There has to be some approximation to reality, otherwise its just stupid. It's a fantasy video game, sure, I accept there's magic and heroes that do impossible things, they never go to the loo or lose an arm, but things which clearly do big damage need to do big damage.
CrowsDescend wrote: »Some are even saying that it's another nerf to Templar's, since we can't purge/cleanse the Fire DoT from fire ballistas in the big upcoming incremental patch to siege weapons, but I personally don't see it as a nerf, since my heals are already strong enough - it just means that we'll have to be more alert about big red circles than before.
It's not even that bad. I don't notice much of an increase. If anything siege needs to do more damage. A simple cast of vigor would heal right through a fire treb dot.Blacksheepart wrote: »Now you cannot even fight because all people do is set up siege and blast even small man. It was pretty much eliminated any type of xVx PVP on the map. You could be in the middle of a field and now all of a sudden there is a siege line? It's bull - especially since heals were nerffed. So lets up damage and nerf heals gj gj !
Blacksheepart wrote: »Now you cannot even fight because all people do is set up siege and blast even small man. It was pretty much eliminated any type of xVx PVP on the map. You could be in the middle of a field and now all of a sudden there is a siege line? It's bull - especially since heals were nerffed. So lets up damage and nerf heals gj gj !