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Bat Swarm should disable other attacks while active.

  • Obscure
    Obscure
    ✭✭✭✭✭
    xChewtoyx wrote: »
    Nova Sky wrote: »
    Yet another proposed PvP nerf that could inadvertently affect PvE players in a negative manner.

    This.

    Why should your inability to deal with this in PVP affect my PVE?

    Why should all PVEers pretend that because mobs can't come to forums to complain mean that something isn't pretty damn crazy powerful in all aspects of the game?

    It's an ultimate that lets you do over 1k of AOE damage... and you can continue to keep using your other abilities at the same time... how anyone can defend that it's okay to keep using your other abilities is just crazy.

    Ok then , time to nerf DKs standard and the sorcs storm astro ult guys , clearly something is wrong there :P.

    Fun fact. Everything you just mentioned has been nerfed.
  • Nox_Aeterna
    Nox_Aeterna
    ✭✭✭✭✭
    Obscure wrote: »
    xChewtoyx wrote: »
    Nova Sky wrote: »
    Yet another proposed PvP nerf that could inadvertently affect PvE players in a negative manner.

    This.

    Why should your inability to deal with this in PVP affect my PVE?

    Why should all PVEers pretend that because mobs can't come to forums to complain mean that something isn't pretty damn crazy powerful in all aspects of the game?

    It's an ultimate that lets you do over 1k of AOE damage... and you can continue to keep using your other abilities at the same time... how anyone can defend that it's okay to keep using your other abilities is just crazy.

    Ok then , time to nerf DKs standard and the sorcs storm astro ult guys , clearly something is wrong there :P.

    Fun fact. Everything you just mentioned has been nerfed.

    Yes , must be nerfed even more by said rule settings.

    Nothing that does more than 1k dmg must be allowed to stay while you use other skills.
    "Never attribute to malice that which is adequately explained by stupidity."
    -Hanlon's razor
  • Obscure
    Obscure
    ✭✭✭✭✭
    Obscure wrote: »
    xChewtoyx wrote: »
    Nova Sky wrote: »
    Yet another proposed PvP nerf that could inadvertently affect PvE players in a negative manner.

    This.

    Why should your inability to deal with this in PVP affect my PVE?

    Why should all PVEers pretend that because mobs can't come to forums to complain mean that something isn't pretty damn crazy powerful in all aspects of the game?

    It's an ultimate that lets you do over 1k of AOE damage... and you can continue to keep using your other abilities at the same time... how anyone can defend that it's okay to keep using your other abilities is just crazy.

    Ok then , time to nerf DKs standard and the sorcs storm astro ult guys , clearly something is wrong there :P.

    Fun fact. Everything you just mentioned has been nerfed.

    Yes , must be nerfed even more by said rule settings.

    Nothing that does more than 1k dmg must be allowed to stay while you use other skills.

    Technically it's more than 1k damage to everything in 10m that also restores health... not to be picky but if you can point me at anything else that can do that at all, never mind less than 200 ultimate, then you may have a point.

    Don't kid yourself it's really really really strong. Accept that. Embrace it. Yet instead of pretending it's not, be objective and seek out a likely candidate to reign it in and bring balance to the ultimates. My preference is to leave it the hell alone and make ultimate counters to Vampires just as disgusting as their ultimate is to everyone else. You pop bat swarm and start killing everything in the face? Dawnbreaker should straight wreck you in a identical manner. Balance is key.
  • Maldamus
    Maldamus
    ✭✭✭
    Obscure wrote: »
    Obscure wrote: »
    xChewtoyx wrote: »
    Nova Sky wrote: »
    Yet another proposed PvP nerf that could inadvertently affect PvE players in a negative manner.

    This.

    Why should your inability to deal with this in PVP affect my PVE?

    Why should all PVEers pretend that because mobs can't come to forums to complain mean that something isn't pretty damn crazy powerful in all aspects of the game?

    It's an ultimate that lets you do over 1k of AOE damage... and you can continue to keep using your other abilities at the same time... how anyone can defend that it's okay to keep using your other abilities is just crazy.

    Ok then , time to nerf DKs standard and the sorcs storm astro ult guys , clearly something is wrong there :P.

    Fun fact. Everything you just mentioned has been nerfed.

    Yes , must be nerfed even more by said rule settings.

