You need to get your Magicka up. A solid MageBlade build will have 40K+ Magicka.
What race are you?
Also, are you using Merciless Resolve?
@Vorcil Running divines and thief is fine, and you'll notice a bit of a bump once you get willpower jewelry. Here's what you want to shoot for, depending on race, gear, etc., it may be easier or more difficult to get there:
- You want a magicka pool of at least 40k.
- As you already noted, you want to get your end-game gear; in the interim, it is most important that your WEAPONS are VR16, nirnhoned, and gold. Your armor piece upgrades can wait.
- You want to enchant at least 2 of your jewelry glyphs for spell damage. You'll be relying on your siphoning attacks, potions, teammates, etc., to help with sustain.
- If you want to maximize DPS, use spell power pots instead of entropy/sap for your sorcery buff. Generally speaking, it's a DPS loss otherwise. That said, if you don't want to spend money/resources, you can keep using a skill-based sorcery buff rather than use potions on CD. Even without potions, and depending on the quality of your group, you should still be able to get 20k+ without ultimate on shorter fights (e.g., crem guards in vWGT).
- Your rotation largely consists of applying your DoTs and using funnel as your bread-and-butter, and proc'ing assassin's will when it becomes available (your Minor Berserk buff should *always* be up) until the executes phase. Typical DoTs for a magicka NB include working the following into your rotation: Path of darkness (twisting is better for DPS, but refreshing is also decent), Wall of Elements, Shades (Dark Shades is better generally for PvE, but Shadow Image is decent if you already use that for PvP), Cripple.
- Prior to starting your executes phase in earnest, use Soul Harvest for the damage buff.
http://www.latenighteso.com/builds/magicka-nb-pve-guide/You need to get your Magicka up. A solid MageBlade build will have 40K+ Magicka.
What race are you?
Also, are you using Merciless Resolve?
Imperial
Yes my current PvP skill set is:
Structured Entropy, Cripple, Swallow Soul, Merciless Resolve, Inner Light
Running Torug Pact Hat, with Fire destro Torug pact staff front bar, torug pact staff resto back bar; (both staves have penetration on) will try with nirnhoned
Okay will try my best to hit up to 40k magicka, and retry
Siphoning Strikes will lower your spell power. So unless you need it for sustain I would drop it.
Divines is better on small pieces of armor, while infused is better on large pieces. Reason being divines is a flat rate so it's the same on large or small pieces, whereas infused gives a % bonus which works better on bigger pieces of armor since they get bigger enchantment numbers.
Are you using food? It's 4500 or more per stat.
Hopefully some of that helps.
Shader_Shibes wrote: »
Siphoning Strikes will lower your spell power. So unless you need it for sustain I would drop it.
Divines is better on small pieces of armor, while infused is better on large pieces. Reason being divines is a flat rate so it's the same on large or small pieces, whereas infused gives a % bonus which works better on bigger pieces of armor since they get bigger enchantment numbers.
Are you using food? It's 4500 or more per stat.
Hopefully some of that helps.
Siphoning attacks got altered. It doesn't decrease your spell power anymore as you need to keep recasting it every 15s or so.
Also, divines on all is better.
The nonleeching strike version, I can't remember if it's siphon strikes or siphoning attacks doesn't lower spell power or damage. Current I am running V16 Mag blade Dunmer TBS thief/shadow Kenya shoulders, to rug hat, to rug staff and torug swords. Merciless Resolve, structured entropy, Cripple, Funnel health, x4 la, proc spectral bow. Do this twice and use structured entropy and hit with Dawnbreaker of Smiting or once and hit with soul harvest.I don't know much about NB end-game but:
Once you get V16 Jewelry you can enchant with Spell Power Runes for a boost of 169 per piece. That alone will make a difference for you. Obviously Willpower set adds another 170ish more.
Siphoning Strikes will lower your spell power. So unless you need it for sustain I would drop it.
Divines is better on small pieces of armor, while infused is better on large pieces. Reason being divines is a flat rate so it's the same on large or small pieces, whereas infused gives a % bonus which works better on bigger pieces of armor since they get bigger enchantment numbers.
Are you using food? It's 4500 or more per stat.
Hopefully some of that helps.
Resipsa131 wrote: »The nonleeching strike version, I can't remember if it's siphon strikes or siphoning attacks doesn't lower spell power or damage. Current I am running V16 Mag blade Dunmer TBS thief/shadow Kenya shoulders, to rug hat, to rug staff and torug swords. Merciless Resolve, structured entropy, Cripple, Funnel health, x4 la, proc spectral bow. Do this twice and use structured entropy and hit with Dawnbreaker of Smiting or once and hit with soul harvest.I don't know much about NB end-game but:
Once you get V16 Jewelry you can enchant with Spell Power Runes for a boost of 169 per piece. That alone will make a difference for you. Obviously Willpower set adds another 170ish more.
Siphoning Strikes will lower your spell power. So unless you need it for sustain I would drop it.
Divines is better on small pieces of armor, while infused is better on large pieces. Reason being divines is a flat rate so it's the same on large or small pieces, whereas infused gives a % bonus which works better on bigger pieces of armor since they get bigger enchantment numbers.
