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Cyrodiil REALLY needs a passive mode

  • myrrrorb14_ESO
    myrrrorb14_ESO
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    The only way it would work was if it was programmed to be a PvE zone. So you could choose it as your campaign. Obviously, as stated earlier, that is a huge undertaking.

    It would be nice to get the PvE players out of the zone, so we don't have pop locked campaign filled with non participants in the war.
  • Etaniel
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    Etaniel wrote: »
    Let me ask this question how many people that disagree with this idea are so pathetic iboth in the game and in real life that the only way to get enjoyment is by ruining someones fun? I bet the answer for a few of you especially the people that have posted rude comments most likely by the time I am done typing this post is yes I am that pathetic.

    PS: Combining PvP and PvE is stupid IT WILL NOT WORK NO MATTER HOW HARD YOU TRY TO GET IT TO WORK just take the damn skyshards in cyrodiil and reposition them in PvE zones so these threads can end PvPers already get like one skillpoint per PvP rank so that is their reward. why encourage grieving ZOS?

    Would you agree if PvPers asked for a passive mode in dungeons where no mobs can attack you and ruin your fun? And you'd get free loot just for running to the end of the dungeon? Of course you wouldn't.
    Reward requires effort. Rewards in Cyrodil requires a special kind of effort.

    @Etaniel Not going to be valid soon as you can eventually buy the much desired monster helms and shoulders that PvPers were complaining about being too hard to get and unfair with both gold and AP so technically you are going to get your "Passive" mode because you don't have to fight the bosses to get them.

    As I said if ZOS didn't consolidate so many campaigns I wouldn't support this if they add back a few I would say go to a dead one.

    I think the complaint of PvPers on that account is more that there are PvP desired sets obtainable only in PvE. This wouldn't be a problem to begin with if PvP obtainable sets were actually good in PvP and bad in PvE, and PvE dropped sets only good in PvE.

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  • Uberkull
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    How this thread got to 4 pages is amazing. What a waste of server forum space.
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  • demendred
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    In this society where everyone is winner, pvp will be replaced with tickle fights.
    All good Nords goto Sto'Vo'Kor.
  • Frawr
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    People need to be less precious. It's one of the least punishing games on the market.

    There is just 1 zone where there is a bit of risk. 1 zone... and you want to take that away too.

    I hope that Z ignores this sort of thread.

  • Galbrant
    Galbrant
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    I'll admit... my aversion to pvp has kept me out of Cyrodil. If they have a PVE only version zone I would actually like that even though it's not really how the zone is suppose to work. But eh when finish leveling up I might just say the heck with it find a group of people to help with getting the wayshards and whatever skill points I can get out of that zone.
  • Catblade
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    PVE players ruin Cyrodiil stay out please. You have enough zones to PVE in we don't need you crying and carebearing around taking up server space.
  • robkrush
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    Catblade wrote: »
    PVE players ruin Cyrodiil stay out please. You have enough zones to PVE in we don't need you crying and carebearing around taking up server space.

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    The game's central concept of "PvP in PvP areas and be safe in safe areas" needs to stay the way it is.
    ZOS, 1-12-2016
  • Etaniel
    Etaniel
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    Catblade wrote: »
    PVE players ruin Cyrodiil stay out please. You have enough zones to PVE in we don't need you crying and carebearing around taking up server space.

    I actually welcome PvEers to come to Cyro, as long as they don't complain about the rules like they are doing now.
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  • Xjcon
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    Couldn't you like go to a low pop campaign and reduce your chances of running in to people?

    Instead of ruining how Cyrodiil works for the majority of players.

    Last thing Alliances need is PVE players that cant be targeted taking up space in the campaign where PVP players want to PVP.
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  • Moglijuana
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    LOL. Go PvE in the other gigantic areas. Cyrodiil is the ONE AND ONLY PvP area. It will never change.
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  • CJohnson81
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    CJohnson81 wrote: »
    It seems that most complaints on this forum are from people who are faced with a challenge (a real challenge) and immediately want a nerf. Get ganked three times trying to get a skyshard? Try a fourth. You'll feel like you accomplished something.
    Why? some people play ESO to relax not to be stressed by a challenge.

