Why @NewBlacksmurf ? What advantage would there be in that? Are you wanting like... custom homes that other players can see?
NewBlacksmurf wrote: »Why @NewBlacksmurf ? What advantage would there be in that? Are you wanting like... custom homes that other players can see?
The game suffers from lag.
NewBlacksmurf wrote: »Housing in the existing map places multiple players phased in the same spot which is what causes Cyrodil lag.
Having a completely different zone or server(s) with spread out placement like DAoC removes the lag as ppl will congregate in a housing area regardless of where it's located.
The map is made for game wuesting.
A housing zone can be made for social benefits, role playing, grouping, guild recruiting, trading and customization of homes.
I've not seen housing done better than DAoC and that's been a lot of games since 1999
stewart.leslie76b16_ESO wrote: »@NewBlacksmurf I like your idea, having a bustling residential area sounds like fun. Somewhere where there's more guild trader spots available, more crafting stations, a place where guilds can recruit, and people can socialise and prepare for quests sounds fun, leaving questing areas for doing the job. That's going to be one hell of a big continent though... I'd rather have Nirn continents for questing, a plain of Oblivion on the other hand? Meridia did suck that city in to Coldharbour, and she does owe us one.
NewBlacksmurf wrote: »stewart.leslie76b16_ESO wrote: »@NewBlacksmurf I like your idea, having a bustling residential area sounds like fun. Somewhere where there's more guild trader spots available, more crafting stations, a place where guilds can recruit, and people can socialise and prepare for quests sounds fun, leaving questing areas for doing the job. That's going to be one hell of a big continent though... I'd rather have Nirn continents for questing, a plain of Oblivion on the other hand? Meridia did suck that city in to Coldharbour, and she does owe us one.
Yep. This. All of this!
@Gidorick
And wait for it.....imagine ....cross faction housing cause that's how guilds are setup.
... Deep in the crypt we could place our bed (or our sarcophagus) and various skulls and whatnot... or we could liven the place up with some throw rugs and a nice bench with some pillows... we could make it our own ...
NewBlacksmurf wrote: »stewart.leslie76b16_ESO wrote: »@NewBlacksmurf I like your idea, having a bustling residential area sounds like fun. Somewhere where there's more guild trader spots available, more crafting stations, a place where guilds can recruit, and people can socialise and prepare for quests sounds fun, leaving questing areas for doing the job. That's going to be one hell of a big continent though... I'd rather have Nirn continents for questing, a plain of Oblivion on the other hand? Meridia did suck that city in to Coldharbour, and she does owe us one.
Yep. This. All of this!
@Gidorick
And wait for it.....imagine ....cross faction housing cause that's how guilds are setup.
eehh... setting aside a zone in Tamriel JUST for housing. Doesn't really make sense in the context of ESO. Oblivion planes, as I've said many times before, aren't ideal because... well... you can't trust Daedra.
Looking at @stewart.leslie76b16_ESO 's desires, wouldn't all that be best satisfied if players could buy homes rooms in the existing towns around Tamriel? Or do you think people are just too busy jetting about on their quests to pay attention to things like this?
dwemer_paleologist wrote: »own my own crypt, or cemetary plot that has a lower level to it?
I LOVE IT!
lets do it!
as a vampire this is perfect for me.
RAGUNAnoOne wrote: »Umm it seems nice but there are not enough locations and I know that one Richie (or Richina) Rich will buy next to all the real estate just to not let others have it or to control the market not good if only one person can own it...
@stewart.leslie76b16_ESO , read my 3 phase release plan . This isn't the ONLY Housing I think we should have... just one of the aspects of housing.
I agree that the Oblivion plane solution is convenient... but it just seems like a really cheap way of implementing this feature. Could oblivion housing be one of the forms of housing, sure, but there are many of us who would dislike the idea of placing our homes in the hands and under the watch of a daedric prince ... any of them.
I should make it clear that I don't think this is the ONLY way they should be implemented.
avid_mdb16_ESO wrote: »Housing in MMOs is an outdated idea. I feel bad that developers will spend time on it.
stewart.leslie76b16_ESO wrote: »@stewart.leslie76b16_ESO , read my 3 phase release plan . This isn't the ONLY Housing I think we should have... just one of the aspects of housing.
I agree that the Oblivion plane solution is convenient... but it just seems like a really cheap way of implementing this feature. Could oblivion housing be one of the forms of housing, sure, but there are many of us who would dislike the idea of placing our homes in the hands and under the watch of a daedric prince ... any of them.
I should make it clear that I don't think this is the ONLY way they should be implemented.
