Corellon Thromorin wrote: »Learn 2 Play LoreHe might be a min-maxer but clearly there's advantages to more magicka based races, and clearly we all agree that other races were mages and shamans etc, so why again in this game are orcs, redguards, khajiit, HIGH ELVES when they go stamina build, etc etc etc being forced into having racials not useful to their class in ANY way?
You're NOT forced into having racials, they are optional, you must spend skill points in them. Nuff said.
I didn't say you were forced to put points into these racials.
Learn 2 Troll Reading Comprehension.
There's a reason 90% of sorcs are altmer/breton, everyone on this forum loves to talk about how great the choice and flexibility of this game is, yet we see 2 races filling 90% of a class for "lore" reasoning when in reality everyone is just rolling the race cause it's the "best."
How many argonian anything do you see?
This is fine to the people who want to be the best and don't care but I for one would like to see some variety.
@ZOS consider a better racial system, maybe a back story system for lore, if a argonian was adopted and raised by high elves he would have more Magicka affinity as an example.
The game shouldn't be just everyone choosing Altmer, Breton, and Dark Elf for Magicka everything OR accepting being worse at the character just to not give in and become another ESO lemming.
Clearly lore would state there's Magicka using orcs etc so why can't they gear their character towards more Magicka? Are you telling me every orc is a melee tank? Sigh.
There's a reason 90% of sorcs are altmer/breton, everyone on this forum loves to talk about how great the choice and flexibility of this game is, yet we see 2 races filling 90% of a class for "lore" reasoning when in reality everyone is just rolling the race cause it's the "best."
How many argonian anything do you see?
This is fine to the people who want to be the best and don't care but I for one would like to see some variety.
@ZOS consider a better racial system, maybe a back story system for lore, if a argonian was adopted and raised by high elves he would have more Magicka affinity as an example.
The game shouldn't be just everyone choosing Altmer, Breton, and Dark Elf for Magicka everything OR accepting being worse at the character just to not give in and become another ESO lemming.
Clearly lore would state there's Magicka using orcs etc so why can't they gear their character towards more Magicka? Are you telling me every orc is a melee tank? Sigh.
NO!
So sick of you adults acting like whining children over racials because you WANT TO MIN/MAX STATS EVERYTHING!
Racial had nothing to do with me picking my race for my class, even picking Mundus stones isn't my concern. MAX DPS isn't required to clear a dungeon. Get it through your heads.
What's worse is the fact that your whining over racials is circumvented by the fact they require SKILL POINTS TO ACTIVATE!
Peel_Ya_Cap_517 wrote: »I have a Breton Sorc..
OtarTheMad wrote: »I get what you're saying but Altmers, Bretons should always understand/be better at magicka than other races. Can a non-altmer or Breton be powerful? Absolutely, Dragon Priests are still probably some of the most powerful mages to ever walk Nirn and they were Atmorans. Falmer in their pre-altered state also understood magicka very well (maybe almost better than altmer) and you have heard of some Bosmer in the Psijic Order.
Some races will just be better at magicka than others but that doesn't mean that you can't have a powerful Orc mage, or a dangerous Altmer warrior or anything like that. In game though you can get just about any race to have good spell power, max magicka and good regeneration with just the right gear.
This is a game at the end of the day and if you (not you OP but just people in general) aren't making Bretons stamina nightblades, Nord healing Templars, Orc magicka DKs or Argonian sorcs (as an example) and want to then that's not ZOS' fault.
Quick good examples: Sypher's magicka NB is an Imperial, King Richard (I think he's still magicka) is Redguard magicka sorc, I know of an Orc DK who was a pretty good healer (can't remember the name but my guildie would talk about him sometimes) Just play the game as whatever race you want and have fun. People might be thinking about this a little too much and acting like the crap we do in ESO goes on some resume or something, just play.
King Richard said MULTIPLE times the exact words "If you want to do magicka you have to go high elf, it can work but I'd have 3000 more magicka as a high elf"
and then he respecced to stamina. He said the ONLY reason he was magicka was because he didn't have the sets yet for his stamina build.
He might be a min-maxer but clearly there's advantages to more magicka based races, and clearly we all agree that other races were mages and shamans etc, so why again in this game are orcs, redguards, khajiit, HIGH ELVES when they go stamina build, etc etc etc being forced into having racials not useful to their class in ANY way?
Once again: No one is saying let a argonian have the same magicka as a breton or high elf, I'm saying they SHOULD have the option of at least getting a few percent seeing as in the lore every single race has a magicka using character.How is racial passive balance any different from class balance? People act like passives don't matter, but then class balance shouldn't matter either. Why do people dismiss passive balance? It's just as important as any other area of the game.
This isn't balance, the people wanting passives to change chose to be a certain race that wasn't particularly ideal for what they're doing. Yes they do dumb things like ruin argonian nightblades, but that's another matter entirely.
and that's really how you think the game should be? you want everyone "choosing the race that was ideal" for everything so that you never see an argonian anything? That's what you'd prefer the elder scrolls online to be? Sometimes I wonder if players like you can see outside of your own personal worlds.It's because ZOS designed these passives under much different conditions. They then changed the game and not the passives. Argonians just happened to get shafted the hardest. It's at outdated system that needs an overhaul to reflect the new game. That's why people want race change options. It's also why ZOS will probably not change much. They're going to make a mint off that Crown Store race change potion. Stone-cold business.
Exactly. It's BS. I personally would like to see tarot cards for character creation, choose one for magicka, health, stamina, and you get racials more related towards whatever you chose with a lore backstory justifying it. If I choose argonian magicka backstory a narrator should say for example: "My parents were killed at a young age I was raised in a mages guild orphanage blah blah blah" and give you like 4% Magicka at the price of say less after drinking a potion.
