flawless4812 wrote: »I would say no, but since pvp players are going to have access to monster helmets for AP then I'm all for it now since pvp seems to rule this game (it being a small fraction of the actual game size) pve players seem to always get screwed over when pvp players have an issue and it get fixed
How bout they fix the cheeses in some dungeons, how bout they fix the *** tanking nerf dk nerf almost every nerf since it seemed to have been to help make pvp more fun (which it obviously didnt)
gen_reynard2050 wrote: »NO!
If YES, then can PVP players access undaunted skill without complete dungeons or dungeon quests?
DannyLV702 wrote: »Ok then can I get monster helmets and shoulders on my rewards of the worthy too?
You can have alliance war skills if I don't have to PvE to get your equipment.
kericksonb14_ESO wrote: »So I can buy the PvP skills in PvE and then use them in PvP without gringing them up in PvP? ... Yeah good idea, said no-one ever.
kericksonb14_ESO wrote: »So I can buy the PvP skills in PvE and then use them in PvP without gringing them up in PvP? ... Yeah good idea, said no-one ever.
Personofsecrets wrote: »
It is amazing @ZOS_BrianWheeler . It really is amazing that the PVP players get basically what they asked for, but continue to demand more at the expense of PVE players who don't want to PVP for some very good skills in PVE; nobody wants to grind for vigor, caltrops, and barrier over and over.
Not really, My Sorcerer got it in one day. Even faster in a group, try it out.Sure. It takes 30x longer to get Vigor and Caltrops than it takes to get Undaunted 9.
gen_reynard2050 wrote: »NO!
If YES, then can PVP players access undaunted skill without complete dungeons or dungeon quests?
Seriously? Get a grip plebs.
As a fellow PvE player, OP, the suggestion is such a disgrace. Play the game as it is intended and work hard for those skills.
@Qyrk
I was not aware that my OP contained a suggestion. Kindly point out what part of what I wrote mislead you so that I can address it.
I am not saying that I think PvE players should get access to those skills without PvP'ing, nor am I saying the opposite. I am genuinely interested in knowing the public opinions on this.
I've been thinking.
The alliance war skill line has very good abilities, which can be core parts of certain builds even if they are PvE builds.
I for example, a mostly PvE player, know that no amount of PvE content in the world will get me any closer to the 'Magicka Detonation' alliance rank 7 ability, and in order to boost my PvE performance, I must grind PvP content which I enjoy far less, and do so for a very long time, much longer than I'm prepared to.
To you PvP players: when answering this poll, please be honest with yourselves and try and imagine first, what would you feel like if key abilities for many builds such as Vigor and Proximity Detonation would require you to grind mobs endlessly. Would you feel that it is just?
gen_reynard2050 wrote: »NO!
If YES, then can PVP players access undaunted skill without complete dungeons or dungeon quests?