While my comprehension of the English language is not the greatest, I always felt it was good enough to understand the discussions that occurred on ESO LIVE. Yet, despite being a native English speaker, I had a really difficult time understanding
@ZOS_MattFiror when he received a question about the state of the economy. Going to go through my thought process while watching ESO LIVE in hopes that anyone reading this can help clear up my confusion.
Conversation:
"Um, we've seen some people thinking that the in-game economy is suffering a bit since so many of the items are BOP um and just wondering if we're doing anything to sort of breath some new life into the in-game economy?"-
@ZOS_GinaBruno
(little intermission of tech problems and doing clickers)
"Yeah uh, but answer to that question, sorry about that guys, we really want to um uh we want to update things so that um crafters and everything can actually do content along with the other people keep it up to date um we dont want to get in a situation where players can outlevel things or we change a system and then suddenly you can't do things that used to do so we will definitely keep that in mind."-
@ZOS_MattFirortwitch.tv/zenimaxonlinestudios/v/35627537?t=13m0s
From my perspective, he did not answer the question at all. He just talked about crafters being able to do content. Considering some of the best all-purpose gear in the game is crafted(e.g hundings, julianos, morkuldin, twice-born), I say he has nothing to worry about on that front. That being said, his response has nothing to do with us not being able to sell the PVE sets that drop in your dlc's.
I get it, you guys probably think that if people can just buy the stuff they won't buy the dlc and you need them racks. Alternatively, the ones who do will just sub for a month, get the gear and not sub until the next dlc. However, I REALLY think you're downplaying a few factors that would have people buy the DLC regardless of a few sets being BoE
AND extend the life of your content.
1.
Molag Kena and Maelstrom Weapons- There is already precedent for items like these to be BoP. These alone would justify people buying the dlc as both the weapons and the 2 pc molag kena can offer significant boosts to character power.
2.
Difficulty of the content-Not everyone can complete the content. Not everyone wants to complete the content. Therefore, not everyone can get the basic sets. People who can complete the content have no reason to run it once they have their gear. However, if there is a market for the drops inside the dlc, they'll continue to run the content(keep up their subs) to make money.
3.
No need to decrease the RNG-Everybody hates RNG. It's annoying enough on special weapons and monster helms. Having it be so crappy on regular sets is just wrong. However, the current RNG is perfect if BOE were allowed. The trait/set combo drops are rare enough where the market wouldn't be overly saturated but, people could still settle for a less than perfect piece. Honestly, this would probably allow you to increase the RNG by making the enchants on the gear random as well without catching any flack. Again, this encourages players to continue running the content to trade for pieces they want or more gold.
So, considering the above, and other points I'm sure I missed, please make 5 set piece drops BoE so I can make money. At the very least ,give a better answer than "We gotta make sure crafters can complete content".
TL;DR: This was how I reacted to Matt Firor's response on the economy
https://youtube.com/watch?v=m-267UjyVmM
Knee Jerk, L2P, Obtuse, Casual, Entitled, All The Best, unnecessary mention of CoD
Battle leveling for pve content defeats the idea of progression. Remove CP
"Apparently the players are more informed than we are"-Richard Lambert