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Are you satisfied without a player wide auction house?

  • Acrolas
    Acrolas
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    Digerati wrote: »
    a segregated economy keeps commodities strong. a global auction house would crowd out smaller competitors...

    think about it this way... A neighborhood market can thrive until a chain supermarket moves in. The chain supermarket has much more capital to leverage and therefore can achieve lower prices than the neighborhood market.

    The segregated economy provides room for a neighborhood market and a chain supermarket. So mom n pop doesn't have to necessarily compete with walmart.

    The benefits of this segregated economy outweigh the inconveniences faced by consumers and walmarters.


    Wealth, occupation and education - not competition - are the primary catalysts of economic segregation.
    Basically, people self-segregate with people just like them.

    The type of store really has no bearing. With the core distributors being the same, the only real difference is the mark-up each store charges. No clear trend; it varies based on the item, season, and location. And wealth has again and again proven not to be the case among preference. Lots of millionaires shop at Walmart and even Kmart. Lots of the impoverished shop small boutiques.

    But ironically, the biggest flaw with neighborhood stores is that they refuse to adapt or compete. They demonize it. No to modernization, no to using social media. They want to stay the same, and that refusal puts a lot of them out of business because they don't attract customers. Many times, potential customers might not even know they exist. Yes, imagine that; severe downsides to segregation...

    But none of that really matters in the game. What matters is that a lot of trade guilders officers make Martin Shkreli look like a golden boy entrepreneur by comparison. And it's not just what they do to manipulate the economy behind the scenes, it's their attitude toward others. It makes it really hard to defend them anymore.

    So maybe it's the guilds that are the chains. Only instead of more capital and lower prices, it's more capital and whatever prices. The auction house would be a collective marketplace like Storenvy or eCrater - a lot of smaller stores that are profitable selling one or two types of items. Specialists, as opposed to the general 'the economy is mine! all mine!' crap you get from the guilds. It would actually be beneficial to set up the house like that where you couldn't sell everything. You'd only sell motifs, or mats, or weapons. Because as Daria Thenephan says,' a tidy shop is a profitable shop.' Best economic advice in the entire game.
    signing off
  • WalkingLegacy
    WalkingLegacy
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    No
    I hate being in a guild just for trading.
  • Cathexis
    Cathexis
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    Yes
    DWEMERBAY.COM
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  • Daedgaming
    Daedgaming
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    No
    Here is a compromise. A place in each major city that has all of the guild stores you belong to listed, and then an attached bank and guild bank.
    GT-Daedxz, Guild Master of "Cannon Fodder" Xbox One, American Servers/DC for lyfe. I kill I steal I conquer
  • Tandor
    Tandor
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    No
    I don't necessarily want an auction house, and even then not necessarily a global one, but I do want an end to the present system that caters solely for a relative handful of high level players mainly on the PC and with no regard to anyone else.

    A MMORPG must have an effective trading system for there to be a working economy, and to be effective any trading system needs to be accessible to all players and not locked behind an extremely restricted guild-based mechanism for sellers and a level/faction based system for those buyers willing to waste hours manually searching every kiosk. The fact that PC users can ease the system's frustration is irrelevant as that option is not available to console players or those PC players who choose not to use addons.
  • Gidorick
    Gidorick
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    Yes
    MrDerrikk wrote: »

    @MrDerrikk are you serious? whatever this poll by itself is Gidorick bait anyways.

    Awww you know it son!
    Gidorick wrote: »

    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
  • TequilaFire
    TequilaFire
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    Yes
    I will say what ZOS has done is OK with some reservation.

    Something needs to be done about the big guilds controlling all the traders and prices.
    I have to pay in almost as much in gold than I make a week to maintain my ability to sell at a guild trader.
    This is on top of the guild taxes on each sale.
    Many times even though I have paid for the week they make mistakes and I get demoted from trader status.
    In a couple of instances all my items for sale have disappeared also.
    Makes it hard for the little guy to make enough gold to fund his multiple V16's equipment as an individual or a small group can't afford a kiosk.
  • Heindrich
    Heindrich
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    Yes
    I will say what ZOS has done is OK with some reservation.

    Something needs to be done about the big guilds controlling all the traders and prices.
    I have to pay in almost as much in gold than I make a week to maintain my ability to sell at a guild trader.
    This is on top of the guild taxes on each sale.
    Many times even though I have paid for the week they make mistakes and I get demoted from trader status.
    In a couple of instances all my items for sale have disappeared also.
    Makes it hard for the little guy to make enough gold to fund his multiple V16's equipment as an individual or a small group can't afford a kiosk.

    @TequilaFire Is this a console issue or a NA issue, or both? I find it quite fascinating that the cultures of different servers can be so different. Pretty much none of the top EU (PC) trade guilds demands payments from members. We mostly just run a voluntary donation system.
    Edited by Heindrich on December 28, 2015 9:42PM
  • phbell
    phbell
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    Yes
    Ice_Eye wrote: »
    I do prefer the current system over an auction house however as some others have said, the UI does need a lot of improvement.