    Nothing that does more than 1k dmg must be allowed to stay while you use other skills.

    Technically it's more than 1k damage to everything in 10m that also restores health... not to be picky but if you can point me at anything else that can do that at all, never mind less than 200 ultimate, then you may have a point.

    Don't kid yourself it's really really really strong. Accept that. Embrace it. Yet instead of pretending it's not, be objective and seek out a likely candidate to reign it in and bring balance to the ultimates. My preference is to leave it the hell alone and make ultimate counters to Vampires just as disgusting as their ultimate is to everyone else. You pop bat swarm and start killing everything in the face? Dawnbreaker should straight wreck you in a identical manner. Balance is key.
    Obscure wrote: »
    Obscure wrote: »
    xChewtoyx wrote: »
    Nova Sky wrote: »
    Yet another proposed PvP nerf that could inadvertently affect PvE players in a negative manner.

    This.

    Why should your inability to deal with this in PVP affect my PVE?

    Why should all PVEers pretend that because mobs can't come to forums to complain mean that something isn't pretty damn crazy powerful in all aspects of the game?

    It's an ultimate that lets you do over 1k of AOE damage... and you can continue to keep using your other abilities at the same time... how anyone can defend that it's okay to keep using your other abilities is just crazy.

    Ok then , time to nerf DKs standard and the sorcs storm astro ult guys , clearly something is wrong there :P.

    Fun fact. Everything you just mentioned has been nerfed.

    Yes , must be nerfed even more by said rule settings.

    Nothing that does more than 1k dmg must be allowed to stay while you use other skills.

    Technically it's more than 1k damage to everything in 10m that also restores health... not to be picky but if you can point me at anything else that can do that at all, never mind less than 200 ultimate, then you may have a point.

    Don't kid yourself it's really really really strong. Accept that. Embrace it. Yet instead of pretending it's not, be objective and seek out a likely candidate to reign it in and bring balance to the ultimates. My preference is to leave it the hell alone and make ultimate counters to Vampires just as disgusting as their ultimate is to everyone else. You pop bat swarm and start killing everything in the face? Dawnbreaker should straight wreck you in a identical manner. Balance is key.

    As a Templar vampire myself, I agree swarm is powerful and rightly so, it is an ultimate for a reason. However the above proposal for dawn breaker is the ideal response/counter and this is the direction zos should be taking. As it stands dawn breaker isn't exactly deserving of its ultimate position, but that is what should be pure anathema to all daedric/undead. My two penneth thoughts on this, leave swarm as is buff the counter dawn breaker as stated above.

    Apologies in advance this probably will be formatted crap as it's from phone
  • Obus
    Obus
    ✭✭
    Illumous wrote: »
    Batswarm costs far too little for all the things it does. It has some nice AoE damage, follows the players location, and allows the player to use skills with it up. No only that, the morphs either make the user invisible (so only hittable by AoE) or gives them health return that is by all accounts way too much when hitting a large group. Now its not a super amazing kills instantly ultimate, but it has been used to a level that makes it seem less like an ultimate and just a regular skill. One or two bat swarms is fine (I can handle that easy), but I am usually seeing three to four at once using immovable and streaking all around. Normally I just get out of the way, but there are so many of them its kinda impossible to get away even with Turn Undead on my bar. Its better than Nova, Veil, Corrosive Armor, and Standard, all costing much more ultimate and being much less flexible skills.

    It should cost way more if you are going to be able to use skills with it active or it should be "channeled" and canceled once the player uses another skill. There is no excuse for how cheap this ultimate is.

    The ultimate is cheap, because every vamp run at stage 4, not because its cheap itself. Bat swarm alreay have the same cost as the rest of ultimates. Just the stages make them cheaper.
    Obus - EU NB - Former Emperor - AD @ EU Dawnbreaker
    Banana Squad
    Zerg Squad
  • Xexpo
    Xexpo
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    So have any of you who say "don't stand in it" pvp'd recently?
    Have you been present at a wall breech or flag push?
    The whole god dang area is a bat **** mess, friendly and enemy alike.
    If you can see through the negate/standard/impulse/oil splash/healing springs/cheesespam, and figure what's friendly and what's not (and correctly guess which direction to do your delta squad ninja roll dodge) , then much applause for you.
    *slow clap for the awesome people*

    The way I see it, pretty much the only way to "not stand in it" is to leave cyrodiil
    :stuck_out_tongue_closed_eyes:
    because nearly everyone is a bloody spampire atm... gee I wonder why?

