Video of final boss kill.https://youtu.be/EN-x4W2JYrs
Dylanlucas wrote: »Dylanlucas wrote: »They should remove the whole leader board ***
VMSA for no lifers or people that make a job of this game (yah Deltianerd)
Not for people with jobs or kids.
Read: "I suck at the game and can't l2p, remove the leaderboards pls so no one else gets to enjoy it"
Not really, was ps4 world's first on several occasions.
Hel Ra
Sanctum
Vet DSA
The difference with that is that it's actuall MMO content which you do with your friends to socialize rather than this single player *** that they resorted to to cater the needs for the skyrim fanboys.
Maybe you should read it differently like "I have two kids and a real job which matters way more than this *** game"
I see, so when you have two kids and a real job, hardcore content that allows you to get carried is okay, but when you have to do the same alone it's suddenly a problem.
Dylanlucas wrote: »Dylanlucas wrote: »Dylanlucas wrote: »They should remove the whole leader board ***
VMSA for no lifers or people that make a job of this game (yah Deltianerd)
Not for people with jobs or kids.
Read: "I suck at the game and can't l2p, remove the leaderboards pls so no one else gets to enjoy it"
Not really, was ps4 world's first on several occasions.
Hel Ra
Sanctum
Vet DSA
The difference with that is that it's actuall MMO content which you do with your friends to socialize rather than this single player *** that they resorted to to cater the needs for the skyrim fanboys.
Maybe you should read it differently like "I have two kids and a real job which matters way more than this *** game"
I see, so when you have two kids and a real job, hardcore content that allows you to get carried is okay, but when you have to do the same alone it's suddenly a problem.
Do I speak Spanish?
I think I'm very clear to you, yet you fail to grasp my point. I'll try to explain it one more time very.....slowly....
This *** game isn't worth my time compared to my kids, my wife and my job.
So maybe you should try to look for a job or get some kids and then you know what the grownups mean.
Comprende
Dylanlucas wrote: »Dylanlucas wrote: »Dylanlucas wrote: »They should remove the whole leader board ***
VMSA for no lifers or people that make a job of this game (yah Deltianerd)
Not for people with jobs or kids.
Read: "I suck at the game and can't l2p, remove the leaderboards pls so no one else gets to enjoy it"
Not really, was ps4 world's first on several occasions.
Hel Ra
Sanctum
Vet DSA
The difference with that is that it's actuall MMO content which you do with your friends to socialize rather than this single player *** that they resorted to to cater the needs for the skyrim fanboys.
Maybe you should read it differently like "I have two kids and a real job which matters way more than this *** game"
I see, so when you have two kids and a real job, hardcore content that allows you to get carried is okay, but when you have to do the same alone it's suddenly a problem.
Do I speak Spanish?
I think I'm very clear to you, yet you fail to grasp my point. I'll try to explain it one more time very.....slowly....
This *** game isn't worth my time compared to my kids, my wife and my job.
So maybe you should try to look for a job or get some kids and then you know what the grownups mean.
Comprende
Dude zero chill. We don't need your life story to justify you not being able to complete vmsa. l2p.
Sneaky-Snurr wrote: »I'm all for saving the progress in the arena but I'm extremely against ANY kind of nerfing whatsoever.
I love ESO. But I also love my real life.Dylanlucas wrote: »This *** game isn't worth my time compared to my kids, my wife and my job.
BalticBlues wrote: »I love ESO. But I also love my real life.Dylanlucas wrote: »This *** game isn't worth my time compared to my kids, my wife and my job.
There is no way that I can put down my real life while I play ESO.
This means, I cannot play VMA, because real life can kick in ANYTIME.
PEOPLE WITH KIDS HAVE TO CARE.
The VMA devs must be out of touch with the real world to deny people a save function.
This is not the first decision in ESO where I think some devs do not understand the players.
The OP says he has "to leave for work soon." How is a required save functionality a nerf? People with a real life have limited time, need to take care for kids/wife/job and have to to goto bed at some point to get some sleep.Colosso-monstro wrote: »I see nothing but calling for a nerf in this post
BalticBlues wrote: »The OP says he has "to leave for work soon." How is a required save functionality a nerf? People with a real life have limited time, need to take care for kids/wife/job and have to to goto bed at some point to get some sleep.Colosso-monstro wrote: »I see nothing but calling for a nerf in this post
If someone would sell a book with 1000 pages,
requiring readers to start from the beginning each time they need a break,
this book probably would not sell much.
