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How do I get 20k+ DPS on a Magicka NB - for PvE/trials/arena/pledges

  • Autolycus
    Autolycus
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    Resipsa131 wrote: »
    Console user so I can't check DPS - I am using Structured Entropy prior to Soul Harvest or Smiting Dawnbreaker and simply firing Spectral Bow as soon as it procs.

    From what I gather its a better DPS rotation to get the empower buff prior to firing Spectral Bow, this might make Shooting Star more attractive as an ultimate than Smiting Dawnbreaker.

    There are some situations where it is difficult to use Soul Harvest. It doesn't hurt to run a meteor or a dawnbreaker on the off-bar. I prefer to keep Soul Harvest on my primary for the additional crit, because I don't run with magelight.

    This is an opinion, but I think this is the best rotation for assassin's will proc:
    Soul Harvest gives 20% increased damage to target.
    Followed by Entropy, getting the Empower buff.
    Then fire Assassin's Will.

    The next time you get an AW proc, you probably won't have another Soul Harvest just yet, so just give it the Empower from Entropy and continue your rotation. The following proc you should be able to do Soul Harvest.
  • LadyNalcarya
    LadyNalcarya
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    kylewwefan wrote: »
    I enjoy reading this, but on console we have no way of knowing our DPS. You can only see weapon or spell power. Most of those buffs like savagery or berserk are only during battle. It very hard to stop fighting and look at character stats sheet while in battle. Seems like highest weapon power is around 4,000 ish.....how do you get 20,000 DPS with such lower weapon or spell power?

    1)Buff your spell damage to at least ~2,5k.
    2)Buff your magicka to ~40k (possible on any race)
    3)Learn your rotation
    4)...
    5)Profit!

    And highest possible spell/weapon damage+spell cure and war horn buffs are not required for 20k dps... Its easy to achieve with the right setup and stats. Sometimes I do pledges with random groups where healer doesnt have any sustain spells, like siphon spirit/elemental drain/necrotic orbs, and I have 2 extra willpower items with cost reduction glyphs for these situations... But I still pull more than 20k, even with lower spell damage.
    P.S. And I'm not the best nb mage ever, I always tend to screw up my rotation and my weaving is not perfect.
    Edited by LadyNalcarya on January 11, 2016 5:43PM
    Dro-m'Athra Destroyer | Divayth Fyr's Coadjutor | Voice of Reason

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  • LegacyDM
    LegacyDM
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    First off. What's your race. Secondly, are you dual wielding or stave? Go dual wield for extra spell power and slot nirnhoned on each weapon. Put Torugs pact on each weapon. That will free up your helm and shoulders for a monster set. When dual wielding don't bother light attack. Just spam funnel health/swallow soul with animation canceling. Throw in cripple into the rotation. Having willpower 3 piece is a must as with gold vr 16 gear. Put divines on minor pieces and infused on major. Add structured entropy to the rotation for a constant 20% increase. Use spell power increase or Mage for mundus stone. If your using Julianos and you follow the abive you will easily hit 3500 buffed spell power DPS from range. if you want to go stave you will use fire and weave medium attack.
    Legacy of Kain
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  • maxetro
    maxetro
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    I have same problem, but with a mage sorc. I just dont get how some people can do so high damage with similiar stats and skills. Even with macro for weaving I cant do more then 10-12k dps...
    I already posted my stats and bild some time ago, but even after I changed gear and skills bar setups as how I was advised, I still cant get past 10-12k dps mark.

