Keep putting the blame on anybody else and avoiding the fact that running in a large group of 24men does exactly the same results as running a 16men group without even experimenting it yourself or bring proofs of it when I did on my side.
So you agree that 24 or 16 man, it results in the same effect???
Oh my lord guys we made a breakthrough!!!!! We finally did it!!!!
I edited my previous post. You replied 5seconds after I posted it.
Most of your last comments (you & ghost-shot) are polluting this thread, are not being constructive at all and don't bring us anywhere close to a solution, but by all mean keep going if you like.
It hath been written, therefore it are true.
Neither is any of your drabble, so your point is?
Anytime anyone points out that they in fact have run in a 16 man and experienced no difference than 24 man, you dismiss their "opinion" and insert your own "opinion" as a fact and that they are wrong, and you are right.
Do you understand how ridiculous that is? You've shown time and time again you can't comprehend the things other people say to you on the subject, there is literally no use for anyone to engage in a conversation with you on the matter.
Where are your proofs that when you run in a 16men group you experiment the same performances as when you run in a 24men group? Nowhere. Where are mine? read comment #165. When you have fact to bring and not assumptions and opinions, by all mean come and share them but until that happens, I will keep encouraging people to run in 16men group or less to encourage better performances during primetime.
The only reason why you guys are not agreeing with me is because you don't wanna get separated from the rest of your group and be forced to run in more than one group at a time. Otherwise, everyone would agree that more people stacked = more aoes and more aoes = more calculations on the server and more calculations on the server when all factions are max pop at primetime, with other fights happening on the map and large amount of players on the screen have large consequences.
Again, keep running in a 24men ballgroup if you like, but on my side, until Zenimax fixes their game, I'll do what I can as a player to help alleviate the calculations and that will start by lowering the amount of players I admit in my group.
Joy_Division wrote: »Loop this song on repeat to remind people to spread out.https://www.youtube.com/watch?v=4jBDnYE1WjI
Problem solved.
#thisisnowamusicthread
#stopfightingstartdancinghttp://youtu.be/eH3giaIzONA
#stopfightingstartdancing
OOOOOOO WHITNEY
I see you Whit & Raise you a B52https://www.youtube.com/watch?v=9SOryJvTAGs
I got you girl:http://youtu.be/PIb6AZdTr-A
CRAP. How do I one up that?https://www.youtube.com/watch?v=QEjgPh4SEmU ??
http://youtu.be/rY0WxgSXdEE
"Are you ready for this?"https://www.youtube.com/watch?v=rog8ou-ZepE
Get Rekt.
http://youtu.be/N4d7Wp9kKjA Why do you people continue to argue over group size? doesn't matter if you are 10, 20, or 30+. YOU'RE CAUSING THE LAG! We all are. And you are never fighting alone unless you find yourself losing alot.
Keep putting the blame on anybody else and avoiding the fact that running in a large group of 24men does exactly the same results as running a 16men group without even experimenting it yourself or bring proofs of it when I did on my side.
So you agree that 24 or 16 man, it results in the same effect???
Oh my lord guys we made a breakthrough!!!!! We finally did it!!!!
I edited my previous post. You replied 5seconds after I posted it.
Most of your last comments (you & ghost-shot) are polluting this thread, are not being constructive at all and don't bring us anywhere close to a solution, but by all mean keep going if you like.
It hath been written, therefore it are true.
Neither is any of your drabble, so your point is?
Anytime anyone points out that they in fact have run in a 16 man and experienced no difference than 24 man, you dismiss their "opinion" and insert your own "opinion" as a fact and that they are wrong, and you are right.
Do you understand how ridiculous that is? You've shown time and time again you can't comprehend the things other people say to you on the subject, there is literally no use for anyone to engage in a conversation with you on the matter.
Where are your proofs that when you run in a 16men group you experiment the same performances as when you run in a 24men group? Nowhere. Where are mine? read comment #165. When you have fact to bring and not assumptions and opinions, by all mean come and share them but until that happens, I will keep encouraging people to run in 16men group or less to encourage better performances during primetime.
The only reason why you guys are not agreeing with me is because you don't wanna get separated from the rest of your group and be forced to run in more than one group at a time. Otherwise, everyone would agree that more people stacked = more aoes and more aoes = more calculations on the server and more calculations on the server when all factions are max pop at primetime, with other fights happening on the map and large amount of players on the screen have large consequences.
