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How do you think fossilize is compare to other classes 'block'dropping skills?

leepalmer95
leepalmer95
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Shall we compare them first?

Fossilise - Drops their block, causes some dmg on break, though will break if they take a tiny amount of dmg, has a bit of range.

Mass Hysteria - AOE drops their block, has a 53% snare, will not break if you attack them during the fear, causes fear..., causes 15% dmg reduction.

Blazing spear - Deals aoe dmg, has to be manually aimed, drops block, has less stun time, will not break stun on hit, morph has a dot if they stay in it, allies can regen stamina

Not sure if sorc has a skill to drop someones block. Streak?

Anyway, just looking at comparison is feel that fossilize isn't as good as the others, it breaks on hit and doesn't have much utility other than the initial cc. The dmg on break isn't high and the snare isn't that useful as it's very small.

Comparing that to fear which is aoe, has a 53% snare, reduces dmg and doesn't break on hit and forces someone to lose control of their character... for 4s instead of blazing spear's 2. or fossilizes break on hit.

Blazing spear isn't bad, nice damage on hit, aoe dmg, stuns for 2s but at least is doesn't break on hit, the extra dot dmg isn't that useful but it's extra dmg and adds up a bit if they stay in there. Still not as good as fear and more of a pve skill though i do use it quite a lot in pvp, it's nice to spam into a zerg.
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Current CP : 756+

I have every character level 50, both a magicka and stamina version.


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  • D0ntevenL1ft
    D0ntevenL1ft
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    Nothing competes with fear
  • Forestd16b14_ESO
    Forestd16b14_ESO
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    Fear seems to be the only "CC" that doesn't obey the CC immunity.

    Stone fist knocks downs grants immunity and spamming skill just deals damage. Same as bombard CCs then give immunity yet comes to fear break it drains alot of stamina to break then fears again either though CC immunity is up.
    Edited by Forestd16b14_ESO on January 30, 2016 11:25PM
  • RoyJade
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    Sorc has rune prison, who isn't bad. NB also has agony. Both are nearly the same as fossilize (drop block, hard CC, break on damage, 28 meter instead of 15 for fossilize) but prison can be auto-casted when hit or won't break with dots (mines, curse are dots, remember) and agony just do more damage at the effect's end.
    Edited by RoyJade on January 30, 2016 11:27PM
  • Bashev
    Bashev
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    Fear is the best CC in the game because it bypass block and it doesnt break on damage. Also there is a delay with the animation which you have to wait before you can break free. Usually at this time you are taking a lot of hits.
    Because I can!
  • Forestd16b14_ESO
    Forestd16b14_ESO
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    Bashev wrote: »
    Fear is the best CC in the game because it bypass block and it doesnt break on damage. Also there is a delay with the animation which you have to wait before you can break free. Usually at this time you are taking a lot of hits.

    And some players still wonder why players think NBs are OP.
  • Artjuh90
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    Bashev wrote: »
    Fear is the best CC in the game because it bypass block and it doesnt break on damage. Also there is a delay with the animation which you have to wait before you can break free. Usually at this time you are taking a lot of hits.

    And some players still wonder why players think NBs are OP.

    yep the fear is op, the cloak is not
  • lsheppardl8
    I agree its not anywhere close to as good as fear but doesn't fossilize as have a 3.5 second root as well once you break free? Also another good thing about fossilize is that the stun is like 24 seconds, or something close to that, which if the target is drained of stam it gives you a chance to reapply buffs and heal up.
  • Magdalina
    Magdalina
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    As been pointed out, sorcs have Rune Prison which is pretty much the same as fossilize - unavoidable(well kinda) CC for a long time which breaks on attack(doesn't break on DoTs). Its other morph is somewhat interesting - it's a minute+ cast on yourself which makes the first person to attack you get the rune prison on him/herself. Great for riding around on my horse and even in an actual fight=3
    That said, I absolutely hate fear. Also unworking CC immunity ftfw.
  • Forestd16b14_ESO
    Forestd16b14_ESO
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    Artjuh90 wrote: »
    Bashev wrote: »
    Fear is the best CC in the game because it bypass block and it doesnt break on damage. Also there is a delay with the animation which you have to wait before you can break free. Usually at this time you are taking a lot of hits.