    So now, my build looks like this: 5 light julianos with infused/divines trait (vr16 chest and legs, both infused and rest parts vr15 with divines), 2 vr16 nerieths (medium hat and heavy shoulders, both with divines), 3 willpower jewelry (all enchanter for spell power, but with health buff, sadly), vr16 torugs pact weapon (lightning staff and 2 swords, all with precise trait). All gear is purple, enchanted for mana with golden runes for vr16 gear and purple for vr15.
    I have 35,6k mana and 20k hp with blue vr15 food, 2738/2922 spell power with staff/2 swords bars (3264/3454 when buffed), 55% crit chance, apprentice mundus stone. Skills are crystall fragments, force pulse, shock ring/liquid lightning (for adds, boss fights), hardened ward, inner light, shooting star on staff bar and crystall fragments, endless fury, power surge, velocious curse, inner light and power overload on a swords bar. Overload bar is similar to swords bar, but I placed degeneration on power surge place and hardened ward instead of velocious curse.
    My destro staff rotation is simple: heavy attack for 0,5 sec/force pulse and crystall fragment if it procs. And second bar is for finishing: velocious curse and endless fury spam till crystall fragments proc.
    So, any advices how to beat that damn cursed 10-12k dps mark?
    Edited by maxetro on January 11, 2016 6:11PM
  • darkdivideb16_ESO
    Quick question, do you clip crippling or refresh it as soon as it drops for max dps? I'm guessing clip.
  • Arkraptor
    Arkraptor
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    Mujuro wrote: »
    @Vorcil Running divines and thief is fine, and you'll notice a bit of a bump once you get willpower jewelry. Here's what you want to shoot for, depending on race, gear, etc., it may be easier or more difficult to get there:
    • You want a magicka pool of at least 40k.
    • As you already noted, you want to get your end-game gear; in the interim, it is most important that your WEAPONS are VR16, nirnhoned, and gold. Your armor piece upgrades can wait.
    • You want to enchant at least 2 of your jewelry glyphs for spell damage. You'll be relying on your siphoning attacks, potions, teammates, etc., to help with sustain.
    • If you want to maximize DPS, use spell power pots instead of entropy/sap for your sorcery buff. Generally speaking, it's a DPS loss otherwise. That said, if you don't want to spend money/resources, you can keep using a skill-based sorcery buff rather than use potions on CD. Even without potions, and depending on the quality of your group, you should still be able to get 20k+ without ultimate on shorter fights (e.g., crem guards in vWGT).
    • Your rotation largely consists of applying your DoTs and using funnel as your bread-and-butter, and proc'ing assassin's will when it becomes available (your Minor Berserk buff should *always* be up) until the executes phase. Typical DoTs for a magicka NB include working the following into your rotation: Path of darkness (twisting is better for DPS, but refreshing is also decent), Wall of Elements, Shades (Dark Shades is better generally for PvE, but Shadow Image is decent if you already use that for PvP), Cripple.
    • Prior to starting your executes phase in earnest, use Soul Harvest for the damage buff.

    This is correct (and not only because I learn how to siphonblade from him). Hitting 20k dps consistently without the perfect race is also very hard. I'm a Khajiit, I can hit 20-22k on short fight (e.g., Crematorial Guard), but most fight I'm between 15-18k. Using the spell power pot will help, as it lets you put another DOT instead of Structured Entropy, I plan to test Wall of Elements. Lastly, practice your rotation, get a buff tracker. Don't re-apply DOT before they run out, you'll lose the last tick.

    Also buffs from other group members help push your dps higher, e.g., spell power cure buff, Aggressive Horn. When you see those extremely high NB dps (some exceeding 30k), you can be pretty sure that the group keep up Aggressive Horn and SPC almost 24/7 and that they're running spell power pots.
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  • Autolycus
    Autolycus
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    Quick question, do you clip crippling or refresh it as soon as it drops for max dps? I'm guessing clip.

    It depends on the situation. I almost always refresh cripple before it actually wears off.
  • LadyNalcarya
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    Quick question, do you clip crippling or refresh it as soon as it drops for max dps? I'm guessing clip.

    What do you mean by "clip"? Animation cancel?
    I just reapply it when it ends... Im on pc so I can use an addon called "Srendarr" to see the timer.
    Arkraptor wrote: »

    This is correct (and not only because I learn how to siphonblade from him). Hitting 20k dps consistently without the perfect race is also very hard. I'm a Khajiit, I can hit 20-22k on short fight (e.g., Crematorial Guard), but most fight I'm between 15-18k. Using the spell power pot will help, as it lets you put another DOT instead of Structured Entropy, I plan to test Wall of Elements. Lastly, practice your rotation, get a buff tracker. Don't re-apply DOT before they run out, you'll lose the last tick.

    Also buffs from other group members help push your dps higher, e.g., spell power cure buff, Aggressive Horn. When you see those extremely high NB dps (some exceeding 30k), you can be pretty sure that the group keep up Aggressive Horn and SPC almost 24/7 and that they're running spell power pots.

