whiteshadow711jppreub18_ESO wrote: »Hey you want to stop getting Ganked..
Real easy pick the Right Alliance, Like AD
Then we wouldn't have Gankers and everyone would live in Peace
we could all just defeat all the daedra and get as much TV stones that we want in IC..
Oh wait you want to be a Blueberry or Raspberry, then you are getting Ganked
LOL
PS- I'm sorry I couldn't help myself..
I don't just find ganking in IC disgusting (though it is, if you wait for someone to get distracted by mobs so that you can sneak up behind than and press the almighty wrecking button until they die, and then a few more times for good measure, you're a piece of ***) but it's equally as stupid in Cyrodill.
I mean, I get that when done well it can serve a vital function to a group (cutting off reinforcements), and that's fine, that's a tactical maneuver that helps your faction in a fight. But if you think that what you're doing makes you a good player or an awesome PvPer? Get the over yourself. There's nothing to mobbing and insta-killing a person who just wanted to get to a fight, ruining their game experience in the process.
timidobserver wrote: »I actually didn't intend to be a ganker on my new DK, but it is so easy that I couldn't help myself.
I don't just find ganking in IC disgusting (though it is, if you wait for someone to get distracted by mobs so that you can sneak up behind than and press the almighty wrecking button until they die, and then a few more times for good measure, you're a piece of ***) but it's equally as stupid in Cyrodill.
I mean, I get that when done well it can serve a vital function to a group (cutting off reinforcements), and that's fine, that's a tactical maneuver that helps your faction in a fight. But if you think that what you're doing makes you a good player or an awesome PvPer? Get the over yourself. There's nothing to mobbing and insta-killing a person who just wanted to get to a fight, ruining their game experience in the process.
Drak, you do not understand the mentality of (a lot of) gankers. They are not just farming stones in ganks in the IC (this is just a bonus), their main goal is farming tears. The more ganked people complain and whine about it, the more they will do it, because that is what they intend to cause - grief. And that is what makes them happy, if they can cause this. This player type makes up about 15-30% of multiplayer-game communities, it was this way since the early days of MUDs and is still that way and it will hardly go away anytime soon and it would as well not be good, if they would be gone - because no risk no fun. It would feel like hello kitty online without them. So dont blame them too much, a game like ESO depends as well on this type.
Emma_Eunjung wrote: »Ganking is a part of the PvP, even if you don't like it. You just have to accept it.
True.... but was it really necessary to DELIBERATELY structure the Imperial City DLC to ENCOURAGE ganking?
Simply changing the Tel Var payout to 10% instead of 80% would be a huge improvement to the Risk vs. Reward balance.
Wreuntzylla wrote: »It attracts me like a moth to flame because I KNOW they have tel var if they are using a teleport stone.
mlstevens42_ESO wrote: »Being in a pvp zone is a completely voluntary situation. I could honestly see the tears if there wasn't any alternative.
Games a while ago you might not have an option a few still exist today where if you walk out of your house you leave a town or what not you can and probably will be killed.
Some games like this even allowed for everything you had on your corpse at the time to be taken. This is not the case here. First you must actually go into these pvp zones for you to be even at risk of being attacked second you can only lose one thing besides your pride which is the tel var stones. Further most of the items I have seen in the imperial city that could be purchased with said stones could be sold in a guild store for gold if you really want to avoid being jumped. In this way the entire risk for gathering said stones to purchase said items is on someone else and you just buy the product.
I may not personally enjoy pvp as a rule but because I can avoid any of the frustrations by just not going into a pvp zone I am ok with it. Further I for one do not go into a pvp zone with the silly expectation that I will some how be safe and never be ambushed. It is perhaps not pleasant to me, but it is a completely acceptable form of warfare....Especially when you consider these people are not exactly robbers but enemy soldiers. You are in a warzone why would any one in their right mind think that sudden death would or could not happen in such an area.
BTW some of these other games we are not talking about enemy soldiers getting the drop on you we are talking about someone just deciding you need to die. They might be same race or faction they might even be part of your own guild. Think EVE or UO before Trammel. They do/did not even have to have a reason. Here it is mild and completely avoidable.
So I guess my idea is if one does not like the situation do not go where they can pop out and kill you. If you are worried about keeping what you have earned bank often and do not ever take anything with you that you can not afford to lose. Complaining about it just seems silly.
danielpatrickkeaneub17_ESO wrote: »
1) Shields
2) Heavy Armor
3) Deflection Spells
4) Potions
If you enter PVP equipped with all cloth and potions that aren't made for dealing with people you deserve what you get.
danielpatrickkeaneub17_ESO wrote: »If you wanna gank better or avoid ganking better buy invisibilty potions that give you major expedition. Works both ways. There are plenty of ways to overcome surprise attacks like ...
1) Shields
2) Heavy Armor
3) Deflection Spells
4) Potions
If you enter PVP equipped with all cloth and potions that aren't made for dealing with people you deserve what you get.
anitajoneb17_ESO wrote: »@cosmic_niklas_93b16_ESO
Could you please stop repeating the same thing over and over and over again without adding anything, while several of us already explained to you how your vision could be wrong or exaggerated ?
.
cosmic_niklas_93b16_ESO wrote: »anitajoneb17_ESO wrote: »@cosmic_niklas_93b16_ESO
Could you please stop repeating the same thing over and over and over again without adding anything, while several of us already explained to you how your vision could be wrong or exaggerated ?
.
It's not wrong though, just that you're most likely a ganker that wants 0 risks involved for yourself while ganking people.
anitajoneb17_ESO wrote: »cosmic_niklas_93b16_ESO wrote: »anitajoneb17_ESO wrote: »@cosmic_niklas_93b16_ESO
Could you please stop repeating the same thing over and over and over again without adding anything, while several of us already explained to you how your vision could be wrong or exaggerated ?
.
It's not wrong though, just that you're most likely a ganker that wants 0 risks involved for yourself while ganking people.
Repeating yourself once more doesn't make you less wrong.
And like most people, sometimes I'm the ganker, sometimes the gankee.
cosmic_niklas_93b16_ESO wrote: »anitajoneb17_ESO wrote: »cosmic_niklas_93b16_ESO wrote: »anitajoneb17_ESO wrote: »@cosmic_niklas_93b16_ESO
Could you please stop repeating the same thing over and over and over again without adding anything, while several of us already explained to you how your vision could be wrong or exaggerated ?
.
It's not wrong though, just that you're most likely a ganker that wants 0 risks involved for yourself while ganking people.
Repeating yourself once more doesn't make you less wrong.
And like most people, sometimes I'm the ganker, sometimes the gankee.
And I've yet to see a reason to as why I'm wrong, apart from someone thinking that a ganker that got nothing to lose is taking except a few minutes running back is equal to someone that is being ganked and got 1k+ TV's that they had worked a while for that can lose 80% of it all just because the ganker waits until that person is low on health/resources. I want the ganker to have the same amount of risk or don't get any TV's from ganking someone with 0 risk.
anitajoneb17_ESO wrote: »danielpatrickkeaneub17_ESO wrote: »
1) Shields
2) Heavy Armor
3) Deflection Spells
4) Potions
If you enter PVP equipped with all cloth and potions that aren't made for dealing with people you deserve what you get.
The problem is that you can't fight mobs with stuff like that. So if you want to farm the sewers for mobs WHILE being ready for PvP/Ganking you'll need a well thought-out, hybrid combo of gear and skills.
Or you can use a helpful tool, which is as well providing some fun on top of it - friends and fellow guild members - I know, this is an awkward suggestion in an MMO to just not go alone - lol.