Spend some money on server upgrades!

  • hrothbern
    hrothbern
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    PpM14Mj.png

    @Yolokin_Swagonborn ,

    Which Addon do you use to get that Ping ingame shown?

    curious about my own..
    is normally 10 ms
    "I still do not understand why I followed the advice of Captain Rana to bring the villagers of Bleakrock into safety. We should have fought for our village and not have backed down, with our tail between our legs. Now my home village is in shambles, the houses burning, the invaders feasting.I swear every day to Shor that after Molag Bal has been defeated, I will hunt down the invaders and restore peace in Bleakrock and drink my mead with my friends at the market place".PC-EU
  • Alcast
    Alcast
    Class Representative
    Ethona wrote: »
    NobleNerd wrote: »
    Lately I have noticed a huge issue with latency spikes in ESO. I will see latency go from 89 to 999 for about 10-20 secs, the game interaction sometimes freezes up and then it goes back to normal.

    I have run speed tests, trace routes and the likes on my end and with my ISP with positive results, so I know my end is good. I also have edited my firewall(s) and AV settings to allow for the game to be unhindered.

    I can play any other MMO with no issues and little latency spikes (spikes happen i understand that).

    SO...

    ZOS please take some time during 2016 to invest in server and ISP upgrade and support.

    These spikes have been with the game since patch 1.6 but you can't tell ZOS that. Its funny how we players will notice bugs with the game after a patch and yet ZOS think we just dreaming up things. It's my opinion that ZOS don't consider it their issue. Before 1.6 my ping to NA was in the 60ms, and my EU ping was around 120ms. After the 1.6 patch my NA ping is 120-140ms avg, and my EU ping is 240-260ms. EXACTLY double on avg increase ever since 1.6 patch was release. Also I get plenty of the spikes to 300, 500, 999ms. Why? Oh I know ZOS, you will just blame it on the ISP that I'm with. Perhaps it's some sort of anti-cheat software that snoops on the packets cuasing it all to be delay? Of course this the only mmorpgs I play that has these issues but you can't prove that to ZOS.

    My theory is still that they keep reducing server capacity (hardware) to save money. So although they try to fix lag it will get worse and worse because there is just not enough servers.

    Some say the anti cheat program is responsible for that when they moved it from client side to server side, while it is VERY effective (as you do almost see no bots) it comes at a high cost :(
    Edited by Alcast on December 21, 2015 1:44PM
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  • NobleNerd
    NobleNerd
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    ADarklore wrote: »
    How about people accept this... what ZOS "advertised" is clearly not technologically possible otherwise they would have resolved it by now. Also, it is NOT ZOS 'giving away a million dollars' out of their budget... and I also doubt ZOS has the financial capability to add extra servers after they just closed their customer service center overseas when their CS is already at an all-time low.

    It should be quite clear by now that ZOS will never be able to provide 'lag free' PvP... so why people keep complaining is beyond me because if it hasn't been fixed by now, it never will be. People keep mentioning adding extra servers, yet ZOS continues trying to fix it by making combat adjustments- so clearly it isn't a server issue if they aren't even considering that route, unless it does boil down to budgetary constraints.

    It always amazes me when people continue to hold ZOS to things they said years ago... when clearly they had bitten off more then they could chew, which became even more clear when they had to take an extra year just to get the console versions to work. So continuing to hold them to things they clearly, IMO, will never be able to deliver on is just pointless... if you aren't happy with the game, then move on... but constantly complaining with the expectation of a resolution to the lag problem is just wasting time and tying up forum space. Also keep in mind that ZOS wouldn't be the first gaming company to advertise things about their game that they weren't actually able to deliver... many times the best laid plans just cannot ever be fulfilled.

    I am talking about the masssive ping spikes that cause lag and freezing in the game. This clearly has to do with servers and/or how the information is sent and received. I do not see this as complaining, more so informing and discussing the issue(s).

    Your post adds nothing to this discussion.
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  • NightRibon23444
    I would love to see a server upgrade. Let's be realistic, ZoS rather have contest and hand out money instead of fixing there issues.
  • Asherons_Call
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    The problem is with the software, not their hardware
  • NobleNerd
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    I would love to see a server upgrade. Let's be realistic, ZoS rather have contest and hand out money instead of fixing there issues.

    The contest money is coming from Bethesda not from ZOS budget, but it would be nice to see some time and money spent getting these types of issues resolved or at least under control
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  • Ethona
    Ethona
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    ZoS can't afford a server upgrade, now if the game was back to P2P that would be a different story but they're not just laying off employees for nothing.

