vamp_emily wrote: »Waves my magical vampire wand in the air.
Eso severs, turn on, turn on...!
kenneth.c.cookb14_ESO wrote: »ZOS_GinaBruno wrote: »Just posted an official News thread here: http://forums.elderscrollsonline.com/en/discussion/239530/maintenance-on-pc-na-and-eu-megaservers-1-5-15
Do you plan on comping subscribers with free time?
ZOS_GinaBruno wrote: »Just posted an official News thread here: http://forums.elderscrollsonline.com/en/discussion/239530/maintenance-on-pc-na-and-eu-megaservers-1-5-15
ZOS_GinaBruno wrote: »ZOS_GinaBruno wrote: »Just posted an official News thread here: http://forums.elderscrollsonline.com/en/discussion/239530/maintenance-on-pc-na-and-eu-megaservers-1-5-15
So EU will go down at 2:30 PM EST for an hour, and NA will come back up after that. So we're looking at 3:30 PM EST or so for NA's restoration?
Roughly, yes. We want to make sure all issues are clear on PC EU first before bringing PC NA back up, so while it may not be exactly an hour, that's a decent estimate at this time.
Hadan_of_Rift wrote: »ZOS_GinaBruno wrote: »Apologies everyone, was stuck in meetings. Xbox One and PS4 NA megaservers are both back online, though we ran into a snag on PC NA that we are working through now. Stand by for additional details...
FYI this is why some of the player base gets frustrated. We hit a "snag" doesn't tell us anything. Your communication style or lack there of sucks.
There are plenty of competent server engineers that you should hire and layoff the current staff. I know if I went to my boss and said "Hey guys sorry no server access today I hit a "snag" last night" I'd be looking for a new job
Just curious here...
What would you do if they posted a huge detailed post regarding how a specific line of code did something unexpected, had to be located, fixed, and then redeployed? How much more "informative" would that be to a common player? Snag is an easier and more efficient way of describing the problem.
No one wants to read a big boring technical post, that has nothing regarding our game play experience in it.
ZOS_GinaBruno wrote: »Short answer is DKs likely won't be seeing a ton of changes before we go live; this class is still quite powerful (as it should be being a tank), even after some of the adjustments we've made to other classes and abilities.
Pyr0xyrecuprotite wrote: »Also, keep in mind that Gina is just the Community Forum person, and giving us the current PLAN. The situation may change without her being informed (until later). There have been similar situations in the past where the order of recovery changed, and the NA megaserver was available for end users sooner than expected. So keep your launcher up anyway, if you have the screenspace
ZOS_GinaBruno wrote: »Thank you for your continued patience and understanding.
ZOS_GinaBruno wrote: »Just posted an official News thread here: http://forums.elderscrollsonline.com/en/discussion/239530/maintenance-on-pc-na-and-eu-megaservers-1-5-15

Any player can make this in two days, playing casually, just by doing regular quest. Dedicated players, in dedicated trading guilds make much more than that, although maybe not so quickly.Atleast compensate us with like 50k gold for everyone, for the inconvenience...
Hadan_of_Rift wrote: »ZOS_GinaBruno wrote: »Apologies everyone, was stuck in meetings. Xbox One and PS4 NA megaservers are both back online, though we ran into a snag on PC NA that we are working through now. Stand by for additional details...
FYI this is why some of the player base gets frustrated. We hit a "snag" doesn't tell us anything. Your communication style or lack there of sucks.
There are plenty of competent server engineers that you should hire and layoff the current staff. I know if I went to my boss and said "Hey guys sorry no server access today I hit a "snag" last night" I'd be looking for a new job
Just curious here...
What would you do if they posted a huge detailed post regarding how a specific line of code did something unexpected, had to be located, fixed, and then redeployed? How much more "informative" would that be to a common player? Snag is an easier and more efficient way of describing the problem.
No one wants to read a big boring technical post, that has nothing regarding our game play experience in it.
Hadan_of_Rift wrote: »ZOS_GinaBruno wrote: »Apologies everyone, was stuck in meetings. Xbox One and PS4 NA megaservers are both back online, though we ran into a snag on PC NA that we are working through now. Stand by for additional details...
FYI this is why some of the player base gets frustrated. We hit a "snag" doesn't tell us anything. Your communication style or lack there of sucks.
There are plenty of competent server engineers that you should hire and layoff the current staff. I know if I went to my boss and said "Hey guys sorry no server access today I hit a "snag" last night" I'd be looking for a new job
Just curious here...
What would you do if they posted a huge detailed post regarding how a specific line of code did something unexpected, had to be located, fixed, and then redeployed? How much more "informative" would that be to a common player? Snag is an easier and more efficient way of describing the problem.
No one wants to read a big boring technical post, that has nothing regarding our game play experience in it.
To be fair, I suspect a lot of people would be more forgiving of the developers tossing around terms like "snag" if those developers were more forthcoming with, for example, upcoming class changes, responding to feedback, ETAs on bug fixes, etc.
It's the complete and utter lack of transparency that causes many players to become upset at otherwise trivial things.

ZOS_GinaBruno wrote: »Just posted an official News thread here: http://forums.elderscrollsonline.com/en/discussion/239530/maintenance-on-pc-na-and-eu-megaservers-1-5-15
After reading that post I now imagine this
is how you have the servers powered.
Hadan_of_Rift wrote: »ZOS_GinaBruno wrote: »Apologies everyone, was stuck in meetings. Xbox One and PS4 NA megaservers are both back online, though we ran into a snag on PC NA that we are working through now. Stand by for additional details...
FYI this is why some of the player base gets frustrated. We hit a "snag" doesn't tell us anything. Your communication style or lack there of sucks.
There are plenty of competent server engineers that you should hire and layoff the current staff. I know if I went to my boss and said "Hey guys sorry no server access today I hit a "snag" last night" I'd be looking for a new job
Just curious here...
What would you do if they posted a huge detailed post regarding how a specific line of code did something unexpected, had to be located, fixed, and then redeployed? How much more "informative" would that be to a common player? Snag is an easier and more efficient way of describing the problem.
No one wants to read a big boring technical post, that has nothing regarding our game play experience in it.
To be fair, I suspect a lot of people would be more forgiving of the developers tossing around terms like "snag" if those developers were more forthcoming with, for example, upcoming class changes, responding to feedback, ETAs on bug fixes, etc.
It's the complete and utter lack of transparency that causes many players to become upset at otherwise trivial things.
But that's not what I'm saying. I'm saying this maintenance has no impact on game changes according to ZoS. So, what would you do if they were to post a big post about a piece of server code, that might be used in all manner of server applications? It wouldn't "clear" anything up for the average ESO player.
And imagine if they were more open. The rage you'd see on the forums for them changing their minds, or not fulfilling their time lines would be so great, even Obi Wan Kenobi would feel the ripples in the force.
ZOS_GinaBruno wrote: »Short answer is DKs likely won't be seeing a ton of changes before we go live; this class is still quite powerful (as it should be being a tank), even after some of the adjustments we've made to other classes and abilities.
magnusthorek wrote: »Any player can make this in two days, playing casually, just by doing regular quest. Dedicated players, in dedicated trading guilds make much more than that, although maybe not so quickly.Atleast compensate us with like 50k gold for everyone, for the inconvenience...
IMHO, a REAL "apology" would be do something REALLY useful for the end-game POV