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How do I get 20k+ DPS on a Magicka NB - for PvE/trials/arena/pledges

Vorcil
Vorcil
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I'm really struggling to get a good rotation going; still working on gear to be "perfect" but still hardly getting 10k dps...

I'm running 5 piece Julianos,2 piece torug pact, and 3 piece soulshine jewellery (while trying to get willpower), all v15/v16 epic;
yeah trying to get Molag kena, but can't get any done because my dps isn't high enough...

I've been following guides from various guilds and nightblades that claim to get 20-25k dps - following to the book,
but barely getting 8-10k dps...

Most guides run some sort of, siphoning strikes, sap essence, entropy, swallow soul, cripple, with maybe evil hunter / impale / other buffs on back bar;

I'm light attacking, entropy, cripple, light attack, swallow soul, light attack, swallow soul; yet still getting 6-9k dps...

spell power 1950
spell crit, 71%
magicka 27k

what am I doing wrong here?
  • SirAndy
    SirAndy
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    For starters, your spell power is way too low ...
    idea.gif
  • Vorcil
    Vorcil
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  • elium85
    elium85
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    You need to get your Magicka up. A solid MageBlade build will have 40K+ Magicka.

    What race are you?

    Also, are you using Merciless Resolve?
  • Mujuro
    Mujuro
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    @Vorcil Running divines and thief is fine, and you'll notice a bit of a bump once you get willpower jewelry. Here's what you want to shoot for, depending on race, gear, etc., it may be easier or more difficult to get there:
    • You want a magicka pool of at least 40k.
    • As you already noted, you want to get your end-game gear; in the interim, it is most important that your WEAPONS are VR16, nirnhoned, and gold. Your armor piece upgrades can wait.
    • You want to enchant at least 2 of your jewelry glyphs for spell damage. You'll be relying on your siphoning attacks, potions, teammates, etc., to help with sustain.
    • If you want to maximize DPS, use spell power pots instead of entropy/sap for your sorcery buff. Generally speaking, it's a DPS loss otherwise. That said, if you don't want to spend money/resources, you can keep using a skill-based sorcery buff rather than use potions on CD. Even without potions, and depending on the quality of your group, you should still be able to get 20k+ without ultimate on shorter fights (e.g., crem guards in vWGT).
    • Your rotation largely consists of applying your DoTs and using funnel as your bread-and-butter, and proc'ing assassin's will when it becomes available (your Minor Berserk buff should *always* be up) until the executes phase. Typical DoTs for a magicka NB include working the following into your rotation: Path of darkness (twisting is better for DPS, but refreshing is also decent), Wall of Elements, Shades (Dark Shades is better generally for PvE, but Shadow Image is decent if you already use that for PvP), Cripple.
    • Prior to starting your executes phase in earnest, use Soul Harvest for the damage buff.
  • Brrrofski
    Brrrofski
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    Vorcil wrote: »
    SirAndy wrote: »
    For starters, your spell power is way too low ...
    idea.gif

    With entropy it hits 2200 :/ ?

    Still pretty low to be honest. I have 3300ish on mine, more in stealth. 2k regen and 27k magica. Only 15k health and vamp, so have to be super careful and react really quick with dodge rolling/blocking. I'm a breton. I do have around 370 CP.

    I run 5 julianos, 1 molag kena and 2 torug's. All divines (I think) with apprentice stone. Nirnhoned on destro and resto.

    Don't have a dps score/feed on xbox, but my rotation was probably hitting hard.

    Entropy (sap essence if there were adds) merciless resolve, crippling grasp, weave Swallow soul with destro light attacks, fire proceed merciless resolve. Repeat. When bats was up, lotus fan in, swarm and spam concealed weapon. If boss was too risky to get in close, ice comet and start first rotation.

    I've only run a handful of dungeons with it, but always with guildies with less experience and less optimum builds, so my dps would have been a big factor. They always went smoothly.

