NovaShadow wrote: »Can you not interrupt him in vet like you can in normal?
timidobserver wrote: »cschwingeb14_ESO wrote: »Grats for wasting our time in rounds 1-6, and also for shutting down new content for a ?week? Are the people in charge of this at least embarrassed? Both in making the change and testing the change.
EDIT: It is completable, by kiting the boss in round 7 while enraged through the entire encounter. Sounds impossible for melee anyway.
Just got my second maelstrom weapon. The first was a Bow with defending. The second was...a Bow with...defending. Can we change this into an RNG thread now
I'll raise you my bow with defending!
I beat the stage 7 boss all the time by interrupting his scream every time. It doesn't really make the encounter more difficult, just a little longer.
Ask a stamina melee character how he feels about that "not any more difficult" I am sure you play sorc LOL
I have to agree that I find it hard to to take seriously anything that Sorc player has to say about Maelstrom.
Personofsecrets wrote: »timidobserver wrote: »cschwingeb14_ESO wrote: »Grats for wasting our time in rounds 1-6, and also for shutting down new content for a ?week? Are the people in charge of this at least embarrassed? Both in making the change and testing the change.
EDIT: It is completable, by kiting the boss in round 7 while enraged through the entire encounter. Sounds impossible for melee anyway.
Just got my second maelstrom weapon. The first was a Bow with defending. The second was...a Bow with...defending. Can we change this into an RNG thread now
I'll raise you my bow with defending!
I beat the stage 7 boss all the time by interrupting his scream every time. It doesn't really make the encounter more difficult, just a little longer.
Ask a stamina melee character how he feels about that "not any more difficult" I am sure you play sorc LOL
I have to agree that I find it hard to to take seriously anything that Sorc player has to say about Maelstrom.
or the entire game.
Hardened is what is making it so easy for sorcs lol wish I had a shield as strong as hardened to block physical damage and magic damagetimidobserver wrote: »cschwingeb14_ESO wrote: »Grats for wasting our time in rounds 1-6, and also for shutting down new content for a ?week? Are the people in charge of this at least embarrassed? Both in making the change and testing the change.
EDIT: It is completable, by kiting the boss in round 7 while enraged through the entire encounter. Sounds impossible for melee anyway.
Just got my second maelstrom weapon. The first was a Bow with defending. The second was...a Bow with...defending. Can we change this into an RNG thread now
I'll raise you my bow with defending!
I beat the stage 7 boss all the time by interrupting his scream every time. It doesn't really make the encounter more difficult, just a little longer.
Ask a stamina melee character how he feels about that "not any more difficult" I am sure you play sorc LOL
I have to agree that I find it hard to to take seriously anything that Sorc player has to say about Maelstrom.
It has nothing to do with being a sorc, there is just no reason to take any damage at all in that fight if you're ranged as everything is avoidable or reflectable.
And as I said, screw snipe, spam venom arrow, you'll do less damage but as I said, with this bug it will take a little longer to kill him. Big deal.
I run vMSA with sword and board and don't shield stack, I use Hardened Ward only so your sorc comments are irrelevant.
I agree the same can be done with a stam build, but tbh all you need is hardened ward all I use is hardened and power surge and It is still easy.
Hardened is what is making it so easy for sorcs lol wish I had a shield as strong as hardened to block physical damage and magic damagetimidobserver wrote: »cschwingeb14_ESO wrote: »Grats for wasting our time in rounds 1-6, and also for shutting down new content for a ?week? Are the people in charge of this at least embarrassed? Both in making the change and testing the change.
EDIT: It is completable, by kiting the boss in round 7 while enraged through the entire encounter. Sounds impossible for melee anyway.
Just got my second maelstrom weapon. The first was a Bow with defending. The second was...a Bow with...defending. Can we change this into an RNG thread now
I'll raise you my bow with defending!
I beat the stage 7 boss all the time by interrupting his scream every time. It doesn't really make the encounter more difficult, just a little longer.
Ask a stamina melee character how he feels about that "not any more difficult" I am sure you play sorc LOL
I have to agree that I find it hard to to take seriously anything that Sorc player has to say about Maelstrom.
It has nothing to do with being a sorc, there is just no reason to take any damage at all in that fight if you're ranged as everything is avoidable or reflectable.
