
This one caught my eye earlier, could it be something like this you're looking for?
gen_reynard2050 wrote: »stamina stamina stamina stamina stamina stamina stamina...
roll stamina
sneak stamina
block stamina
break stamina
sprint stamina
heavy attack stamina
phy.damage stamina
yah///tat not fair..all stamina... come zos, gv some for magicka too...
This one caught my eye earlier, could it be something like this you're looking for?
Looks fantastic !!!
let's do the math
NPC hit roughly every 2 seconds. 5 seconds protection means protection from 2 attacks.
So 1 attack at 100% damage followed by 2 attacks at 90% damage, when it procced. When not still 100%.
So on average: (15%*(100% + 90% + 90%)/3) + (85%*(100% + 100% + 100%)/3) = 15%*93.3% + 85% = 13.995% + 85% = 99%
So 1% Damage reduction against that 1 attacker.
The tooltip states nothing about a cooldown and the tooltip states nothing about the yes/no possibility to stack..... (oh.. oh.. oh ZOS)
But supposing there is no cooldown AND supposing it stacks at 1 opponent: then a NPC has 3% less Weapon Damage. (there are always 3 debuffs rolling active in a steady fight)
3% ... wow !!!
This one caught my eye earlier, could it be something like this you're looking for?
Looks fantastic !!!
let's do the math
NPC hit roughly every 2 seconds. 5 seconds protection means protection from 2 attacks.
So 1 attack at 100% damage followed by 2 attacks at 90% damage, when it procced. When not still 100%.
So on average: (15%*(100% + 90% + 90%)/3) + (85%*(100% + 100% + 100%)/3) = 15%*93.3% + 85% = 13.995% + 85% = 99%
So 1% Damage reduction against that 1 attacker.
The tooltip states nothing about a cooldown and the tooltip states nothing about the yes/no possibility to stack..... (oh.. oh.. oh ZOS)
But supposing there is no cooldown AND supposing it stacks at 1 opponent: then a NPC has 3% less Weapon Damage. (there are always 3 debuffs rolling active in a steady fight)
3% ... wow !!!
@blabafat how so?
@blabafat how so?
- Light/Medium/Heavy Armor Focus (Increase armor resistance while wearing 5 pieces of the same type of armor; stacks up to 13%)
- Resistant (Reduces Critical Damage; stacks up to 25%)
- Hardy (Reduces Poison, Disease, Magic damage; stacks up to 25%)
- Elemental Defender (Reduces Elemental damage; stacks up to 25%)
- Thick Skinned (Reduces DoT damage; stacks up to 25%)
- Spell Shield (Increases Spell resistance; stacks up to 25%)
All i see are NBs in the game now, stamina cant be that much of an issue, these boards were full of whining NBs for the first 6 months,then they nerf DKs, they jack up NBs how times have changed and yet they still whine, why bother with other classes, ESO NBs online.
OK, so we Know nirnhoned on armor increases spell resist by 18% here's proof!
but where is the equivalent to stamina based reduction?
I know it's been talked about tons.....but here's another!!!
I threw this buff on a test weapon and went out hunting. Here's my stats before:
and here's my stats after:
notice the only change is that my weapon damage goes up, in a way that will increase damage from ALL of my stamina based skills....but where's the equivalent glyph for magicka users?
Seriously, it's very frustrating as a magicka dps/off-healer in pvp/trials/other competitive areas when you need to compete against stamina and they get so much more love than magicka.....
/qqrant over
p.s. I need some ideas for a good weapon glyph on my magicka nb.....
These days Magicka stumps Stamina