    ...Or you could only pvp in small groups out in the open; while very enjoyable, kind of defeats the purpose of AvAvA and massive scale pvp

    ps I stopped reading the comments after the 2nd page, the bs was getting too deep
    pps the people who say use silver bolts are clueless (sorry but its true)

    Kiki Dickson ~~~ Dixmanian Devil ~~~ Cornelius Buckshank Jr.
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    Macro and Cheese NA/PC
  • Obscure
    Obscure
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    kaer426 wrote: »
    So have any of you who say "don't stand in it" pvp'd recently?
    Have you been present at a wall breech or flag push?
    The whole god dang area is a bat **** mess, friendly and enemy alike.
    If you can see through the negate/standard/impulse/oil splash/healing springs/cheesespam, and figure what's friendly and what's not (and correctly guess which direction to do your delta squad ninja roll dodge) , then much applause for you.
    *slow clap for the awesome people*

    The way I see it, pretty much the only way to "not stand in it" is to leave cyrodiil
    :stuck_out_tongue_closed_eyes:
    because nearly everyone is a bloody spampire atm... gee I wonder why?

    ...Or you could only pvp in small groups out in the open; while very enjoyable, kind of defeats the purpose of AvAvA and massive scale pvp

    ps I stopped reading the comments after the 2nd page, the bs was getting too deep
    pps the people who say use silver bolts are clueless (sorry but its true)

    Imagine a zerg of Bat swammers rushing a gap in a ESO where a single Dawnbreaker would hit them all for 1600+ unresistable fire damage. Equip four people with this ultimate and use it at the same time and the vamps go poof.

    Currently Dawnbreaker is a mild inconvenience to vamps. It needs to effin hurt and then we'll have something to use against these bat zergs. For every play there should be a counter play.
  • smeeprocketnub19_ESO
    smeeprocketnub19_ESO
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    I'm okay with dawnbreaker wrecking me when it gets used. Seems fair.
    Dear Sister, I do not spread rumors, I create them.
  • xChewtoyx
    xChewtoyx
    ✭✭✭
    xChewtoyx wrote: »
    Nova Sky wrote: »
    Yet another proposed PvP nerf that could inadvertently affect PvE players in a negative manner.

    This.

    Why should your inability to deal with this in PVP affect my PVE?

    Why should all PVEers pretend that because mobs can't come to forums to complain mean that something isn't pretty damn crazy powerful in all aspects of the game?

    It's an ultimate that lets you do over 1k of AOE damage... and you can continue to keep using your other abilities at the same time... how anyone can defend that it's okay to keep using your other abilities is just crazy.

    Over 1k damage you say? My greater storm atronach does about 5k damage for 170 ultimate and I can continue to use other abilities as well. Maybe I should swap it out for batswarm to take it easy on the mobs until you post a nerf Greater storm atronach thread on their behalf.
  • MeowGinger
    MeowGinger
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    kitsinni wrote: »
    kitsinni wrote: »
    Obus wrote: »
    There is a thing called roll dodge. If you spend your stamina on other things, is your problem.

    That would take paying attention at all instead of mashing your IWIN button though. :disappointed: Dodgeroll and spread out in 2 seconds, vamp dead.

    I find when it happens it is usually more than one DK doing it and they are spamming talons so much even when you dodge roll you are right back in talons.

    Dodgeroll twice :D. Out of stam? Gonna die? Pop a tripot between rolls. :)

    You dodgeroll twice and get talons a third time .. by the time you get 4-5 dodge rolls off you are dead. I just think it sound a lot easier than it is in practice because DK's swarm. On a siege it is very common for the enemy push to be multiple bats, multiple standards and 5+ people spamming talons.

    When you dodge roll you get 3 secs immunity.

    No, you don't.
  • ravenhartb14_ESO
    ravenhartb14_ESO
    ✭✭✭
    kaer426 wrote: »
    Have you been present at a wall breech or flag push?
    The whole god dang area is a bat **** mess, friendly and enemy alike.
    If you can see through the negate/standard/impulse/oil splash/healing springs/cheesespam, and figure what's friendly and what's not (and correctly guess which direction to do your delta squad ninja roll dodge) , then much applause for you.

