Maintenance for the week of February 23:
· [COMPLETE] NA megaservers for maintenance – February 23, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
· [COMPLETE] EU megaservers for maintenance – February 23, 9:00 UTC (4:00AM EST) - 17:00 UTC (12:00PM EST)
· [COMPLETE] ESO Store and Account System for maintenance – February 23, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)

Nirnhoned and Twice-born Star

Amorpho
Amorpho
✭✭✭✭
I am considering investing into 9 traits (to craft Twice-born Star) and Nirnhoned, but I know that Nirnhoned got nerfed. Are these still viable? Bear in mind I'm a magika sorc and I currently feel that 5 Julianos + 3 willpower + 3 Torug or Twilight embrace is the best way forward. But maybe I am wrong? Can anybody enlighten me?
The Gaming Rev
YouTube channel - https://youtube.com/c/TheGamingRev

Characters

PVE
Magicka Sorcerer, Altmer - Master Crafter
Magicka Templar, Altmer
Magicka Nightblade, Breton
Stamina Nightblade, Khajiit

PVP
Magicka Sorcerer, Altmer
Magicka Templar, Altmer
Stamina Templar, Orsimer
Stamina Dragonknight, Dunmer
Stamina Warden, Orsimer

Aldmeri Dominion - 1700+ CP

XboxOne EU
  • code65536
    code65536
    ✭✭✭✭✭
    ✭✭✭✭✭
    Nirnhoned on weapons is still the best for magicka users.

    Nirnhoned on armor sucks and is useful only for acquiring enough traits to craft high-trait-count gear. If you're going to use TBS, every piece should be Divines.

    In most cases, Julianos (or Hunding if you're stamina) will be better than TBS.
    Nightfighters ― PC/NA and PC/EU

    Dungeons and Trials:
    Personal best scores:
    Dungeon trifectas:
    PC/Console Add-Ons: Combat AlertsGroup Buff Panels
    Media: YouTubeTwitch
  • Nestor
    Nestor
    ✭✭✭✭✭
    ✭✭✭✭✭
    Amorpho wrote: »
    Bear in mind I'm a magika sorc and I currently feel that 5 Julianos + 3 willpower + 3 Torug or Twilight embrace is the best way forward. But maybe I am wrong? Can anybody enlighten me?

    Pretty much, see this

    http://forums.elderscrollsonline.com/en/discussion/236313/can-someone-please-show-build-math#latest

    Enjoy the game, life is what you really want to be worried about.

    PakKat "Everything was going well, until I died"
    Gary Gravestink "I am glad you died, I needed the help"

  • Amorpho
    Amorpho
    ✭✭✭✭
    Nestor wrote: »
    Amorpho wrote: »
    Bear in mind I'm a magika sorc and I currently feel that 5 Julianos + 3 willpower + 3 Torug or Twilight embrace is the best way forward. But maybe I am wrong? Can anybody enlighten me?

    Pretty much, see this

    http://forums.elderscrollsonline.com/en/discussion/236313/can-someone-please-show-build-math#latest

    This doesn't really say anything about Twice-born Star and Nirnhoned. I want to know if I can achieve higher Spell Damage and Spell Critical with TBS or not. Also, why is Nirnhoned not viable in pvp anymore? I know it has been capped but should it not reduce spell damage of quite a bit? Can somebody tell me the numbers? 20%?
    The Gaming Rev
    YouTube channel - https://youtube.com/c/TheGamingRev

    Characters

    PVE
    Magicka Sorcerer, Altmer - Master Crafter
    Magicka Templar, Altmer
    Magicka Nightblade, Breton
    Stamina Nightblade, Khajiit

    PVP
    Magicka Sorcerer, Altmer
    Magicka Templar, Altmer
    Stamina Templar, Orsimer
    Stamina Dragonknight, Dunmer
    Stamina Warden, Orsimer

    Aldmeri Dominion - 1700+ CP

    XboxOne EU
  • SirDopey
    SirDopey
    ✭✭✭✭✭
    Personally I think TBS will only be slightly more useful than Julianous if you have 7 legendary divines traits (my current setup). Considering that the main point of using TBS is for the 2 mundus you want to increase these effects as much a possible. Nirn armour only increases spell resistance by 20% if you have it on everything and everything is legendary (it does not stack like it use to). You would be better off running 7 pieces of impenetrable if you wanted to be more "tanky".