    What are you running and on what bars? What ults? How are your CPs distributed? How hard do skills like Swallow soul, sap essence, concealed weapon, merciless resolve etc hit on your tooltip?

    I see your situation with Molag kena. I had the shoulders drop in divines like 2 day's after the set was brought in (albeit in medium). So if you can't get a group to run it, smash pledges each day and pray for shoulders. Except city of Ash and the two IC dungeons, the rest are pretty easy now, so you should be able to complete a lot of pledges.

    There's an unaccounted piece in your setup. Until Molag kena (run with 5 julianos and 2 torug's) you could pick up arch mage. It goes for fairly cheap. 3 pieces give regen and spell damage. You could then swap a weapon enchant from regen (if you have any) to spell damage then. Gain spell damage with a little regen loss. How much regen are you sitting at? You do need to pickup a willpower set as well.
    Edited by Brrrofski on January 11, 2016 12:30AM
  • Vorcil
    Vorcil
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    http://www.latenighteso.com/builds/magicka-nb-pve-guide/
    elium85 wrote: »
    You need to get your Magicka up. A solid MageBlade build will have 40K+ Magicka.

    What race are you?

    Also, are you using Merciless Resolve?

    Imperial

    Yes my current PvP skill set is:
    Structured Entropy, Cripple, Swallow Soul, Merciless Resolve, Inner Light

    Running Torug Pact Hat, with Fire destro Torug pact staff front bar, torug pact staff resto back bar; (both staves have penetration on) will try with nirnhoned

    Okay will try my best to hit up to 40k magicka, and retry

  • danno8
    danno8
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    I don't know much about NB end-game but:

    Once you get V16 Jewelry you can enchant with Spell Power Runes for a boost of 169 per piece. That alone will make a difference for you. Obviously Willpower set adds another 170ish more.

    Siphoning Strikes will lower your spell power. So unless you need it for sustain I would drop it.

    Divines is better on small pieces of armor, while infused is better on large pieces. Reason being divines is a flat rate so it's the same on large or small pieces, whereas infused gives a % bonus which works better on bigger pieces of armor since they get bigger enchantment numbers.

    Are you using food? It's 4500 or more per stat.

    Hopefully some of that helps.





  • Vorcil
    Vorcil
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    Mujuro wrote: »
    @Vorcil Running divines and thief is fine, and you'll notice a bit of a bump once you get willpower jewelry. Here's what you want to shoot for, depending on race, gear, etc., it may be easier or more difficult to get there:
    • You want a magicka pool of at least 40k.
    • As you already noted, you want to get your end-game gear; in the interim, it is most important that your WEAPONS are VR16, nirnhoned, and gold. Your armor piece upgrades can wait.
    • You want to enchant at least 2 of your jewelry glyphs for spell damage. You'll be relying on your siphoning attacks, potions, teammates, etc., to help with sustain.
    • If you want to maximize DPS, use spell power pots instead of entropy/sap for your sorcery buff. Generally speaking, it's a DPS loss otherwise. That said, if you don't want to spend money/resources, you can keep using a skill-based sorcery buff rather than use potions on CD. Even without potions, and depending on the quality of your group, you should still be able to get 20k+ without ultimate on shorter fights (e.g., crem guards in vWGT).
    • Your rotation largely consists of applying your DoTs and using funnel as your bread-and-butter, and proc'ing assassin's will when it becomes available (your Minor Berserk buff should *always* be up) until the executes phase. Typical DoTs for a magicka NB include working the following into your rotation: Path of darkness (twisting is better for DPS, but refreshing is also decent), Wall of Elements, Shades (Dark Shades is better generally for PvE, but Shadow Image is decent if you already use that for PvP), Cripple.
    • Prior to starting your executes phase in earnest, use Soul Harvest for the damage buff.