    If I saw a landmine on the ground, I'd probably not step on it.
    If I see a zerg ball; I know I'll probably last about 2 seconds if I go near it.
    If I can't melee someone without dying, I use ranged attacks.
    If there is an AOE effect I don't want to take damage from, I stay outside it and use ranged attacks.
    If I know someone is weak to fire, I use fire attacks.

    That's my tactic anyway, and it seems to work just fine.
  • AJ_1988
    AJ_1988
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    Bumping this thread because I can. Seriously something needs to be done about abilities being spammed while in bat swarm and the morphs. Otherwise I want my healing ultimate to allow me to spam skills whole being immune to cc and getting major armour buff. How has this not been looked at.

    Please correct me if I'm wrong. But don't be pathetic and jay l2p I know how to play I just want balance
  • Husan
    Husan
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    63405218.jpg

    Seriously though, the ultimate is the only thing vampires have going for them at the moment. With the "fixed" (lol) camo hunter instant kills and crazy high smiting dawnbreakers being spammed left and right being a vampire has a lot more negatives than positives tied to it. If the ultimate gets nerfed vampires are left with 0 usable skills. Mist form and feed are already not worth slotting as is. The only reason people slot mist form is to get the passives. If the only reason people start slotting the ultimate is for passive as well, then soon nobody is going to slot it at all - because they will go pay the 621 gold to cure themselves pretty fast.
  • leepalmer95
    leepalmer95
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    AJ_1988 wrote: »
    Bumping this thread because I can. Seriously something needs to be done about abilities being spammed while in bat swarm and the morphs. Otherwise I want my healing ultimate to allow me to spam skills whole being immune to cc and getting major armour buff. How has this not been looked at.

    Please correct me if I'm wrong. But don't be pathetic and jay l2p I know how to play I just want balance

    ... L2P

    Streak, stun, your aoe's hit, hold block and cast cast cc, do someone don't just stand there and die

    If bat swarm did this no one would be a vamp because it's useless, your attempting to kill a type of character that already has so many weaknesses
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • Decado
    Decado
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    Honestly stopped reading this pretty quickly this proposed NERF yup it is a nerf would make vampires pointless,

    IMO the only reason people use vampire is for bats, and with camo hunter the way it is you take a huge risk even using that, we've all seen this that's currently happening atm where you get 1 shotted by a guy from stealth using camo hunter, because he can see you glowing up like crazy, that's a pretty big trade off for an ultimate
  • Destruent
    Destruent
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    AJ_1988 wrote: »
    Bumping this thread because I can. Seriously something needs to be done about abilities being spammed while in bat swarm and the morphs. Otherwise I want my healing ultimate to allow me to spam skills whole being immune to cc and getting major armour buff. How has this not been looked at.

    Please correct me if I'm wrong. But don't be pathetic and jay l2p I know how to play I just want balance

    Charge evil hunter-->launch dawnbreaker of smithing. Maybe finish if you need to....problem solved.

    You could also drop nova and jab like a mad man...it's the same but you are less vulnerable.
    Noobplar
  • AJ_1988
    AJ_1988
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    But hard wen you get feared/ ambushed while they are in batswarm. With a proxy det to finish. I'm not saying nerf. the ultimate all I'm saying is that other skills shouldn't be able to be used. Buff the damage to compensate even.
  • ku5h
    ku5h
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    Soloeus wrote: »
    Bat Swarm + Impulse/Talons

    One of the biggest improvement that can be made to Vampires is to stop the Bat Swarm + Dark Talons, Bat Swarm + Impulse, Bat Swarm + Streak, Streak, Streak...

    To Fix: There are 2 easy fixes that don't "nerf" Bat Swarm.

    1. When Bat Swarm is active, your other abilities grey out until Bat Swarm ends. This is easy but removes the choice, which brings me to 2.

    2. When activated, Bat Swarm should have the same effect as Soul Assault. If you activate an ability while Bat Swarm is active, the Bat Swarm ends. This means a player mid Bat Swarm has a choice to finish it, or start spamming Dark Talons and Impulse.

    This will keep Bat Swarm powerful but deny stacking it with other abilities which is one of the biggest reasons the Zergball technique works so well.