    Here's some more information which you will probably find really helpful.
    Over at Tamriel Foundry there is a Sorcerer Arithmagic thread that does all the work for us. The results were that Julianos performs insignificantly better (~1%). The main difference is that TBS has an additional Health and Stamina bonus, while Julianos has spell damage (both have max Magicka). If you include that damage shields cannot be critted then TBS is better for PvE and Julainos has a slight edge in PvP (note that this is my conclusion of the data).

    I'd encourage you to head over there and read the entire thread though as it contains a ton of information. Similarly, there is an Aedric Warrior thread that covers only magicka Templars and uses much of the same information. Note that Burning Light may skew the Templar's damage for PvE as well so TBS may be the superior set for everything except damage shields. Enjoy.

    EDIT: It is also worth noting that if you frequently switch sets then you would have to reacquire the second mundus stone each team you reequip TBS. I don't know if this is a deal breaker for you but considering how long loading screens are currently this may be a ~10 minute process.

    EDIT_2: There are also reports that any crit chance over 50% is currently glitched. I do not know the sepcifics of this issue but I do know that ZOS has not commented on it, nor is it listed as a current issue. In this case Julianos would perform better as well. Hopefully someone else can provide more information on this issue.

    NA PC | AD
    xx Doc Holliday xx
  • Amorpho
    Amorpho
    ✭✭✭✭
    SirDopey wrote: »
    Personally I think TBS will only be slightly more useful than Julianous if you have 7 legendary divines traits (my current setup). Considering that the main point of using TBS is for the 2 mundus you want to increase these effects as much a possible. Nirn armour only increases spell resistance by 20% if you have it on everything and everything is legendary (it does not stack like it use to). You would be better off running 7 pieces of impenetrable if you wanted to be more "tanky".

    Here's some more information which you will probably find really helpful.
    Over at Tamriel Foundry there is a Sorcerer Arithmagic thread that does all the work for us. The results were that Julianos performs insignificantly better (~1%). The main difference is that TBS has an additional Health and Stamina bonus, while Julianos has spell damage (both have max Magicka). If you include that damage shields cannot be critted then TBS is better for PvE and Julainos has a slight edge in PvP (note that this is my conclusion of the data).

    I'd encourage you to head over there and read the entire thread though as it contains a ton of information. Similarly, there is an Aedric Warrior thread that covers only magicka Templars and uses much of the same information. Note that Burning Light may skew the Templar's damage for PvE as well so TBS may be the superior set for everything except damage shields. Enjoy.

    EDIT: It is also worth noting that if you frequently switch sets then you would have to reacquire the second mundus stone each team you reequip TBS. I don't know if this is a deal breaker for you but considering how long loading screens are currently this may be a ~10 minute process.

    EDIT_2: There are also reports that any crit chance over 50% is currently glitched. I do not know the sepcifics of this issue but I do know that ZOS has not commented on it, nor is it listed as a current issue. In this case Julianos would perform better as well. Hopefully someone else can provide more information on this issue.

    This is really useful, thanks. What about Nirnhoned on your weapons? Is it better than Precise? It's a shame that Nirnhoned has been nerfed so much. They took one of the most valuable traits in game and rendered it absolutely useless, screwing up its value altogether. The only reason to have it now is for TBS, but even then Julianos (at least for Magika Sorcs) is such a valid contender. And yeah, between PVE and PVP I'd rather give priority to PVP. I'd have TBS for PVE but the fact that it doesn't have so much edge over other sets, makes you feel like not making the efforts to research and craft it...
    The Gaming Rev
    YouTube channel - https://youtube.com/c/TheGamingRev

    Characters

    PVE
    Magicka Sorcerer, Altmer - Master Crafter
    Magicka Templar, Altmer
    Magicka Nightblade, Breton
    Stamina Nightblade, Khajiit

    PVP
    Magicka Sorcerer, Altmer
    Magicka Templar, Altmer
    Stamina Templar, Orsimer
    Stamina Dragonknight, Dunmer
    Stamina Warden, Orsimer

    Aldmeri Dominion - 1700+ CP

    XboxOne EU
  • miked83b14_ESO
    miked83b14_ESO
    ✭✭✭
    Just my opinion.