    Okay thank you; will try optimizing everything and post a finished build if I hit 20k dps
  • Brrrofski
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    Vorcil wrote: »
    http://www.latenighteso.com/builds/magicka-nb-pve-guide/
    elium85 wrote: »
    You need to get your Magicka up. A solid MageBlade build will have 40K+ Magicka.

    What race are you?

    Also, are you using Merciless Resolve?

    Imperial

    Yes my current PvP skill set is:
    Structured Entropy, Cripple, Swallow Soul, Merciless Resolve, Inner Light

    Running Torug Pact Hat, with Fire destro Torug pact staff front bar, torug pact staff resto back bar; (both staves have penetration on) will try with nirnhoned

    Okay will try my best to hit up to 40k magicka, and retry

    Nirhoned is better than pen. A lot more spell pen and added spell resist. I usually go precise on my resto for magica builds (as back bar is mostly heals and buffs) but there is way too many good nb skills to not have damage abilities (I have crippling grasp, merciless resolve and Impale) on my back bar. So I went nirn on that too.
  • Shader_Shibes
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    danno8 wrote: »

    Siphoning Strikes will lower your spell power. So unless you need it for sustain I would drop it.

    Divines is better on small pieces of armor, while infused is better on large pieces. Reason being divines is a flat rate so it's the same on large or small pieces, whereas infused gives a % bonus which works better on bigger pieces of armor since they get bigger enchantment numbers.

    Are you using food? It's 4500 or more per stat.

    Hopefully some of that helps.

    Siphoning attacks got altered. It doesn't decrease your spell power anymore as you need to keep recasting it every 15s or so.
    Also, divines on all is better.
  • Brrrofski
    Brrrofski
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    danno8 wrote: »

    Siphoning Strikes will lower your spell power. So unless you need it for sustain I would drop it.

    Divines is better on small pieces of armor, while infused is better on large pieces. Reason being divines is a flat rate so it's the same on large or small pieces, whereas infused gives a % bonus which works better on bigger pieces of armor since they get bigger enchantment numbers.

    Are you using food? It's 4500 or more per stat.

    Hopefully some of that helps.

    Siphoning attacks got altered. It doesn't decrease your spell power anymore as you need to keep recasting it every 15s or so.
    Also, divines on all is better.

    Yeh, syphoning has no downside to it.

    The other morphs reduces it and is a toggle I believe. Guess it's more of a saptank skill?
  • Brrrofski
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    No problem. Making builds and helping people with theirs is my favourite thing about this game
  • Resipsa131
    Resipsa131
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    danno8 wrote: »
    I don't know much about NB end-game but:

    Once you get V16 Jewelry you can enchant with Spell Power Runes for a boost of 169 per piece. That alone will make a difference for you. Obviously Willpower set adds another 170ish more.

    Siphoning Strikes will lower your spell power. So unless you need it for sustain I would drop it.

    Divines is better on small pieces of armor, while infused is better on large pieces. Reason being divines is a flat rate so it's the same on large or small pieces, whereas infused gives a % bonus which works better on bigger pieces of armor since they get bigger enchantment numbers.

    Are you using food? It's 4500 or more per stat.

    Hopefully some of that helps.




    The nonleeching strike version, I can't remember if it's siphon strikes or siphoning attacks doesn't lower spell power or damage. Current I am running V16 Mag blade Dunmer TBS thief/shadow Kenya shoulders, to rug hat, to rug staff and torug swords. Merciless Resolve, structured entropy, Cripple, Funnel health, x4 la, proc spectral bow. Do this twice and use structured entropy and hit with Dawnbreaker of Smiting or once and hit with soul harvest.

    For groups siphoning attacks, twisting path, sap essence ad Naseum. Use impale for executes.

    Also spec. Out of swallow soul and into funnel health unless you are tanking. The heals help out a lot and in a pinch you can pick up a resto and heal
    Edited by Resipsa131 on January 11, 2016 1:16AM
  • Vorcil
    Vorcil
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    Resipsa131 wrote: »
    danno8 wrote: »
    I don't know much about NB end-game but:

    Once you get V16 Jewelry you can enchant with Spell Power Runes for a boost of 169 per piece. That alone will make a difference for you. Obviously Willpower set adds another 170ish more.

