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Nightblade Update

  • JDar
    JDar
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    Necro'ing this thread for 2.1 discussion. Did they finally fix us?
  • JDar
    JDar
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    Viscidous wrote: »
    Honestly I love the stamina morphs and enjoy the fact the class is more streamlined with how they are supposed to be played. If people wantto play magicka based roll a sorc. Nightblades are rogue style builds.

    Nightblades are a mage class.

    ver24pg3.jpg
  • Xvorg
    Xvorg
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    In Morrowind they were a mixture of mages and rogues

    http://prntscr.com/8b4cz5
    Edited by Xvorg on August 31, 2015 8:30PM
    Sarcasm is something too serious to be taken lightly

    I was born with the wrong sign
    In the wrong house
    With the wrong ascendancy
    I took the wrong road
    That led to the wrong tendencies
    I was in the wrong place at the wrong time
    For the wrong reason and the wrong rhyme
    On the wrong day of the wrong week
    Used the wrong method with the wrong technique
  • kendellking_chaosb14_ESO
    kendellking_chaosb14_ESO
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    JDar wrote: »
    Nightblades are a mage class.


    ver24pg3.jpg

    Yes Nightblades are Mages but it's funny how to ESO character creation class description is b description basically copied and pasted from Rogues not to mention that alchemy is from tha class not Nightblade.

    Fair to say it's a mix of the two. But to a broader point all ESO classes or Magic you have few options for Stamina class powers.
    Chaos Shadow-Scale: Shadow Archer
    Chaos Death-Scale: Shadow Knight
    Tanks-With-Sap-Essence: Dark Mage
    Dark Brotherhood Listener: Blade of Argonia
    Chaos Dragon-Scale: Draconic Shield Master
    Chaos Light-Scale: Marsh Paladin
    Chaos Lightning-Scale: Daedric Master
    Hurricane Chaos: Storm Archer
    Bask-In-My-Light: Warrior of The Light
    Forged-In-Dragon-Fire: Pyro Mage
    Guardian of The Hist: Light Mender
    Chaos of Black Marsh: Master of The Burning Sword
    Star of Chaos: Frost Blade Champion
    Chaos-Lightning-Tower: Lightning Shield Master

    For the King of Argonia
    May Sithis hold back his Void
  • grumlins
    grumlins
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    Might I request a couple of changes to inherently weak abilities?

    Lotus Fan does nothing for PVE and it's DoT damage is negligable even when using mark target or other debuffs.

    Veil of Blades does very little damage over time to enemies that are caught within the circle, even with debuffs.

    And finally several abilities that have great damage or damage that only starts when the CC ends do absolutely nothing when enemies in PVE are immune to stuns such as bosses etc. The DoTs should be allowed to continue or startup if the enemy is immune. This would open up a whole world of possibilities when it comes to DoT heavy Magicka NightBlades and Nightblade healers.

    Might I also add that bows are incredibly weak for PVE right now if you're fighting anything other than a Deadra or Undead that is you're pretty much out of luck because the regular morphs rely so much on DoT's that any direct damage ability requires an enormous cast time which is severely imbalanced when it comes to how fast you can cast devastating spells and some extremely powerful melee skills. PVE bows are a thing for many NBs and we'd love an update to that as well in PVE if possible!
    Edited by grumlins on October 26, 2015 9:16AM
  • khele23eb17_ESO
    khele23eb17_ESO
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    Vuron wrote: »


    Nightblades are a mage class.


    ESO nightblades are not Morrowind nightblades. Just like ESO Dragon Knights are not Morrowind Dragon... Knights... wait a minute there werent any! Erm... so... ESO Templars are not Morrowind... wait... those werent there either. Could it be ESO classes are not direct counterparts of classes from previous ES games (half of them didnt even exist)? *mind blown*

    /s

    Also, I agree with the poster above me - please make bows viable for pve. Theyre a crucial part of the rogue/ranger archetype many players enjoy.
    Edited by khele23eb17_ESO on November 18, 2015 7:49PM
    P2P offered you 'hell yeah!' moments. F2P offers you 'thank god its over' moments.
  • kendellking_chaosb14_ESO
    kendellking_chaosb14_ESO
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    Vuron wrote: »


    Nightblades are a mage class.


    ESO nightblades are not Morrowind nightblades. Just like ESO Dragon Knights are not Morrowind Dragon... Knights... wait a minute there werent any! Erm... so... ESO Templars are not Morrowind... wait... those werent there either. Could it be ESO classes are not direct counterparts of classes from previous ES games (half of them didnt even exist)? *mind blown*

    /s

    Also, I agree with the poster above me - please make bows viable for pve. Theyre a crucial part of the rogue/ranger archetype many players enjoy.

    It's fair to say that seeing as all Class powers were Magic with the power to change to more magic, that Nightblades, Dragon Knights, Templars and Sorcerers were all Mage classes.

    Stamina class powers were added late in the game.
    Chaos Shadow-Scale: Shadow Archer
    Chaos Death-Scale: Shadow Knight
    Tanks-With-Sap-Essence: Dark Mage
    Dark Brotherhood Listener: Blade of Argonia
    Chaos Dragon-Scale: Draconic Shield Master
    Chaos Light-Scale: Marsh Paladin
    Chaos Lightning-Scale: Daedric Master
    Hurricane Chaos: Storm Archer
    Bask-In-My-Light: Warrior of The Light
    Forged-In-Dragon-Fire: Pyro Mage
    Guardian of The Hist: Light Mender
    Chaos of Black Marsh: Master of The Burning Sword
    Star of Chaos: Frost Blade Champion
    Chaos-Lightning-Tower: Lightning Shield Master

    For the King of Argonia
    May Sithis hold back his Void
  • haidlir1983
    haidlir1983
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    grumlins wrote: »
    Might I request a couple of changes to inherently weak abilities?

    Lotus Fan does nothing for PVE and it's DoT damage is negligable even when using mark target or other debuffs.

    Veil of Blades does very little damage over time to enemies that are caught within the circle, even with debuffs.

    And finally several abilities that have great damage or damage that only starts when the CC ends do absolutely nothing when enemies in PVE are immune to stuns such as bosses etc. The DoTs should be allowed to continue or startup if the enemy is immune. This would open up a whole world of possibilities when it comes to DoT heavy Magicka NightBlades and Nightblade healers.

    Might I also add that bows are incredibly weak for PVE right now if you're fighting anything other than a Deadra or Undead that is you're pretty much out of luck because the regular morphs rely so much on DoT's that any direct damage ability requires an enormous cast time which is severely imbalanced when it comes to how fast you can cast devastating spells and some extremely powerful melee skills. PVE bows are a thing for many NBs and we'd love an update to that as well in PVE if possible!

    This 100% totally agree, for example Agony is a cool skill but very limited, if the DOT play even if the CC dont, then it will be way more useful
    Edited by haidlir1983 on November 27, 2015 6:55PM
    Bosmer NB - Ecclair
    Dark Elf - Templar - Haildir
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