    It's time to let that line go lest you have pure solid proof to backup your claims. You have ZERO clue to what their cash flow is, rather the game is doing well or not before model change. This line is about bad as those ppl going nuts over the rumor 300 CS peeps being let go. All this info does is drive folks away from the game and for what? No side brings proof to the table.
    Edited by Ethona on December 22, 2015 2:21PM
  • Ethona
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    NobleNerd wrote: »
    silky_soft wrote: »
    Lose players to what game? There isn't anything to lose them to. Even though it's buggy as hell the pvp is still decent, when red aren't getting their entire map in 1 location (NA AZ).

    I know some have said they are going to play Blade-n-Soul and also Black Desert Online when it launches... and in all honesty I think I will be checking out Black Desert.

    I'm not here to tell you what game to love or hate, what game to play or not play, or the game you most forward to. However, keep in mind that BDO is all about PvP once you're endgame. My opinion is not good for BDO, now at least, I was looking forward to it as well, but I have since learned the truth during beta testing. I have a real HUGE issue with the lack of good story in the game, and a even LARGER issue with the asian style flashy round them all up and beat them in face combat that is whole of the game. In addition, I was also put off 100% by the major long hold-my-hand game forcing me to learn and play through its tutorial. Anyways, if BDO the game for you? Congrats, but don't make out like it's the end-all be-all ESO conquring beast that it isn't and won't EVER be... It will go the way of that other one ... what was it called ... Sorry I must search it up. Ah yes Archage.
  • NobleNerd
    NobleNerd
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    Ethona wrote: »
    NobleNerd wrote: »
    silky_soft wrote: »
    Lose players to what game? There isn't anything to lose them to. Even though it's buggy as hell the pvp is still decent, when red aren't getting their entire map in 1 location (NA AZ).

    I know some have said they are going to play Blade-n-Soul and also Black Desert Online when it launches... and in all honesty I think I will be checking out Black Desert.

    I'm not here to tell you what game to love or hate, what game to play or not play, or the game you most forward to. However, keep in mind that BDO is all about PvP once you're endgame. My opinion is not good for BDO, now at least, I was looking forward to it as well, but I have since learned the truth during beta testing. I have a real HUGE issue with the lack of good story in the game, and a even LARGER issue with the asian style flashy round them all up and beat them in face combat that is whole of the game. In addition, I was also put off 100% by the major long hold-my-hand game forcing me to learn and play through its tutorial. Anyways, if BDO the game for you? Congrats, but don't make out like it's the end-all be-all ESO conquring beast that it isn't and won't EVER be... It will go the way of that other one ... what was it called ... Sorry I must search it up. Ah yes Archage.

    Hmmm.... no where in my post did I ever say BDO or any MMO was going to be an "ESO conquering beast". All I stated was there are some ESO streamers that are playing it and may be streaming it as they are taking a break from ESO because of their frustration with ESO and it's performance and combat issues..... which brings us back to the actual topic at hand.... fixing the ping spikes, performance, lag, etc in the game.
    Edited by NobleNerd on December 22, 2015 4:59PM
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  • NobleNerd
    NobleNerd
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    The problem is with the software, not their hardware

    I think it might be a mixture of both.
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  • Sallington
    Sallington
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    Alcast wrote: »
    Ethona wrote: »
    NobleNerd wrote: »
    Lately I have noticed a huge issue with latency spikes in ESO. I will see latency go from 89 to 999 for about 10-20 secs, the game interaction sometimes freezes up and then it goes back to normal.

    I have run speed tests, trace routes and the likes on my end and with my ISP with positive results, so I know my end is good. I also have edited my firewall(s) and AV settings to allow for the game to be unhindered.

    I can play any other MMO with no issues and little latency spikes (spikes happen i understand that).

    SO...

    ZOS please take some time during 2016 to invest in server and ISP upgrade and support.

    These spikes have been with the game since patch 1.6 but you can't tell ZOS that. Its funny how we players will notice bugs with the game after a patch and yet ZOS think we just dreaming up things. It's my opinion that ZOS don't consider it their issue. Before 1.6 my ping to NA was in the 60ms, and my EU ping was around 120ms. After the 1.6 patch my NA ping is 120-140ms avg, and my EU ping is 240-260ms. EXACTLY double on avg increase ever since 1.6 patch was release. Also I get plenty of the spikes to 300, 500, 999ms. Why? Oh I know ZOS, you will just blame it on the ISP that I'm with. Perhaps it's some sort of anti-cheat software that snoops on the packets cuasing it all to be delay? Of course this the only mmorpgs I play that has these issues but you can't prove that to ZOS.