    For magic sorc:

    5 Julianos
    4 Magnus (with swords)

    Or

    5 Julianos
    1/2 Monster Set (Kena/Guardian/Nerien'th)
    2 Torugs (Swords)

    ALL Divines
    ALL Magic Enchant
    ALL Willpower Set with Spell Damage Enchants
    All GOLD.

    Swords/Destro Staff Nirnhoned
    Resto Staff Percise
    Edited by miked83b14_ESO on December 15, 2015 10:42PM
  • Rayste
    Rayste
    ✭✭✭
    Nirnhoned can still be useful on armor if you have the correct race/passives. A few weeks back I had my Breton sorcerer in 7 pieces of nirnhoned. Couple that with the Breton resist passive and a few CPs, you will have close to 30k spell resist (after buff). Not as handy on a shield stacker, but this can be very good on other classes. Just a thought.
    Edited by Rayste on December 15, 2015 10:27PM
    The Teach - AD Templar
  • SirDopey
    SirDopey
    ✭✭✭✭✭
    Amorpho wrote: »
    SirDopey wrote: »
    Personally I think TBS will only be slightly more useful than Julianous if you have 7 legendary divines traits (my current setup). Considering that the main point of using TBS is for the 2 mundus you want to increase these effects as much a possible. Nirn armour only increases spell resistance by 20% if you have it on everything and everything is legendary (it does not stack like it use to). You would be better off running 7 pieces of impenetrable if you wanted to be more "tanky".

    Here's some more information which you will probably find really helpful.
    Over at Tamriel Foundry there is a Sorcerer Arithmagic thread that does all the work for us. The results were that Julianos performs insignificantly better (~1%). The main difference is that TBS has an additional Health and Stamina bonus, while Julianos has spell damage (both have max Magicka). If you include that damage shields cannot be critted then TBS is better for PvE and Julainos has a slight edge in PvP (note that this is my conclusion of the data).

    I'd encourage you to head over there and read the entire thread though as it contains a ton of information. Similarly, there is an Aedric Warrior thread that covers only magicka Templars and uses much of the same information. Note that Burning Light may skew the Templar's damage for PvE as well so TBS may be the superior set for everything except damage shields. Enjoy.

    EDIT: It is also worth noting that if you frequently switch sets then you would have to reacquire the second mundus stone each team you reequip TBS. I don't know if this is a deal breaker for you but considering how long loading screens are currently this may be a ~10 minute process.

    EDIT_2: There are also reports that any crit chance over 50% is currently glitched. I do not know the sepcifics of this issue but I do know that ZOS has not commented on it, nor is it listed as a current issue. In this case Julianos would perform better as well. Hopefully someone else can provide more information on this issue.

    This is really useful, thanks. What about Nirnhoned on your weapons? Is it better than Precise? It's a shame that Nirnhoned has been nerfed so much. They took one of the most valuable traits in game and rendered it absolutely useless, screwing up its value altogether. The only reason to have it now is for TBS, but even then Julianos (at least for Magika Sorcs) is such a valid contender. And yeah, between PVE and PVP I'd rather give priority to PVP. I'd have TBS for PVE but the fact that it doesn't have so much edge over other sets, makes you feel like not making the efforts to research and craft it...

