Fear is the best CC in the game because it bypass block and it doesnt break on damage. Also there is a delay with the animation which you have to wait before you can break free. Usually at this time you are taking a lot of hits.
Forestd16b14_ESO wrote: »Fear is the best CC in the game because it bypass block and it doesnt break on damage. Also there is a delay with the animation which you have to wait before you can break free. Usually at this time you are taking a lot of hits.
And some players still wonder why players think NBs are OP.
Forestd16b14_ESO wrote: »Fear is the best CC in the game because it bypass block and it doesnt break on damage. Also there is a delay with the animation which you have to wait before you can break free. Usually at this time you are taking a lot of hits.
And some players still wonder why players think NBs are OP.
yep the fear is op, the cloak is not
leepalmer95 wrote: »Blazing spear - Deals aoe dmg, has to be manually aimed, drops block, has less stun time, will not break stun on hit, morph has a dot if they stay in it, allies can regen stamina
leepalmer95 wrote: »Blazing spear - Deals aoe dmg, has to be manually aimed, drops block, has less stun time, will not break stun on hit, morph has a dot if they stay in it, allies can regen stamina
Blazing Spear? Blazing Spear is "unblockable"?
The last couple hundred times I have thrown Blazing Spear its CC is perfectly blockable.
The ground based AoE DoT is unblockable, but that's a trait of ground based attacks.
Eclipse and Backlash are Templar's two "unblockable" abilities. The damage from both can be blocked, like a Sorcerer's Curse. Templar's anti-block attack is Puncturing Strikes via Stamina drain (4 hits in 1 second).
leepalmer95 wrote: »leepalmer95 wrote: »Blazing spear - Deals aoe dmg, has to be manually aimed, drops block, has less stun time, will not break stun on hit, morph has a dot if they stay in it, allies can regen stamina
Blazing Spear? Blazing Spear is "unblockable"?
The last couple hundred times I have thrown Blazing Spear its CC is perfectly blockable.
The ground based AoE DoT is unblockable, but that's a trait of ground based attacks.
Eclipse and Backlash are Templar's two "unblockable" abilities. The damage from both can be blocked, like a Sorcerer's Curse. Templar's anti-block attack is Puncturing Strikes via Stamina drain (4 hits in 1 second).
Pretty sure it drops peoples block.
GreenSoup2HoT wrote: »This a nerf Fear thread? Thought so.
Forestd16b14_ESO wrote: »Forestd16b14_ESO wrote: »Fear is the best CC in the game because it bypass block and it doesnt break on damage. Also there is a delay with the animation which you have to wait before you can break free. Usually at this time you are taking a lot of hits.
And some players still wonder why players think NBs are OP.
yep the fear is op, the cloak is not
Yea some may argue about that too. Me personally I do find cloak OP too cause hey the NB can reset the fight for themselves nearly having there resources fully restored while their opponent is completely drained and of course removing what 4 negative effects and negating single target attacks ?
Not 1 but 2 broken/OP skills stacked with others such as WB or steel tornado.
Let's be honest here, Nightblades have all the best crap; best gap closer, best insta-cast direct damage ability, best escape ability, best blockdropper and CC, highest burst damage (or on-par with sorc), mobility. I'd even go so far as to say they have the best, and most useful ultimates in the game, though I still love my Take Flight.
Don't get me wrong though, I don't want Nightblades nerfed! No, not at all. I want them deleted.
Let's be honest here, Nightblades have all the best crap; best gap closer, best insta-cast direct damage ability, best escape ability, best blockdropper and CC, highest burst damage (or on-par with sorc), mobility. I'd even go so far as to say they have the best, and most useful ultimates in the game, though I still love my Take Flight.
Don't get me wrong though, I don't want Nightblades nerfed! No, not at all. I want them deleted.
And with NB's gone you'll pick something else to QQ about. Cause it's never a possibility of being a problem on your end.
Let's be honest here, Nightblades have all the best crap; best gap closer, best insta-cast direct damage ability, best escape ability, best blockdropper and CC, highest burst damage (or on-par with sorc), mobility. I'd even go so far as to say they have the best, and most useful ultimates in the game, though I still love my Take Flight.
Don't get me wrong though, I don't want Nightblades nerfed! No, not at all. I want them deleted.
leepalmer95 wrote: »Let's be honest here, Nightblades have all the best crap; best gap closer, best insta-cast direct damage ability, best escape ability, best blockdropper and CC, highest burst damage (or on-par with sorc), mobility. I'd even go so far as to say they have the best, and most useful ultimates in the game, though I still love my Take Flight.
Don't get me wrong though, I don't want Nightblades nerfed! No, not at all. I want them deleted.
And with NB's gone you'll pick something else to QQ about. Cause it's never a possibility of being a problem on your end.
But it's quite obvious nb's have such an advantage though,
Anyway could we stay on topic people?