    Well I don't know what to say to that. Stay away from the challenges? Play another game? It sounds like you want a different game. Some people play ESO for the game it is. If you want solo questing, replay Skyrim.
    Huor Melwasul - Archdemon, The Demons of Light - Warlock, Hufflepuff House - ADXB1 - NA
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  • Catblade
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    robkrush wrote: »
    Catblade wrote: »
    PVE players ruin Cyrodiil stay out please. You have enough zones to PVE in we don't need you crying and carebearing around taking up server space.

    aicalGKB14.png

    This is my new build
  • Gidorick
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    You may get your wish when they introduce non-CP campaigns. It might empty out the CP campaign! :lol:
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
  • laksikus
    laksikus
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    giphy.gif
  • Shardaxx
    Shardaxx
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    It adds to the excitement, but it is frustrating.
    PS4 - Europe - Shardaxx - Wood Elf Nightblade - Aldmeri Dominion
  • Saucy_Jack
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    I was in Cyro the other day, trying to map delve and overworld nodes since my Cyro harvestmap is woefully sparse. Ended up falling into the Cracked Wood Cave sinkhole, which was an honest exercise in "where does this go?" since I'm DC and therefore basically never on that side of the map. Spent a little bit of time down there mapping nodes/chests - and now I *totally* understand the draw of that place as a grind spot; it's insane - when I met an AD player down there. At first he attacked me, then when I /wave'd at him, he stopped, and he took one room, and I took another. Five minutes later, two EP people came. I /wave'd, they immediately attacked. I stood still; didn't move, didn't fight. They killed me. I hope they felt proud of themselves that day.

    I suppose to me it's like "is this player actively taking a keep or other campaign-related resource?" No. Therefore, if they're in a delve or whatever, it's not like they're contributing to their faction winning the campaign, so why bother? No one in the cyro campaigns is actively going into the delves to PvP, unless it's for the express purpose of killing the people who are only in the delves to PvE. If they were so gung-*** about PvPing, they'd be organizing a raid on a keep or resource.

    Moral of the story: If you're the kind of person who says you're a true PvPer, yet spends their time in the cyro delves, I call bullcrap. Take a keep. Take a resource. Win your faction some points and land. Otherwise, you're just a PvP wannabe.
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  • JD2013
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    Nope. Don't agree with this at all. That whole area of Cyrodiil is a war zone, leave it as one.

    You'll be getting a non pvp section of Cyrodiil with the Dark Brotherhood DLC (Gold Coast) and there's another chunk of Cyrodiil they can use in a future updates
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  • CJohnson81
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    I really don't like the discussion to begin with. It makes me sound like the old guy who walked to school 10 miles uphill with no shoes and at the same time, where is the accomplishment in finishing something that was dumbed down? And at your request! There are achievements tied to the PVE aspects of PVP, and they should remain just that - achievements, not participation trophies.
    Huor Melwasul - Archdemon, The Demons of Light - Warlock, Hufflepuff House - ADXB1 - NA
    I'm only updating this because we're commenting on a thread about signatures. Give me awesomes!
  • Florial
    Florial
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    dem0n1k wrote: »
    If ZOS made a PVE instance of Cyrodiil (no AP to be gained) where there was no PVP then I would have no real problems with that. I don't like the idea of "unkillable" players wandering around in PVP Cyrodiil.

    I really think it is a bit too much to ask to not be attacked while in Cyrodiil.. it becomes instinctive.

    I also think people over state the 'need' for the PVE content in Cyrodiil.. they are just slightly OCD completionists.

    Yep, I fall into that OCD completionist. Not looking forward to finishing my skyshard hunting, fishing or my quests for Tamriel hero. I will meekly adventure into Cyrodil once I hit v16 but really dreading it. I'll be easy prey. I don't think the idea of the PvE instance is a bad one at all.

    Maybe I will get off my butt one of these days and learn to PvP with the best of them.
  • Catblade
    Catblade
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    When you're walking around Cyrodiil you're basically a big AP pinata waiting to be popped. I don't respect people blocking or not wanting to fight either. Only thing I'll let slide is if there's dueling I'll go stand in line and wait my turn.
  • Asherons_Call
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    dday3six wrote: »
    PVP and PVE should've never been mixed in the first place. Balancing the two would be a lot easier, if that were the case.

    [quote=i agree they should not be mixed. Just create a server for the PVP crowd and a server for the PVE crowd. It worked perfectly in AC

  • CJohnson81
    CJohnson81
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    Florial wrote: »
    ]

    Yep, I fall into that OCD completionist. Not looking forward to finishing my skyshard hunting, fishing or my quests for Tamriel hero. I will meekly adventure into Cyrodil once I hit v16 but really dreading it. I'll be easy prey. I don't think the idea of the PvE instance is a bad one at all.

    Maybe I will get off my butt one of these days and learn to PvP with the best of them.

    I think threads like this make it sound like a scary place. As if you are fighting for your life just to walk around. You can actually get some stuff done, and I find it exhilarating. Stay down, sneak around, keep your eyes open, and you can get pretty far. The times I've run into guys farming an area, I've just found another place to go. The map is big and you'll be fine.
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  • Erdmanski
    Erdmanski
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    If you are DC NA, I can get a group of 8 together to escort you throughout Cyrodiil as you complete your quests. We will only charge 50k per hour and cannot guarantee you will not die a few times if big zerg comes through.

