Helgi_Skotina wrote: »s7732425ub17_ESO wrote: »Move the battle away from the ladder to another room.
they dont want to fight. They just stay there and wait for help or that i go.
Emma_Eunjung wrote: »I agree with OP 100%>
It's funny how some of you guys assume that the guy camping the ladder must be some poor carebear who doesn't want to fight. Take a look at this pic from a couple days ago of an IDENTICAL situation:
I blocked out the guy's name to avoid "name and shame", but I can assure you that this dude is a shameless AD ganker who was terrorizing DC base with his 2 buddies. I was killed numerous times by this gank crew RIGHT OUTSIDE THE BASE CAMP DOOR before some more DC showed up to help. I killed one of his pals with an Overload, while some other DC killed one of the other gankers, leaving just this one guy...
So what does this brave ganker do? He HIDES like a chicken[snip] on the ladder platform while he waits for his buddies to rez. Eventually the other DC got bored of watching him, so when his friends showed up, I got killed by all 3 of them AGAIN. Needless to say, I have no respect whatsoever for these guys and their cheesy tactics.
OP is right, it's time for ZOS devs to step in and remove this safe haven for gankers.
Helgi_Skotina wrote: »Oh so many carebears. If you dont want to fight - dont come to IC. IUc is designed for ganking, for taking stones away and killing everyone you can see. If you have different opinion - you have 18 other zones. But not curo and not IC it is not skyrim online/
Helgi_Skotina wrote: »Oh so many carebears. If you dont want to fight - dont come to IC. IUc is designed for ganking, for taking stones away and killing everyone you can see. If you have different opinion - you have 18 other zones. But not curo and not IC it is not skyrim online/
Helgi_Skotina wrote: »I'm really really curious about what IC offers pvpers?
Stones are Really really slow by ganking, I mean you get a kill, get maybe 1 or 2 thousand stones, then you've got to go all the way back and deposit them or risk losing them (which none of you cowards ever do)
I've heard gankers being happy with making 3-5k stones in a day, I do that in an hour solo....
Secondly AP is earnt far slower, due to less targets....
WAIT A SECOND wernt you the guy a couple weeks ago complaining that he couldn't kill a level 20? And that you purposely only target people sub level 20 because they are easy targets?
Just by points - i dont care about stones. Whats the use of them if you already have the gear you need? AP is maybe earned slower, but in cyro you need to group. In IC you can gank solo and there are more targets, then in cyro. No it wasnt me.
WAIT A SECOND wernt you the guy a couple weeks ago complaining that he couldn't kill a level 20? And that you purposely only target people sub level 20 because they are easy targets?
Helgi_Skotina wrote: »
Just by points - i dont care about stones. Whats the use of them if you already have the gear you need? AP is maybe earned slower, but in cyro you need to group. In IC you can gank solo and there are more targets, then in cyro. No it wasnt me.
Sorry, but people like you have no idea about social gaming at all.Helgi_Skotina wrote: »A weaker player has to die.
Any player in IC or cyro has to be attacked.
SemiD4rkness wrote: »People who play nightblades have a disgusting attitude. Not all but most of them
KoshkaMurka wrote: »Helgi_Skotina wrote: »
Just by points - i dont care about stones. Whats the use of them if you already have the gear you need? AP is maybe earned slower, but in cyro you need to group. In IC you can gank solo and there are more targets, then in cyro. No it wasnt me.
Lol, "more targets"
And you can solo gank in Cyro, but the chances to attack a pvper that can actually kill you are much higher.
SemiD4rkness wrote: »People who play nightblades have a disgusting attitude. Not all but most of them
BalticBlues wrote: »Sorry, but people like you have no idea about social gaming at all.Helgi_Skotina wrote: »A weaker player has to die.
Any player in IC or cyro has to be attacked.
When my group of three finds one single enemy guy in Cyro,
going after skyshards or quests, we leave him alone.