    If you a magicka Sorc then Julianos is better than TBS as you substitute the health for shields, for non sorc classes TBS MAY be a better option than Julianos. The best way of looking at whats best for you is knowing what your personal minimum health is. Some people can be magicka NB and run around with 16k health just fine, other's may need 20k to play the class without getting constantly wreck. If your minimum health needed to be effective and enjoy the character is 20k+ then TBS will suit you better, if you know you're build well enough to be running on or close to minimum health then go Julianos :)

    Oh course, disclaimer, this is just my opinion :wink:
    Edited by SirDopey on December 15, 2015 11:53PM
    NA PC | AD
    xx Doc Holliday xx
  • Amorpho
    Amorpho
    ✭✭✭✭
    SirDopey wrote: »
    Amorpho wrote: »
    SirDopey wrote: »
    Personally I think TBS will only be slightly more useful than Julianous if you have 7 legendary divines traits (my current setup). Considering that the main point of using TBS is for the 2 mundus you want to increase these effects as much a possible. Nirn armour only increases spell resistance by 20% if you have it on everything and everything is legendary (it does not stack like it use to). You would be better off running 7 pieces of impenetrable if you wanted to be more "tanky".

    Here's some more information which you will probably find really helpful.
    Over at Tamriel Foundry there is a Sorcerer Arithmagic thread that does all the work for us. The results were that Julianos performs insignificantly better (~1%). The main difference is that TBS has an additional Health and Stamina bonus, while Julianos has spell damage (both have max Magicka). If you include that damage shields cannot be critted then TBS is better for PvE and Julainos has a slight edge in PvP (note that this is my conclusion of the data).

    I'd encourage you to head over there and read the entire thread though as it contains a ton of information. Similarly, there is an Aedric Warrior thread that covers only magicka Templars and uses much of the same information. Note that Burning Light may skew the Templar's damage for PvE as well so TBS may be the superior set for everything except damage shields. Enjoy.

    EDIT: It is also worth noting that if you frequently switch sets then you would have to reacquire the second mundus stone each team you reequip TBS. I don't know if this is a deal breaker for you but considering how long loading screens are currently this may be a ~10 minute process.

    EDIT_2: There are also reports that any crit chance over 50% is currently glitched. I do not know the sepcifics of this issue but I do know that ZOS has not commented on it, nor is it listed as a current issue. In this case Julianos would perform better as well. Hopefully someone else can provide more information on this issue.

    This is really useful, thanks. What about Nirnhoned on your weapons? Is it better than Precise? It's a shame that Nirnhoned has been nerfed so much. They took one of the most valuable traits in game and rendered it absolutely useless, screwing up its value altogether. The only reason to have it now is for TBS, but even then Julianos (at least for Magika Sorcs) is such a valid contender. And yeah, between PVE and PVP I'd rather give priority to PVP. I'd have TBS for PVE but the fact that it doesn't have so much edge over other sets, makes you feel like not making the efforts to research and craft it...

    If you a magicka Sorc then Julianos is better than TBS as you substitute the health for shields, for non sorc classes TBS MAY be a better option than Julianos. The best way of looking at whats best for you is knowing what your personal minimum health is. Some people can be magicka NB and run around with 16k health just fine, other's may need 20k to play the class without getting constantly wreck. If your minimum health needed to be effective and enjoy the character is 20k+ then TBS will suit you better, if you know you're build well enough to be running on or close to minimum health then go Julianos :)

    Oh course, disclaimer, this is just my opinion :wink:

    The recommended HP in PVP is 20k. But I was thinking of raising that with the prysmatic glyphs
    The Gaming Rev
    YouTube channel - https://youtube.com/c/TheGamingRev

    Characters

    PVE
    Magicka Sorcerer, Altmer - Master Crafter
    Magicka Templar, Altmer
    Magicka Nightblade, Breton
    Stamina Nightblade, Khajiit

    PVP
    Magicka Sorcerer, Altmer
    Magicka Templar, Altmer
    Stamina Templar, Orsimer
    Stamina Dragonknight, Dunmer
    Stamina Warden, Orsimer

    Aldmeri Dominion - 1700+ CP

    XboxOne EU
  • Nestor
    Nestor
    ✭✭✭✭✭
    ✭✭✭✭✭
    Amorpho wrote: »

    This doesn't really say anything about Twice-born Star and Nirnhoned. I want to know if I can achieve higher Spell Damage and Spell Critical with TBS or not. Also, why is Nirnhoned not viable in pvp anymore? I know it has been capped but should it not reduce spell damage of quite a bit? Can somebody tell me the numbers? 20%?

