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Fear = Death

WillhelmBlack
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Fear's for [SNIP].

WAT?
[Moderator Note: Edited per our rules on Inappropriate Content & Language]
Edited by ZOS_Racheal on December 21, 2015 12:42AM
PC EU
  • WillhelmBlack
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    I seriously hope they are revising this skill in the upcoming changes. Why do you need Fear and Cloak? If it showed up on my death recaps, it would be on every damn single one.
    PC EU
  • Crown
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    You can break free from a fear. You can run mage light, put down caltrops, use any AoE a few times.. If you're dying all the time to damage while feared, that's a learn to play issue - not a fear OP issue.
    Crown | AD NB | First AD/NA Grand Overlord (2015/12/26)
    PvP Guides @ DarkElves.com
  • vaagventje17eb17_ESO
    Crown wrote: »
    You can break free from a fear. You can run mage light, put down caltrops, use any AoE a few times.. If you're dying all the time to damage while feared, that's a learn to play issue - not a fear OP issue.

    what does aoe, magelight, caltrops, have to do with fear if i might wonder?
  • Master_Kas
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    Crown wrote: »
    You can break free from a fear. You can run mage light, put down caltrops, use any AoE a few times.. If you're dying all the time to damage while feared, that's a learn to play issue - not a fear OP issue.

    what does aoe, magelight, caltrops, have to do with fear if i might wonder?

    nb cant cloak near you, :3 probably replying to that person complaining about fear and cloak. he already wrote you can break free of fear (which you can if you have stamina for it and it doesn't bug out, which basiclly every CC does at some point)

    I always wrote after cloaknerf , they will begin about fear and surpriseattack. The QQ wont stop. Thank you ZOS for multiple char slots <3
    Edited by Master_Kas on December 20, 2015 5:16PM
    EU | PC
  • Crown
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    @vaagventje17eb17_ESO He mentioned fear and stealth.
    Crown | AD NB | First AD/NA Grand Overlord (2015/12/26)
    PvP Guides @ DarkElves.com
  • Starshadw
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    Crown wrote: »
    You can break free from a fear.

    *cue hysterical laughter*

    Well, theoretically you can break-free from fear. Alas, the reality is quite different, given the mechanic is broken.

  • WillhelmBlack
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    Starshadw wrote: »
    Crown wrote: »
    You can break free from a fear.

    *cue hysterical laughter*

    Well, theoretically you can break-free from fear. Alas, the reality is quite different, given the mechanic is broken.

    Agreed.

    That is exactly what I'm talking about.
    PC EU
  • Sharee
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    Part of the problem is fear itself, part of the problem is damage output being out of hand.

    1, when you get feared, it takes much longer to regain control of your character with CC break than with other CC's. I can break out of fossilize almost instantly, but with fear the enemy is guaranteed to be able to attack me while i am still CC-ed.

    2, this would not be much of a problem if the potential damage output wasn't so high that the window where a feared enemy is helpless is often enough to get a kill.

    Fear needs to be revisited to make the responsiveness of breaking out of it on par with other CC abilities. Then the problem will go away.
  • PrinceBoru
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    The only thing we have to fear, is a broken fear-mechanic.
    It ain't easy being green.
  • SemiD4rkness
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    Screw Nightblades, only using 3 spammable skills (fear surprise attack ambush) they can debuff you with like 100000000 different effects, not to mention the sweet passives that synergises with those skills as well . Thank god I get to slot purifying ritual.
  • zyk
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    Starshadw wrote: »
    Crown wrote: »
    You can break free from a fear.

    *cue hysterical laughter*

    Well, theoretically you can break-free from fear. Alas, the reality is quite different, given the mechanic is broken.

    I disagree completely. Break-free can be bugged with any CC. Fear is no different in that regard.

    So much discussion in this forum now seems to be more about what players like and dislike and less about what is actually broken.

    If what people in this forum wrote about fear and cloak were true, I would never die.
    Edited by zyk on December 20, 2015 10:39PM
  • Sharee
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    zyk wrote: »
    Starshadw wrote: »
    Crown wrote: »
    You can break free from a fear.

    *cue hysterical laughter*

    Well, theoretically you can break-free from fear. Alas, the reality is quite different, given the mechanic is broken.