    Hell NO! First off your fixes are not fixes but hard nerfs since only usefull thing about bats is you can use other skills while its active. Secondly if you got your way, on one would ever play a vamp again EVER since ppl become vamps for 2 reasons, ulti and regen, but mostly for ulti. And if you die to bats alot and dont know how to counter it, then L2P dude and stop crying nerfs.
  • leepalmer95
    leepalmer95
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    AJ_1988 wrote: »
    But hard wen you get feared/ ambushed while they are in batswarm. With a proxy det to finish. I'm not saying nerf. the ultimate all I'm saying is that other skills shouldn't be able to be used. Buff the damage to compensate even.

    You'll die if a nb uses fear/SA/any ult either way, bats just looks cooler.
    Edited by leepalmer95 on January 18, 2016 10:48AM
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • Destruent
    Destruent
    ✭✭✭✭✭
    ✭✭
    AJ_1988 wrote: »
    But hard wen you get feared/ ambushed while they are in batswarm. With a proxy det to finish. I'm not saying nerf. the ultimate all I'm saying is that other skills shouldn't be able to be used. Buff the damage to compensate even.

    You'll die if a dk uses fear/SA/any ult either way, bats just looks cooler.

    DKs have fear and sap? :lol:
    Noobplar
  • Aeladiir
    Aeladiir
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    Hear, hear @OP. ZOS, do it.
  • SirCritical
    SirCritical
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    Soloeus wrote: »
    Bat Swarm + Impulse/Talons

    I wonder if the DK-ulti "Shifting Standard" works like this?

  • Xantaria
    Xantaria
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    pointless necro tbh
    Edited by Xantaria on January 18, 2016 11:25AM
    Xantaria - Lead of Chimaira
    Hardcore Progress PvE Player - Livestream - Youtube

    World First Dro-m'Athra Destroyer
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    Proud Member of the Council of Exploiters.
  • Detector
    Detector
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    Stupid idea. What next? Caltrops should disable other attacks while active? L2P =)
  • Draxys
    Draxys
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    ✭✭
    lol
    2013

    rip decibel
  • dday3six
    dday3six
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    How'bout no...

    Vampire has several draw backs. It needs something to make it worth using, bats are it. Don't stand in them, and it's pretty much neutralized.
  • strikeback1247
    strikeback1247
    ✭✭✭✭✭
    Lel

    Slot dawnbreaker.
    Hit R button.
    Dance on the body.
    Move on.
    P.A.W.S. - Positively Against Wild Sasquatches - NO TO BIGFOOT!
  • Knootewoot
    Knootewoot
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    No,

    Vampires die quick because Dawnbreaker of smithing and camo hunter. I am ok with that, I die in one Dawnbreaker of Smithing. I do however enjoy the few benefits of Vampire. The sneakspeed and the magicka/stamina regeneration.

    To have the regeneration I have to equip one skill. All skills are useless exept Batswarm. If that is to be "nerfed" vampires are totally useless.

    Batswarm does less damage on a person then 1 dawnbreaker of smithing does on a group of vampires.

    NO

    You-Are-so-Dumb-Antoine-Dodson-Reaction-Gif.gif


    Edit: Oh my, it's a necro from 2014. Geez man, why?
    Edited by Knootewoot on January 18, 2016 11:44AM
    ٩(͡๏̯͡๏)۶
    "I am a nightblade. Blending the disciplines of the stealthy agent and subtle wizard, I move unseen and undetected, foil locks and traps, and teleport to safety when threatened, or strike like a viper from ambush. The College of Illusion hides me and fuddles or pacifies my opponents. The College of Mysticism detects my object, reflects and dispels enemy spells, and makes good my escape. The key to a nightblade's success is avoidance, by spell or by stealth; with these skills, all things are possible."
  • xellink
    xellink
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    never died to bat swarm before. its a skill that is very powerful against new players and moderately weak against good players. l2p issue.

    these bat swarm guys have so little hp. I just put on evil hunter and spam jabs after breaking free. sometimes I kill 1 or two. mpst of the time I see runners because they are clever enough not to stay in the aoe.

    I have 25k hp and each jab hits for 2k+.
  • BRogueNZ
    BRogueNZ
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    What happens to my pre cast proxy is all I'm concerned about
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