    Was not saying anything about Twice Born Star as it is not a viable set of gear compared to what you had already said you used. That is why I said Pretty Much when I quoted the part of your post I responded to. Your already following the best gear set up.

    As for Nirn, put it on your weapons and not much else. Although a piece or two on Armor still helps your Magic Resist, so it can be useful to swap out a couple of Divines for it on the smaller pieces.

    Enjoy the game, life is what you really want to be worried about.

    PakKat "Everything was going well, until I died"
    Gary Gravestink "I am glad you died, I needed the help"

  • Praeficere
    Praeficere
    ✭✭✭✭
    Unrelated but just a note: don't make a weapon part of your Twice-Born Star 5 piece or the 2nd bonus randomly disappears after a while of playing.
    Edited by Praeficere on December 16, 2015 5:47PM
    Though the shadow has moved not,
    A thousand miles I’ve passed –
    Ageless as the mountains but forgetting not the past.

    Are you Resolute?
    PC EU Progression Guild
  • Shardaxx
    Shardaxx
    ✭✭✭✭✭
    Where to get Nirnhoned from anyway? I've been playing 6 months and never found a single piece.
    PS4 - Europe - Shardaxx - Wood Elf Nightblade - Aldmeri Dominion
  • code65536
    code65536
    ✭✭✭✭✭
    ✭✭✭✭✭
    Nestor wrote: »
    As for Nirn, put it on your weapons and not much else. Although a piece or two on Armor still helps your Magic Resist, so it can be useful to swap out a couple of Divines for it on the smaller pieces.

    No, nirn on armor is trash, and I would never recommend it.

    IIRC, at gold quality, nirn is something like 22% extra spell resist for that armor piece. Reinforced is something like 16% extra spell resist and 16% extra physical resist for that armor piece.

    First, this is why you don't use nirn (or reinforced) on a small piece like hands or waist: The base resistance of those pieces are too small and it's a waste to use either nirn or reinforced on a piece with such a low base value (if you must, use them on a "medium" piece like shoulders and feet, as those have the same base resist values as legs/head, but aren't considered "large" for enchantment purposes).

    Second, the real comparison isn't nirn vs. divines, but rather nirn vs. reinforced. If you use nirn instead of reinforced, you gain 6% extra spell resist contribution from that piece, but lose a 16% extra physical resist contribution. This is a horrible tradeoff. First, because spell resist is easier to come by in general (DK passives, Breton passives, etc.), and second, because of champion points.

    Between Hardy and Elemental Defender, you cover all the type of damage that spell resist can mitigate. Except they are far, far better than spell resist (this is why nobody recommends putting more than one point in the spell resist star in CP--any points you want for spell resist should be split between Hardy and Elemental Defender). And to make matters worse, the only boost to physical resistance is split among three different stars for the three different armor types (and it's nowhere as effective in potency as what H/ED can do for spell damage). There is a reason why stamina builds dominate PvP: Because it's so hard to stack physical defense.

    For both PvE and PvP (and esp. for PvP), I just cannot recommend nirn over reinforced. It's a trash trait, whose one and only use is to boost your learned trait count for crafting high-trait gear. Oh, and unless you're a tank, I wouldn't recommend reinforced, either, simply because the amount of mitigation you get is just so underwhelming (e.g., for an armor piece with a 2000 resist value, reinforced will add 320 extra resist, which, at VR16, translates to around 0.5% extra mitigation). And, as a tank, I personally prefer infused on my large pieces over reinforced because larger resource pools are important, too.
    Nightfighters ― PC/NA and PC/EU

    Dungeons and Trials:
    Personal best scores:
    Dungeon trifectas:
    PC/Console Add-Ons: Combat AlertsGroup Buff Panels
    Media: YouTubeTwitch
  • gw2only1b14_ESO
    gw2only1b14_ESO
    ✭✭✭
    Shardaxx wrote: »
    Where to get Nirnhoned from anyway? I've been playing 6 months and never found a single piece.

    You farm nodes in Craglorn(upper) and from craglor crafting writs maps small% to earn one.