    I disagree completely. Break-free can be bugged with any CC. Fear is no different in that regard.

    It's not so much a bug as a design of the 'being feared' animation. It is like you get feared, lose control of your character, which for a short time does nothing, after that he starts screaming, and only then you can break free.

    When i get hit by a wrecking blow, i can break free before my body even reaches the upper end of the flight path. But when i get feared, for a while i cannot do anything at all. I have to wait, then break free. This is very different from all other CC's
  • Starshadw
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    zyk wrote: »
    I disagree completely. Break-free can be bugged with any CC. Fear is no different in that regard.

    So much discussion in this forum now seems to be more about what players like and dislike and less about what is actually broken.

    If what people in this forum wrote about fear and cloak were true, I would never die.

    What exactly are you disagreeing with? Because, as I said, the break-free mechanic is broken. I did not say "broken only when it comes to fear." You're welcome to look at the PLETHORA of posts I've made recently wherein I state that the break-free and cc immunity mechanics are broken.

    Edited by Starshadw on December 20, 2015 11:05PM
  • Destyran
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    Crown wrote: »
    You can break free from a fear. You can run mage light, put down caltrops, use any AoE a few times.. If you're dying all the time to damage while feared, that's a learn to play issue - not a fear OP issue.

    Get off the forums its broken i have been feared three times in a row its bugged and after effect shouldnt exist
  • zyk
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    Sharee wrote: »
    zyk wrote: »
    Starshadw wrote: »
    Crown wrote: »
    You can break free from a fear.

    *cue hysterical laughter*

    Well, theoretically you can break-free from fear. Alas, the reality is quite different, given the mechanic is broken.

    I disagree completely. Break-free can be bugged with any CC. Fear is no different in that regard.

    It's not so much a bug as a design of the 'being feared' animation. It is like you get feared, lose control of your character, which for a short time does nothing, after that he starts screaming, and only then you can break free.

    When i get hit by a wrecking blow, i can break free before my body even reaches the upper end of the flight path. But when i get feared, for a while i cannot do anything at all. I have to wait, then break free. This is very different from all other CC's

    From my POV as a fear spammer, I can tell you a good number of players do break free as quickly as that. With all CCs, there is a period during which we lose control of our characters.

    While viewing video clips of my combat, I have observed myself stun locked from a variety of CC -- often followed by a couple of unintended bashes because I am spamming break-free.

    I do think it's possible there may be some react-time variance between CCs, but I do not notice a significant difference between fear and others. I think everyone is pretty biased about at least some things after playing ESO for so long. Myself included. I'd like to see the results of objective testing to prove abilities are broken before posting. Otherwise, these threads turn into an unpopularity contest.
  • MormondPayne_EP
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    Crown wrote: »
    You can break free from a fear. You can run mage light, put down caltrops, use any AoE a few times.. If you're dying all the time to damage while feared, that's a learn to play issue - not a fear OP issue.

    LOL, The fact of the matter is that fear should break on damage LIKE EVERY OTHER CC.

    Stop trying to defend your cheesability.
  • zyk
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    Crown wrote: »
    You can break free from a fear. You can run mage light, put down caltrops, use any AoE a few times.. If you're dying all the time to damage while feared, that's a learn to play issue - not a fear OP issue.

    LOL, The fact of the matter is that fear should break on damage LIKE EVERY OTHER CC.

    Stop trying to defend your cheesability.