Again, keep running in a 24men ballgroup if you like, but on my side, until Zenimax fixes their game, I'll do what I can as a player to help alleviate the calculations and that will start by lowering the amount of players I admit in my group.
Keep putting the blame on anybody else and avoiding the fact that running in a large group of 24men does exactly the same results as running a 16men group without even experimenting it yourself or bring proofs of it when I did on my side.
So you agree that 24 or 16 man, it results in the same effect???
Oh my lord guys we made a breakthrough!!!!! We finally did it!!!!
I edited my previous post. You replied 5seconds after I posted it.
Most of your last comments (you & ghost-shot) are polluting this thread, are not being constructive at all and don't bring us anywhere close to a solution, but by all mean keep going if you like.
It hath been written, therefore it are true.
Neither is any of your drabble, so your point is?
Anytime anyone points out that they in fact have run in a 16 man and experienced no difference than 24 man, you dismiss their "opinion" and insert your own "opinion" as a fact and that they are wrong, and you are right.
Do you understand how ridiculous that is? You've shown time and time again you can't comprehend the things other people say to you on the subject, there is literally no use for anyone to engage in a conversation with you on the matter.
Where are your proofs that when you run in a 16men group you experiment the same performances as when you run in a 24men group? Nowhere. Where are mine? read comment #165. When you have fact to bring and not assumptions and opinions, by all mean come and share them but until that happens, I will keep encouraging people to run in 16men group or less to encourage better performances during primetime.
The only reason why you guys are not agreeing with me is because you don't wanna get separated from the rest of your group and be forced to run in more than one group at a time. Otherwise, everyone would agree that more people stacked = more aoes and more aoes = more calculations on the server and more calculations on the server when all factions are max pop at primetime, with other fights happening on the map and large amount of players on the screen have large consequences.
Again, keep running in a 24men ballgroup if you like, but on my side, until Zenimax fixes their game, I'll do what I can as a player to help alleviate the calculations and that will start by lowering the amount of players I admit in my group.
Sorry but I didn't see anything in that video that was conclusive to what your saying...and I'm not the only one.
People aren't agreeing with you because they experience different results. How is it you fail to understand this? See this is what I'm talking about. You are so stubborn and adamant about 24 man groups being the boogey man that there is no point for anyone to engage you in this discussion.
http://youtu.be/xPU8OAjjS4k Keep putting the blame on anybody else and avoiding the fact that running in a large group of 24men does exactly the same results as running a 16men group without even experimenting it yourself or bring proofs of it when I did on my side.
So you agree that 24 or 16 man, it results in the same effect???
Oh my lord guys we made a breakthrough!!!!! We finally did it!!!!
I edited my previous post. You replied 5seconds after I posted it.
Most of your last comments (you & ghost-shot) are polluting this thread, are not being constructive at all and don't bring us anywhere close to a solution, but by all mean keep going if you like.
It hath been written, therefore it are true.
Neither is any of your drabble, so your point is?
Anytime anyone points out that they in fact have run in a 16 man and experienced no difference than 24 man, you dismiss their "opinion" and insert your own "opinion" as a fact and that they are wrong, and you are right.
Do you understand how ridiculous that is? You've shown time and time again you can't comprehend the things other people say to you on the subject, there is literally no use for anyone to engage in a conversation with you on the matter.
Where are your proofs that when you run in a 16men group you experiment the same performances as when you run in a 24men group? Nowhere. Where are mine? read comment #165. When you have fact to bring and not assumptions and opinions, by all mean come and share them but until that happens, I will keep encouraging people to run in 16men group or less to encourage better performances during primetime.
The only reason why you guys are not agreeing with me is because you don't wanna get separated from the rest of your group and be forced to run in more than one group at a time. Otherwise, everyone would agree that more people stacked = more aoes and more aoes = more calculations on the server and more calculations on the server when all factions are max pop at primetime, with other fights happening on the map and large amount of players on the screen have large consequences.
Again, keep running in a 24men ballgroup if you like, but on my side, until Zenimax fixes their game, I'll do what I can as a player to help alleviate the calculations and that will start by lowering the amount of players I admit in my group.
Sorry but I didn't see anything in that video that was conclusive to what your saying...and I'm not the only one.
People aren't agreeing with you because they experience different results. How is it you fail to understand this? See this is what I'm talking about. You are so stubborn and adamant about 24 man groups being the boogey man that there is no point for anyone to engage you in this discussion.
Keep putting the blame on anybody else and avoiding the fact that running in a large group of 24men does exactly the same results as running a 16men group without even experimenting it yourself or bring proofs of it when I did on my side.
