Fu... uhm... forget PUGs. Those are mostly jerks, thanks the the anonymity not having to meet those other players ever again.RizaHawkeye wrote: »I just logged off to share this with the forum. Discussion in guild chat today was about whether you had to play one of the video game archetypes such as "Tank," "DPS," and "Healer." In the chat discussion, people were saying that players really needed to "pick one" of the archetypes, or be ready not be selected by PUGs (pick-up groups) - a sentiment which has been expressed on this forum before.
Fu... uhm... forget that too!RizaHawkeye wrote: »So I shared my build (for that character) and immediately was told it was "wrong." Nightblade, I was told, "should be" using a bow or DW, and two-handed weapons for DPS. 2H was a must...
RizaHawkeye wrote: »
<Well stated observation>
Shadesofkin wrote: »... Now, that being said, if you're serious about playing "your way" find a guild with really great players who will run with you and don't mind the gimping. Typically this just means they're not interested in speed runs so it's not that big a deal.
RizaHawkeye wrote: »Shadesofkin wrote: »... Now, that being said, if you're serious about playing "your way" find a guild with really great players who will run with you and don't mind the gimping. Typically this just means they're not interested in speed runs so it's not that big a deal.
Sounds intriguing. Where does one find such a thing?
I've healed, dps'd, and tanked as a NB. I've also done pure caster and pure stamina NB dps. All of these things I have done successfully, but only by using the proper equipment with proper stats in conjunction with the abilities that get the most use out of those stats. The class you play doesn't matter nearly as much as making sure you have the right stats and passives to make sure you're getting the most out of your chosen playstyle.
Is doing dps in plate armor with all stamina stats and a resto staff going to get you booted from a group? Yeah, probably.
Will playing a NB "blood sorcerer" with full light armor and magicka that does better than average damage while bringing some utility/additional healing to the group get you kicked from a PuG? Well, I've never been kicked for it and getting through both normal and vet dungeons doesn't seem to be an issue.
A lot of people get wrapped up in class descriptions and think "that's how it needs to be". As long as you gear properly for your role and maximize your stats for your preferred playstyle it doesn't matter what your class/race is. There's nothing in this game that will be "too hard" because you don't have a few race/class specific passives to go with a specific weapon/armor set.
DaveMoeDee wrote: »Put people out there with the same builds and they will not perform the same.
Mostly attributed to external, environmental conditions. If you put players with the same builds in the same environment, using the same equipment, given the same instructions, etc, they would quickly homogenize because you've eliminated every variable except pressing buttons in different orders. But even that would change. Put them in the same room and they would start mimicking each other's behavior until they were effectively the same player doing the same things for the same reasons.
We're so easily conditioned. Takes about 30 minutes.
Also funny how strongly people justify their limitations and lack of freedom. Like it doesn't bother them at all that the one ability they know they have, that would be best at this moment can't be used, because reasons. Feels like a screenplay moment.
Took me 3 weeks in non-vet. You could probably do it quicker on azuras though. The AP gain there is real.DaveMoeDee wrote: »
It took me forever to get Vigor on my DK tank. Chasing it on my NB sounds dreadful.
flawless4812 wrote: »See I hate when people ask this question and expect you to run with them........
End game content is end game which means you need to be very good at your class. I have seen alot of different builds that work and to my understanding you can be whatever you want, very few builds don't allow you to do end game.
But we have minimum requirements to do END GAME content or else you will be either carried or kicked from group.
Alot of people tend to build these half classes healer and dps when that's not benefiting the group. Go full into dps or healer and be good at it have the gear and skills to run what you want and you will be fine but don't build a broken build and expect to be successful or for people to allow you to do end game content when the builds not complete (these people should stay solo questing)
I am bit confused about the term ENDGAME CONTENT - what exactly is this endgame content?- As a role player to me the way is the goal, I want to enjoy the way to a character build, where I am comfortable with. My question is now, if I follow this path and do what I think is enjoyable for me, how much of the game will I be missing out in the end, when I might not be accepted into the endgame content, because my build is none of the standard builds and does not fit a specific role?
I would be thankful, if someone would specify what this endgame content really is, which I might be missing out, if I would follow my own idea of a character build, which might fit neither of those 3 standard stereotypes.
RizaHawkeye wrote: »I just logged off to share this with the forum. Discussion in guild chat today was about whether you had to play one of the video game archetypes such as "Tank," "DPS," and "Healer." In the chat discussion, people were saying that players really needed to "pick one" of the archetypes, or be ready not be selected by PUGs (pick-up groups) - a sentiment which has been expressed on this forum before.
So I shared my build (for that character) and immediately was told it was "wrong." Nightblade, I was told, "should be" using a bow or DW, and two-handed weapons for DPS. 2H was a must. Using anything else is "wrong." I was next referred to Tamriel Foundry and Deltia's to "L2P." I'm not overly sensitive and I do understand the general point: right now, some skill lines are more efficient than others. But what really made me think was what followed. I'm going to generally sum up chat and if I'm quoting you (I don't know who the speaker was on this forum or if she hangs out here at all) feel free to correct me:
Your build doesn't just serve you, it serves your group. So, yes, you should build your character with some skills that will be most useful to a group. You can say, "I'm just going to PvE," but if you want someone to run an Undaunted dungeon (to finish a zone) with you, then you'll be a liability. If they ask for a DPS, don't say you're a DPS unless you really are a DPS (e.g. using 2H).
ESO is not single player game. PvP requires you to coordinate your attacks, defenses, and heals with others. By picking a standard build, you're more likely to find people you can work with. "Off-the-map" builds (their phrase, not mine) make other people work harder and are generally not appreciated.
So, yes, even if you want to be a DPS, choose the two-handed skill tree whether you want to or not. You never know when you might want to start PvPing.
I'm genuinely think curious if people feel ESO has been designed this way - and that it should have been designed this way. Sure, other TES titles (not Skyrim, of course) had classes, but they weren't MMOs. Many MMOs and many solo games now, are build around this trilogy of archetypes.
Is that a good thing or a bad thing? Just the way it needs to be? I'm genuinely curious about how other players feel about this.
Thanks.
Ok, thank you for clarification, Heindrich, then I'll follow my path and do what I feel comfortable with, I am not that interested into this kind of endgame content.
Edit:
As a side note to this - I see no social competence in something, what excepts only the elite players into a group. It would be social competent, if they could deal with the diversity of characters, to just accept a certain kind of top players into a group, is elitist, that is not social competent.
RizaHawkeye wrote: »Shadesofkin wrote: »... Now, that being said, if you're serious about playing "your way" find a guild with really great players who will run with you and don't mind the gimping. Typically this just means they're not interested in speed runs so it's not that big a deal.
Sounds intriguing. Where does one find such a thing?
DaveMoeDee wrote: »People can play the way they want, but in a group, it isn't just you. The way they might want to play is not with you.
I find the whole "play the way you want" thing silly because I don't have a point of reference. What are they comparing themselves to? I have never played any other MMOs so that might be why I don't understand what they mean.
Yes, if just questing or ERP'ing. No, if you want to be good.