Johngo0036 wrote: »They will make it possible for you to buy monster helms from a vendor in Cyrodiil with the next DLC...
Hang in there..
Johngo0036 wrote: »They will make it possible for you to buy monster helms from a vendor in Cyrodiil with the next DLC...
Hang in there..
huh
When was that stated by ZOS?
I really hope daily token system is never gonna come to this game, I'd rather take AP or TS kind of grind any day, at least you can play with your own pace. If they are gonna add daily token system, let them stack for a week, like you can do them all at once, or then twice per week, you can do them, its up to you.
Spearshard wrote: »I really hope daily token system is never gonna come to this game, I'd rather take AP or TS kind of grind any day, at least you can play with your own pace. If they are gonna add daily token system, let them stack for a week, like you can do them all at once, or then twice per week, you can do them, its up to you.
We already have a daily token system, the undaunted pledges.
Spearshard wrote: »I really hope daily token system is never gonna come to this game, I'd rather take AP or TS kind of grind any day, at least you can play with your own pace. If they are gonna add daily token system, let them stack for a week, like you can do them all at once, or then twice per week, you can do them, its up to you.
We already have a daily token system, the undaunted pledges.
I know but its not important one, and why not to make changes to it? Daily logs are just bad for the health of the game, players may log in half year or so, but then its more burden than anything and players are most likely to leave.
Spearshard wrote: »Spearshard wrote: »I really hope daily token system is never gonna come to this game, I'd rather take AP or TS kind of grind any day, at least you can play with your own pace. If they are gonna add daily token system, let them stack for a week, like you can do them all at once, or then twice per week, you can do them, its up to you.
We already have a daily token system, the undaunted pledges.
I know but its not important one, and why not to make changes to it? Daily logs are just bad for the health of the game, players may log in half year or so, but then its more burden than anything and players are most likely to leave.
Actually, most players consider monster sets essential for end game content or pvp. So they consider getting the pledges done a must. I made my suggestion based on a compromise between being rewarded for effort and alleviating the frustration with rng. It is by no means required, but even those who can't always log in can still achieve it. AND a lot of people consider daily quests a good thing, small thing for extra reward and exp each day.
Johngo0036 wrote: »They will make it possible for you to buy monster helms from a vendor in Cyrodiil with the next DLC...
Hang in there..
Johngo0036 wrote: »They will make it possible for you to buy monster helms from a vendor in Cyrodiil with the next DLC...
Hang in there..
huh
When was that stated by ZOS?
Lol, where you been the past fortnight?
[*] The full Pledge/Trial PVE'ers are benefitting less, but are finally offered a way to get their Monster set in a foreseeable way (instead of the uncertain RNG that can last forever) and will get some AP from needing to stay anyway in PVP to get to level 7 (for all abilities)
Steel_Brightblade wrote: »How about we just get all if them at all levels and types put in you're bank (without using bank slots) as soon as you create a character!
You want something you should have to work for it, unbelievable how many people want everything handed to them.
The items available at the pvp vendor will be mixed and limited with random traits. Same as PVE. NO TOKEN SYSTEM FOR JUST PVE.
The way I see it, they should do something like this:
- Run Vet Dungeon (Any)
- At the end you get a Token for running it
- Once you acquire 10 tokens you can exchange it for a Monster Helmet Bag from an Undaunted Merchant
- This bag has a 100% chance of bringing the helmet of any of the Vet Dungeons with random traits and type (heavy, medium, light)
- You get the wrong Helmet or it doesn't come the way you wanted
- Play Dungeons again and acquire 10 more tokens
- Repeat
This way the drop is garanteed after 10 times playing it and even so it might not come with the traits you want. It is better than doing City of Ashes 50 times and not getting a single drop like what happened to me. Also make it so the Token only drops from Group Finder groups to encourage people for using it.
[*] The full Pledge/Trial PVE'ers are benefitting less, but are finally offered a way to get their Monster set in a foreseeable way (instead of the uncertain RNG that can last forever) and will get some AP from needing to stay anyway in PVP to get to level 7 (for all abilities)
I don't make hundreds of thousands of gold just by running dungeons.
I do get hundreds of thousands of AP just by pvp'ing.
What I'm complaining about, is that once the vendor goes in, the WORST way to get the helm (in terms of reliability), is to run the dungeon that drops it.
It encourages gold/ap farming - and it will be harder to find groups willing to farm for helm drops.
Again, I think it's great that gold and ap can be used to purchase the helms - it just is going to make quite a but of content obsolete.
Get undaunted 10, then you are better off never running a dungeon again.