There is no reasonable value for helms that does not make farming gold/ap more attractive than a lotto ticket.[*] The full Pledge/Trial PVE'ers are benefitting less, but are finally offered a way to get their Monster set in a foreseeable way (instead of the uncertain RNG that can last forever) and will get some AP from needing to stay anyway in PVP to get to level 7 (for all abilities)
I don't make hundreds of thousands of gold just by running dungeons.
I do get hundreds of thousands of AP just by pvp'ing.
What I'm complaining about, is that once the vendor goes in, the WORST way to get the helm (in terms of reliability), is to run the dungeon that drops it.
It encourages gold/ap farming - and it will be harder to find groups willing to farm for helm drops.
Again, I think it's great that gold and ap can be used to purchase the helms - it just is going to make quite a but of content obsolete.
Get undaunted 10, then you are better off never running a dungeon again.
Depends on how expensive the Vendor will be.
I would expect that doing Pledges is ON AVERAGE the best way to get Monster sets... and gaining AP/Gold is ON AVERAGE more expensive/time consuming than Pledges !!!
The trade off is that you get at least the set you want.
You always have to work for it. But doing endless Pledges and still getting not your desired set, as so many posts describe, has nothing to do with hard work anymore. That is simply frustrating. And ZOS offers now a way out for this.
DRXHarbinger wrote: »Don't know why everyone is saying it should be a token system and we need xyz because it isn't ever going to happen. We know a new system is coming so kind of pointless keep saying we need a token system. Tokens aren't right at all, all you'd do is farm spindelclutch over and over for tokens and be done with it. Can't tell me you'd ever go to the prison even if it offered double tokens now.
Steel_Brightblade wrote: »How about we just get all if them at all levels and types put in you're bank (without using bank slots) as soon as you create a character!
You want something you should have to work for it, unbelievable how many people want everything handed to them.
jakeedmundson wrote: »Steel_Brightblade wrote: »How about we just get all if them at all levels and types put in you're bank (without using bank slots) as soon as you create a character!
You want something you should have to work for it, unbelievable how many people want everything handed to them.
Are you being serious right now?....
again with this "work for it" crap?
Apparently you don't understand.... many, many, many people have been "working" for the same gear for months and months that others got on their first run/first gold key. (which i'm assuming you were one of those "first run" kids)
I've literally spent almost every day of the last 2-3 months doing dailies and helmet farming and found nothing but gold, soul gems, and a random blue/purple item. (if i'm lucky i can turn that into a temper)
So i've essentially been playing this game for months and not been able to progress in any way. Super fun....You wanna tell me after all that time that i didn't "work" hard enough? It isn't about work... its about luck and this game abuses the hell out of that term.
Plus, i'm guessing they will want 100k - 1M gold for a helm?... maybe if it was like 10-20k i could understand since the trait you get will prob be random....but i know they will put some ridiculous number on it...
DRXHarbinger wrote: »There is no token system for helms at all. Pledges have nothing to do with helms. Do MK on hard mode. It drops a lot more I kid you not but it's all luck. I'm currently running a group again and again through it now. Between 4 of us it's dropped 9 times but one guy in the group has had nowt. But hard mode is chucking them out at us. About 1 in 3 runs. Hard mode tbh isn't really any different except the waves go faster. With the right group and I mean the right group any helm is easy to get. Most dungeons now take 25 mins tops. Prison about 45-60 depending on how many times you die in 2nd boss. WGT an easy 30 mins. You just need the right group for it and they are easy to get. I have them all but I'm bar engine guardian shoulders and the mephala helm (don't care for them) but I've put in about 1200hrs into the game. Just stick the time in and you'll get any helm in a nights plays.
Having run a dungeon 30+ times for 0 helm drops is frustrating.
To have to then fork over a ton of Gold/AP, with nothing to show for those 20+ runs is somewhat... degrading?
Why not do a token system similar to IC token drops for dungeons?
Praeficere wrote: »I'd rather the helmet always drop when you complete the dungeon in hard mode but of course, that's too often - not enough RNG to keep players running dungeons they find mundane and mind numbing.
DRXHarbinger wrote: »Kena helm drop again in same group but on hard mode. 2 gold keys today too (gave f all) strange. WGT is spitting helms out at our group in the past week. But run each dungeon one by one and I guarantee you'll get one. This isn't plain Rng is sets on which one will drop for you until yu change to another and get it. Has to. This is now the 11th Kena helm between the same 4 people in 3 days I kid you not.
You guys are going to be able to buy monster helms with gold or AP so i don't see why we need a token system. You only need 1, maybe 2, helms so it's not like you'll need to buy 20 things. Save your gold for the 1 helm you REALLY want and let this idea go.
DRXHarbinger wrote: »Kena helm drop again in same group but on hard mode. 2 gold keys today too (gave f all) strange. WGT is spitting helms out at our group in the past week. But run each dungeon one by one and I guarantee you'll get one. This isn't plain Rng is sets on which one will drop for you until yu change to another and get it. Has to. This is now the 11th Kena helm between the same 4 people in 3 days I kid you not.
You guys are going to be able to buy monster helms with gold or AP so i don't see why we need a token system. You only need 1, maybe 2, helms so it's not like you'll need to buy 20 things. Save your gold for the 1 helm you REALLY want and let this idea go.
You missed the point.
If you want to farm gold /ap for your helm fine.