    Well, there's actually 1 more factor, and its the second dd in your dungeon team.
    Because if he/she pulls over 20k dps, fights become shorter, and its easier to reach these 30k.
    Hovewer, if he/she is sitting at 8-9k, boss fight take longer and your dps can drop. I usually start at higher than 30k, then my dps drops a bit (because I'm a bad dd and always screw up rotations :p ), then goes up during the execute phase. But when another dd is good, my dps loss between initial burst and execute is much lower, so overall dps is higher.
    In other words, its easy to pull 30k (and even more), when another dd also does 30k.

    But 20k is not hard to reach imo. I had a wood elf nb mage before I leveled a breton, and was able to do 27-28 without much problems (but that was with guildies who use spell cure). In pugs, my dps doesnt drop below 20k even if a healer doesnt give a fluff about my buffs and sustain.
    Edited by LadyNalcarya on January 11, 2016 8:04PM
    Dro-m'Athra Destroyer | Divayth Fyr's Coadjutor | Voice of Reason

    PC/EU
  • Arkraptor
    Arkraptor
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    Quick question, do you clip crippling or refresh it as soon as it drops for max dps? I'm guessing clip.

    What do you mean by "clip"? Animation cancel?
    I just reapply it when it ends... Im on pc so I can use an addon called "Srendarr" to see the timer.
    Arkraptor wrote: »

    This is correct (and not only because I learn how to siphonblade from him). Hitting 20k dps consistently without the perfect race is also very hard. I'm a Khajiit, I can hit 20-22k on short fight (e.g., Crematorial Guard), but most fight I'm between 15-18k. Using the spell power pot will help, as it lets you put another DOT instead of Structured Entropy, I plan to test Wall of Elements. Lastly, practice your rotation, get a buff tracker. Don't re-apply DOT before they run out, you'll lose the last tick.

    Also buffs from other group members help push your dps higher, e.g., spell power cure buff, Aggressive Horn. When you see those extremely high NB dps (some exceeding 30k), you can be pretty sure that the group keep up Aggressive Horn and SPC almost 24/7 and that they're running spell power pots.

    Well, there's actually 1 more factor, and its the second dd in your dungeon team.
    Because if he/she pulls over 20k dps, fights become shorter, and its easier to reach these 30k.
    Hovewer, if he/she is sitting at 8-9k, boss fight take longer and your dps can drop. I usually start at higher than 30k, then my dps drops a bit (because I'm a bad dd and always screw up rotations :p ), then goes up during the execute phase. But when another dd is good, my dps loss between initial burst and execute is much lower, so overall dps is higher.
    In other words, its easy to pull 30k (and even more), when another dd also does 30k.

    But 20k is not hard to reach imo. I had a wood elf nb mage before I leveled a breton, and was able to do 27-28 without much problems (but that was with guildies who use spell cure). In pugs, my dps doesnt drop below 20k even if a healer doesnt give a fluff about my buffs and sustain.

    That's true about the point with the other dd pulling enough dps to make the fight shorter and harder to screw up (yesterday, we pulled thru Elden Hollow final boss with only a single fire spit lol).

    I still couldn't get to 20k+ consistently for any fight lasting longer than 20-30 seconds. Are you running pot build (I'm not, I know this will probably add at least 2-3k of dps)? What kind of gear were you running? Curious to see what I can improve personally.
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  • LadyNalcarya
    LadyNalcarya
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    Arkraptor wrote: »
    Quick question, do you clip crippling or refresh it as soon as it drops for max dps? I'm guessing clip.

    What do you mean by "clip"? Animation cancel?
    I just reapply it when it ends... Im on pc so I can use an addon called "Srendarr" to see the timer.
    Arkraptor wrote: »

    This is correct (and not only because I learn how to siphonblade from him). Hitting 20k dps consistently without the perfect race is also very hard. I'm a Khajiit, I can hit 20-22k on short fight (e.g., Crematorial Guard), but most fight I'm between 15-18k. Using the spell power pot will help, as it lets you put another DOT instead of Structured Entropy, I plan to test Wall of Elements. Lastly, practice your rotation, get a buff tracker. Don't re-apply DOT before they run out, you'll lose the last tick.

    Also buffs from other group members help push your dps higher, e.g., spell power cure buff, Aggressive Horn. When you see those extremely high NB dps (some exceeding 30k), you can be pretty sure that the group keep up Aggressive Horn and SPC almost 24/7 and that they're running spell power pots.