Sometimes he then even plays a song in gratitude.
Being alone is bad enough, there is no need to even kill the lonely guys.
IC is a different place though because of poisonous gankers like you.
Thanks to Orsinium, poisonous IC may now rest in peace.
KoshkaMurka wrote: »Emma_Eunjung wrote: »I agree with OP 100%>
It's funny how some of you guys assume that the guy camping the ladder must be some poor carebear who doesn't want to fight. Take a look at this pic from a couple days ago of an IDENTICAL situation:
I blocked out the guy's name to avoid "name and shame", but I can assure you that this dude is a shameless AD ganker who was terrorizing DC base with his 2 buddies. I was killed numerous times by this gank crew RIGHT OUTSIDE THE BASE CAMP DOOR before some more DC showed up to help. I killed one of his pals with an Overload, while some other DC killed one of the other gankers, leaving just this one guy...
So what does this brave ganker do? He HIDES like a chicken[snip] on the ladder platform while he waits for his buddies to rez. Eventually the other DC got bored of watching him, so when his friends showed up, I got killed by all 3 of them AGAIN. Needless to say, I have no respect whatsoever for these guys and their cheesy tactics.
OP is right, it's time for ZOS devs to step in and remove this safe haven for gankers.
Well, this was implemented because the situation with spawn kills was awful. Would it be any better for you and your DC buddies if these gankers were able to kill you on loadscreen as well?
The safezone/immunity itself is good but the fact you can just run back to the ladder at any point and REGAIN said immunity is just ***. This isn't a district base where you cant get back up once you jumped down so it shouldn't be treated the same way. Just make it like the big doors in the districts, when you go thru them you get the immunity for 30 seconds (or somethnig) or until you move. Problem solved.KoshkaMurka wrote: »Emma_Eunjung wrote: »I agree with OP 100%>
It's funny how some of you guys assume that the guy camping the ladder must be some poor carebear who doesn't want to fight. Take a look at this pic from a couple days ago of an IDENTICAL situation:
I blocked out the guy's name to avoid "name and shame", but I can assure you that this dude is a shameless AD ganker who was terrorizing DC base with his 2 buddies. I was killed numerous times by this gank crew RIGHT OUTSIDE THE BASE CAMP DOOR before some more DC showed up to help. I killed one of his pals with an Overload, while some other DC killed one of the other gankers, leaving just this one guy...
So what does this brave ganker do? He HIDES like a chicken[snip] on the ladder platform while he waits for his buddies to rez. Eventually the other DC got bored of watching him, so when his friends showed up, I got killed by all 3 of them AGAIN. Needless to say, I have no respect whatsoever for these guys and their cheesy tactics.
OP is right, it's time for ZOS devs to step in and remove this safe haven for gankers.
Well, this was implemented because the situation with spawn kills was awful. Would it be any better for you and your DC buddies if these gankers were able to kill you on loadscreen as well?
magnusthorek wrote: »cosmic_niklas_93b16_ESO wrote: »Well, maybe stop picking on weaker players then and go for people that actually want to fight back. Stop trying to bully people that don't want to
Someone give an Oscar for this guy, please.So IC is a place ONLY for those horny to kill other players? A whole DLC that for some players around the world cost MUCH more than $25 and provides not only PvP action but the opportunity for PvE'rs to fight stronger monsters, get better rewards and maybe even move the ruined economy of the game?Helgi_Skotina wrote: »Typical weak player answer. you dont want to fight - dont come to IC.
Stop being elitist and get real! You do have to realize that Cyrodiil opens at level 10 and you're probably a VR16 playing for a year or so.I really hope that ZOS is reading this topic to see the childish mentality of players and how they try to privatize something made for everyone to enjoy.Helgi_Skotina wrote: »A weaker player has to die. Any player in IC or cyro has to be attacked. He can win or loose the fight but he should have no chance to avoid the fight.