    However, one thing that is a plus in the current guild store system is that it serves as a big gold sink. Millions of gold each week are spent to get traders, and this gold comes out of the pockets of the traders and most of it comes from the richest percent of those traders. Some people already say that ESO does not have enough gold sinks in the late game and I would tend to agree with that statement. If an auction house is implemented then that gold sink would go and the money that goes to buy the traders each week stays in the pockets of the richer traders, giving them more resources to control parts of the market that would now be much easier to control.


    More to the point the game has to remove gold from the economy weekly [aka gold sink above] to offset the influx of gold added from looting and drops etc. (Any economics students reading this know what I mean). Buying guild trading slots, paying fees, commissions, etc. along with new players all contribute to keeping the money supply from continuously growing. Were the current guild trading system to be overhauled in favor of a single auction house the developers would have to find a new means to siphon off gold lest Tamriel experience runaway inflation (similar to real life economics) as the supply of money would continue to grow endlessly.
  • Daedgaming
    Daedgaming
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    No
    Heindrich wrote: »
    I will say what ZOS has done is OK with some reservation.

    Something needs to be done about the big guilds controlling all the traders and prices.
    I have to pay in almost as much in gold than I make a week to maintain my ability to sell at a guild trader.
    This is on top of the guild taxes on each sale.
    Many times even though I have paid for the week they make mistakes and I get demoted from trader status.
    In a couple of instances all my items for sale have disappeared also.
    Makes it hard for the little guy to make enough gold to fund his multiple V16's equipment as an individual or a small group can't afford a kiosk.

    @TequilaFire Is this a console issue or a NA issue, or both? I find it quite fascinating that the cultures of different servers can be so different. Pretty much none of the top EU (PC) trade guilds demands payments from members. We mostly just run a voluntary donation system.

    Mostly a console issue tbh
    GT-Daedxz, Guild Master of "Cannon Fodder" Xbox One, American Servers/DC for lyfe. I kill I steal I conquer
  • TequilaFire
    TequilaFire
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    Yes
    Heindrich wrote: »
    I will say what ZOS has done is OK with some reservation.

    Something needs to be done about the big guilds controlling all the traders and prices.
    I have to pay in almost as much in gold than I make a week to maintain my ability to sell at a guild trader.
    This is on top of the guild taxes on each sale.
    Many times even though I have paid for the week they make mistakes and I get demoted from trader status.
    In a couple of instances all my items for sale have disappeared also.
    Makes it hard for the little guy to make enough gold to fund his multiple V16's equipment as an individual or a small group can't afford a kiosk.

    @TequilaFire Is this a console issue or a NA issue, or both? I find it quite fascinating that the cultures of different servers can be so different. Pretty much none of the top EU (PC) trade guilds demands payments from members. We mostly just run a voluntary donation system.

    This is a PS4 experience, particularly if you want to use a guild trader in Belkarth or other major city.
  • Cathexis
    Cathexis
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    Yes
    Gidorick wrote: »
    MrDerrikk wrote: »

    @MrDerrikk are you serious? whatever this poll by itself is Gidorick bait anyways.

    Awww you know it son!
    Gidorick wrote: »

    I support auction horse!!!
    Tome of Alteration Magic I - Reality is an Ancient Dwemer Construct: Everything You Need to Know About FPS
    https://forums.elderscrollsonline.com/en/discussion/520903/tomb-of-fps-alteration-magic-everything-you-need-to-know-about-fps

    Tome of Alteration Magic II - The Manual of the Deceiver: A Beginner's Guide to Thieving
    https://forums.elderscrollsonline.com/en/discussion/462509/tome-of-alteration-mastery-ii-the-decievers-manual-thieving-guide-for-new-characters

    Ultrawide ESO Adventure Screenshots - 7680 x 1080 Resolution
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  • BGruchallab14_ESO
    BGruchallab14_ESO
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    No

    I posted No, because if im looking for an Item; id have to travel to ALL over the world to see if the item is for Sale, then see which AH has it cheaper so I can save the Most $$

    And right now I can not check all the AHs yet because I havent unlocked the DC area yet.
  • phbell
    phbell
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    Yes
    To add to my earlier post, I am concerned that a single source sales location would make too easy for the big guilds to corner the market on certain items - especially the high demand materials and set items. For this reason I support whenever possible those people selling in Zone Chat. The prices are usually fair and I feel as though I am helping us commoners.
  • Heindrich
    Heindrich
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    Yes
    This is a PS4 experience, particularly if you want to use a guild trader in Belkarth or other major city.
    @TequilaFire

    Lemme guess a few rich PC transfer traders have dominated every single trade hub so that if you want to be in a decent trade guild with a stable trader, you have to pay for access?

    I can't imagine how else this could have happened since competition between guilds should make it pretty hard to implement mandatory fees. If I tried to do this on EU PC, I would probably lose some of my members to key competitors. In any case, I'm not that greedy and my guild is very profitable on just tax and donation income.
  • Arkadius
    Arkadius
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    Yes
    The trader system itself is fine. But its ui needs a serious overhaul. Also, I'd like to see an easier way to join a guild. Something like a "Join" button in the traders ui, which would place the player in a queue and the gm (or officers) could accept/decline the request.
  • Heindrich
    Heindrich
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    Yes
    Xiana wrote: »
    The trader system itself is fine. But its ui needs a serious overhaul. Also, I'd like to see an easier way to join a guild. Something like a "Join" button in the traders ui, which would place the player in a queue and the gm (or officers) could accept/decline the request.

