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46k dps

  • Alcast
    Alcast
    Class Representative
    Anzriel wrote: »
    Meshal wrote: »
    why did this turn into nerfing sorcs? :/

    i kinda regret posting the video now >.<

    You could have posted templar dps, it still would have turned into a nerf sorcs thread.

    haha
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  • failkiwib16_ESO
    failkiwib16_ESO
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    Anzriel wrote: »
    Meshal wrote: »
    why did this turn into nerfing sorcs? :/

    i kinda regret posting the video now >.<

    You could have posted templar dps, it still would have turned into a nerf sorcs thread.
    Sadly, there is some truth behind this joke >.<

    @Meshal so far you've had 60 posts but 1.3k views on your thread.
    ..don't worry too much, my friends and people I know have already talked about your post on TS and whispered to eachother ingame, and their opinions are all positive ..but they don't care to make posts on the forums.
  • Zinaroth
    Zinaroth
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    Templars aren't, and never were, the best DPS in the game. They have always been dead last. Overall Templars have been nerfed a bit since the release of the game when you measure them against the other classes. Overall Sorcs have been buffed to the point of absurdity because of the outrage from the sorc community pre 1.6 aka the CP patch. After this patch NB and Sorcs arose from the ashes and have pretty much been OP since then in respective parts of the game. I with Templars had the same amount of people on the forums but they all rerolled very early in the game.

    You, the OP, claiming that Templars have ever been the best DPS in this game and that Sorcs are only recieving nerfs, is either a testiment to how you haven't played the game for very long, or lack basic knowledge when it comes to PvE class balance.

    Regards, top tier raider from Hodor EU.
  • Skiserony
    Skiserony
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    Wow, nice.

    What's like the average dps a good DD hould be dealing now?
  • Xjcon
    Xjcon
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    What are all the negative comments about? Jealousy? There is videos of each class putting numbers up like this.

    Nice parses by the way.
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  • TheNephilimCrow
    TheNephilimCrow
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    Thank you for this. More evidence on why sorcs should be nerfed.

    Oh FFS. 22 days into #NoNefNovember and you gotta break the chain. Man. YOU need to be Nerfed.
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  • anitajoneb17_ESO
    anitajoneb17_ESO
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    I'd say that at the moment anything under 12K is low, 15K is ok, 18K is good and 20K and above is very good to excellent.

    But it has to be taken with a grain of salt. As soon as your target is not perfectly tanked, starts to move, makes you parry or interrupt yourself in any way, you'll lose a lot of dps, but your rotation will still be very good.
    It also depends on the group synergies and buffs (as shown in this video), and it also depends on the mob itself : they have very diverse resistances. Many players tend to measure and show their DPS against daedroths. These poor beasts seem indeed very weak and accept a lot of damage, significantly more than most other mobs.
  • failkiwib16_ESO
    failkiwib16_ESO
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    I'd say that at the moment anything under 12K is low, 15K is ok, 18K is good and 20K and above is very good to excellent.

    But it has to be taken with a grain of salt. As soon as your target is not perfectly tanked, starts to move, makes you parry or interrupt yourself in any way, you'll lose a lot of dps, but your rotation will still be very good.
    It also depends on the group synergies and buffs (as shown in this video), and it also depends on the mob itself : they have very diverse resistances. Many players tend to measure and show their DPS against daedroths. These poor beasts seem indeed very weak and accept a lot of damage, significantly more than most other mobs.

    I don't know if they daedroths take more or less damage, but usually they're slow and stupid - and don't come with an army of other mobs, so they're easy to tank and compare dps on. We do that in WGT :D

    I agree to all your post btw. moving around, trying to avoid damage etc. is all a loss of dmg.

