Orsinium is cool, but the decision to make crafting something that can only be achieved by people that play all day has really disappointed me. Working on becoming a master crafter was something fun and basically the only activity, besides questing for vendor trash and tiny amounts of gold, that seemed achievable with the limited time I have to play the game every evening.
Well not anymore with the BoP nonsense. Just quests for trash and small amounts of gold for me I guess.
Orsinium is cool, but the decision to make crafting something that can only be achieved by people that play all day has really disappointed me. Working on becoming a master crafter was something fun and basically the only activity, besides questing for vendor trash and tiny amounts of gold, that seemed achievable with the limited time I have to play the game every evening.
Well not anymore with the BoP nonsense. Just quests for trash and small amounts of gold for me I guess.
This kind of shift was inevitable with B2P. Subbing is egalitarian: everyone contributes the same amount, thus the dev's focus on making the game as widely enjoyable as possible. With B2P/F2P the dev's focus shifts naturally toward those who will spend the most money (i.e. those who play/grind obsessively, also i.e. whales) and they modify gameplay accordingly .
This.DatNutrient wrote: »Additionally, I am super disappointed there were no additional dungeons added (I know this was stated prior but I found Orsinium entirely underwhelming and I was hoping for more), no new trials or anything. Literally there have been major additions besides Maelstrom.
I wouldn't say I think the changes are game-breaking, but I am bored with the new content right after release and see minimal benefit to grinding new characters because everyone is battle leveled.
WhiskeyRiver.AZub17_ESO wrote: »I'm fine with everything,whatever changes have come. I was wondering today why there doesnt seem to be very much Orichalc Ore anymore.I am talking about in Orsinium. There used to be tons of it,but now not.
I absolutely hate how grindy end-game crafting has become.