    Well, there's actually 1 more factor, and its the second dd in your dungeon team.
    Because if he/she pulls over 20k dps, fights become shorter, and its easier to reach these 30k.
    Hovewer, if he/she is sitting at 8-9k, boss fight take longer and your dps can drop. I usually start at higher than 30k, then my dps drops a bit (because I'm a bad dd and always screw up rotations :p ), then goes up during the execute phase. But when another dd is good, my dps loss between initial burst and execute is much lower, so overall dps is higher.
    In other words, its easy to pull 30k (and even more), when another dd also does 30k.

    But 20k is not hard to reach imo. I had a wood elf nb mage before I leveled a breton, and was able to do 27-28 without much problems (but that was with guildies who use spell cure). In pugs, my dps doesnt drop below 20k even if a healer doesnt give a fluff about my buffs and sustain.

    That's true about the point with the other dd pulling enough dps to make the fight shorter and harder to screw up (yesterday, we pulled thru Elden Hollow final boss with only a single fire spit lol).

    I still couldn't get to 20k+ consistently for any fight lasting longer than 20-30 seconds. Are you running pot build (I'm not, I know this will probably add at least 2-3k of dps)? What kind of gear were you running? Curious to see what I can improve personally.

    Yes, Im using detection pots (not sure if spell power ones are still bugged). Lady's Smock, Corn Flower and Wormwood, if I remember correctly, so its not very expensive. Also I have that alchemy passive so I can achieve 100% potion uptime. In aoe situations I use normal mana pots, because I have spell power buff from sap essence.
    My gear consists of 5xJulianos (golden, vr16, divine), 2xNerieneth (same), Torug's nirnhoned swords and staff (I really want to replace that staff with Maelstorm one, but I really dislike vMA so I dont know if I get it anytime soon :D ), and 3xWillpower jewelry, all with arcane traits and spell damage glyphs (I have a spare ring and amulet, with spell cost reduction enchants, just in case).
    Edited by LadyNalcarya on January 11, 2016 10:23PM
    Dro-m'Athra Destroyer | Divayth Fyr's Coadjutor | Voice of Reason

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  • darkdivideb16_ESO

    What do you mean by "clip"? Animation cancel?
    I just reapply it when it ends... Im on pc so I can use an addon called "Srendarr" to see the timer.

    When I say clip I mean reapplying it before it has completely run out, i.e. with 1 second left on the dot.
  • timmayyyboy
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    Resipsa131 wrote: »
    Console user so I can't check DPS - I am using Structured Entropy prior to Soul Harvest or Smiting Dawnbreaker and simply firing Spectral Bow as soon as it procs.

    From what I gather its a better DPS rotation to get the empower buff prior to firing Spectral Bow, this might make Shooting Star more attractive as an ultimate than Smiting Dawnbreaker.

    I always use entropy before shooting the assassin's will bow or using ice comet. It makes a huge difference in the damage just those 2 abilities will do. Basically the only time i use entropy is wheni have it procced and ready to fire, by the time i rebuff and do 4 attacks and everything my entropy has just ended and ill have to rebuff it.
  • Oreyn_Bearclaw
    Oreyn_Bearclaw
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    Couple little pointers. As said above, get willpower jewelry and get your weapon to gold, v16 nirn. Otherwise, your gear is on the right track until you get kena. As imperial, make sure you put absolutely nothing into health. You dont need it. All attributes and glyphs into magic. My NB is imperial. I prefer running her as a stamina build, but ran magic for about 3 months after IC dropped. I could hit 41kish magic and about 19k health with food. 19k health is more than enough on a siphonblade.

    My guess is that your weave is a little off. It takes a fair amount of practice, but you can weave just about every skill on your destro bar. A medium weave is easier to master, but you will want a light weave once you get Kena. Also, try to not over apply your dots. A DoT is only worth casting if it does more total damage than your spam skill. If you dont let it run its full course, it likely wont add any DPS. I would suggest simplifying your rotation then slowly expanding it to include more DOTs.

