NeillMcAttack wrote: »Back on topic, how do we balance a classes skills that apply, tankiness, escape/mobility, and ranged DPS, all from the same resource.
While I don't think that removing regen from what is essentially a buff skill (unlike blocking) is apt. We should prob look at scaling one of these attributes off something else.
Shields scaling off health doesn't make sense IMO. But perhaps scaling bolt escape off stamina would?.....

NeillMcAttack wrote: »leepalmer95 wrote: »So many bad players on this forum. So many tears.
There should make you take a test before your allowed to post.
E.g. Q. Whats your usual dmg rotation?
A. WB, WB, WB, WB, WB
A. Ambush, Ambush, Ambush....
A. Jabs, Jabs , Jabs, Jabs.
If your answer is like that is should just pop up L2P and then come back.
Wow, many insight, such intelligence.
What about,
Shield, shield, mine, CF, CF, CF, CF, CF, all whilst standing perfectly still.
Do I pass? am i good enough to post now?
These are already 3 different abilities, so it is skilled.
But using only one ability all the time is not skilled. See the difference ?
So.... Rally, immovable, WB, WB, WB, WB makes me a good player? Lol.
I think when everyone thinks of shields they only consider the biggest one - hardened ward.
When you make shields crittable, you also make the small shields crittable - Igneous and Blazing Shield
These shields are usually 3-5k(5k requires 30k health w/ points into bastion)
If you make these shields crittable they will be even MORE useless. ZoS made the same mistake when they nerfed shields and introduced shieldbreaker. They only looked at the OP single skill, and they made a general nerf to all similar skills, even though it was not necessary for any shield besides that particular one(and maybe harness magicka, but that one is irrelevant when facing stamina builds).
Gets on DK, finds people that approve of this change, spams igneous shieldI think when everyone thinks of shields they only consider the biggest one - hardened ward.
When you make shields crittable, you also make the small shields crittable - Igneous and Blazing Shield
These shields are usually 3-5k(5k requires 30k health w/ points into bastion)
If you make these shields crittable they will be even MORE useless. ZoS made the same mistake when they nerfed shields and introduced shieldbreaker. They only looked at the OP single skill, and they made a general nerf to all similar skills, even though it was not necessary for any shield besides that particular one(and maybe harness magicka, but that one is irrelevant when facing stamina builds).
Always felt this way after they added that poorly thought out quick fix. They can't do anything with shields if that set is still around.
Gets on DK, finds people that approve of this change, spams igneous shieldI think when everyone thinks of shields they only consider the biggest one - hardened ward.
When you make shields crittable, you also make the small shields crittable - Igneous and Blazing Shield
These shields are usually 3-5k(5k requires 30k health w/ points into bastion)
If you make these shields crittable they will be even MORE useless. ZoS made the same mistake when they nerfed shields and introduced shieldbreaker. They only looked at the OP single skill, and they made a general nerf to all similar skills, even though it was not necessary for any shield besides that particular one(and maybe harness magicka, but that one is irrelevant when facing stamina builds).
Always felt this way after they added that poorly thought out quick fix. They can't do anything with shields if that set is still around.
They'll have to axe that set before this is implemented. Shouldn't be a big deal. No different than when they changed stam regen and tanks had to reinvent the wheel.