    Siphoning Strikes will lower your spell power. So unless you need it for sustain I would drop it.

    Divines is better on small pieces of armor, while infused is better on large pieces. Reason being divines is a flat rate so it's the same on large or small pieces, whereas infused gives a % bonus which works better on bigger pieces of armor since they get bigger enchantment numbers.

    Are you using food? It's 4500 or more per stat.

    Hopefully some of that helps.




    The nonleeching strike version, I can't remember if it's siphon strikes or siphoning attacks doesn't lower spell power or damage. Current I am running V16 Mag blade Dunmer TBS thief/shadow Kenya shoulders, to rug hat, to rug staff and torug swords. Merciless Resolve, structured entropy, Cripple, Funnel health, x4 la, proc spectral bow. Do this twice and use structured entropy and hit with Dawnbreaker of Smiting or once and hit with soul harvest.

    For groups siphoning attacks, twisting path, sap essence ad Naseum. Use impale for executes.

    Also spec. Out of swallow soul and into funnel health unless you are tanking. The heals help out a lot and in a pinch you can pick up a resto and heal

    Why Funnel health vs Swallow Soul?

    Swallow soul increases 8% heals on myself, (so for things like Malestrom arena, help out more)

    Funnel health just heals two others;

    Or does it do something to damage?

    Do the heals on others increase ultimate gain on crits for heals or something?

  • Gilliamtherogue
    Gilliamtherogue
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    Vorcil wrote: »
    Resipsa131 wrote: »
    danno8 wrote: »
    I don't know much about NB end-game but:

    Once you get V16 Jewelry you can enchant with Spell Power Runes for a boost of 169 per piece. That alone will make a difference for you. Obviously Willpower set adds another 170ish more.

    Siphoning Strikes will lower your spell power. So unless you need it for sustain I would drop it.

    Divines is better on small pieces of armor, while infused is better on large pieces. Reason being divines is a flat rate so it's the same on large or small pieces, whereas infused gives a % bonus which works better on bigger pieces of armor since they get bigger enchantment numbers.

    Are you using food? It's 4500 or more per stat.

    Hopefully some of that helps.




    The nonleeching strike version, I can't remember if it's siphon strikes or siphoning attacks doesn't lower spell power or damage. Current I am running V16 Mag blade Dunmer TBS thief/shadow Kenya shoulders, to rug hat, to rug staff and torug swords. Merciless Resolve, structured entropy, Cripple, Funnel health, x4 la, proc spectral bow. Do this twice and use structured entropy and hit with Dawnbreaker of Smiting or once and hit with soul harvest.

    For groups siphoning attacks, twisting path, sap essence ad Naseum. Use impale for executes.

    Also spec. Out of swallow soul and into funnel health unless you are tanking. The heals help out a lot and in a pinch you can pick up a resto and heal

    Why Funnel health vs Swallow Soul?

    Swallow soul increases 8% heals on myself, (so for things like Malestrom arena, help out more)

    Funnel health just heals two others;

    Or does it do something to damage?

    Do the heals on others increase ultimate gain on crits for heals or something?

    Many top tier raid groups run caster blades with funnel and 5 piece spell cure for the raid, as a small sacrafice to the wearer's dps for the larger gain of the group, so funnel is taken over swallow. Also offering utility with heals alone will alleviate some of the pressure on your healers so that they can also DPS. That being said, concealed weapon will out preform swallow/funnel in a pure DPS situation, at the sacrifice of utility, range, and some resource management. It is worth the loss if you are focused purely on DPS however.
    Old member of The Order of Mundus, Mostly Harmless, Hostile, and Genesis Elite. Avid theorycrafter. Herald to competitive stamina DPS pre 1.5. How far we've come!