    My theory is still that they keep reducing server capacity (hardware) to save money. So although they try to fix lag it will get worse and worse because there is just not enough servers.

    Some say the anti cheat program is responsible for that when they moved it from client side to server side, while it is VERY effective (as you do almost see no bots) it comes at a high cost :(

    I think the lighting patch has some affect as well.

    Either way, it's been going on for so long that they either:
    1)Don't know how to fix it (lack of ability)
    2)It can't be fixed (software/engine limitation)
    3)It would cost more than they're willing to fix (hardware)
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  • Sharkano
    Sharkano
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    Those of you too young (in game) do not realize that in beta and in the months when the game first came out there were massive sieges 10x larger than now (due to forward camps), with virtually no lag, yet everyone still spammed myriad skills, etc. How can this be? Ask ZOS. Someone else once posted that they suspected that ZOS's preoccupation with bot controls seriously slowed the servers, which may explain it. I would rather have 1,000 farmer bots if it let us have the old wars back.
  • hrothbern
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    Sharkano wrote: »
    Those of you too young (in game) do not realize that in beta and in the months when the game first came out there were massive sieges 10x larger than now (due to forward camps), with virtually no lag, yet everyone still spammed myriad skills, etc. How can this be? Ask ZOS. Someone else once posted that they suspected that ZOS's preoccupation with bot controls seriously slowed the servers, which may explain it. I would rather have 1,000 farmer bots if it let us have the old wars back.



    If BOT controls cause LAG in Cyrodiil, the solution is very, very easy:

    Delete not only all deer in Cyrodiil, but delete also all nodes in Cyrodiil !!!



    Edited by hrothbern on December 23, 2015 6:02PM
    "I still do not understand why I followed the advice of Captain Rana to bring the villagers of Bleakrock into safety. We should have fought for our village and not have backed down, with our tail between our legs. Now my home village is in shambles, the houses burning, the invaders feasting.I swear every day to Shor that after Molag Bal has been defeated, I will hunt down the invaders and restore peace in Bleakrock and drink my mead with my friends at the market place".PC-EU
  • WalkingLegacy
    WalkingLegacy
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    I don't remember reading or saying anything about upgrading a system for Cyrodil.

    They said they're looking at why they think the CP system is causing lag in azuras star
  • Sallington
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    I don't remember reading or saying anything about upgrading a system for Cyrodil.

    They said they're looking at why they think the CP system is causing lag in azuras star

    They keep saying they think they know what the cause is, but there has been 0 improvement since the lighting patch and the BOT fixes. I'm of the opinion that they know how big of a rollback they'd need to fix the problem, and just aren't willing to.
    Edited by Sallington on December 23, 2015 6:41PM
    Daggerfall Covenant
    Sallington - Templar - Stormproof - Prefect II
    Cobham - Sorcerer - Stormproof - First Sergeant II
    Shallington - NightBlade - Lieutenant |
    Balmorah - Templar - Sergeant ||
  • Malmai
    Malmai
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    Sallington wrote: »
    I don't remember reading or saying anything about upgrading a system for Cyrodil.

    They said they're looking at why they think the CP system is causing lag in azuras star

    They keep saying they think they know what the cause is, but there has been 0 improvement since the lighting patch and the BOT fixes. I'm of the opinion that they know how big of a rollback they'd need to fix the problem, and just aren't willing to.

    Exactly no improvements since 2014 and its getting worse everday, better buy another server just for crown shop who cares for 900ms on servers - unplayable...
  • NobleNerd
    NobleNerd
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    Sharkano wrote: »
    Those of you too young (in game) do not realize that in beta and in the months when the game first came out there were massive sieges 10x larger than now (due to forward camps), with virtually no lag, yet everyone still spammed myriad skills, etc. How can this be? Ask ZOS. Someone else once posted that they suspected that ZOS's preoccupation with bot controls seriously slowed the servers, which may explain it. I would rather have 1,000 farmer bots if it let us have the old wars back.

    Yeah, the early days before the lighting patch did seem to have better performance in Cyrodiil. Unfortunately the lag and high latency spikes is across the whole game, not just the Cyrodiil instances. It is just noticed more in Cyrodiil because of so many in smaller locations.
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  • reguvin
    reguvin
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    Australians and Europeans should have their own Servers
    - Beta Tester
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  • americansteel
    americansteel
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    Volkodav wrote: »
    Its a game built around big pvp battles (duh its in the game description). They should've known that there will be alot aoe abilities being used in a small area.