Yes, it's a really cheap way of implementing it, they can start from scratch with a new zone, they don't have to change anything in the current zones. They can harvest code from current zones to build the new one saving time. Any bugs connected with player housing will be restricted to the residential zone not effecting the current questing zones. From a bean counters point of view this is ideal, from a coders point of view, less pressure of getting right straight away, from a QA point of view, well it's going to be us testing it anyway so QA will still be on the beach catching the rays.
stewart.leslie76b16_ESO wrote: »@stewart.leslie76b16_ESO , read my 3 phase release plan . This isn't the ONLY Housing I think we should have... just one of the aspects of housing.
I agree that the Oblivion plane solution is convenient... but it just seems like a really cheap way of implementing this feature. Could oblivion housing be one of the forms of housing, sure, but there are many of us who would dislike the idea of placing our homes in the hands and under the watch of a daedric prince ... any of them.
I should make it clear that I don't think this is the ONLY way they should be implemented.
Yes, it's a really cheap way of implementing it, they can start from scratch with a new zone, they don't have to change anything in the current zones. They can harvest code from current zones to build the new one saving time. Any bugs connected with player housing will be restricted to the residential zone not effecting the current questing zones. From a bean counters point of view this is ideal, from a coders point of view, less pressure of getting right straight away, from a QA point of view, well it's going to be us testing it anyway so QA will still be on the beach catching the rays.
Well, if they were gong to go that route... they could use the Summerset Isles (South West on this map)
They could come up with some reason like...neutral land or something.
The problem with this is it couldn't be as nearly as diverse as the rest of ESO biome wise, but the size would work and it's separated from mainland Tamriel.
stewart.leslie76b16_ESO wrote: »stewart.leslie76b16_ESO wrote: »@stewart.leslie76b16_ESO , read my 3 phase release plan . This isn't the ONLY Housing I think we should have... just one of the aspects of housing.
I agree that the Oblivion plane solution is convenient... but it just seems like a really cheap way of implementing this feature. Could oblivion housing be one of the forms of housing, sure, but there are many of us who would dislike the idea of placing our homes in the hands and under the watch of a daedric prince ... any of them.
I should make it clear that I don't think this is the ONLY way they should be implemented.
Yes, it's a really cheap way of implementing it, they can start from scratch with a new zone, they don't have to change anything in the current zones. They can harvest code from current zones to build the new one saving time. Any bugs connected with player housing will be restricted to the residential zone not effecting the current questing zones. From a bean counters point of view this is ideal, from a coders point of view, less pressure of getting right straight away, from a QA point of view, well it's going to be us testing it anyway so QA will still be on the beach catching the rays.
Well, if they were gong to go that route... they could use the Summerset Isles (South West on this map)
They could come up with some reason like...neutral land or something.
The problem with this is it couldn't be as nearly as diverse as the rest of ESO biome wise, but the size would work and it's separated from mainland Tamriel.
What, the High Elf domain, where racial intolerance is a required trait? That's going to go down well with the locals.
RAGUNAnoOne wrote: »Umm it seems nice but there are not enough locations and I know that one Richie (or Richina) Rich will buy next to all the real estate just to not let others have it or to control the market not good if only one person can own it...
Oh no @RAGUNAnoOne, it wouldn't be one person per location. If you and I both bought the same home we would just go to our instance when we accessed the door. Same door... different instances.
I access my house by pressing Quit.
And what's this? I can conjure pizza at my house? Can you do that, ESO house? Hmmmm?
stewart.leslie76b16_ESO wrote: »From the current setting of Tamriel, there's not one place where you can have cross faction housing. It just would not make sense. Think of it this way, would you live next door to a fighter from a country that you are at war with, wake up in the morning say hi to them, talk about what you got planned for the day, then say you'll see them on the battle front in 2 hours where you will proceed to tear out his intestines so you can use it as a skipping rope back to camp?
A plain of Oblivion makes sense, the Daedric Prince in charge doesn't care what faction you are. And everyone knows if they start any kind of trouble, well, let's just hope player housing is not in the Shivering Isles.
stewart.leslie76b16_ESO wrote: »From the current setting of Tamriel, there's not one place where you can have cross faction housing. It just would not make sense. Think of it this way, would you live next door to a fighter from a country that you are at war with, wake up in the morning say hi to them, talk about what you got planned for the day, then say you'll see them on the battle front in 2 hours where you will proceed to tear out his intestines so you can use it as a skipping rope back to camp?
A plain of Oblivion makes sense, the Daedric Prince in charge doesn't care what faction you are. And everyone knows if they start any kind of trouble, well, let's just hope player housing is not in the Shivering Isles.
well, this thread isn't really about "cross faction housing" it's more about individual housing but my fingers are crossed for cross faction zoning (everyone in every zone.. no separation) once VR Ranks are removed. But I'm not holding my breath.