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Should a foe's health fully replenish when they reset, or slowly build back up the way players do?
This poll is for feedback purposes and people to share their opinions and is to be treatedly fairly and unbiased. The purpose of this poll is as its options imply: Just how should a mob reset? Is the way they do now just a bit over the top or is it just? You be the judge!
P.S. This would apply to Sorcerers' Familiar/Clannfear and Twilights also.
Edited by UltimaJoe777 on December 13, 2015 10:31PM Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
Proud Founder of the Yaysay cult! DOWN WITH THE NAYSAY CULT!! #ToxicRemedy
Should a foe's health fully replenish when they reset, or slowly build back up the way players do? 32 votes
Yes, an enemy should always immediately go back to 100% if they reset!
No, they should have to regenerate the way we players do!
I'm not sure... And/or I really don't care.