Video of final boss kill.https://youtu.be/EN-x4W2JYrs
Reeko my friend, that video is brilliant!
When you just side-stepped that fire pillar cast from behind you by one of the Kyn adds... Smooth!
The whole thing looks to have been executed largely from muscle memory, owing perhaps to the large number of trial runs and time required to perfect. Seems your Basal Ganglia must have had quite a workout!
I love the music you spliced in there too. It definitely adds an "This is one bada** Khajiit" feel to the whole thing.
Well done, m8.
The inability to save progress is really a terrible design. It might even be a lawsuit in the making.
Expecting players to sit for an average 2+ hours at a stretch goes against national health recommendations and could lead to DEATH by pulmonary embolism/deep vein thrombosis.
People get REALLY obsessive over completing stuff like this, especially when they lock things like cosmetic costumes behind it. ZOS needs to add a save progress option before they KILL someone. O.O
And this is such a joke. I guarantee the majority of players with a V16 character regularly play for 2+ hours at a time already. Trying to scare ZoS into nerfing content for your personal preference is pretty weak.
And this is such a joke. I guarantee the majority of players with a V16 character regularly play for 2+ hours at a time already. Trying to scare ZoS into nerfing content for your personal preference is pretty weak.
Saving content progress is not a nerf.
Nerfing content is a nerf.
Put the pitchfork down, brah. It isn't time.
Sure it is. It makes the content significantly easier to complete...
And this is such a joke. I guarantee the majority of players with a V16 character regularly play for 2+ hours at a time already. Trying to scare ZoS into nerfing content for your personal preference is pretty weak.
Saving content progress is not a nerf.
Nerfing content is a nerf.
Put the pitchfork down, brah. It isn't time.
Sure it is. It makes the content significantly easier to complete and makes the final rewards far more common. Imagine how easy any raid content would be if players could save their place in it and just bang their heads against it until they downed it?
Video of final boss kill.https://youtu.be/EN-x4W2JYrs
Sure it is. It makes the content significantly easier to complete...
No, it doesn't.
Physical pain in your a** after sitting for hours straight to complete a difficult math problem, vs. completing the SAME difficult math problem but getting up to stretch and have a drink every 15 minutes or so, does NOT change the difficulty of the math problem.
It sounds like you want to make a** pain endurance some sort of bragging right and incorporate it into the core design model of the game.
I'm sorry man, but this isn't the iron a** sit-offs here, it's ESO.
No one cares how much pain your a** can endure.
And this is such a joke. I guarantee the majority of players with a V16 character regularly play for 2+ hours at a time already. Trying to scare ZoS into nerfing content for your personal preference is pretty weak.
Saving content progress is not a nerf.
Nerfing content is a nerf.
Put the pitchfork down, brah. It isn't time.
Sure it is. It makes the content significantly easier to complete and makes the final rewards far more common. Imagine how easy any raid content would be if players could save their place in it and just bang their heads against it until they downed it?
You could save raid progress in WoW. Still took weeks to clear but it made it so that the players who had jobs/family that prevented them from playing everyday the chance to finish the raids.
Ofcourse raids in that game were huge and lasted much longer than the trials in eso.
My point is, adding a save function would not hurt this games current new content in any way.
To the L2P detractors: You *do* realize there's still a regen/soul limit, yeah? You get 500 deaths allowed before failing vMA. Saving progress after every stage should save the number of souls used up.
I'm one of the most hardcore players in this game as far as achievement hunting goes, and I've gotten almost all soloable achievements in the game. Even I take breaks every couple hours. It's inhuman to expect people to sit at a screen for 5-8 hours in one sitting with a poopsock in hand to complete a challenge, all while fearing a rogue power outage or mental shutdown. This isn't a L2P issue, this is a sanity issue.
Callous2208 wrote: »I don't mind difficult content. Hell I've pretty much accepted I'll never best vMA. I just wish it didn't feel like uber elite content to some classes and faceroll walk in the park to others. I saw a legitimate thread the other day asking for it to be harder. Because it was too easy for a player's sorc. You won't ever hear a stamplar say that no matter how skilled the player is, lol.
And this is such a joke. I guarantee the majority of players with a V16 character regularly play for 2+ hours at a time already. Trying to scare ZoS into nerfing content for your personal preference is pretty weak.
Saving content progress is not a nerf.
Nerfing content is a nerf.
Put the pitchfork down, brah. It isn't time.
Sure it is. It makes the content significantly easier to complete and makes the final rewards far more common. Imagine how easy any raid content would be if players could save their place in it and just bang their heads against it until they downed it?