p_tsakirisb16_ESO wrote: »The biggest reasons why so many people abandoned IC:
So far there is so much risk with no reward in doing this compared to just sticking around in Wrothgar.
Yes. After returning back to the game (6 months business trip), went to Wrothgar and enjoy it.
Proper ES, nice quest lines, a lot of exploration, quests, and the dailies are ok. (Good work guys)
So decided to pop to IC. First solo, went to one district, however every corner that hadn't a mob, had a blue or red lurking on a corner.
Tried to go around the sewers with a small grp, there was the blue zerg, camping even the entrance to the sewers. Tried to kill few, but to no vain. I do not care about TVs, however the opportunistic approach of IC is bit daft.
They should have implement the same method as Darkness Falls in DAOC. You didn't lose your seals, but was still fun PvP in there, especially the stealth hunting part. With my Luri Ranger, never bothered any visibles, but hunted any stealthers that decided to come to our side.
Maybe ZoS needs to rethink how IC works. Only those who control most castles should have access, and if your alliance doesn't have control, if you die, you are kicked OUT of it. And not been able to resurrect in it and carry on as normal.
And NBs need a severe hit with the nerf hammer. Stealth (NB ability) - Crit hit - Stealth (NB ability) - Crit hit and so on. They should not allow any attacks for X seconds if you use the NB stealth ability. Is stupid and f OP especially in closed spaces like the sewers.