    And some players still wonder why players think NBs are OP.

    yep the fear is op, the cloak is not

    Yea some may argue about that too. Me personally I do find cloak OP too cause hey the NB can reset the fight for themselves nearly having there resources fully restored while their opponent is completely drained and of course removing what 4 negative effects and negating single target attacks ?

    Not 1 but 2 broken/OP skills stacked with others such as WB or steel tornado.
  • Ffastyl
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    Blazing spear - Deals aoe dmg, has to be manually aimed, drops block, has less stun time, will not break stun on hit, morph has a dot if they stay in it, allies can regen stamina

    Blazing Spear? Blazing Spear is "unblockable"?
    The last couple hundred times I have thrown Blazing Spear its CC is perfectly blockable.
    The ground based AoE DoT is unblockable, but that's a trait of ground based attacks.

    Eclipse and Backlash are Templar's two "unblockable" abilities. The damage from both can be blocked, like a Sorcerer's Curse. Templar's anti-block attack is Puncturing Strikes via Stamina drain (4 hits in 1 second).
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  • leepalmer95
    leepalmer95
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    Ffastyl wrote: »
    Blazing spear - Deals aoe dmg, has to be manually aimed, drops block, has less stun time, will not break stun on hit, morph has a dot if they stay in it, allies can regen stamina

    Blazing Spear? Blazing Spear is "unblockable"?
    The last couple hundred times I have thrown Blazing Spear its CC is perfectly blockable.
    The ground based AoE DoT is unblockable, but that's a trait of ground based attacks.

    Eclipse and Backlash are Templar's two "unblockable" abilities. The damage from both can be blocked, like a Sorcerer's Curse. Templar's anti-block attack is Puncturing Strikes via Stamina drain (4 hits in 1 second).

    Pretty sure it drops peoples block.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • Kaliki
    Kaliki
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    Ffastyl wrote: »
    Blazing spear - Deals aoe dmg, has to be manually aimed, drops block, has less stun time, will not break stun on hit, morph has a dot if they stay in it, allies can regen stamina

    Blazing Spear? Blazing Spear is "unblockable"?
    The last couple hundred times I have thrown Blazing Spear its CC is perfectly blockable.
    The ground based AoE DoT is unblockable, but that's a trait of ground based attacks.

    Eclipse and Backlash are Templar's two "unblockable" abilities. The damage from both can be blocked, like a Sorcerer's Curse. Templar's anti-block attack is Puncturing Strikes via Stamina drain (4 hits in 1 second).

    Pretty sure it drops peoples block.

    Maybe you mean the disorient from the luminous shards morph but then only until the next attack.
    As far as I know Blazing Spear stun works same as the other dozens of stuns in the game, just that its ground targeted and hard to hit a moving target with.
    - Templars: Slower by Design® -
  • RoyJade
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    Luminous shard drop block and don't give CC immunity. Blazing spear don't give the same CC, because it would be instant-destroyed by the dot.It's why luminous shard is sometime more powerful than blazing spear, even without the dot.
  • Stikato
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    Hey, does Streak go through block, or did it used to? Serious question, I am embarrassed I don't know the answer lol.
    Mordimus - Stam Sorc
  • runagate
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    The point of the skill is to take one thing out of the fight for however long.

    That turns out not to be useful.

    I remember when most NB skills were either not useful or broken. That sucked. Poor DKs. I've been experimenting with a way to make them useful.