    I have only tried to nuke the planar boss 1 time, and that was not with my usual group. Normally we have higher dps in my group, but since me and the tank don't do that much damage, the overall dps of our group is lower, so we have to take down portals and switch roles to tank the boss :/
  • Vezuls
    Vezuls
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    To Sorcs saying sorcs can't sustain DPS without Overload, tell me why I know a sorc who can kill Bloodspawn in 71 seconds, which is over 22k DPS with weaves and force pulse... This is on console also. Any class can sustain 20k+ without an ultimate, it isn't hard if you're good. Sheesh. Overload DOES need a nerf. A single Overload hit does more damage than any other ultimate, not to mention 3 Overloads will outclass a full meteor duration.
  • SienneYviete
    SienneYviete
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    Nerf aggressive horn, nerf combat prayer, nerf spell power cure nerf all the things..........

    Seriously though templar buff healers you the real MVP <3

    PS sorcs are fine.
    Delta
    Valheru's
  • Nighn_9
    Nighn_9
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    u didnt even have a weapon equipped lol
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  • Nighn_9
    Nighn_9
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    Enimis wrote: »
    Thank you for this. More evidence on why sorcs should be nerfed.
    Magick build, not stamina sorc.

    they werent even using a weapon
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  • usmcjdking
    usmcjdking
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    Meshal wrote: »
    Phinix1 wrote: »
    *cough* *Sorcerer Maelstrom Arena leader boards* *cough*

    So what do you attribute this to needing nerfed? Any specific ability, any specific suggestion?

    Seems to me the class simply has mechanics well suited to those introduced in MA (ranged, passive healing, single target burst), something any class can build for.

    Granted insisting on running a stamina build in there will present more of a challenge for any class. The biggest complaint I hear is that MA forces you to respec your character specifically for MA.

    thumbs up for this!!!

    Nifty2g wrote: »
    when everyone pulls over 35k you get an 14 second fight like so

    https://www.youtube.com/watch?v=AxRPlZDjPpw

    Way to try and steal somebodies thunder. And with that music too...

    he wasnt trying to steal anything... he just wanted to show what happens when all 4 do dps, where in mine keeping all buffs for dps to do max damage.

    and plz guys stop turning this thread into a fight!

    They are not leaderboards.

    They are completion boards.
    0331
    0602
  • Nifty2g
    Nifty2g
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    I'd say that at the moment anything under 12K is low, 15K is ok, 18K is good and 20K and above is very good to excellent.

    But it has to be taken with a grain of salt. As soon as your target is not perfectly tanked, starts to move, makes you parry or interrupt yourself in any way, you'll lose a lot of dps, but your rotation will still be very good.
    It also depends on the group synergies and buffs (as shown in this video), and it also depends on the mob itself : they have very diverse resistances. Many players tend to measure and show their DPS against daedroths. These poor beasts seem indeed very weak and accept a lot of damage, significantly more than most other mobs.
    I think the best DPS test is Hardmode Sanctum or Hardmode AA
    Which reminds me why hasn't anyone created a thread where people post their DPS parses
    #MOREORBS
  • Anzriel
    Anzriel
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    Zinaroth wrote: »
    Templars aren't, and never were, the best DPS in the game. They have always been dead last. Overall Templars have been nerfed a bit since the release of the game when you measure them against the other classes. Overall Sorcs have been buffed to the point of absurdity because of the outrage from the sorc community pre 1.6 aka the CP patch. After this patch NB and Sorcs arose from the ashes and have pretty much been OP since then in respective parts of the game. I with Templars had the same amount of people on the forums but they all rerolled very early in the game.

    You, the OP, claiming that Templars have ever been the best DPS in this game and that Sorcs are only recieving nerfs, is either a testiment to how you haven't played the game for very long, or lack basic knowledge when it comes to PvE class balance.

    Regards, top tier raider from Hodor EU.

    Not sure this is a thread this mini-rant needed to be in, but I have to say I agree that templars do seem to need a bit of love on the dps side of things.

    Vezuls wrote: »
    To Sorcs saying sorcs can't sustain DPS without Overload, tell me why I know a sorc who can kill Bloodspawn in 71 seconds, which is over 22k DPS with weaves and force pulse... This is on console also. Any class can sustain 20k+ without an ultimate, it isn't hard if you're good. Sheesh. Overload DOES need a nerf. A single Overload hit does more damage than any other ultimate, not to mention 3 Overloads will outclass a full meteor duration.