It sounds like words coming from the... fingers, of an EB Nightblade that comes all the way down to DC base and one-shot everyone who steps out Lambert Passage.I think you deserve an Oscar tooWhy does a weaker player HAS to die? are you god? who are you to judge to come fully prepaired pvp gear and build vs someone who comes for the fun of the content playing his own way?So only those thirsty to ruin someone else's day has the right to use stuff coming from IC? VR16 rings and runestones are not available anywhere else. Even if you accept the "damage" and use a VR15 glyph in a VR16 item, you can't. Some crafting materials are so scarce that makes them almost rare, but they can be bought with Tel Var Stones.cosmic_niklas_93b16_ESO wrote: »Yes, that's why there's only 2 zones in the entire game that actually got pvp and the rest got only pve, definitely made to only kill each other....
So far I've been down in the sewers 3 times since I bought the DLC. Enemies are very challenging for my strengths and the period of the day I play there is no one available to group, at least no one of DC (what a surprise...).
IMHO, if IC has a story, quests, monsters and rewards worth a PvE'er to try his/her luck, it shouldn't be a war zone. Personally, I get angry when I'm down there, taking a lot of time to kill monsters alone, sneaking by the others I can't, collecting a few stones here and there, and out of the blue a NB SoB comes out of the darkness and in a few seconds ruin all the time I spent.
The whole game should be available in both sides of the coin: war zones and exploration mode. If the player wants to kill monsters in IC, he goes down there solo or with a small group like a world-sized dungeon, without having to check his/her shadow everytime to see if a NB will pops out under their feet.
But if players want a massive war in... I don't know, Old Orsinium, for example, so be it. All players from all three alliances jump in one single instance (with a maximum number of players per instance to not overload the experience) and fight until death between themselves. You could even make enemies much more stronger and rare motifs a less rare so everyone can have fun, not only those more "experienced" (in quotes because we know most of them are animation cheaters).
Helgi_Skotina wrote: »Helgi_Skotina wrote: »I'm really really curious about what IC offers pvpers?
Stones are Really really slow by ganking, I mean you get a kill, get maybe 1 or 2 thousand stones, then you've got to go all the way back and deposit them or risk losing them (which none of you cowards ever do)
I've heard gankers being happy with making 3-5k stones in a day, I do that in an hour solo....
Secondly AP is earnt far slower, due to less targets....
WAIT A SECOND wernt you the guy a couple weeks ago complaining that he couldn't kill a level 20? And that you purposely only target people sub level 20 because they are easy targets?
Just by points - i dont care about stones. Whats the use of them if you already have the gear you need? AP is maybe earned slower, but in cyro you need to group. In IC you can gank solo and there are more targets, then in cyro. No it wasnt me.
Then that proves how much of a n00b you are, my 60k stones this week have netted me nearly 500k worth of gold sales in the guild stores.
Then there's gear, glyphs for enchanting, mats for making new gear.
Cyro does not need a group, I've played pvp a hell of alot since June and I never run with more than 2 people, most of the time I'm solo, only difference is I enjoy a good fight, I enjoy a good battle and fighting players of even higher skill, you dont, probably because when you actually fight a PvPer you lose.
Helgi_Skotina wrote: »
It seems you are the templar with bow i kill about 15 times every day.
KoshkaMurka wrote: »Helgi_Skotina wrote: »
It seems you are the templar with bow i kill about 15 times every day.
I dont have any templars with bows
But my nb regularly wrecks cowards like you who want to prey on farmers. And usually they run away like headles chicken if they cannot burst you down in 2 seconds.That's why i despise your kind - its a very cowardly playstyle, and I wouldnt even call it pvp.
Helgi_Skotina wrote: »Typical weak player answer. you dont want to fight - dont come to IC.cosmic_niklas_93b16_ESO wrote: »Well, maybe stop picking on weaker players then and go for people that actually want to fight back. Stop trying to bully people that don't want to