It just shouldn't be a more reliable way then running the dungeon.
Can you come up with an actual downside for the token drop?
There are several benefits.
You guys are going to be able to buy monster helms with gold or AP so i don't see why we need a token system. You only need 1, maybe 2, helms so it's not like you'll need to buy 20 things. Save your gold for the 1 helm you REALLY want and let this idea go.
You missed the point.
If you want to farm gold /ap for your helm fine.
It just shouldn't be a more reliable way then running the dungeon.
Can you come up with an actual downside for the token drop?
There are several benefits.
You guys are going to be able to buy monster helms with gold or AP so i don't see why we need a token system. You only need 1, maybe 2, helms so it's not like you'll need to buy 20 things. Save your gold for the 1 helm you REALLY want and let this idea go.
You missed the point.
If you want to farm gold /ap for your helm fine.
It just shouldn't be a more reliable way then running the dungeon.
Can you come up with an actual downside for the token drop?
There are several benefits.
DRXHarbinger wrote: »What I'm saying is. Run each dungeon one by one and only one. I guarantee you'll get a helm. Then repeat but take that helm giving dungeon out of the cycle and you'll get another and repeat. You'll get them in no time. Seems to work for us. Once you've got them once they become more common. Give it a go. May add some variety over running the same crap over and over. It has worked for my usual group.
You guys are going to be able to buy monster helms with gold or AP so i don't see why we need a token system. You only need 1, maybe 2, helms so it's not like you'll need to buy 20 things. Save your gold for the 1 helm you REALLY want and let this idea go.
You missed the point.
If you want to farm gold /ap for your helm fine.
It just shouldn't be a more reliable way then running the dungeon.
Can you come up with an actual downside for the token drop?
There are several benefits.You guys are going to be able to buy monster helms with gold or AP so i don't see why we need a token system. You only need 1, maybe 2, helms so it's not like you'll need to buy 20 things. Save your gold for the 1 helm you REALLY want and let this idea go.
You missed the point.
If you want to farm gold /ap for your helm fine.
It just shouldn't be a more reliable way then running the dungeon.
Can you come up with an actual downside for the token drop?
There are several benefits.
I get what you guys are saying i just don't think its that hard to come up with 250k gold to buy the helm you want then be done with it.
Ive got nothing against the "token system" but i think it's unnecessary.
jakeedmundson wrote: »You guys are going to be able to buy monster helms with gold or AP so i don't see why we need a token system. You only need 1, maybe 2, helms so it's not like you'll need to buy 20 things. Save your gold for the 1 helm you REALLY want and let this idea go.
You missed the point.
If you want to farm gold /ap for your helm fine.
It just shouldn't be a more reliable way then running the dungeon.
Can you come up with an actual downside for the token drop?
There are several benefits.You guys are going to be able to buy monster helms with gold or AP so i don't see why we need a token system. You only need 1, maybe 2, helms so it's not like you'll need to buy 20 things. Save your gold for the 1 helm you REALLY want and let this idea go.
You missed the point.
If you want to farm gold /ap for your helm fine.
It just shouldn't be a more reliable way then running the dungeon.
Can you come up with an actual downside for the token drop?
There are several benefits.
I get what you guys are saying i just don't think its that hard to come up with 250k gold to buy the helm you want then be done with it.
Ive got nothing against the "token system" but i think it's unnecessary.
Sorry but i'd never spend 250k on a helm with a random friggin trait. If that's what it will cost than they really aren't solving any problems are they?
DRXHarbinger wrote: »Only good gold now is Craglorn farming nirns and gold tempers. I'd rather grind dungeon and get the helms over spending 3hrs to get about 6 nirns and maybe 6 tempers at absolute best. That about 7-9 dungeons depending on which ones your doing. Plus you'll get gold, items etc at the same time. I'm done with craglorn. Made 1m farming mats in 2 weeks of it but never going back...ever. no money in motifs now either unless you pvp and use AP for them. Even they are dropping in price. Shields are now under 100k from 200+ a few weeks ago.
jakeedmundson wrote: »You guys are going to be able to buy monster helms with gold or AP so i don't see why we need a token system. You only need 1, maybe 2, helms so it's not like you'll need to buy 20 things. Save your gold for the 1 helm you REALLY want and let this idea go.
You missed the point.
If you want to farm gold /ap for your helm fine.
It just shouldn't be a more reliable way then running the dungeon.
Can you come up with an actual downside for the token drop?
There are several benefits.You guys are going to be able to buy monster helms with gold or AP so i don't see why we need a token system. You only need 1, maybe 2, helms so it's not like you'll need to buy 20 things. Save your gold for the 1 helm you REALLY want and let this idea go.
You missed the point.
If you want to farm gold /ap for your helm fine.
It just shouldn't be a more reliable way then running the dungeon.
Can you come up with an actual downside for the token drop?
There are several benefits.
I get what you guys are saying i just don't think its that hard to come up with 250k gold to buy the helm you want then be done with it.
Ive got nothing against the "token system" but i think it's unnecessary.
Sorry but i'd never spend 250k on a helm with a random friggin trait. If that's what it will cost than they really aren't solving any problems are they?
Lol. As a tank who was forced to wear Footmans with Exploration through 1.6 I can promise you can, and will, wear bloodspawn or engine guardian with any trait. This isn't charity. You are gonna have to earn your gold and spend it wisely.