    Because other classes can, depending on the fight put up 27k+? Sorcs aren't BAD dps even without overload, but they fall below other classes without it. I personally have no issue giving up some overload burst for sustained dps in other areas myself. I actually don't like using overload so much, and would have no issues getting more sustained dps and just using storm atronach or meteor.
    Edited by Anzriel on November 23, 2015 10:25AM
  • Turelus
    Turelus
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    Thank you for this. More evidence on why sorcs should be nerfed.

    More like more reasons why soft caps and diminished returns make a better game. That way you know the values players will reach to balance all content around.
    @Turelus - EU PC Megaserver
    "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves."
  • Septimus_Magna
    Septimus_Magna
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    Sorc dps without Overload is usually around 15k, which is pretty low compared to other classes.

    So sorc dps measured over the entire dungeon wont be very impressive, only the last boss will go down quickly.
    PC - EU (AD)
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  • X3ina
    X3ina
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    The only question is ... how Region survived all thouse archers ? ;)
    SW GoH > ESO
  • PBpsy
    PBpsy
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    Sorc dps without Overload is usually around 15k, which is pretty low compared to other classes.

    So sorc dps measured over the entire dungeon wont be very impressive, only the last boss will go down quickly.

    And trash DPS counts!?

    I don't think that sorc should be nerfed at all. However overload is pretty much the only class ulti that kind of survived the ultimate system change. The other class ultimates should be looked at again. There is a reason 85% of players use meteor.
    Edited by PBpsy on November 23, 2015 1:44PM
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  • Tankqull
    Tankqull
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    Vezuls wrote: »
    To Sorcs saying sorcs can't sustain DPS without Overload, tell me why I know a sorc who can kill Bloodspawn in 71 seconds, which is over 22k DPS with weaves and force pulse... This is on console also. Any class can sustain 20k+ without an ultimate, it isn't hard if you're good. Sheesh. Overload DOES need a nerf. A single Overload hit does more damage than any other ultimate, not to mention 3 Overloads will outclass a full meteor duration.

    no one said sorcs cant sustain DPS - whats been said (and i was one of them is that any other class does more dmg in the same situation thanks to spell options being worth used) just compare the "poor" mana dk to a sorc, both have a GTAE doing comparable dmg, sorcs than have nothing but forcepuls and every now and then a CF. the DK can keep up 2 dots each increasing its dps as they do significantly more dmg per activation than a FP and if they like to can use instead of FP whip doing alot mor dmg as well than a FP. (its the same for NBs too but to a lesser degree though) on top of that dks elemental dmg synergy is unmatched and they do have unmatched buffs aswell.

    so its not about saying sorcs don´t do dmg at all - but they do the least of the 3 DD classes (temps are totaly *** up currently when mana speced, your a healer or you go stam and can do fine as a dps)
    spelling and grammar errors are free to be abused

    Sallington wrote: »
    Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"


  • Septimus_Magna
    Septimus_Magna
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    PBpsy wrote: »
    Sorc dps without Overload is usually around 15k, which is pretty low compared to other classes.

    So sorc dps measured over the entire dungeon wont be very impressive, only the last boss will go down quickly.

    And trash DPS counts!?

    I don't think that sorc should be nerfed at all. However overload is pretty much the only class ulti that kind of survived the ultimate system change. The other class ultimates should be looked at again. There is a reason 85% of players use meteor.