    NB Simple Mode: Keep up spell power buff (pots are better, but structured works). Keep your front bar rotation simple. Buff merciless and siphoning strikes(back bar) out of combat. Start rotation by heavy weaving structured entropy followed by a meteor. Then LA weave crippling, then LA weave funnel until you need to reapply cripple (with a weave). Only cast your spectral bow with about one second left on the timer. Weave the spectral bow and weave when reapplying merciless resolve. With practice, you can start adding in structured before the bow. The timing works out so this should keep up entropy most of the time. You can get about 7 good funnel weaves between each crippling Grasp. And about 2.5 Crippling grasps, per spectral bow. Once they hit about 26%, I reapply crippling and merciless, and swap bars to spam my execute. Your execute on a NB kicks in at 24%. The only thing I reapply during the execute phase is potions for spell power buff from pots. If your merciless runs out, you are better off not reapplying unless its a really long execute phase.

    This should result in 15-20k DPS if your gear is up to scratch. People pulling 25k are adding things like Entropy before certain casts, and apply more DoTs on their back bar. They also likely know the fights really well and have good groups, which helps a ton. You dont pull 25K single target without things dying quickly and getting support from other players (combat prayer, war horn, etc).
  • Samphaa
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    I play Magblade as my main now and prefer it to my sorc. I run 2 Molag Kena, 5 TBS/SPC, a Maelstrom staff and Torugs Pact swords.

    Staff:
    Merciless Resolve
    Elemental Blockade
    Crippling Grasp
    Inner Light
    Funnel Health
    Shooting Star

    Dual Wield:
    Siphoning Attacks
    Impale
    Dark Shades/Proximity Detonation
    Inner Light
    Sap Essence
    Soul Harvest

    You can build ultimate crazy fast with sap essence and soul harvest. If you drop a shooting star and switch to dual wield before it hits you will gain the ultimate from shooting star and the 10 ultimate from each mob killed.

    Just keep working on your rotation, be smart about it, don't just drop this, this and this. Use the passives to your advantage.

    My rotation is normally something like this:
    Buff merciless resolve, siphoning attacks and proximity detonation. Cripple, light attack, elemental Blockade, light attack, Funnel Health, light attack, Funnel Health, light attack (molag kena and merciless Resolve are procc'd by now) drop your shooting star and use the empower to buff your merciless resolve. Go back and reapply your dots and buffs.

    Molag Kena will help alot with your damage, as long as you can sustain it, it will stay up 70-80% of the time and a funnel health between light attacks still procs it.

    I did my first make shift dps test on ps4 the other day with my friend tanking bloodspawn and a stopwatch on my phone. I pulled just shy of 22k with the tank debuff. Not sure how well this stacks up to the 32k+ you see from the top raiders with all the group buffs active but I was quite pleased.

    My biggest piece of advice is practise your rotation and annimation cancelling. The numbers will creep up as you get more consistent.

    If you're interested in a build, Mashinate's thread on tamriel foundry is very good and is currently being updated for the thieves guild patch.



    Forgot to add, try and and proc kena before you use soul harvest to buff your execution phase.
    Edited by Samphaa on March 15, 2016 11:16PM
  • Vorcil
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    Samphaa wrote: »
    I play Magblade as my main now and prefer it to my sorc. I run 2 Molag Kena, 5 TBS/SPC, a Maelstrom staff and Torugs Pact swords.

    Staff:
    Merciless Resolve
    Elemental Blockade
    Crippling Grasp
    Inner Light
    Funnel Health
    Shooting Star

    Dual Wield:
    Siphoning Attacks
    Impale
    Dark Shades/Proximity Detonation
    Inner Light
    Sap Essence
    Soul Harvest

    You can build ultimate crazy fast with sap essence and soul harvest. If you drop a shooting star and switch to dual wield before it hits you will gain the ultimate from shooting star and the 10 ultimate from each mob killed.

    Just keep working on your rotation, be smart about it, don't just drop this, this and this. Use the passives to your advantage.

    My rotation is normally something like this:
    Buff merciless resolve, siphoning attacks and proximity detonation. Cripple, light attack, elemental Blockade, light attack, Funnel Health, light attack, Funnel Health, light attack (molag kena and merciless Resolve are procc'd by now) drop your shooting star and use the empower to buff your merciless resolve. Go back and reapply your dots and buffs.

    Molag Kena will help alot with your damage, as long as you can sustain it, it will stay up 70-80% of the time and a funnel health between light attacks still procs it.

    I did my first make shift dps test on ps4 the other day with my friend tanking bloodspawn and a stopwatch on my phone. I pulled just shy of 22k with the tank debuff. Not sure how well this stacks up to the 32k+ you see from the top raiders with all the group buffs active but I was quite pleased.