    Have questions? Send me a message on the forums or my other social media. Seeing people learn is my dream and passion.

    Guides and other fun videos at https://youtube.com/c/gilliamtherogue
  • tangy.citrus
    tangy.citrus
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    https://www.youtube.com/watch?v=mKk3YkqS08s

    Kar zuko is pr0 mag nb deeps
    PC/NA/AD
    Queen Ella - Mag DK - Tank/Healer/DPS
    Dunmer DK Cant Even - Stam DK - DPS/Tank
    Im bad at healing - Mag Templar - DPS/Healer
    Tangy Citrus - NB - Mistake
    #1 AD P.O.S.
  • Vorcil
    Vorcil
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    https://www.youtube.com/watch?v=mKk3YkqS08s

    Kar zuko is pr0 mag nb deeps

    Well ***

    43.4k Magicka, 2470 Spell powe, 69% spell crit;

    front bar: unsure what that first skill is, funnel health, merciless resolve, cripple, mage light, ice comet
    Back bar: Impale, two meelee shadow morph, proxy det, sap essence, inner light, soul harvest

    33k dps :/


    proxy det ,merciless resolve ,Spawn shadows, light attack, cripple, light attack, light attack, light attack, comet, merciless resolve proc (note here he's used his mage guild proc to increase his next attack damage, and hits 65k with the arrow :/), light attack, light attack, funnel health, light attack etc etc etc

    pro
  • Gilliamtherogue
    Gilliamtherogue
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    Vorcil wrote: »
    https://www.youtube.com/watch?v=mKk3YkqS08s

    Kar zuko is pr0 mag nb deeps

    Well ***

    43.4k Magicka, 2470 Spell powe, 69% spell crit;

    front bar: unsure what that first skill is, funnel health, merciless resolve, cripple, mage light, ice comet
    Back bar: Impale, two meelee shadow morph, proxy det, sap essence, inner light, soul harvest

    33k dps :/


    proxy det ,merciless resolve ,Spawn shadows, light attack, cripple, light attack, light attack, light attack, comet, merciless resolve proc (note here he's used his mage guild proc to increase his next attack damage, and hits 65k with the arrow :/), light attack, light attack, funnel health, light attack etc etc etc

    pro
    Front bar: Blockade of Elements, Funnel, Merc Resolve, Crippling Grasp, Inner Light, Shooting Star
    you got the back bar right

    That's with full buffs like Spell Cure, Powerful Assault, Aggressive Warhorn, Major/Minor Fracture/Breach, 2 piece Molag Kena, etc. And its a 48 second parse, it's not that high on a fight like HM Serpent.
    Edited by Gilliamtherogue on January 11, 2016 4:23AM
    Old member of The Order of Mundus, Mostly Harmless, Hostile, and Genesis Elite. Avid theorycrafter. Herald to competitive stamina DPS pre 1.5. How far we've come!

    Have questions? Send me a message on the forums or my other social media. Seeing people learn is my dream and passion.

    Guides and other fun videos at https://youtube.com/c/gilliamtherogue
  • tangy.citrus
    tangy.citrus
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    Vorcil wrote: »
    https://www.youtube.com/watch?v=mKk3YkqS08s

    Kar zuko is pr0 mag nb deeps

    Well ***

    43.4k Magicka, 2470 Spell powe, 69% spell crit;

    front bar: unsure what that first skill is, funnel health, merciless resolve, cripple, mage light, ice comet
    Back bar: Impale, two meelee shadow morph, proxy det, sap essence, inner light, soul harvest

    33k dps :/


    proxy det ,merciless resolve ,Spawn shadows, light attack, cripple, light attack, light attack, light attack, comet, merciless resolve proc (note here he's used his mage guild proc to increase his next attack damage, and hits 65k with the arrow :/), light attack, light attack, funnel health, light attack etc etc etc

    pro
    Front bar: Blockade of Elements, Funnel, Merc Resolve, Crippling Grasp, Inner Light, Shooting Star
    you got the back bar right

    That's with full buffs like Spell Cure, Powerful Assault, Aggressive Warhorn, Major/Minor Fracture/Breach, 2 piece Molag Kena, etc. And its a 48 second parse, it's not that high on a fight like HM Serpent.