So you agree that 24 or 16 man, it results in the same effect???
Oh my lord guys we made a breakthrough!!!!! We finally did it!!!!
I edited my previous post. You replied 5seconds after I posted it.
Most of your last comments (you & ghost-shot) are polluting this thread, are not being constructive at all and don't bring us anywhere close to a solution, but by all mean keep going if you like.
It hath been written, therefore it are true.
Neither is any of your drabble, so your point is?
Anytime anyone points out that they in fact have run in a 16 man and experienced no difference than 24 man, you dismiss their "opinion" and insert your own "opinion" as a fact and that they are wrong, and you are right.
Do you understand how ridiculous that is? You've shown time and time again you can't comprehend the things other people say to you on the subject, there is literally no use for anyone to engage in a conversation with you on the matter.
Where are your proofs that when you run in a 16men group you experiment the same performances as when you run in a 24men group? Nowhere. Where are mine? read comment #165. When you have fact to bring and not assumptions and opinions, by all mean come and share them but until that happens, I will keep encouraging people to run in 16men group or less to encourage better performances during primetime.
The only reason why you guys are not agreeing with me is because you don't wanna get separated from the rest of your group and be forced to run in more than one group at a time. Otherwise, everyone would agree that more people stacked = more aoes and more aoes = more calculations on the server and more calculations on the server when all factions are max pop at primetime, with other fights happening on the map and large amount of players on the screen have large consequences.
Again, keep running in a 24men ballgroup if you like, but on my side, until Zenimax fixes their game, I'll do what I can as a player to help alleviate the calculations and that will start by lowering the amount of players I admit in my group.
Sorry but I didn't see anything in that video that was conclusive to what your saying...and I'm not the only one.
People aren't agreeing with you because they experience different results. How is it you fail to understand this? See this is what I'm talking about. You are so stubborn and adamant about 24 man groups being the boogey man that there is no point for anyone to engage you in this discussion.
I'll solve this right now. Max group size should be (3). Why? Strictly a design standpoint. Triad creativity is optimum, simple, elegant and effective. Any more and its a stress.
https://en.m.wikipedia.org/wiki/Rule_of_three_(writing)
Now keep it down kids, the adults are trying to dance.http://youtu.be/xPU8OAjjS4k
https://www.youtube.com/watch?v=iT6vqeL-ysI Keep putting the blame on anybody else and avoiding the fact that running in a large group of 24men does exactly the same results as running a 16men group without even experimenting it yourself or bring proofs of it when I did on my side.
So you agree that 24 or 16 man, it results in the same effect???
Oh my lord guys we made a breakthrough!!!!! We finally did it!!!!
I edited my previous post. You replied 5seconds after I posted it.
Most of your last comments (you & ghost-shot) are polluting this thread, are not being constructive at all and don't bring us anywhere close to a solution, but by all mean keep going if you like.
It hath been written, therefore it are true.
Neither is any of your drabble, so your point is?
Anytime anyone points out that they in fact have run in a 16 man and experienced no difference than 24 man, you dismiss their "opinion" and insert your own "opinion" as a fact and that they are wrong, and you are right.
Do you understand how ridiculous that is? You've shown time and time again you can't comprehend the things other people say to you on the subject, there is literally no use for anyone to engage in a conversation with you on the matter.
Where are your proofs that when you run in a 16men group you experiment the same performances as when you run in a 24men group? Nowhere. Where are mine? read comment #165. When you have fact to bring and not assumptions and opinions, by all mean come and share them but until that happens, I will keep encouraging people to run in 16men group or less to encourage better performances during primetime.
The only reason why you guys are not agreeing with me is because you don't wanna get separated from the rest of your group and be forced to run in more than one group at a time. Otherwise, everyone would agree that more people stacked = more aoes and more aoes = more calculations on the server and more calculations on the server when all factions are max pop at primetime, with other fights happening on the map and large amount of players on the screen have large consequences.
Again, keep running in a 24men ballgroup if you like, but on my side, until Zenimax fixes their game, I'll do what I can as a player to help alleviate the calculations and that will start by lowering the amount of players I admit in my group.
Sorry but I didn't see anything in that video that was conclusive to what your saying...and I'm not the only one.
People aren't agreeing with you because they experience different results. How is it you fail to understand this? See this is what I'm talking about. You are so stubborn and adamant about 24 man groups being the boogey man that there is no point for anyone to engage you in this discussion.
Oh yeah? Let me help you out.
