There are a few items in the Crown Store & and I stress.... a few that I would actually purchase, but not at the cost they are offering them at! Nord Hero Armor for almost $20.00? Most armor skins in other MMOs are like 1/2 that cost!
I just think that ZOS would get more people purchasing items if they lowered the base price of almost 80% of the ones being listed and then threw in a few sales each month for the slower moving items.
There are a few items in the Crown Store & and I stress.... a few that I would actually purchase, but not at the cost they are offering them at! Nord Hero Armor for almost $20.00? Most armor skins in other MMOs are like 1/2 that cost!
I just think that ZOS would get more people purchasing items if they lowered the base price of almost 80% of the ones being listed and then threw in a few sales each month for the slower moving items.
TheCagyLlama wrote: »tinythinker wrote: »People buy it. If no one paid 1000 crowns for an extra 10 slots of inventory, that half price special would become the new base price. If people didn't pay 2000-3000 crowns for mounts, the cost would drop. But enough people do buy such things to put little or no pressure on the current prince model.
WAIT Wait wait.....that 1k crowns is just for 10 slots? I assumed it was a full inventory unlock...thats over priced AF
It is overpriced - that's my pricing issue with the Crown store - bag/bank space seems completely overpriced both in game with gold and at the Crown store.
Just 10 slots isn't a lot for that amount of gold or real money (Crowns).
Maybe they should next think about selling us a cute little pack guar to follow us around with tons more bag space on it. When we get player housing we could have a stable and keep like 50 of them hanging around
There are a few items in the Crown Store & and I stress.... a few that I would actually purchase, but not at the cost they are offering them at! Nord Hero Armor for almost $20.00? Most armor skins in other MMOs are like 1/2 that cost!
I just think that ZOS would get more people purchasing items if they lowered the base price of almost 80% of the ones being listed and then threw in a few sales each month for the slower moving items.
League of legends sells skins for more than that.
No. If people are willing to spend the money on cosmetic items then I think they should be highly priced (maybe not as much as a DLC for a costume) but certainly a lot more than just £5 worth or something.
I'm sorry but that is just a ridiculous argument.
It has nothing to do about willingness to spend.
It's about "is ZoS making money" off of the cash shop in a way that doesn't off-balance the game somehow. Money that will keep this game going strong. With items as highly priced as they are I doubt they're making what they could be. As I said in my previous post cash shops bank on cosmetics only when it becomes an economy of scale and other people, like Nexon and Valve have proven this. Lots of cheap digital makeup for low prices are pennies that add up to dollars that add up to a ridiculous amount of money.
Releasing one heroic nord armor that doesn't stand up to quality for $20 is asinine and once the "release" period is over I doubt it will continue to sell. Try to look at what Valve did with their hats project or how much money Nexon makes off of color dyes and try to tell me that it's not an economy of scale.
ZoS is doing the cash shop jig wrong
Yeah the nordic armour wont sell after its 'release period' because it is a limited offer. Please do research before replying and calling my argument out when yours is factually incorrect.
please look back the previous eso live. they actually stated even if a item is limited it does NOT mean it won't return into the crownstore. so your aregument is incorrect sorry.
Please look back to the previous eso live and listen to their wording correctly. They stated if an item is limited it does not mean it wont return to the crownstore. This does not imply that every single limited item is going to be featured again. Therefore your argument is incorrect too.
DragonSamurai360 wrote: »I wouldn't mind so much about Crown price, if the Crown packs were cheaper. I usually get the 5500 pack when I do buy them, so if they made it cost $29.99 as an example, I would buy it a lot more frequently, thus leading to a lot more Crown Store purchases from me.
I 'd rather Zenimax to charge a lot for cosmetic items and sell DLC for a reasonable, democratic price that everyone can afford.
Its okay that the costume and pets are costly. They should be considered as a "kickstarter campaign" Do you want to support Zenimax? Yes? Then buy crown or a ESO+ membership and use your crown as you want. Indulge yourself! And you will help the game to gain money and produce more content for everyone.
You don't want or can not afford to support Zenimax? Well you can choose to not buy anything but still enjoy the base game.
If the crown store items sell, then the price is not too high.
If the items weren't selling at current prices, the prices would have been lowered already, which they weren't.
Thus, the prices are not too high.
The mount will last longer though.If the crown store items sell, then the price is not too high.
If the items weren't selling at current prices, the prices would have been lowered already, which they weren't.
Thus, the prices are not too high.
I agree.
The Crown store is there for people to spend money on fluff or convenience items and apparently there are plenty of people buying them.
Selling those items is very easy money for ZOS and I am happy those costumes and skins sell at high prices because that money will keep the game going.
I personally prefer spending 20 $ on a good steak though instead of a mount.
If there are whales that make selling an item possible despite a high price, then the price is not too high.
The only deciding factor determining whether a price is too high is the willingness of someone to buy it.
[edit] that was too simplified. The deciding factor is how much money do we get from this item at this price point. Do we get more money if we lower the price or not. There are people making living from calculatios like that. All we can say from out viewpoint is this: if ZOS has not lowered a price recently, then that price was/is not too high.
If there are whales that make selling an item possible despite a high price, then the price is not too high.
The only deciding factor determining whether a price is too high is the willingness of someone to buy it.
[edit] that was too simplified. The deciding factor is how much money do we get from this item at this price point. Do we get more money if we lower the price or not. There are people making living from calculatios like that. All we can say from out viewpoint is this: if ZOS has not lowered a price recently, then that price was/is not too high.
i think if i see the forum and going on my own feeling if they priced the outfit maybe a bit higher as normal outfits because it's special like 1000. their sales would have increased by alot. i see alot of people here stating they are not buying it. so if their sale drops by 50% or more it's overpriced. first they make less money 1000x 2k is less then 5000x 1k for example (don't have numbers ofcourse). and they annoy the community and if they keep things like that up the same community is less willing to spend more in the future cutting sales again
You have to consider that ZOS has specialists on the payroll whose job is to determine what pricing will yield the best income (sometimes called "product optimization manager").
I wouldn't dare to assume i am better able to determine the correct price point than they are, especially considering all the internal data that is available to them, but not to me.
So hence, listening to player voices is up to someone who can sensibly weed through the *** to find the good ideas out there and balance that with "okay how can we do this and not make more problems than it would solve," sort of thinking. The cash shop is a business model, not a matter of opinion. They're trying to do their own take on the cash shop by releasing a few high priced items, and then focusing efforts on DLC releases.
The question on the table really should be more of a: Do we want to make money off the cash shop, or just focus all efforts on DLC sales?
Doing both may not be viable for their resources. So head decision maker went with DLC focus because they don't want their game to be known as a cash shop pay to win *** and that's a legit concern when reputation is part of what draws people in. Higher quality DLC will bring in more new players and base game sales than what they could make in the cash shop. They need good DLC because that is what determines how many people actively play their game.
My suggestion to them is that they can still pull some cheap stuffs in their cash shop and rake in more OVER TIME. They put all this effort towards one low quality nordic hero armor when I'm thinking the player base just wants more hairstyles and hats and make up and capes. People will pay pennies for digital make up that will add up to a nice chunk of money that they can put back into their DLC and bolster it more. Expensive costumes is JUST not the way to go if they're going to be doing the digital make up scene.