    Its good for mag nb, and the rotation is the part the OP needs to take away from this for 20k+ dps anywhere.
    PC/NA/AD
    Queen Ella - Mag DK - Tank/Healer/DPS
    Dunmer DK Cant Even - Stam DK - DPS/Tank
    Im bad at healing - Mag Templar - DPS/Healer
    Tangy Citrus - NB - Mistake
    #1 AD P.O.S.
  • Gilliamtherogue
    Gilliamtherogue
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    Vorcil wrote: »
    https://www.youtube.com/watch?v=mKk3YkqS08s

    Kar zuko is pr0 mag nb deeps

    Well ***

    43.4k Magicka, 2470 Spell powe, 69% spell crit;

    front bar: unsure what that first skill is, funnel health, merciless resolve, cripple, mage light, ice comet
    Back bar: Impale, two meelee shadow morph, proxy det, sap essence, inner light, soul harvest

    33k dps :/


    proxy det ,merciless resolve ,Spawn shadows, light attack, cripple, light attack, light attack, light attack, comet, merciless resolve proc (note here he's used his mage guild proc to increase his next attack damage, and hits 65k with the arrow :/), light attack, light attack, funnel health, light attack etc etc etc

    pro
    Front bar: Blockade of Elements, Funnel, Merc Resolve, Crippling Grasp, Inner Light, Shooting Star
    you got the back bar right

    That's with full buffs like Spell Cure, Powerful Assault, Aggressive Warhorn, Major/Minor Fracture/Breach, 2 piece Molag Kena, etc. And its a 48 second parse, it's not that high on a fight like HM Serpent.

    Its good for mag nb, and the rotation is the part the OP needs to take away from this for 20k+ dps anywhere.

    I'm just saying don't compare 33k on a 48s parse to a real dps value on a fight where you don't have 11 min maxed others who have spent the past year and a half doing the same dungeon. ;) Not many players have access to other team mates who can preform to the letter or even near it in top tier pve guilds, so giving a bench mark number of that is unrealistic. 20k+ is fine, but it's not like you can't pull 20k+ unless you have every single buff in the game and multiple other power house players with you. There needs to be a disclaimer when showing videos like this as resources for players who are asking for help on getting better. You don't go from crawling to piloting an airplane while crocheting, there's a couple in between steps 8)
    Old member of The Order of Mundus, Mostly Harmless, Hostile, and Genesis Elite. Avid theorycrafter. Herald to competitive stamina DPS pre 1.5. How far we've come!

    Have questions? Send me a message on the forums or my other social media. Seeing people learn is my dream and passion.

    Guides and other fun videos at https://youtube.com/c/gilliamtherogue
  • Septimus_Magna
    Septimus_Magna
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    The biggest difference is a gold v16 weapon and 3x v16 Willpower wiht 3x gold v16 spell dmg enchants.

    Willpower + 3x spell dmg will give you: 186 + 3x 174 = 708 spell dmg (unbuffed) with is 850 spell dmg buffed.