    I was referring too the other bosses in the dungeons, 15k dps dps on 3/4 bosses and 35-40k dps on the last boss for example. Doing 40k dps for 30 seconds doesnt make up for doing 15k dps for 5 mintues during the other boss fights.
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  • Instant
    Instant
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    Tankqull wrote: »
    Vezuls wrote: »
    To Sorcs saying sorcs can't sustain DPS without Overload, tell me why I know a sorc who can kill Bloodspawn in 71 seconds, which is over 22k DPS with weaves and force pulse... This is on console also. Any class can sustain 20k+ without an ultimate, it isn't hard if you're good. Sheesh. Overload DOES need a nerf. A single Overload hit does more damage than any other ultimate, not to mention 3 Overloads will outclass a full meteor duration.

    no one said sorcs cant sustain DPS - whats been said (and i was one of them is that any other class does more dmg in the same situation thanks to spell options being worth used) just compare the "poor" mana dk to a sorc, both have a GTAE doing comparable dmg, sorcs than have nothing but forcepuls and every now and then a CF. the DK can keep up 2 dots each increasing its dps as they do significantly more dmg per activation than a FP and if they like to can use instead of FP whip doing alot mor dmg as well than a FP. (its the same for NBs too but to a lesser degree though) on top of that dks elemental dmg synergy is unmatched and they do have unmatched buffs aswell.

    so its not about saying sorcs don´t do dmg at all - but they do the least of the 3 DD classes (temps are totaly *** up currently when mana speced, your a healer or you go stam and can do fine as a dps)

    fyi sorc has far more damage options than just liquid lightning and crystal frags. comparing sorc and dk dps is far more complicated. also dks doing more dps is justified because unlike sorc you have to be full melee. in a full ranged fight sorc is gonna do more dps.
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  • Aquanova
    Aquanova
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    Leave the classes alone already........except dk, they need some buffing.
    NA/PC
  • Tankqull
    Tankqull
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    Instant wrote: »
    Tankqull wrote: »
    Vezuls wrote: »
    To Sorcs saying sorcs can't sustain DPS without Overload, tell me why I know a sorc who can kill Bloodspawn in 71 seconds, which is over 22k DPS with weaves and force pulse... This is on console also. Any class can sustain 20k+ without an ultimate, it isn't hard if you're good. Sheesh. Overload DOES need a nerf. A single Overload hit does more damage than any other ultimate, not to mention 3 Overloads will outclass a full meteor duration.

    no one said sorcs cant sustain DPS - whats been said (and i was one of them is that any other class does more dmg in the same situation thanks to spell options being worth used) just compare the "poor" mana dk to a sorc, both have a GTAE doing comparable dmg, sorcs than have nothing but forcepuls and every now and then a CF. the DK can keep up 2 dots each increasing its dps as they do significantly more dmg per activation than a FP and if they like to can use instead of FP whip doing alot mor dmg as well than a FP. (its the same for NBs too but to a lesser degree though) on top of that dks elemental dmg synergy is unmatched and they do have unmatched buffs aswell.

    so its not about saying sorcs don´t do dmg at all - but they do the least of the 3 DD classes (temps are totaly *** up currently when mana speced, your a healer or you go stam and can do fine as a dps)

    fyi sorc has far more damage options than just liquid lightning and crystal frags. comparing sorc and dk dps is far more complicated. also dks doing more dps is justified because unlike sorc you have to be full melee. in a full ranged fight sorc is gonna do more dps.

    i mus t be missing spells in my sorcs spell list then... all dmg spells i have access to are LL, CF, curse, mage fury and as filler abilities either destro staffs force shock morphs or the mana intensive undauted trapping webs. curse does less dmg per activation than FP so its a dps waste leaving you with 3 abilities and finisher... so where are the far more options or do you actually insist a tank go walkies with the boss through mines?
    ah i forgott our awesome so fun to play pet toggles...
    spelling and grammar errors are free to be abused

    Sallington wrote: »
    Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"


  • Asherons_Call
    Asherons_Call
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    Do you want a cookie or something
  • LadyNalcarya
    LadyNalcarya
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    Xjcon wrote: »
    What are all the negative comments about? Jealousy? There is videos of each class putting numbers up like this.

    Nice parses by the way.