Are you using food? It's 4500 or more per stat.
Hopefully some of that helps.
For groups siphoning attacks, twisting path, sap essence ad Naseum. Use impale for executes.
Also spec. Out of swallow soul and into funnel health unless you are tanking. The heals help out a lot and in a pinch you can pick up a resto and heal
Resipsa131 wrote: »The nonleeching strike version, I can't remember if it's siphon strikes or siphoning attacks doesn't lower spell power or damage. Current I am running V16 Mag blade Dunmer TBS thief/shadow Kenya shoulders, to rug hat, to rug staff and torug swords. Merciless Resolve, structured entropy, Cripple, Funnel health, x4 la, proc spectral bow. Do this twice and use structured entropy and hit with Dawnbreaker of Smiting or once and hit with soul harvest.I don't know much about NB end-game but:
Once you get V16 Jewelry you can enchant with Spell Power Runes for a boost of 169 per piece. That alone will make a difference for you. Obviously Willpower set adds another 170ish more.
Siphoning Strikes will lower your spell power. So unless you need it for sustain I would drop it.
Divines is better on small pieces of armor, while infused is better on large pieces. Reason being divines is a flat rate so it's the same on large or small pieces, whereas infused gives a % bonus which works better on bigger pieces of armor since they get bigger enchantment numbers.
Are you using food? It's 4500 or more per stat.
Hopefully some of that helps.
For groups siphoning attacks, twisting path, sap essence ad Naseum. Use impale for executes.
Also spec. Out of swallow soul and into funnel health unless you are tanking. The heals help out a lot and in a pinch you can pick up a resto and heal
Why Funnel health vs Swallow Soul?
Swallow soul increases 8% heals on myself, (so for things like Malestrom arena, help out more)
Funnel health just heals two others;
Or does it do something to damage?
Do the heals on others increase ultimate gain on crits for heals or something?
tangy.citrus wrote: »
Front bar: Blockade of Elements, Funnel, Merc Resolve, Crippling Grasp, Inner Light, Shooting Startangy.citrus wrote: »
Well ***
43.4k Magicka, 2470 Spell powe, 69% spell crit;
front bar: unsure what that first skill is, funnel health, merciless resolve, cripple, mage light, ice comet
Back bar: Impale, two meelee shadow morph, proxy det, sap essence, inner light, soul harvest
33k dps
proxy det ,merciless resolve ,Spawn shadows, light attack, cripple, light attack, light attack, light attack, comet, merciless resolve proc (note here he's used his mage guild proc to increase his next attack damage, and hits 65k with the arrow), light attack, light attack, funnel health, light attack etc etc etc
pro
Gilliamtherogue wrote: »Front bar: Blockade of Elements, Funnel, Merc Resolve, Crippling Grasp, Inner Light, Shooting Startangy.citrus wrote: »
Well ***
43.4k Magicka, 2470 Spell powe, 69% spell crit;
front bar: unsure what that first skill is, funnel health, merciless resolve, cripple, mage light, ice comet
Back bar: Impale, two meelee shadow morph, proxy det, sap essence, inner light, soul harvest
33k dps
proxy det ,merciless resolve ,Spawn shadows, light attack, cripple, light attack, light attack, light attack, comet, merciless resolve proc (note here he's used his mage guild proc to increase his next attack damage, and hits 65k with the arrow), light attack, light attack, funnel health, light attack etc etc etc
pro
you got the back bar right
That's with full buffs like Spell Cure, Powerful Assault, Aggressive Warhorn, Major/Minor Fracture/Breach, 2 piece Molag Kena, etc. And its a 48 second parse, it's not that high on a fight like HM Serpent.
tangy.citrus wrote: »Gilliamtherogue wrote: »Front bar: Blockade of Elements, Funnel, Merc Resolve, Crippling Grasp, Inner Light, Shooting Startangy.citrus wrote: »
Well ***
43.4k Magicka, 2470 Spell powe, 69% spell crit;
front bar: unsure what that first skill is, funnel health, merciless resolve, cripple, mage light, ice comet
Back bar: Impale, two meelee shadow morph, proxy det, sap essence, inner light, soul harvest
33k dps
proxy det ,merciless resolve ,Spawn shadows, light attack, cripple, light attack, light attack, light attack, comet, merciless resolve proc (note here he's used his mage guild proc to increase his next attack damage, and hits 65k with the arrow), light attack, light attack, funnel health, light attack etc etc etc
pro
you got the back bar right
That's with full buffs like Spell Cure, Powerful Assault, Aggressive Warhorn, Major/Minor Fracture/Breach, 2 piece Molag Kena, etc. And its a 48 second parse, it's not that high on a fight like HM Serpent.
Its good for mag nb, and the rotation is the part the OP needs to take away from this for 20k+ dps anywhere.
kylewwefan wrote: »I enjoy reading this, but on console we have no way of knowing our DPS. You can only see weapon or spell power. Most of those buffs like savagery or berserk are only during battle. It very hard to stop fighting and look at character stats sheet while in battle. Seems like highest weapon power is around 4,000 ish.....how do you get 20,000 DPS with such lower weapon or spell power?