    That is not how most disabling CCs like fear work. There are only some that work the way you describe. Like the NB Agony line. They are the exception and not the rule.
    Edited by zyk on December 20, 2015 11:13PM
  • Crown
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    @Destyran and @MormondPayne_EP You obviously have fixated on one skill, and haven't noticed that ALL cc is bugged at times - most notably in lag where you can sometimes have to break free two or three times. Have you been Invasion -> Reverberating Bashed lately? That applies a stun that you often can't break out of for the full cc duration. Rather than making asinine comments perhaps a bit of intelligence and thought might help people to make good suggestions to ZOS on how to change things.
    Crown | AD NB | First AD/NA Grand Overlord (2015/12/26)
    PvP Guides @ DarkElves.com
  • Destyran
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    Crown wrote: »
    @Destyran and @MormondPayne_EP You obviously have fixated on one skill, and haven't noticed that ALL cc is bugged at times - most notably in lag where you can sometimes have to break free two or three times. Have you been Invasion -> Reverberating Bashed lately? That applies a stun that you often can't break out of for the full cc duration. Rather than making asinine comments perhaps a bit of intelligence and thought might help people to make good suggestions to ZOS on how to change things.
    Yeah a reverb bash is worse. You shouldnt go around saying l2p on everything its all you find on forums. But you know when you come across that stealthed nb group who perma fears and spambush ill tell you to l2p
  • Sharee
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    zyk wrote: »
    I do think it's possible there may be some react-time variance between CCs, but I do not notice a significant difference between fear and others. I think everyone is pretty biased about at least some things after playing ESO for so long. Myself included. I'd like to see the results of objective testing to prove abilities are broken before posting. Otherwise, these threads turn into an unpopularity contest.

    I'd like to think myself fairly unbiased, seeing as beside a NB main i also actively play a tanky DK. And while objective testing would be ideal, the experience of breaking out of various forms of CC on a daily basis since early access is the next best thing.

    You should try the other side of the coin. Play a DK(they are fun!). As a nightblade, i live by not getting targeted much(and that includes CC). Hit and run. It wasn't until i started playing that DK - who is getting targeted all the time and takes it in the face - that i learned to appreciate the fine differences between various forms of CC, and breaking out of them.
    Edited by Sharee on December 21, 2015 1:01AM
  • Reverb
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    Crown wrote: »
    You can break free from a fear.

    That hasn't been true in a long time. At least not consistently

    Battle not with monsters, lest ye become a monster, and if you gaze into the abyss, the abyss gazes also into you. ~Friedrich Nietzsche
  • bowmanz607
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    Starshadw wrote: »
    Crown wrote: »
    You can break free from a fear.

    *cue hysterical laughter*

    Well, theoretically you can break-free from fear. Alas, the reality is quite different, given the mechanic is broken.

    all CC have had problems not just fear. People need to stop associating a common problem such as CC breaks and gap closer root with NB skills. It is merely that there are a lot more NB out their right now which leads to people using the ability more which leads people to believe it is a NB issue. It is not. It is a CC break issue. The issue associated with fear is when it fears you into the ground. That has to be looked at.
  • bowmanz607
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    Sharee wrote: »
    zyk wrote: »
    Starshadw wrote: »
    Crown wrote: »
    You can break free from a fear.

    *cue hysterical laughter*

    Well, theoretically you can break-free from fear. Alas, the reality is quite different, given the mechanic is broken.

    I disagree completely. Break-free can be bugged with any CC. Fear is no different in that regard.

    It's not so much a bug as a design of the 'being feared' animation. It is like you get feared, lose control of your character, which for a short time does nothing, after that he starts screaming, and only then you can break free.

    When i get hit by a wrecking blow, i can break free before my body even reaches the upper end of the flight path. But when i get feared, for a while i cannot do anything at all. I have to wait, then break free. This is very different from all other CC's

    I would urge you and others to really look at what is happening. I agree the fear animation is off. However, you can still break free instantly. Again, the animation is off which makes it seem like you cant break free till a second or two later. However, that is only true if you wait for the animation to break free. When someone drops a fear on you you can break free of it before the animation occurs. This requires awarness on the battlefield. Sure, the animation should be adjusted so you can rely on the animation to break free. However, when you see that a player feared you dont wait for the animation just break free as soon as you see the fear and your good. This operates much like dodgeroll. Dodgeroll gives you the glowing feet for the cooldown timer. However, notice when you dodgeroll that the green feet take about 1-1.5 seconds to appear. Although the animation started late the dodgeroll cooldown started the second you dodgerolled. Therefore, the green feet animation stay on you 1-1.5 seconds longer than the actually cooldown takes. So when timed properlly you can dodgeroll with green feet without a penalty because the animation is off. Fear is the same.

    That all said, if you have high ping well that sucks and you will probably die.
  • bowmanz607
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    Crown wrote: »
    You can break free from a fear. You can run mage light, put down caltrops, use any AoE a few times.. If you're dying all the time to damage while feared, that's a learn to play issue - not a fear OP issue.