    PC - EU (AD)
    Septimus Mezar - Altmer Sorcerer
    Septimus Rulanir - Orsimer Templar
    Septimus Desmoru - Khajiit Necromancer
    Septimus Iroh - Dunmer Dragon Knight
    Septimus Thragar - Dunmer Nightblade
    Septimus Jah'zar - Khajiit Nightblade
    Septimus Nerox - Redguard Warden
    Septimus Ozurk - Orsimer Sorcerer
  • MrCray78
    MrCray78
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    My Nb have 2600 Spell Damage,67 % Critic Magic and 43K Magicka with food
    PC EU PvE CP1800+(Play from Beta 12/02/2014) : @MrCray78
    Love Infinite Archive 🥲
  • LadyNalcarya
    LadyNalcarya
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    You magicka (and spell power) is very low. Nb has a passive that gives 8% mana for slotting siphoning abilities, so its possible to achieve 38-40k on "non-magical" race and 43+ on a char that has magicka racials.
    I'm pulling 25-30k dps normally, but I can only reach 30k-ish when a healer uses spell power cure set and buffs me with war horn.
    Speaking of monster sets, Nerieneth works really good for nb mage and I prefer it to Kena, because I often play with random groups and I cant always rely on a healer to sustain. It procs very often and does decent damage.
    Currently I wear 5xJulianos, 3xWillpower, 2x Nerineth and golden nirnhoned torugs swords and staff (because I dont have Maelstorm staff yet).
    My st bar: Funnel health, crippling grasp, merciless resolve, shadows, magelight, shooting star. I use Srendarr addon to see the duration of my crippling grasp so its up 100% or time.
    Second bar, aoe/execute: twisting path, impale, sap essence, siphoning attacks (yeah, you have to refresh it, but it doesnt affect your spell power. Plus, you can block cast all the time when enemies are standing in your twisting path), magelight and soul harvest ulti.
    And I would really recommend getting willpower set, at least arcane necklace/2 healthy rings. It's much better than Soulshine, especially with vr16 spell damage glyphs. Also try to get at least 37k magicka or so, it will buff your dps quite a bit. Maybe you have too many points/glyphs in health? You dont need it, and nb mage has great survivability because of siphoning heals.
    Edited by LadyNalcarya on January 11, 2016 4:12PM
    Dro-m'Athra Destroyer | Divayth Fyr's Coadjutor | Voice of Reason

    PC/EU
  • Autolycus
    Autolycus
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    I would suggest higher spell damage to start. My magicka NB dps sits around 3400 spell damage fully buffed.

    Also, I didn't see you mention Merciless Resolve anywhere. you should have this buff active 100% of the time, and make sure you use the Assassin's Will proc whenever it goes off. I like to use entropy on my dps bar:

    Bar: Entropy, Crippling Grasp, Swallow Soul, Impale, Merciless Resolve

    If you use Entropy right before you use your Assassin's Will proc, it hits a lot harder (due to the empower buff).

    When I use Soul Harvest > Entropy > Assassin's Will, I have seen Assassin's Will hit for as high as 47.7k (in combat, so not from stealth).
    Edited by Autolycus on January 11, 2016 4:35PM
  • kylewwefan
    kylewwefan
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    I enjoy reading this, but on console we have no way of knowing our DPS. You can only see weapon or spell power. Most of those buffs like savagery or berserk are only during battle. It very hard to stop fighting and look at character stats sheet while in battle. Seems like highest weapon power is around 4,000 ish.....how do you get 20,000 DPS with such lower weapon or spell power?
  • Brrrofski
    Brrrofski
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    kylewwefan wrote: »
    I enjoy reading this, but on console we have no way of knowing our DPS. You can only see weapon or spell power. Most of those buffs like savagery or berserk are only during battle. It very hard to stop fighting and look at character stats sheet while in battle. Seems like highest weapon power is around 4,000 ish.....how do you get 20,000 DPS with such lower weapon or spell power?

    Forces consoles it just about knowing. I've done so many pledges as tank, dps and healer, i'd like to think I know when a buff needs refreshing and what dps/healing rotations to use to get the max from my toon.

    It's just practise
  • Resipsa131
    Resipsa131
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    Console user so I can't check DPS - I am using Structured Entropy prior to Soul Harvest or Smiting Dawnbreaker and simply firing Spectral Bow as soon as it procs.

    From what I gather its a better DPS rotation to get the empower buff prior to firing Spectral Bow, this might make Shooting Star more attractive as an ultimate than Smiting Dawnbreaker.
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