ZOS said that they will increase the Weekly rewards from those trials to v16 in the upcomig patch. Tho good luck getting a spot in there
Leaderboards will consist of 2 guilds each on NA/EU servers because everyone has like 6+ v16 chars.
ZOS_JasonLeavey wrote: »@R3DTHR3AT: Why doesn’t ZOS remake loot from AA & HRC, make it more useful, change their bonuses etc.? Do you not want to scale them to VR16?
It’s not as simple as just bumping up the item power in these trials. The trials themselves would have to either scale or be re-tuned to max level, either of which is not a trivial amount of work. We’ve chosen to work on a new trial instead.
ZOS doesn't want to give us rewards for playing the game. Look at the entirety of the questing/dungeon experience. There are simply no rewards in any of it except 1% of latest content.ZOS said that they will increase the Weekly rewards from those trials to v16 in the upcomig patch. Tho good luck getting a spot in there
Leaderboards will consist of 2 guilds each on NA/EU servers because everyone has like 6+ v16 chars.
This statement seems like such a cop-out to me because there are so many other options to making the trial rewards interesting again. Like how hard could it be to just add some of the new gear to the loot tables? Isn't it just changing an item code in a line of code somewhere? It's all a cash grab so people will purchase the new dlc.ZOS_JasonLeavey wrote: »It’s not as simple as just bumping up the item power in these trials.
ZOS_JasonLeavey wrote: »We’ve chosen to work on a new trial instead.
Here? My first experience in DSA our tank goes to eat dinner. Ten or fifteen minutes, right? Nope. An hour and fifteen later. Of course by that time we tried to get a replacement without success, and disbanded. We were doing perfectly fine too. There's just little commitment in ESO like in other MMOs. I daresay it's the casual man's MMO.
Yes, blame the game for the players you choose to run with!! -.-
Sallington wrote: »ZOS said that they will increase the Weekly rewards from those trials to v16 in the upcomig patch. Tho good luck getting a spot in there
Leaderboards will consist of 2 guilds each on NA/EU servers because everyone has like 6+ v16 chars.
Wait... Like just the rewards will be v16? They aren't scaling the Trials themselves?
Addendum: Plus, get rid of multi-guild membership. It dilutes the community further.
Addendum: Plus, get rid of multi-guild membership. It dilutes the community further.
Sorry, but that's something I like about the game. I can have different guilds for different aspects of the game (Social/PvP/Raiding/Trade) without having to try and find one guild that will not fill all those aspects in a satisfactory manner.
Addendum: Plus, get rid of multi-guild membership. It dilutes the community further.
Sorry, but that's something I like about the game. I can have different guilds for different aspects of the game (Social/PvP/Raiding/Trade) without having to try and find one guild that will not fill all those aspects in a satisfactory manner.
@Cuyler
There were meetings with ZOS about PvE. And we told them that they have to improve the looting tables. We told them the ONLY reason nobody does trials is because there is NOTHING to get from in there. They were not aware that people would go in there if v16 loot existed for example. They said they will work on those things, but guess what, it will take them 1year+ to prolly "make improvements"...they are just so f....slow
Sallington wrote: »ZOS said that they will increase the Weekly rewards from those trials to v16 in the upcomig patch. Tho good luck getting a spot in there
Leaderboards will consist of 2 guilds each on NA/EU servers because everyone has like 6+ v16 chars.
Wait... Like just the rewards will be v16? They aren't scaling the Trials themselves?
Sallington wrote: »ZOS said that they will increase the Weekly rewards from those trials to v16 in the upcomig patch. Tho good luck getting a spot in there
Leaderboards will consist of 2 guilds each on NA/EU servers because everyone has like 6+ v16 chars.
Wait... Like just the rewards will be v16? They aren't scaling the Trials themselves?
Of course not. They don't want non-DLC content to be true endgame. Simple as that.
Sallington wrote: »ZOS said that they will increase the Weekly rewards from those trials to v16 in the upcomig patch. Tho good luck getting a spot in there
Leaderboards will consist of 2 guilds each on NA/EU servers because everyone has like 6+ v16 chars.
Wait... Like just the rewards will be v16? They aren't scaling the Trials themselves?
Of course not. They don't want non-DLC content to be true endgame. Simple as that.
@Cuyler
There were meetings with ZOS about PvE. And we told them that they have to improve the looting tables. We told them the ONLY reason nobody does trials is because there is NOTHING to get from in there. They were not aware that people would go in there if v16 loot existed for example. They said they will work on those things, but guess what, it will take them 1year+ to prolly "make improvements"...they are just so f....slow
@Cuyler
There were meetings with ZOS about PvE. And we told them that they have to improve the looting tables. We told them the ONLY reason nobody does trials is because there is NOTHING to get from in there. They were not aware that people would go in there if v16 loot existed for example. They said they will work on those things, but guess what, it will take them 1year+ to prolly "make improvements"...they are just so f....slow
Yuup, I was there for the COR meeting right before Wrothgar released (w/ wipe on trash)....what was really odd was Rich said ZOS was "painfully aware" of the decline in trials participation, yet here we are months later with no changes.....they really need to expand personnel. From what I can see the sales from Wrothgar alone would support a few new devs to speed things up.
dimensional wrote: »Here? My first experience in DSA our tank goes to eat dinner. Ten or fifteen minutes, right? Nope. An hour and fifteen later. Of course by that time we tried to get a replacement without success, and disbanded. We were doing perfectly fine too. There's just little commitment in ESO like in other MMOs. I daresay it's the casual man's MMO.