    My biggest piece of advice is practise your rotation and annimation cancelling. The numbers will creep up as you get more consistent.

    If you're interested in a build, Mashinate's thread on tamriel foundry is very good and is currently being updated for the thieves guild patch.



    Forgot to add, try and and proc kena before you use soul harvest to buff your execution phase.

    nice thanks :)
  • Feisty_Khajiit128
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    I know little about magicka nb's, but getting vr16 gear and gold weapons helps quite a lot.
    I used to be an adventurer like you, but then I took an arrow to the knee...

    Khajiit Nightblade- V15
    Imperial Templar- V1
    Altmer Sorc- Lvl 28
    Dunmer Nightblade- Lvl 19 (WIP)
  • Samphaa
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    Sorry, didn't realise this was an old thread, it popped up at the top of the general discussion so thought it was very recent.
  • Vorcil
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    Samphaa wrote: »
    Sorry, didn't realise this was an old thread, it popped up at the top of the general discussion so thought it was very recent.

    It will always be relevant though;

    One question I have right now is which CP line to take advantage of?

    Elemental increases magic damage;
    where spell pen or spell crits I'm unsure about.

    Right now I'm full CP in magic damage
  • Shader_Shibes
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    I don't understand how your stats are so low? My v3 magblade has same spell power and magicka, with 80+ cp's :p
  • Vorcil
    Vorcil
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    I don't understand how your stats are so low? My v3 magblade has same spell power and magicka, with 80+ cp's :p

    I'm on 36k magicka and 3k spell power buffed now :) still not pulling the 35k dps I've seen in some magblade vids in trials, but doing okay
  • Shader_Shibes
    Shader_Shibes
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    Vorcil wrote: »
    I don't understand how your stats are so low? My v3 magblade has same spell power and magicka, with 80+ cp's :p

    I'm on 36k magicka and 3k spell power buffed now :) still not pulling the 35k dps I've seen in some magblade vids in trials, but doing okay

    Ahh, so you weren't v16 when you posted your op?

    But, don' forget, those nb's you have seen, i'm guessing Mashinate from Hodor? will almost constantly have warhorn buff, combat prayer etc which give a significant dps boost.
  • BackFreckle
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    Read through the whole thread just to realize it was from two months ago (ie before theives guild) i get that some of the information is still relevant but it would be interesting to see if anything has changed with the new sets/changes that have happened
    Lara Dorren - Breton Templar
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    Oromis - High Elf Sorcerer
    Ellaria Sand - Redguard Sorcerer
    Solara - Dark Elf Dragonknight
    N'guvu Mojeda - Khajiit Sorcerer
    Lady Pakura - Dark Elf Dragonknight
    Solembum - Khajiit Drafonknight
    AD//PS4//NA
    PSN - KuruptGamer
  • The_Saint
    The_Saint
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    Vorcil wrote: »
    Samphaa wrote: »
    Sorry, didn't realise this was an old thread, it popped up at the top of the general discussion so thought it was very recent.

    It will always be relevant though;

    One question I have right now is which CP line to take advantage of?

    Elemental increases magic damage;
    where spell pen or spell crits I'm unsure about.

    Right now I'm full CP in magic damage

    Last test i used:
    83points elemental
    43 elfborn
    36 Thaumaturg
    5 spell erosion

    5 light 1middle 1 heavy
    5x Julianos (all divines)
    2x Nerieneth (all divines)
    3x Willpower (3x spellpower)
    1x Msa Firestaff sharpened
    2x thorug sword 1x nirn 1x precise

    Mundus Thief

    AfjSN09.jpg


    Second boss vetMOL
    Ebx2hK4.jpg

    For trash and shorter fights use proxy instead of path
    Edited by The_Saint on March 16, 2016 11:03AM
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  • Autolycus
    Autolycus
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    Resipsa131 wrote: »
    Console user so I can't check DPS - I am using Structured Entropy prior to Soul Harvest or Smiting Dawnbreaker and simply firing Spectral Bow as soon as it procs.

    From what I gather its a better DPS rotation to get the empower buff prior to firing Spectral Bow, this might make Shooting Star more attractive as an ultimate than Smiting Dawnbreaker.