1) Huge raid of AD (24-35 players stacked together) running the marathon in Aleswell village.
2) My ping is constantly spiking between 300 and 600ms.
Nothing in my video that prouves at any point that stacking more people while dealing aoes aggravate the performances, amiright? Don't worry, I've just started. I'll keep the videos coming to prove me right and to encourage people to form lower group sizes.
I don't care if the 72players of all the ballgroups rolling in Cyrodiil make a forum account to disagree with me, I'll keep supporting it and bringing more proofs to my point.
Then you can keep denying with opinions and assumptions if that makes you feel better at night.
Darnathian wrote: »Sallington wrote: »Question to everyone: Would any of you care about people stacking raids if it did not impact the performance of the server negatively?
I can never tell if people are mad at the action, of the result. Or mad at the action BECAUSE OF the result.
The first year after release, I blamed Zenimax for not being able to fix their game. Two years later, Zenimax is obviously not the only problem regarding performances. It is the poor mentality and behaviors of those 20-35 group leaders who can't acknowledge that the game cannot support this playstyle and then allow and encourage their members to participate in such devastating act, closing their eyes as they roll on larger amount of players and blaming everybody else.
....
Ghost-Shot wrote: »Keep putting the blame on anybody else and avoiding the fact that running in a large group of 24men does exactly the same results as running a 16men group without even experimenting it yourself or bring proofs of it when I did on my side.
So you agree that 24 or 16 man, it results in the same effect???
Oh my lord guys we made a breakthrough!!!!! We finally did it!!!!
I edited my previous post. You replied 5seconds after I posted it.
Most of your last comments (you & ghost-shot) are polluting this thread, are not being constructive at all and don't bring us anywhere close to a solution, but by all mean keep going if you like.
It hath been written, therefore it are true.
Neither is any of your drabble, so your point is?
Anytime anyone points out that they in fact have run in a 16 man and experienced no difference than 24 man, you dismiss their "opinion" and insert your own "opinion" as a fact and that they are wrong, and you are right.
Do you understand how ridiculous that is? You've shown time and time again you can't comprehend the things other people say to you on the subject, there is literally no use for anyone to engage in a conversation with you on the matter.
If we are being totally honest here, VE has 15-20 man groups far more often than we have a full 24 as Steve and Zheg have already pointed, and the damnedest thing is that we experience the same performance as a full group. Its almost like (I'm going out on a limb here but hear me out) the lag could be related to prime time or off prime time more than anything. There's no way for me to be sure, but I have a hunch.
Darnathian wrote: »Sallington wrote: »Question to everyone: Would any of you care about people stacking raids if it did not impact the performance of the server negatively?
I can never tell if people are mad at the action, of the result. Or mad at the action BECAUSE OF the result.
The first year after release, I blamed Zenimax for not being able to fix their game. Two years later, Zenimax is obviously not the only problem regarding performances. It is the poor mentality and behaviors of those 20-35 group leaders who can't acknowledge that the game cannot support this playstyle and then allow and encourage their members to participate in such devastating act, closing their eyes as they roll on larger amount of players and blaming everybody else.
LMAO. just last week i tried to message you when i got steamrolled at Allessia farm by a group of 22. thats right 22 you were leading. this was confirmed by a friend in your raid. and he said that it didnt count because some of them were new to pvp.
u aint fooling no one. u just look extremely silly
Like I mentioned previously in this thread and like Vex told you aswell (which you seem to have forgotten or just simply won't admit it here), I have been running a full group of 24 last week once for a couple reasons. First was because I invited special guests from other EP guilds to attend and I tried to help them improve their gameplay overall. The second reason I've done it was to test the ground and see if there was really a difference when running into a 24men group or not compared to the 16men groups I was used to run in the past. I noticed a HUGE difference during the 3-4hours I was running.
I made it clear after the event that I would not do it again with everybody who was in and also did it afterward in an officer meeting of my guild. From now on, my guild is going to run an organized group of 16 optimized into AOE and map control and if we get more, we will form an additional group (scouts) formed of single target build players who are mainly going to focus on cutting transit when we siege a keep, capturing ressources when the keep is flagged and then covering the breach when we get inside the inner and call for any large group incoming. We will also use them to flag the transit line or strategic objectives around the map.
Next time you want to speculate on something, make sure to get your facts straight and to actually say the thruth and not your own opinions and assumptions, thanks.
Darnathian wrote: »Sallington wrote: »Question to everyone: Would any of you care about people stacking raids if it did not impact the performance of the server negatively?
