I've noticed a few odd things lately, maybe you have too, either similar or different. I've been filing bug reports and I was curious if anyone else has noticed anything. I play on PC-NA, and the occurrences have been in Azura's Star.
1. When I try to open a door sometimes my weapon starts sheathing and unsheathing over and over.
2. When I try to open a door sometimes my character tries to mount then unmount over and over. Other times I might get a "Can't mount in this location" message when clicking on a door.
3. Yesterday I died at a keep that was overrun and rezzed on the other side of the map. Several minutes later I heard siege, battle shouts, armor clanking, etc. I ran outside and there was nothing. I went back in and there was nothing. Then the sound effects stopped.
4. Today after driving off attackers, several of us tried to repair an outer wall. But the game kept saying it had been hit recently. Every so often it would let us get two or three repair kits in, then another "recently received damage" message. But the enemy was gone and there was no enemy siege (unless it was not rendering for us and was silent and invisible). Several minutes into this we all got lit up by fire damage from siege a few times (there was still no enemy siege around). Then more "can't repair" messages. Then the wall jumped to a more advanced state of repair.
Anyone else notice any kind of strange performance issues lately? Or is my copy of the game/connection to the server just *really* messed up?
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New examples I've noticed since the original posting:
5. The spot where a group had sieged a wall and set up some anti-personell equipment still had the hazy glow effect that goes with fire ballistae and firepot trebuchets hanging there in the air even after the group wiped and the wall was repaired. I was going to capture a screenshot but the effects launched forward toward the spot where the breach had been and disappeared.
Edited by tinythinker on January 9, 2016 9:47PM ❤Experienced, new, returner?
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