    I always use entropy before shooting the assassin's will bow or using ice comet. It makes a huge difference in the damage just those 2 abilities will do. Basically the only time i use entropy is wheni have it procced and ready to fire, by the time i rebuff and do 4 attacks and everything my entropy has just ended and ill have to rebuff it.

    I kicked entropy off of my bar completely with the new spammable magelight. Imho, it's unnecessary to have both entropy and magelight. The damage from entropy is not horrible, but it's not strong enough to justify keeping it up during a rotation over other skills, like wall of elements, twisting path, and crippling grasp.

    Shooting Star is an interesting thought, but you can still do more damage with Ice Comet. Here's the setup I recommend, considering the weapons are both vMA destros:

    Bar 1: Inner Light, Cripple, Strife, Impale, Merciless Resolve, Comet
    Bar 2: Inner Light, Sap, WoE, Twisting Path, Siphoning Attacks, Soul Harvest

    Use Inner Light to empower every one of your Assassin's Will procs. As long as you keep Siphoning Attacks active, the cost of Inner Light shouldn't bring you down. This setup has been working very well for me since TG went live. I was able to land a 62k crit on my Assassin's Will the other night (with a war horn) by using Soul Harvest and then empowering it with Inner Light.
  • KundaliniHero
    KundaliniHero
    ✭✭✭
    My Breton NB has 4368 spell damage buffed and 45324 Magika
    Julianos + Will Power + Molag Kena + Torugs
    Infused on Major pieces and Divines on minor
    Willpower set has legendary spell damage enchants on all pieces

    Start Fight Rotation:
    Activate Merc. Resolve, Entropy, Cripple, Light Attack, Funnel Health, Light Attack, Funnel Health, Light Attack, Funnel Health, Light Attack, Entropy, Merc Resolve Proc. then (reactivate), Light Attack, Funnel Health....use cripple every other rotation: walah! You are now a PVE god. When you get Proxy Det. work that into your rotation for extra burst. Your weaving will proc. Molag Kena naturally. Even without Molg Kena you can still get respectable numbers.

    I run Ice Comet (Although Shooting Star is arguably better) and Veil of Blades (One of my favorite abilities). Soul Harvest is also good on your aoe bar for generating ultimate, I use it sometimes but prefer Veil. I would also run Harnessing Magika and Siphoning Attacks in 4 man content for sustain and added protection as Molag Kena will drain you fast and it can save you from some mechanics in ICP and WGT. Make sure to always empower your Meteor and Merciless Resolve proc. with entropy.
  • AtraisMachina
    AtraisMachina
    ✭✭✭
    Vorcil wrote: »
    http://www.latenighteso.com/builds/magicka-nb-pve-guide/
    elium85 wrote: »
    You need to get your Magicka up. A solid MageBlade build will have 40K+ Magicka.

    What race are you?

    Also, are you using Merciless Resolve?

    Imperial

    Yes my current PvP skill set is:
    Structured Entropy, Cripple, Swallow Soul, Merciless Resolve, Inner Light

    Running Torug Pact Hat, with Fire destro Torug pact staff front bar, torug pact staff resto back bar; (both staves have penetration on) will try with nirnhoned

    Okay will try my best to hit up to 40k magicka, and retry

    Good luck hitting 40k mag with an imperial
  • eldermpsmithrwb17_ESO
    Yeah i have the same problem, my race is Kahjiit and will only be able to hit 37-38k mag.

    One other trick is to have DW swords on the back bar, making sure you have Merciless resolve and Impale on that bar too, it means you get the extra Spell power for execute and on the Merciless proc !!

    Willpower Jewellry helps a lot.
    Selcouth Nexus V16 Templar Magika Healer/Dps
    Mrs Schadenfreude V16 Magika Sorc Dps/off heals
    Malevolent Lust v16 DK Stam Dps/tank
    Mephala's Rage v16 NB Magika Dps
    Lara Nipplestorm v16 DK Magika DPS
  • Shader_Shibes
    Shader_Shibes
    ✭✭✭✭✭
    Yeah i have the same problem, my race is Kahjiit and will only be able to hit 37-38k mag.

    No. I had 41k magicka on my khajiit when i swapped him to magicka for vma using 5x Julianos - 3x Willpower - 2 Nerien'eth and Maelstrom staffs.

    I'll try and find some screenies. Nvm, don't have any.
    Edited by Shader_Shibes on April 9, 2016 9:52AM
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