CrowsDescend wrote: »The only acceptance I see for a 'passive mode' would be that it would only work in questing areas, but then that may still cause problems and stuff...
I managed to do every Cyrodiil quest while mainly sneaking around, and it worked... or you could just choose a low pow/your-faction's-dominated campaign
RAGUNAnoOne wrote: »Truth be told if this was before IC I would have been in the opposition as there were campaigns where you could actually do quests in with low to no chance of being ganked. but since then ZOS closed so many of the "Dead" campaigns that now the only ones left are auras BwB and buff servers. the buff servers are the WORST place to do this, you have a better chance of getting 3 perfect roe from only 50 fish than not getting ganked at quest hubs. I have yet to even try auras or BwB but I bet the chances are similar (unless it is your faction doing the ganking). the point is that removing all the campaigns is causing PvE players to loose out on over 20 much needed skill points and even achievements not related to PvP but cyrodiil itself due to grievers. I was lucky I got almost all of the skyshards on my main before they closed down the dead campaigns and I know I may never be able to do it again because of this ***.
Just get rid off of all PVE-content maybe one day we can actually have lagless Cyrodil.
CrowsDescend wrote: »
CrowsDescend wrote: »
Isnt it obvious they need to do something radically, its been two year and lag is still there.
PVP and PVE should've never been mixed in the first place. Balancing the two would be a lot easier, if that were the case.
DynastyIXII wrote: »I pretty much live I'm Cyrodiil. I have done all the quests, found all the skyshards and done all the delves. I had rarely ran into enemies while doing so too. Maybe it's because I did these kind of things on my factions buff/home server were chances of other factions were very low.
RAGUNAnoOne wrote: »Let me ask this question how many people that disagree with this idea are so pathetic iboth in the game and in real life that the only way to get enjoyment is by ruining someones fun? I bet the answer for a few of you especially the people that have posted rude comments most likely by the time I am done typing this post is yes I am that pathetic.
PS: Combining PvP and PvE is stupid IT WILL NOT WORK NO MATTER HOW HARD YOU TRY TO GET IT TO WORK just take the damn skyshards in cyrodiil and reposition them in PvE zones so these threads can end PvPers already get like one skillpoint per PvP rank so that is their reward. why encourage grieving ZOS?
Would you agree if PvPers asked for a passive mode in dungeons where no mobs can attack you and ruin your fun? And you'd get free loot just for running to the end of the dungeon? Of course you wouldn't.
Reward requires effort. Rewards in Cyrodil requires a special kind of effort.
RAGUNAnoOne wrote: »Let me ask this question how many people that disagree with this idea are so pathetic iboth in the game and in real life that the only way to get enjoyment is by ruining someones fun? I bet the answer for a few of you especially the people that have posted rude comments most likely by the time I am done typing this post is yes I am that pathetic.
PS: Combining PvP and PvE is stupid IT WILL NOT WORK NO MATTER HOW HARD YOU TRY TO GET IT TO WORK just take the damn skyshards in cyrodiil and reposition them in PvE zones so these threads can end PvPers already get like one skillpoint per PvP rank so that is their reward. why encourage grieving ZOS?
Would you agree if PvPers asked for a passive mode in dungeons where no mobs can attack you and ruin your fun? And you'd get free loot just for running to the end of the dungeon? Of course you wouldn't.
Reward requires effort. Rewards in Cyrodil requires a special kind of effort.
That's a ridiculous, hyperbolic comparison and you know it. Do better.
RAGUNAnoOne wrote: »Let me ask this question how many people that disagree with this idea are so pathetic iboth in the game and in real life that the only way to get enjoyment is by ruining someones fun? I bet the answer for a few of you especially the people that have posted rude comments most likely by the time I am done typing this post is yes I am that pathetic.
PS: Combining PvP and PvE is stupid IT WILL NOT WORK NO MATTER HOW HARD YOU TRY TO GET IT TO WORK just take the damn skyshards in cyrodiil and reposition them in PvE zones so these threads can end PvPers already get like one skillpoint per PvP rank so that is their reward. why encourage grieving ZOS?
I'll keep it short, trying to do PVE content (quests, delves, etc) when there are groups of enemy players camping in stealth waiting to jump out and kill you the second you try to hand in a quest, is very frustrating. A passive mode that would stop people from ruining and wasting your time in Cyrodiil would be perfect. In another game I play, You decide you don't want to fight people, you switch modes, and they can't hurt you, and you can't hurt them. This one change would allow a lot of people that have given up on trying to play in Cyrodiil to enjoy this zone again.
I'll keep it short, trying to do PVE content (quests, delves, etc) when there are groups of enemy players camping in stealth waiting to jump out and kill you the second you try to hand in a quest, is very frustrating. A passive mode that would stop people from ruining and wasting your time in Cyrodiil would be perfect. In another game I play, You decide you don't want to fight people, you switch modes, and they can't hurt you, and you can't hurt them. This one change would allow a lot of people that have given up on trying to play in Cyrodiil to enjoy this zone again.