And as I said, screw snipe, spam venom arrow, you'll do less damage but as I said, with this bug it will take a little longer to kill him. Big deal.
I run vMSA with sword and board and don't shield stack, I use Hardened Ward only so your sorc comments are irrelevant.
I agree the same can be done with a stam build, but tbh all you need is hardened ward all I use is hardened and power surge and It is still easy.
wtb stronger shield size of blazing or sunshield in exchange for nerfed damage it deals.Hardened is what is making it so easy for sorcs lol wish I had a shield as strong as hardened to block physical damage and magic damagetimidobserver wrote: »cschwingeb14_ESO wrote: »Grats for wasting our time in rounds 1-6, and also for shutting down new content for a ?week? Are the people in charge of this at least embarrassed? Both in making the change and testing the change.
EDIT: It is completable, by kiting the boss in round 7 while enraged through the entire encounter. Sounds impossible for melee anyway.
Just got my second maelstrom weapon. The first was a Bow with defending. The second was...a Bow with...defending. Can we change this into an RNG thread now
I'll raise you my bow with defending!
I beat the stage 7 boss all the time by interrupting his scream every time. It doesn't really make the encounter more difficult, just a little longer.
Ask a stamina melee character how he feels about that "not any more difficult" I am sure you play sorc LOL
I have to agree that I find it hard to to take seriously anything that Sorc player has to say about Maelstrom.
It has nothing to do with being a sorc, there is just no reason to take any damage at all in that fight if you're ranged as everything is avoidable or reflectable.
And as I said, screw snipe, spam venom arrow, you'll do less damage but as I said, with this bug it will take a little longer to kill him. Big deal.
I run vMSA with sword and board and don't shield stack, I use Hardened Ward only so your sorc comments are irrelevant.
I agree the same can be done with a stam build, but tbh all you need is hardened ward all I use is hardened and power surge and It is still easy.
Remember that one time when someone gone and screwed Annulment for everyone instead of fixing shield staking? Fun times.
fixed?
Personofsecrets wrote: »@ZOS_GinaBruno , one of my teammates is getting the bug where they sheathe their weapon over and over despite the newest patch note.
Can you also fix the chains "too high or too low" bug. Seriously, I spoke up about this issue during the IC PTS and the Wrothgar PTS. Just please get it fixed as it is unbelievably aggravating.
the first phase in vmsa is also bugged as the last round of mobs before the boss spawns 2 packs at once.. its not a big deal since its the first area but still a bug.
timidobserver wrote: »timidobserver wrote: »cschwingeb14_ESO wrote: »Grats for wasting our time in rounds 1-6, and also for shutting down new content for a ?week? Are the people in charge of this at least embarrassed? Both in making the change and testing the change.
EDIT: It is completable, by kiting the boss in round 7 while enraged through the entire encounter. Sounds impossible for melee anyway.
Just got my second maelstrom weapon. The first was a Bow with defending. The second was...a Bow with...defending. Can we change this into an RNG thread now
I'll raise you my bow with defending!
I beat the stage 7 boss all the time by interrupting his scream every time. It doesn't really make the encounter more difficult, just a little longer.
Ask a stamina melee character how he feels about that "not any more difficult" I am sure you play sorc LOL
I have to agree that I find it hard to to take seriously anything that Sorc player has to say about Maelstrom.
It has nothing to do with being a sorc, there is just no reason to take any damage at all in that fight if you're ranged as everything is avoidable or reflectable.
And as I said, screw snipe, spam venom arrow, you'll do less damage but as I said, with this bug it will take a little longer to kill him. Big deal.
I run vMSA with sword and board and don't shield stack, I use Hardened Ward only so your sorc comments are irrelevant.
It doesn't really matter. It is just kind of hard to take a Sorc seriously that is going on about how easy it is. Yes, it is easy for you, your class is the easy mode class for Maelstrom. It is harder for someone built around melee damage to deal with the boss if the mechanics were inadvertently broken in an update....
timidobserver wrote: »timidobserver wrote: »cschwingeb14_ESO wrote: »Grats for wasting our time in rounds 1-6, and also for shutting down new content for a ?week? Are the people in charge of this at least embarrassed? Both in making the change and testing the change.