    LOL, The fact of the matter is that fear should break on damage LIKE EVERY OTHER CC.

    Stop trying to defend your cheesability.

    sorry not every other CC breaks when you attack. even if that was true, should we really make every class like every other class? Should we really just make all CC the same. All gap closers the same? Everyone gets every buff in their class. Stop trying to simplify the gameplay by making everything the same.

    As for the stupid weak comeback about protecting the ability....well get over yourself. If you have nothing meanigful to contribute that is fine. Dont attack people by saying they are defnding their class. That is just as simplictic and annoying as a child saying "im not touching you" or "I know you are but what am I" etc. The simple fact of the matter is that players like Crown have been around long enough and played long enough to understand the game and counters. Is it defending a class when you offer someone advice on how to counter an ability? Additionally, being that many oppenets in pvp are NB, issues with the NB class also effect players playing NB because they have to face them half of the time. So if an ability is an issue it is also an issue for people who use it because they have to face it. Last, many players left in this game are very passionate about this game. They want to see this game survive. That means balancing classes properly. By stating that someone does not want an ability changed becasue they are defending their class is, at least to me, the equivilant of saying you dont care about this game and want it to die.
  • bowmanz607
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    Destyran wrote: »
    Crown wrote: »
    @Destyran and @MormondPayne_EP You obviously have fixated on one skill, and haven't noticed that ALL cc is bugged at times - most notably in lag where you can sometimes have to break free two or three times. Have you been Invasion -> Reverberating Bashed lately? That applies a stun that you often can't break out of for the full cc duration. Rather than making asinine comments perhaps a bit of intelligence and thought might help people to make good suggestions to ZOS on how to change things.
    Yeah a reverb bash is worse. You shouldnt go around saying l2p on everything its all you find on forums. But you know when you come across that stealthed nb group who perma fears and spambush ill tell you to l2p

    Issue is not ambush and fear once again. It is CC and gap closers roots. Again, it seems like NB abilities because NB is FOTM. Look at the whole picture not the NB death recap.
  • zyk
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    Sharee wrote: »
    zyk wrote: »
    I do think it's possible there may be some react-time variance between CCs, but I do not notice a significant difference between fear and others. I think everyone is pretty biased about at least some things after playing ESO for so long. Myself included. I'd like to see the results of objective testing to prove abilities are broken before posting. Otherwise, these threads turn into an unpopularity contest.

    I'd like to think myself fairly unbiased, seeing as beside a NB main i also actively play a tanky DK. And while objective testing would be ideal, the experience of breaking out of various forms of CC on a daily basis since early access is the next best thing.

    You should try the other side of the coin. Play a DK(they are fun!). As a nightblade, i live by not getting targeted much(and that includes CC). Hit and run. It wasn't until i started playing that DK - who is getting targeted all the time and takes it in the face - that i learned to appreciate the fine differences between various forms of CC, and breaking out of them.

    I don't think it's possible to be completely objective. Even a player who plays all classes regularly has individual preferences and biases -- in addition to different experiences than others. It's fair to ask for proof that an ability is broken or more broken than others it is being compared to. Without facts, the thread turns into an ability witch hunt. All threads like this usually mean is that an ability is unpopular to deal with. Look at some of the other responses.

    Is the wrecking blow CC easier to break from than others, or is it easier to observe? It is one of the easier to discern CCs because of the camera movement. It seems I break-free from it faster than most other disabling CCs. Is that truly the case? Perhaps someone with more free time can test all CCs and post a video; which hopefully others would verify through their own testing.

    I play a fairly tanky frontline NB much of the time--even solo--and get feared all night long. It is a strong counter to one of my builds. So I know all about dealing with fear. I also know what I observe as a long-term fear spammer. My V16 Sorc definitely doesn't care for fear.
    Edited by zyk on December 21, 2015 2:31AM
  • Destyran
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    bowmanz607 wrote: »
    Destyran wrote: »
    Crown wrote: »
    @Destyran and @MormondPayne_EP You obviously have fixated on one skill, and haven't noticed that ALL cc is bugged at times - most notably in lag where you can sometimes have to break free two or three times. Have you been Invasion -> Reverberating Bashed lately? That applies a stun that you often can't break out of for the full cc duration. Rather than making asinine comments perhaps a bit of intelligence and thought might help people to make good suggestions to ZOS on how to change things.
    Yeah a reverb bash is worse. You shouldnt go around saying l2p on everything its all you find on forums. But you know when you come across that stealthed nb group who perma fears and spambush ill tell you to l2p