    Edited by gw2only1b14_ESO on December 16, 2015 7:31PM
  • Amorpho
    Amorpho
    ✭✭✭✭
    What about nirnhoned armor and weapons? Do they drop in craglorn too? I managed to find few nirncruxes there but no nirnhoned gear yet
    The Gaming Rev
    YouTube channel - https://youtube.com/c/TheGamingRev

    Characters

    PVE
    Magicka Sorcerer, Altmer - Master Crafter
    Magicka Templar, Altmer
    Magicka Nightblade, Breton
    Stamina Nightblade, Khajiit

    PVP
    Magicka Sorcerer, Altmer
    Magicka Templar, Altmer
    Stamina Templar, Orsimer
    Stamina Dragonknight, Dunmer
    Stamina Warden, Orsimer

    Aldmeri Dominion - 1700+ CP

    XboxOne EU
  • MrDerrikk
    MrDerrikk
    ✭✭✭✭✭
    Amorpho wrote: »
    What about nirnhoned armor and weapons? Do they drop in craglorn too? I managed to find few nirncruxes there but no nirnhoned gear yet

    You have to finish the main questline (and perhaps others; I haven't done it yet myself).
    I have departed into the great unknown that is outside the game and the forums, and wish you well in your Tamriel adventures!

    DC - PC - EU - Australian
    VR11 Mrderrikk: Breton Stam Sorc (Vamp) | VR16 Derrikkinblack: Dunmer Mage DK | VR3 Cuts-Until-It-Dies: Argonian Magicka NB

    Oh look, Anook.
  • Asayre
    Asayre
    ✭✭✭✭✭
    You can get potent nirncrux (for weapons) and fortified nirncrux (for armour) from harvesting nodes in Upper and Lower Craglorn. You only get one nirnhoned gear from a quest in Craglorn. I think it is the final quest of the Craglorn main quest series. You'll need to buy nirnhoned gear from other people for research.
    Reference for any calculation I make Introduction to PvE Damage Calculation
  • nimander99
    nimander99
    ✭✭✭✭✭
    ✭✭
    What?! What happened to Nirnhoned? How did I miss this?
    I AM UPDATING MY PRIVACY POLICY

    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

    ∽∽∽ 2 years of Elder Scrolls Online ∼∼∼
    "Give us money" = Box sales & monthly sub fees,
    "moar!" = £10 palomino horse,
    "MOAR!" = Switch to B2P, launch cash shop,
    "MOAR!!" = Charge for DLC that subs had already paid for,
    "MOAR!!!" = Experience scrolls and riding lessons,
    "MOARR!!!" = Vampire/werewolf bites,
    "MOAARRR!!!" = CS exclusive motifs,
    "MOOAARRR!!!" = Crown crates,
    "MOOOAAARRR!!!" = 'Chapter's' bought separately from ESO+,
    "MOOOOAAAARRRR!!!!" = ???

    Male, Dunmer, VR16, Templar, Aldmeri Dominion, Master Crafter & all Traits, CP450
  • Samphaa
    Samphaa
    ✭✭✭
    You need to check out @Asayre threads on tamriel foundry, loads and loads of useful information, I play magic sorc and go 5 Julianos, 3 Willpower, 1 Kena, 1 torugs and torugs weapons. Will be swapping the torugs armour piece for a kena helm if it ever wants to drop for me.
  • Nestor
    Nestor
    ✭✭✭✭✭
    ✭✭✭✭✭
    code65536 wrote: »
    but lose a 16% extra physical resist contribution. This is a horrible tradeoff. First, because spell resist is easier to come by in general (DK passives, Breton passives, etc.), and second, because of champion points.

    That's only if you think that Armor Physical Resist has any value in this game. In PvE, most attacks are magic based and anything that can increase Magic Resist is a good thing.




    Edited by Nestor on December 18, 2015 7:49PM
    Enjoy the game, life is what you really want to be worried about.

    PakKat "Everything was going well, until I died"
    Gary Gravestink "I am glad you died, I needed the help"

Sign In or Register to comment.