I can never tell if people are mad at the action, of the result. Or mad at the action BECAUSE OF the result.
The first year after release, I blamed Zenimax for not being able to fix their game. Two years later, Zenimax is obviously not the only problem regarding performances. It is the poor mentality and behaviors of those 20-35 group leaders who can't acknowledge that the game cannot support this playstyle and then allow and encourage their members to participate in such devastating act, closing their eyes as they roll on larger amount of players and blaming everybody else.
LMAO. just last week i tried to message you when i got steamrolled at Allessia farm by a group of 22. thats right 22 you were leading. this was confirmed by a friend in your raid. and he said that it didnt count because some of them were new to pvp.
u aint fooling no one. u just look extremely silly
Like I mentioned previously in this thread and like Vex told you aswell (which you seem to have forgotten or just simply won't admit it here), I have been running a full group of 24 last week once for a couple reasons. First was because I invited special guests from other EP guilds to attend and I tried to help them improve their gameplay overall. The second reason I've done it was to test the ground and see if there was really a difference when running into a 24men group or not compared to the 16men groups I was used to run in the past. I noticed a HUGE difference during the 3-4hours I was running.
I made it clear after the event that I would not do it again with everybody who was in and also did it afterward in an officer meeting of my guild. From now on, my guild is going to run an organized group of 16 optimized into AOE and map control and if we get more, we will form an additional group (scouts) formed of single target build players who are mainly going to focus on cutting transit when we siege a keep, capturing ressources when the keep is flagged and then covering the breach when we get inside the inner and call for any large group incoming. We will also use them to flag the transit line or strategic objectives around the map.
Next time you want to speculate on something, make sure to get your facts straight and to actually say the thruth and not your own opinions and assumptions, thanks.
@Frozn you claimed that teapot's experiences meant nothing and that one of your lag triggers must have been occurring somewhere else on the map. You have posted videos as proof, and yet, they also mean nothing. In the context of said videos you're also just seeing what's happening in one area of the map. Any number of other conflicts could be happening at the same time and contributing to poor server performance. While yes, that's a large AD group and your ping does spike, was that the only conflict on the map? Was it the only one within two keeps distance of you? Are you really sure that Brandon isn't in some far corner of the map with a full raid spamming the *** out of healing springs?
tldr: your videos are not proof any more than anecdotal evidence against your claims are proof. Also, don't pick on teapot.
Darnathian wrote: »Darnathian wrote: »Sallington wrote: »Question to everyone: Would any of you care about people stacking raids if it did not impact the performance of the server negatively?
I can never tell if people are mad at the action, of the result. Or mad at the action BECAUSE OF the result.
The first year after release, I blamed Zenimax for not being able to fix their game. Two years later, Zenimax is obviously not the only problem regarding performances. It is the poor mentality and behaviors of those 20-35 group leaders who can't acknowledge that the game cannot support this playstyle and then allow and encourage their members to participate in such devastating act, closing their eyes as they roll on larger amount of players and blaming everybody else.
LMAO. just last week i tried to message you when i got steamrolled at Allessia farm by a group of 22. thats right 22 you were leading. this was confirmed by a friend in your raid. and he said that it didnt count because some of them were new to pvp.
u aint fooling no one. u just look extremely silly
Like I mentioned previously in this thread and like Vex told you aswell (which you seem to have forgotten or just simply won't admit it here), I have been running a full group of 24 last week once for a couple reasons. First was because I invited special guests from other EP guilds to attend and I tried to help them improve their gameplay overall. The second reason I've done it was to test the ground and see if there was really a difference when running into a 24men group or not compared to the 16men groups I was used to run in the past. I noticed a HUGE difference during the 3-4hours I was running.
I made it clear after the event that I would not do it again with everybody who was in and also did it afterward in an officer meeting of my guild. From now on, my guild is going to run an organized group of 16 optimized into AOE and map control and if we get more, we will form an additional group (scouts) formed of single target build players who are mainly going to focus on cutting transit when we siege a keep, capturing ressources when the keep is flagged and then covering the breach when we get inside the inner and call for any large group incoming. We will also use them to flag the transit line or strategic objectives around the map.
Next time you want to speculate on something, make sure to get your facts straight and to actually say the thruth and not your own opinions and assumptions, thanks.Darnathian wrote: »Sallington wrote: »Question to everyone: Would any of you care about people stacking raids if it did not impact the performance of the server negatively?