To be fair though that sounds like the fault of your tank and not ZOS or ESO. That being said I do agree group content and grouping experience itself could be improved.
Of course I know it's not ZOS' fault here. My point was that the community at large is far more scattered and flighty than in every other MMO I've ever played. When there's a guild of over 200 people, for example, and only ~3% of them are ever in chat, a measly four people cannot commit to a "dungeon night", and Trials are a pipe dream, it says something about the player base. It's fickle and non-committed. Casual. There's nothing wrong with that, but this game should have been marketed as a hybrid MMO, not a straight MMO. Too many elements are missing for it to be a true-blue MMO.
@Cuyler
There were meetings with ZOS about PvE. And we told them that they have to improve the looting tables. We told them the ONLY reason nobody does trials is because there is NOTHING to get from in there. They were not aware that people would go in there if v16 loot existed for example. They said they will work on those things, but guess what, it will take them 1year+ to prolly "make improvements"...they are just so f....slow
Yuup, I was there for the COR meeting right before Wrothgar released (w/ wipe on trash)....what was really odd was Rich said ZOS was "painfully aware" of the decline in trials participation, yet here we are months later with no changes.....they really need to expand personnel. From what I can see the sales from Wrothgar alone would support a few new devs to speed things up.
Yep, they know it but just sooooooo slow......I rly think they have a very small "unexperienced" team working on bugs and old stuff etc...
@Cuyler
There were meetings with ZOS about PvE. And we told them that they have to improve the looting tables. We told them the ONLY reason nobody does trials is because there is NOTHING to get from in there. They were not aware that people would go in there if v16 loot existed for example. They said they will work on those things, but guess what, it will take them 1year+ to prolly "make improvements"...they are just so f....slow
Yuup, I was there for the COR meeting right before Wrothgar released (w/ wipe on trash)....what was really odd was Rich said ZOS was "painfully aware" of the decline in trials participation, yet here we are months later with no changes.....they really need to expand personnel. From what I can see the sales from Wrothgar alone would support a few new devs to speed things up.
Yep, they know it but just sooooooo slow......I rly think they have a very small "unexperienced" team working on bugs and old stuff etc...
The management operates like it posts negative revenues every quarter. It's not like they're broke lol idk maybe ZOS has a gambling problem? giving away $1mil to possibly gain a few new box sales vs. investing in the development team.....maybe I can do some volunteer work over there LOL
Shadowstep2003 wrote: »V16 PS4 NA
This post is mostly towards the devs in hopes that they may offer some feedback. I imagine any developer who puts in the time to create something they are proud of would want to see their end product being experienced by as many people as possible
I've only experienced Dragonstar Arena a couple of times and I really enjoyed it. As for the raids (I think they are 12 man?) I have yet to experience a single one and I would really like to. Coming from a WoW background I imagine they have to require quite a bit of coordination and offer a totally different experience from veteran dungeon content, but alas I can't be sure.
I understand this content only scales to v14 but for me there are days when it's not about the gear. I have played long enough to the point where I wouldn't mind just doing something different every now and then instead of efficiently trying to improve my character.
I would love to be able to experience this (new for me) content on consistent basis, but it can be very difficult at times to find a group to run with.
The people hanging around the undaunted guys are typically there to get their pledges for the day done so I often fail when asking in that location.
I have been unable to find a group finder option for this content so this is not an avenue I can take
In my experience both on this site (guild forums) and in this game it seems like the majority of guilds promote themselves as traders or pvp guilds.
The few PVE guilds that I have attempted to join have a barren guild chat and there is no sense of community or communication besides a daily note advertising
a raffle or something similar.
I know the devs have to utilize some kind of stat tracking tools. I'm wondering how much of their playerbase is actively consuming this content (DSA, raids) and is it an acceptable figure? Are there any plans to re-promote this content or incorporate additional features/functionality in order to make it easier to experience?
Thanks for your time
sickboy2808 wrote: »At Pretzl. Can i join even though im DC Faction? I still wish to try SO as i have never been and also DSA Vet
@s7732425ub17_ESO
It is true what you say about drop but you dont need to so fare just look at loot drop in mobs when lvl up honest ESO have the worst loot drop rate of any MMO i have been play.
When it come to droping gear as loot it is very bad drop when i hit Vet lvl drop just few and few when come gear not that is was much high on normal lvl.
Just take a World Boss or Quest Boss when you kill them you hope you get some worth you time and most time i have kill World Boss or Quest Boss i most of time only get few gold honest it feel like damn joke.
Serious ZoS if really want people to enjoy your wonderful game add high drop rate on gear so people feel worth go out kill a boss.