    This is what happens when the devs decides to give a million away instead of upgrading equipment.

    Actually,this game wasnt built around big PvP battles at all. And,no it isnt in the name description.The game title is:
    "The Elder Scrolls Online".
    Not "The Elder Scrolls PvP Battles Online".
    It was made for people who wanted questing,and PvP was added along the way.

    it was built for large scale battles with seige. 8v8 is not large scale.
    NO LONGER PLAYING ESO

    POOR SERVER PERFORMANCE
    LAG
    LOAD SCREENS
    DONE
  • Malmai
    Malmai
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    Lag everywhere ZoS is quiet.
  • Banana
    Banana
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    PpM14Mj.png

    WOw. I wish i had your internet connection
  • RatedChaotic
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    Volkodav wrote: »
    Its a game built around big pvp battles (duh its in the game description). They should've known that there will be alot aoe abilities being used in a small area.

    This is what happens when the devs decides to give a million away instead of upgrading equipment.

    Actually,this game wasnt built around big PvP battles at all. And,no it isnt in the name description.The game title is:
    "The Elder Scrolls Online".
    Not "The Elder Scrolls PvP Battles Online".
    It was made for people who wanted questing,and PvP was added along the way.

    First of all I said ''Game description'' not ''Name description.''

    Go read the description of the game(all of it this time not just the title) in your store then tell me theres nothing about massive online battles.

    Guess the embark on quest throughout Tamriel and engage in massive pvp battles was a figment of my imagination when I read it on the box. huh
    Edited by RatedChaotic on December 26, 2015 12:52PM
  • Yolokin_Swagonborn
    Yolokin_Swagonborn
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    Banana wrote: »
    PpM14Mj.png

    WOw. I wish i had your internet connection

    My connection is pretty strong but no match for ZOS's hamster powered servers. The point of my post was to prove that it doesn't matter if you have an amazing internet connection and a Cray Supercomputer. This game will still lag.
    • No its not your fault.
    • No it won't be fixed by restarting your router.
    • It can only be fixed by ZOS restarting their business model.
    Edited by Yolokin_Swagonborn on December 26, 2015 10:19PM
  • Rune_Relic
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    If you take the rev limiter off the engine in an ECU map.. you can watch it go bang after having some fun.
    If you take the torque limiter off the transmissions in an ECU map.. you can watch the gearbox go bang after having some fun.

    My point....software limiters stop systems from running outside and beyond their physical limitations or capability.
    When ZOS learns that, Lag will go.
    We have no Lag issues except AoE created ones.
    Anything that can be exploited will be exploited
  • Gilvoth
    Gilvoth
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    reguvin wrote: »
    Australians and Europeans should have their own Servers

    in other mmo's i have played i would have agreed with you, because the very instant i got into a group with some one from another country i had Massive Lagg. but here in eso i group with people in another country or even in the same state as me and i dont see any lagg changes.
    i am under the belief that this lagg we see is global and not special to any region or country.
  • NobleNerd
    NobleNerd
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    Today the lag was horrible at times, but then I saw the twitter feeds claiming a DDOs attack on the servers..... I will give you this one ZOS.
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  • DannyLV702
    DannyLV702
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    I'm willing to pay an extra $5 on my subscription to help the cause...
  • Malmai
    Malmai
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    NobleNerd wrote: »
    Today the lag was horrible at times, but then I saw the twitter feeds claiming a DDOs attack on the servers..... I will give you this one ZOS.

    Ye sure like ZOS is getting DDOSed 24/7-365 its a lie! The servers are Hamster Powered and the Code is Spaghetti.
  • SemiD4rkness
    SemiD4rkness
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    I get better performance playing Dayz rather than this laggy ass game. Also Dayz is in Alpha...
    If this game still had the monthly fee NOBODY would be playing it by now.

    Zos needs to fix Cyrodiil. It's unplayable. I don't even bother going in there anymote and spend most of my time in IC. Which is freaking abbandoned because Zos has no clue what to do about anything.
    Die ESO DIE!!
  • kevlarto_ESO
    kevlarto_ESO
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    A product of playing on the lowest bid just think the astronaut sitting in the shuttle wefe flying into space on the lowest bid
    Edited by kevlarto_ESO on December 27, 2015 12:24PM
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