    Issue is not ambush and fear once again. It is CC and gap closers roots. Again, it seems like NB abilities because NB is FOTM. Look at the whole picture not the NB death recap.
    Yeah the whole picture is the use fear and cc is broken then spam bush stops you moving for .5 seconds and extends it excessively while feared
  • bowmanz607
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    Destyran wrote: »
    bowmanz607 wrote: »
    Destyran wrote: »
    Crown wrote: »
    @Destyran and @MormondPayne_EP You obviously have fixated on one skill, and haven't noticed that ALL cc is bugged at times - most notably in lag where you can sometimes have to break free two or three times. Have you been Invasion -> Reverberating Bashed lately? That applies a stun that you often can't break out of for the full cc duration. Rather than making asinine comments perhaps a bit of intelligence and thought might help people to make good suggestions to ZOS on how to change things.
    Yeah a reverb bash is worse. You shouldnt go around saying l2p on everything its all you find on forums. But you know when you come across that stealthed nb group who perma fears and spambush ill tell you to l2p

    Issue is not ambush and fear once again. It is CC and gap closers roots. Again, it seems like NB abilities because NB is FOTM. Look at the whole picture not the NB death recap.
    Yeah the whole picture is the use fear and cc is broken then spam bush stops you moving for .5 seconds and extends it excessively while feared

    see my previous comment on fear. It is not broken. The animation needs to be fixed. The animation starts late but can still be broken as soon as someone fears you. the issue with not being able to break free is a CC issue not a fear issue. Again, it is not ambush but gap closer roots. Ambush and fear seem like the issue because of how many people run NB thus leading to more people using which in turn leads to people thinking it is those abilities.
  • Docmandu
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    Destyran wrote: »
    bowmanz607 wrote: »
    Destyran wrote: »
    Crown wrote: »
    @Destyran and @MormondPayne_EP You obviously have fixated on one skill, and haven't noticed that ALL cc is bugged at times - most notably in lag where you can sometimes have to break free two or three times. Have you been Invasion -> Reverberating Bashed lately? That applies a stun that you often can't break out of for the full cc duration. Rather than making asinine comments perhaps a bit of intelligence and thought might help people to make good suggestions to ZOS on how to change things.
    Yeah a reverb bash is worse. You shouldnt go around saying l2p on everything its all you find on forums. But you know when you come across that stealthed nb group who perma fears and spambush ill tell you to l2p

    Issue is not ambush and fear once again. It is CC and gap closers roots. Again, it seems like NB abilities because NB is FOTM. Look at the whole picture not the NB death recap.
    Yeah the whole picture is the use fear and cc is broken then spam bush stops you moving for .5 seconds and extends it excessively while feared

    Don't worry ZOS is "fixing" that by increasing the duration O.o (and changing -100% movement speed debuff to -60% during that time.. like that matters)
  • Ahzek
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    The unique strenght of fear is that it goes through block (like a disorient), but does not break on damage (like a stun) while also moving your character. This is, obviously , a very strong combination, however, when we look at other CCs that are not broken on damage we see that 99% off them have a damage component attached to them, as well as additional effects most off the time. This is especially true for skills like reverb bash (broken mess that it is), uppercut or meteor.
    So in return for going through block fear looses out on damage that has to be made up for during the time the target is CCed, which varies widely on reaction time and server lag (in a perfect environment I can break fear, like all other CCs before my opponent can get the next SA/concealed off, but this has also a bit to do with predicting it).
    I would say fear is most usefull as a combo enabler (proxi det meteor for example) where it additionally brings the benefit off AoE CC, a slow and the chance to keep finishing off a feared opponent. In other situations it does not work as well though and can easily be played around, especially when only combined with plain old SA spam.

    The fact that all CC in this game is inherently broken and can get you stuck in either a single cast or a loop off CCs does not really make fear any better or worse than the rest off such abilities, it just is more noticable (like uppecut or reverb bash) becuase it is frequently used in quite a lot of builds.
    Jo'Khaljor
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