    Fossilize is a super-fun way to turn little critters in towns into tiny volcanoes. They don't even die from it.
  • Sharee
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    Stikato wrote: »
    Hey, does Streak go through block, or did it used to? Serious question, I am embarrassed I don't know the answer lol.

    No, otherwise a sorc would be uncatchable (cast 2nd bolt before his attacker can break free the 1st one)
  • GreenSoup2HoT
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    This a nerf Fear thread? Thought so.
    Edited by GreenSoup2HoT on January 31, 2016 7:50PM
    PS4 NA DC
  • leepalmer95
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    This a nerf Fear thread? Thought so.

    Nah this is a compare class skills thread and too show how worse of fossilize is. I never mentioned nerf at all but take it as you want.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • Artjuh90
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    Artjuh90 wrote: »
    Bashev wrote: »
    Fear is the best CC in the game because it bypass block and it doesnt break on damage. Also there is a delay with the animation which you have to wait before you can break free. Usually at this time you are taking a lot of hits.

    And some players still wonder why players think NBs are OP.

    yep the fear is op, the cloak is not

    Yea some may argue about that too. Me personally I do find cloak OP too cause hey the NB can reset the fight for themselves nearly having there resources fully restored while their opponent is completely drained and of course removing what 4 negative effects and negating single target attacks ?

    Not 1 but 2 broken/OP skills stacked with others such as WB or steel tornado.

    every time i see people QQ about WB i could counter it with CF is worse. sure no empower but chance to insta cast with WB cant with more range. combine that with being the hardest to kill with SS and high damage output from range. but i do agree ALL purge/cleanse/cloak should just remove 1 harmfull effect maybe even let it scale to the highest not last or first aplied. or make it so it doesn't prox on others (with cleanse and purge). the DoTs might yet be able to be usefull and we see less spamming of the same abilty's over and over, because spamming a DoT would just reset DoT and you prefer getting more DoTs on people.and P.s. when a NB cloaks he doesn't regain full resources he stays in combat and he has to heal with rally vigor using stamina and costing magicka to stay there. so he has to use 2 resources to heal up. last i check a sorc just needed to cast hardend ward again.
    as for steel tornado goes, it's just a plain brainless more with 2 to 3 times the range it should have and might be the only abilty actually suffering from the AOE caps. but people tend to think they hit 100000 people with one meteor when i rarely see them hit more then 3 people with it anyway. and that's a very well placed meteor i might add
    Edited by Artjuh90 on February 1, 2016 12:59AM
  • Alucardo
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    Let's be honest here, Nightblades have all the best crap; best gap closer, best insta-cast direct damage ability, best escape ability, best blockdropper and CC, highest burst damage (or on-par with sorc), mobility. I'd even go so far as to say they have the best, and most useful ultimates in the game, though I still love my Take Flight.

    Don't get me wrong though, I don't want Nightblades nerfed! No, not at all. I want them deleted.
  • dday3six
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    Alucardo wrote: »
    Let's be honest here, Nightblades have all the best crap; best gap closer, best insta-cast direct damage ability, best escape ability, best blockdropper and CC, highest burst damage (or on-par with sorc), mobility. I'd even go so far as to say they have the best, and most useful ultimates in the game, though I still love my Take Flight.

    Don't get me wrong though, I don't want Nightblades nerfed! No, not at all. I want them deleted.

    And with NB's gone you'll pick something else to QQ about. Cause it's never a possibility of being a problem on your end.
  • leepalmer95
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    dday3six wrote: »
    Alucardo wrote: »
    Let's be honest here, Nightblades have all the best crap; best gap closer, best insta-cast direct damage ability, best escape ability, best blockdropper and CC, highest burst damage (or on-par with sorc), mobility. I'd even go so far as to say they have the best, and most useful ultimates in the game, though I still love my Take Flight.

    Don't get me wrong though, I don't want Nightblades nerfed! No, not at all. I want them deleted.

    And with NB's gone you'll pick something else to QQ about. Cause it's never a possibility of being a problem on your end.