    +1

    Oh yes this would be SO handy! Would saves me a lot of hassle with recruitment.
  • AFrostWolf
    AFrostWolf
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    No
    Heindrich wrote: »
    I was in Diablo 3 when it had a global auction house (gold and real money). ESO has a much better economic system with the guild traders.

    Guild stores could do with better search UI though. And a global sales database (for price checking) would be nice too.

    Apples to Oranges
  • Tandor
    Tandor
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    No
    Heindrich wrote: »
    Xiana wrote: »
    The trader system itself is fine. But its ui needs a serious overhaul. Also, I'd like to see an easier way to join a guild. Something like a "Join" button in the traders ui, which would place the player in a queue and the gm (or officers) could accept/decline the request.

    +1

    Oh yes this would be SO handy! Would saves me a lot of hassle with recruitment.

    It wouldn't save you the hassle of being robbed blind by members who have no affinity with the guild at all. Time and again we are told of people stealing from guild banks, and time and again we tell guild leaders not to recruit random strangers, and yet here we are endorsing the idea of making it even easier to join a guild by just clicking on a "join" button in the traders' UI.

    I know you'll counter that you only give bank withdrawal rights to members who have proved themselves, but others will doubtless say the same yet they get robbed nonetheless. There is no means of having any sort of guild loyalty when people join multiple guilds for the sole purpose of making money and with no prior connection to anyone running the guilds.

    While I don't doubt that the trading system can be greatly improved, making it easier to join guilds isn't the way to do it.
  • TequilaFire
    TequilaFire
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    Yes
    Heindrich wrote: »
    This is a PS4 experience, particularly if you want to use a guild trader in Belkarth or other major city.
    @TequilaFire

    Lemme guess a few rich PC transfer traders have dominated every single trade hub so that if you want to be in a decent trade guild with a stable trader, you have to pay for access?

    I can't imagine how else this could have happened since competition between guilds should make it pretty hard to implement mandatory fees. If I tried to do this on EU PC, I would probably lose some of my members to key competitors. In any case, I'm not that greedy and my guild is very profitable on just tax and donation income.

    The guilds I am speaking of are old established multi-platform, multi-game guilds with external websites.
    It is hard for newer less experienced guilds to out bid these larger guilds with trader bids in the millions.
    Not saying they are doing any thing wrong, but as all things in this game balance is lacking.
  • Danikat
    Danikat
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    Don't care
    This is actually the 3rd MMO I've played without a global trading system, the other two being Ultima Online (about a decade ago, no idea if they've got one now) and Guild Wars 1, so I know it's not essential and I don't mind not having it.

    The problem is I mostly cope with it by very rarely trading anything, at least compared to the one MMO I've played that does have one. In that game I sell the vast majority of items I get, especially weapons and armor, to other players and buy almost all of what I need from them. In games without I trade almost entirely with NPCs, only buying from players when I need something I can't get any other way or I have something to sell which I know for a fact is worth the effort of finding a buyer. Otherwise it's just not worth the hassle.

    Which somewhat defeats the point of playing an multi-player game.
    PC EU player | She/her/hers | PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

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  • Ziaka
    Ziaka
    No
    No. The ESO auction system is atrocious & a major gripe for me. Having to run around 10 different guild traders to get a decent price is absurd. A unified world auction system as found in other MMO's is better in every way.
  • Solariken
    Solariken
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    Yes
    I don't like global auction house even a little bit. They crush economies. However, surely they can implement a more intelligent system than the status quo...
  • iamnotweakrwb17_ESO
    iamnotweakrwb17_ESO
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    No
    The guild trader system is hands down the worst trading system I've witnessed of any MMO. There is nothing redeeming in it. It serves no purpose but to screw over the vast majority of players so that a very small minority can get fat and wealthy.
  • Decado
    Decado
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    Yes
    The system we have now is much better for buyers, since they can really "shop
    Around" if they wanted and find those deals

    Whereas a global one would be better for the sellers since we already see people trying to buy everything up to raise the price on them
  • Surragard
    Surragard
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    Don't care
    I feel like it's too late to implement it now anyway.
    I don't always drink Skooma, but when I do I go to the Southwall Corner Club. May you walk on warm sands my friends.
  • Voxicity
    Voxicity
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    No
    I hate being in a guild just for trading.

    Exact same reason.
  • Thornen
    Thornen
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    No
    Game has enough load screens without having to go through another 10 every time you want to buy something.
  • Lysette
    Lysette
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    Yes
    I voted yes - because I think, that the lack of a global auction house is helping against what you see in other MMOs with gold farmers and an everlasting inflation. The system, how it is, gives players some control over the economy and they can keep gold farmers out of their guild sales - so this is a good element to control this, what would be difficult with a global AH.
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