    I would really like to see a stamplar pulling 40k dps.
    Nighn_9 wrote: »
    u didnt even have a weapon equipped lol
    Your weapon "disappears" when you activate overload. ;)
    Edited by LadyNalcarya on November 23, 2015 2:45PM
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  • Alcast
    Alcast
    Class Representative
    Xjcon wrote: »
    What are all the negative comments about? Jealousy? There is videos of each class putting numbers up like this.

    Nice parses by the way.

    I would really like to see a stamplar pulling 40k dps.
    Nighn_9 wrote: »
    u didnt even have a weapon equipped lol
    Your weapon "disappears" when you activate overload. ;)

    According to ZOS statement: Templars are healers, so better get your healerstick out and stop trying to dps!

    With WW you could prolly pull 40k if you get lucky procs.
    Edited by Alcast on November 23, 2015 2:50PM
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  • Meshal
    Meshal
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    i was actually reading the comments thinking i would find a comment i can reply to, but all i find is either a rant, nerfing sorcs, or buffing other classes.

    not even a single comment praising the guy who actually thought about this build and made his excessive tests on it, and not on the video's group effort to actually make this possible! i can't actually believe that people making this a class issue because some people can actually pull this off by using a certain build!

    im actually speechless. and for that, i'll leave this thread from now on for you guys to ruin it even further.
  • PBpsy
    PBpsy
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    Meshal wrote: »
    i was actually reading the comments thinking i would find a comment i can reply to, but all i find is either a rant, nerfing sorcs, or buffing other classes.

    not even a single comment praising the guy who actually thought about this build and made his excessive tests on it, and not on the video's group effort to actually make this possible! i can't actually believe that people making this a class issue because some people can actually pull this off by using a certain build!

    im actually speechless. and for that, i'll leave this thread from now on for you guys to ruin it even further.

    Capitalize your "I" !
    Gosh darn it!
    Edited by PBpsy on November 23, 2015 3:00PM
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  • Instant
    Instant
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    Tankqull wrote: »
    Instant wrote: »
    Tankqull wrote: »
    Vezuls wrote: »
    To Sorcs saying sorcs can't sustain DPS without Overload, tell me why I know a sorc who can kill Bloodspawn in 71 seconds, which is over 22k DPS with weaves and force pulse... This is on console also. Any class can sustain 20k+ without an ultimate, it isn't hard if you're good. Sheesh. Overload DOES need a nerf. A single Overload hit does more damage than any other ultimate, not to mention 3 Overloads will outclass a full meteor duration.

    no one said sorcs cant sustain DPS - whats been said (and i was one of them is that any other class does more dmg in the same situation thanks to spell options being worth used) just compare the "poor" mana dk to a sorc, both have a GTAE doing comparable dmg, sorcs than have nothing but forcepuls and every now and then a CF. the DK can keep up 2 dots each increasing its dps as they do significantly more dmg per activation than a FP and if they like to can use instead of FP whip doing alot mor dmg as well than a FP. (its the same for NBs too but to a lesser degree though) on top of that dks elemental dmg synergy is unmatched and they do have unmatched buffs aswell.

    so its not about saying sorcs don´t do dmg at all - but they do the least of the 3 DD classes (temps are totaly *** up currently when mana speced, your a healer or you go stam and can do fine as a dps)

    fyi sorc has far more damage options than just liquid lightning and crystal frags. comparing sorc and dk dps is far more complicated. also dks doing more dps is justified because unlike sorc you have to be full melee. in a full ranged fight sorc is gonna do more dps.

    i mus t be missing spells in my sorcs spell list then... all dmg spells i have access to are LL, CF, curse, mage fury and as filler abilities either destro staffs force shock morphs or the mana intensive undauted trapping webs. curse does less dmg per activation than FP so its a dps waste leaving you with 3 abilities and finisher... so where are the far more options or do you actually insist a tank go walkies with the boss through mines?
    ah i forgott our awesome so fun to play pet toggles...

    You just listed some of the options. You forgot lightning form. Also its worth using destructive clench, blockade of fire, prox deto.
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