    But it's quite obvious nb's have such an advantage though,

    Anyway could we stay on topic people?
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • Artjuh90
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    Alucardo wrote: »
    Let's be honest here, Nightblades have all the best crap; best gap closer, best insta-cast direct damage ability, best escape ability, best blockdropper and CC, highest burst damage (or on-par with sorc), mobility. I'd even go so far as to say they have the best, and most useful ultimates in the game, though I still love my Take Flight.

    Don't get me wrong though, I don't want Nightblades nerfed! No, not at all. I want them deleted.

    night blades have one decent ult.
    DK and Sorc have beter ults.
    ambuse should change as cc abilty so you can ambush fear anyone. and magicka sorc still have higher burst and mobilty's cloaks DOES NOT GIVE MOBILTY, it gives a change to walk away unseen for a small time with alot of counters and you still get damaged bye aoe. ever tried cloak without walking -> 0 movement ;)
  • MrDerrikk
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    *sigh* no, fossilise is the equivalent of Rune Prison and Agony, all of which are almost wasted slots except for niche builds IMO.
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  • LBxFinalDeath
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    Nothing compares to streak.

    Sure fear is annoying but fear doesn't stun lock everything AND teleport you into the distance...it just stuns. =P

    Also streak can do quite a bit of damage if you're into that kinda thing.
    Edited by LBxFinalDeath on February 1, 2016 1:31AM
  • dlepi24
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    Imagine that - nightblades also have the best CC. Surprising.
    Edited by dlepi24 on February 1, 2016 1:35AM
  • yodased
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    Fossilized healers don't heal. It is not really so great in pvp other than in conjunction with wb as a setup punch for the wind up of wb. Although same could be said of talons which also is aoe and adds dot/debuff.

    In pve though it's a situationally good tank tool to combat multiple healing adds. Think 2nd boss vet crypt. You can lock down one healer, burn the other and tank the boss super easy with one healer gone. Yes you can pull and burn but I'm saying it's not without its uses.

    Works really well to solo resources too tag the minder by the stairs and he won't move for the entire fight til you killed everything.


    Tl;dr really weigh the fun you have in game vs the business practices you are supporting.
  • dday3six
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    dday3six wrote: »
    Alucardo wrote: »
    Let's be honest here, Nightblades have all the best crap; best gap closer, best insta-cast direct damage ability, best escape ability, best blockdropper and CC, highest burst damage (or on-par with sorc), mobility. I'd even go so far as to say they have the best, and most useful ultimates in the game, though I still love my Take Flight.

    Don't get me wrong though, I don't want Nightblades nerfed! No, not at all. I want them deleted.

    And with NB's gone you'll pick something else to QQ about. Cause it's never a possibility of being a problem on your end.

    But it's quite obvious nb's have such an advantage though,

    Anyway could we stay on topic people?

    Never said they don't, but to clearify only in PVP. However people who want an entire class deleted because they don't know how to apply cream directly to their butthurt, need to be called out for having nothing remotely valid to add to any manner of discussion.

    Also, you're not the show host. You put something out there and replies are going to drift, you can't reel them in. People are going to flow free form on the forums, and there isn't much you can do to stop it. In fact asking for it, is likely to garner the opposite.

    That being said if you really want to compare you have to look at a class' kit as a whole. If you straight up compare Fossilize to Mass Hysteria for example. It's only looking at part of the picture. A DK's kit has more CC and defensive options overall with abilities and passives. It's the sum of the whole. Now this doesn't mean DK, especially the Magicka builds are on completely solid footing, but rather that comparing one ability to another head to head is often too limited of a scope.
  • Drakilian
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    Fossilize is highly underrated and an amazing stam drain due to the root+CC. It's a reliable CC and is amazing for 1 or 2 on one fights.

    Any more than that and it's best to use something else in it's place, or rely on something like the WB or take flight CC.
    Just call me Drak
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