If the tarot card idea is too complex, let people trade one of their racials for a list of ZOS approved racials, trade argonian swimming speed for 4% magicka SOMETHING, ANYTHING.
Agreed...So sick of you adults acting like whining children over racials because you WANT TO MIN/MAX STATS EVERYTHING!
So, another "let me cherry-pick my passives so I can min/max everything" comment, is it?Exactly. It's BS. I personally would like to see tarot cards for character creation, choose one for magicka, health, stamina, and you get racials more related towards whatever you chose with a lore backstory justifying it. If I choose argonian magicka backstory a narrator should say for example: "My parents were killed at a young age I was raised in a mages guild orphanage blah blah blah" and give you like 4% Magicka at the price of say less after drinking a potion.
If the tarot card idea is too complex, let people trade one of their racials for a list of ZOS approved racials, trade argonian swimming speed for 4% magicka SOMETHING, ANYTHING.
This should only happen the day after they've removed Elder Scrolls from the game's title and all references to the TES unverse in-game. I.e. never.
@ZOS consider a better racial system, maybe a back story system for lore, if a argonian was adopted and raised by high elves he would have more Magicka affinity as an example.
@ZOS consider a better racial system, maybe a back story system for lore, if a argonian was adopted and raised by high elves he would have more Magicka affinity as an example.
I agree that race shouldn't matter much and that people should simply pick it for looks. I disagree with what I quoted though. No matter who adopted and raised an argonian, his DNA won't change because of that. If a family of wolves adopts a rabbit it's not like it's gonna start eating meat.
But seriously though, in other TESO games racial passives only affected the early game. By the end you could've reached maximum of something by playing a race that doesn't have a bonus for it - it would just take more time. Passives were kinda like the first-tier racials in ESO.
I really don't like the fact that in ESO race is important in end game, kinda feel bad for not taking the best race back when I created a toon because I know I am by default worse than those who picked it. And it's not that easy to reroll in MMO and in ESO in particular: achievements, mounts, skill lines..
kendellking_chaosb14_ESO wrote: »Okay a lot of people seem to think race don't matter it's a 400-300 DPS difference that's a big difference.
Also to all the some races are just better at some things lore wise not all elves have magic, the best Arch Mage ever is an Nord, the deadliest Assassins are Argonians Shadow Scales.
Lore wise Imperials make better Battle mages then tanks and better diplomats then fighters.
Many of the views here are just wrong.
There have always been halfbreeds in TES lore.Reading all this makes me wonder, why eso always only had pure breed character? Is there some how some crossing argonian x khajit in any lore or any other "half" breed? Half nord? I know that one of the npc in the main quest is half giant but...... Hmm...
kendellking_chaosb14_ESO wrote: »Okay a lot of people seem to think race don't matter it's a 400-300 DPS difference that's a big difference.
Also to all the some races are just better at some things lore wise not all elves have magic, the best Arch Mage ever is an Nord, the deadliest Assassins are Argonians Shadow Scales.
Lore wise Imperials make better Battle mages then tanks and better diplomats then fighters.
Many of the views here are just wrong.
I agree. All these lore junkies never complain about how lore-breaking the Imperial passives are, but when an Argonian wants a fair shake, it's the first sign of Elder Scrolls Armageddon.
Honestly, I think the Argonians are the only race left that desperately needs an overhaul. Every other race has decent passives . Argonians passives are just SO bad. Nobody recommends them for anything. I don't understand how ZOS can think the current situation is fair and balanced.
If @ZOS broke down what percent of what races are each class there would be a wild amount of evidence that this game needs a change when it comes to racials.
If @ZOS broke down what percent of what races are each class there would be a wild amount of evidence that this game needs a change when it comes to racials.
This, right here, is part of the disconnect in this (and related) discussions. One can't make a conclusion that if the evidence existed it would definitely show a predetermined result that favors one's argument.
Anyway, in regards to racial passives and min/maxing, to each their own. I prefer how the game currently handles racial passives and I'm a fan of the beast races. I also would not fault someone from choosing a race based on the passives because their choice has no bearing on my game play.
If one really wants to initiate change, they should submit feedback through the game tool. Keep it simple and attitude-neutral, but do focus on the benefits the player base would receive from implementing the suggestion.
khele23eb17_ESO wrote: »TBH I think in an MMO racials should be a matter of lore, not actual stats. You choose a race in character creation and it says 'traditionally dwarves are talented warriors and devoted followers of...' and thats it. You then see it reflected in the lore presented in the game world. If the devs want some extra passives they should make a background questionnaire for each race which allows players to craft the characters 'story up to now' with perks and bonuses depending on chosen options.
If @ZOS broke down what percent of what races are each class there would be a wild amount of evidence that this game needs a change when it comes to racials.
This, right here, is part of the disconnect in this (and related) discussions. One can't make a conclusion that if the evidence existed it would definitely show a predetermined result that favors one's argument.
Anyway, in regards to racial passives and min/maxing, to each their own. I prefer how the game currently handles racial passives and I'm a fan of the beast races. I also would not fault someone from choosing a race based on the passives because their choice has no bearing on my game play.
If one really wants to initiate change, they should submit feedback through the game tool. Keep it simple and attitude-neutral, but do focus on the benefits the player base would receive from implementing the suggestion.
This right here proves you obviously aren't in tune with anything around you. If you think anything less than high elves being the majority of Sorcs, you are so far disconnected from this topic it's not even funny lol.