    Seriously though, the suspense of not knowing who is lurking out there is what makes Cyrodiil/IC PVE content actually enjoyable to me. PVE zones are just monotonous questing, but questing in PVP zones makes you check your surroundings before looting a chest or talking to a NPC.

    Find a buff server or get your guildmates to help you if you just want to finish a specific quest for an achievement or get a skyshard. If you are farming Bruma or delves for XP, well then you deserve to get ganked. Go do that in a PVE zone instead.
  • Strider_Roshin
    Strider_Roshin
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    Non-Cyrodiil needs an aggressive mode.
  • MuddledMuppet
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    Out of curiosity, is a 'completionist' someone who wants to complete all content on a game regardless of how hard/annoying/irritating it is, or someone who wants to complete only content they find agreeable?

    I keep hearing that word in conversations or in forums, and it seems like they - rephrase - some declare themselves a 'completionist' but rather than face up to all the different challanges a game will present, will complain how some content is 'unfair' or even simply shouldn't be there.

    I had this discussion with someone when the game first came out on console, a self certified 'completionist', did nothing but moan about the pve quests in the pvp zone. 'Why don't you just leave them' says I 'if you don't wanna engage in pvp?'.

    A reasonable question I thought, but it was the cue for a looong loong rant about how it was 'unfair' to 'completionists'.

    I just don't get it. Personally, I'm not a completionist at all, but if I was, I wouldn't consider myself as such if I then wanted to pick and choose what I complete, 'cos that would just be... well a non-completionist I guess, which is what I am now.

    Anyhoo, all that aside, doing the quests in PvP zones can actually be incredible fun. It's not like just bimbling about in the pve zones, you actually have to look around you & have some awareness (shock horror!). I've had some awesome fights when completing quests, even the occasions when you see a player and wave or something to signify a tentative truce, you never know if they're gonna simply ride away, or tail you, or outright engage. It's the very unpredictability that makes it so epic.

    The pve quests in pvp zones are perfect imo, leave well alone.
  • phairdon
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    No. Cyrodiil is about killing enemy players, not about PvE. If you dont want to be killed - just dont come to cyrodiil.


    You're not wrong. So why are pve components sitting in pvp territory? Mixing these two parts of the game into the same map is not a smart idea, imo.
    Try to imagine the chaos if pvp was introduced into all pve zones, as some players want.


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  • NewBlacksmurf
    NewBlacksmurf
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    This isn't a bad idea but why not go further and resolve two problems in one.

    -Have a PvE Cyrodil where only each faction goes for PvE
    -Keep the PvP campaings as they are


    This resolves the lag because possibly the PvE folks would not be there while the PvP folks who want to do the PvE stuff can stay and continue.
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  • Asherons_Call
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    Out of curiosity, is a 'completionist' someone who wants to complete all content on a game regardless of how hard/annoying/irritating it is, or someone who wants to complete only content they find agreeable?

    I keep hearing that word in conversations or in forums, and it seems like they - rephrase - some declare themselves a 'completionist' but rather than face up to all the different challanges a game will present, will complain how some content is 'unfair' or even simply shouldn't be there.

    I had this discussion with someone when the game first came out on console, a self certified 'completionist', did nothing but moan about the pve quests in the pvp zone. 'Why don't you just leave them' says I 'if you don't wanna engage in pvp?'.

    A reasonable question I thought, but it was the cue for a looong loong rant about how it was 'unfair' to 'completionists'.

    I just don't get it. Personally, I'm not a completionist at all, but if I was, I wouldn't consider myself as such if I then wanted to pick and choose what I complete, 'cos that would just be... well a non-completionist I guess, which is what I am now.

    Anyhoo, all that aside, doing the quests in PvP zones can actually be incredible fun. It's not like just bimbling about in the pve zones, you actually have to look around you & have some awareness (shock horror!). I've had some awesome fights when completing quests, even the occasions when you see a player and wave or something to signify a tentative truce, you never know if they're gonna simply ride away, or tail you, or outright engage. It's the very unpredictability that makes it so epic.

    The pve quests in pvp zones are perfect imo, leave well alone.

    I am definitely a self declared completionist and a PVE player. In order to complete the PVE objectives in Cyrodiil I played during off peak hours on a low population campaign. Worked pretty well with only a few ganks
  • MuddledMuppet
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    I am definitely a self declared completionist and a PVE player. In order to complete the PVE objectives in Cyrodiil I played during off peak hours on a low population campaign. Worked pretty well with only a few ganks

    Don't get me wrong, I have no problem with someone being a completionist at all, horses for courses etc, but once people go across the pve/pvp dividing line, does your OCD (jokingly said!) drive you to complete the quests like 'kill enemy players'? Doesn't it leave an un-itchable scratch to not pick those up?

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