I can never tell if people are mad at the action, of the result. Or mad at the action BECAUSE OF the result.
The first year after release, I blamed Zenimax for not being able to fix their game. Two years later, Zenimax is obviously not the only problem regarding performances. It is the poor mentality and behaviors of those 20-35 group leaders who can't acknowledge that the game cannot support this playstyle and then allow and encourage their members to participate in such devastating act, closing their eyes as they roll on larger amount of players and blaming everybody else.
LMAO. just last week i tried to message you when i got steamrolled at Allessia farm by a group of 22. thats right 22 you were leading. this was confirmed by a friend in your raid. and he said that it didnt count because some of them were new to pvp.
u aint fooling no one. u just look extremely silly
Like I mentioned previously in this thread and like Vex told you aswell (which you seem to have forgotten or just simply won't admit it here), I have been running a full group of 24 last week once for a couple reasons. First was because I invited special guests from other EP guilds to attend and I tried to help them improve their gameplay overall. The second reason I've done it was to test the ground and see if there was really a difference when running into a 24men group or not compared to the 16men groups I was used to run in the past. I noticed a HUGE difference during the 3-4hours I was running.
I made it clear after the event that I would not do it again with everybody who was in and also did it afterward in an officer meeting of my guild. From now on, my guild is going to run an organized group of 16 optimized into AOE and map control and if we get more, we will form an additional group (scouts) formed of single target build players who are mainly going to focus on cutting transit when we siege a keep, capturing ressources when the keep is flagged and then covering the breach when we get inside the inner and call for any large group incoming. We will also use them to flag the transit line or strategic objectives around the map.
Next time you want to speculate on something, make sure to get your facts straight and to actually say the thruth and not your own opinions and assumptions, thanks.
Will you also not engage at contested keeps if there are already 30-40 ep attacking it to avoid more calculations? aka zerg surfing?
@Frozn you claimed that teapot's experiences meant nothing and that one of your lag triggers must have been occurring somewhere else on the map. You have posted videos as proof, and yet, they also mean nothing. In the context of said videos you're also just seeing what's happening in one area of the map. Any number of other conflicts could be happening at the same time and contributing to poor server performance. While yes, that's a large AD group and your ping does spike, was that the only conflict on the map? Was it the only one within two keeps distance of you? Are you really sure that Brandon isn't in some far corner of the map with a full raid spamming the *** out of healing springs?
tldr: your videos are not proof any more than anecdotal evidence against your claims are proof. Also, don't pick on teapot.
Joy_Division wrote: »This thread....
...the only time I ever wished the ZoS forum police would show up.
This game. It pains me to see people I respect and like allowing their frustrations to say things and act in ways I know are not in their character.
@ZOS_RichLambert - You are the creative director, no? How about you read the entirety of this thread, wake up to how toxic your PvP community is, and creatively figure out a way to implement gameplay mechanics to punish to this stupid meta.
Ah post-punk sucks anywayhttps://www.youtube.com/watch?v=6j0x2SWbzZ4
bchulettub17_ESO wrote: »houimetub17_ESO wrote: »bchulettub17_ESO wrote: »houimetub17_ESO wrote: »Ima call the police on you guys. Zerging is clearly illegal.
It's trueI found the disclaimer right here:
Shattered Expectations wrote:"Featuring three-sided Player vs. Player (PvP) gameplay, The Elder Scrolls Online: Tamriel Unlimited supports hundreds of players on screen at once in an open world fight for control of Cyrodiil."
Just watched Lord of the Rings return of the king. 1/10 too much zerging.
The unbeatable zerg:
ZOS_AntonioP wrote: »Hello, everyone!
Seems the subject being discussed it getting a little off course. We would like to suggest everyone stick to the original topic of the thread. We would also like to suggest that everyone keep the discussion civil and constructive. As always, please remember to abide by the forum rules.
Many thanks!
ZOS_AntonioP wrote: »Hello, everyone!
Seems the subject being discussed it getting a little off course. We would like to suggest everyone stick to the original topic of the thread. We would also like to suggest that everyone keep the discussion civil and constructive. As always, please remember to abide by the forum rules.
Many thanks!
bikerangelo wrote: »ZOS_AntonioP wrote: »Hello, everyone!
Seems the subject being discussed it getting a little off course. We would like to suggest everyone stick to the original topic of the thread. We would also like to suggest that everyone keep the discussion civil and constructive. As always, please remember to abide by the forum rules.
Many thanks!
You forgot to post a music video.
http://youtu.be/-YICuUtkjlg