EDIT: It is completable, by kiting the boss in round 7 while enraged through the entire encounter. Sounds impossible for melee anyway.
Just got my second maelstrom weapon. The first was a Bow with defending. The second was...a Bow with...defending. Can we change this into an RNG thread now
I'll raise you my bow with defending!
I beat the stage 7 boss all the time by interrupting his scream every time. It doesn't really make the encounter more difficult, just a little longer.
Ask a stamina melee character how he feels about that "not any more difficult" I am sure you play sorc LOL
I have to agree that I find it hard to to take seriously anything that Sorc player has to say about Maelstrom.
It has nothing to do with being a sorc, there is just no reason to take any damage at all in that fight if you're ranged as everything is avoidable or reflectable.
And as I said, screw snipe, spam venom arrow, you'll do less damage but as I said, with this bug it will take a little longer to kill him. Big deal.
I run vMSA with sword and board and don't shield stack, I use Hardened Ward only so your sorc comments are irrelevant.
It doesn't really matter. It is just kind of hard to take a Sorc seriously that is going on about how easy it is. Yes, it is easy for you, your class is the easy mode class for Maelstrom. It is harder for someone built around melee damage to deal with the boss if the mechanics were inadvertently broken in an update....
There is no such thing as "Built around melee damage". I have a stamina character too. I have to change my build out on my sorc for different stages and fights, sometimes in the middle of 2 stages. Trying to tell me that equipping a freaking bow and dropping venom arrow on your bar makes the fight any more difficult for you is ridiculous. I 1 shot it last night and the only time I took damage at all was from the adds when I reflected the attack from one add the other hit me and then I'd kill both. The boss did 0 damage to me the entire fight, it's a joke fight.
100% of my damage to the boss was crushing shock....no different than venom arrow. Get out of here with that "Sorc EZmode" garbage, most of the Sorcs I know haven't/can't even complete it. I'm sure once enough good players figure out how to beat it with your class and post detailed instructional videos, you'll be able to do it too.
timidobserver wrote: »timidobserver wrote: »cschwingeb14_ESO wrote: »Grats for wasting our time in rounds 1-6, and also for shutting down new content for a ?week? Are the people in charge of this at least embarrassed? Both in making the change and testing the change.
EDIT: It is completable, by kiting the boss in round 7 while enraged through the entire encounter. Sounds impossible for melee anyway.
Just got my second maelstrom weapon. The first was a Bow with defending. The second was...a Bow with...defending. Can we change this into an RNG thread now
I'll raise you my bow with defending!
I beat the stage 7 boss all the time by interrupting his scream every time. It doesn't really make the encounter more difficult, just a little longer.
Ask a stamina melee character how he feels about that "not any more difficult" I am sure you play sorc LOL
I have to agree that I find it hard to to take seriously anything that Sorc player has to say about Maelstrom.
It has nothing to do with being a sorc, there is just no reason to take any damage at all in that fight if you're ranged as everything is avoidable or reflectable.
And as I said, screw snipe, spam venom arrow, you'll do less damage but as I said, with this bug it will take a little longer to kill him. Big deal.
I run vMSA with sword and board and don't shield stack, I use Hardened Ward only so your sorc comments are irrelevant.
It doesn't really matter. It is just kind of hard to take a Sorc seriously that is going on about how easy it is. Yes, it is easy for you, your class is the easy mode class for Maelstrom. It is harder for someone built around melee damage to deal with the boss if the mechanics were inadvertently broken in an update....
There is no such thing as "Built around melee damage". I have a stamina character too. I have to change my build out on my sorc for different stages and fights, sometimes in the middle of 2 stages. Trying to tell me that equipping a freaking bow and dropping venom arrow on your bar makes the fight any more difficult for you is ridiculous. I 1 shot it last night and the only time I took damage at all was from the adds when I reflected the attack from one add the other hit me and then I'd kill both. The boss did 0 damage to me the entire fight, it's a joke fight.
100% of my damage to the boss was crushing shock....no different than venom arrow. Get out of here with that "Sorc EZmode" garbage, most of the Sorcs I know haven't/can't even complete it. I'm sure once enough good players figure out how to beat it with your class and post detailed instructional videos, you'll be able to do it too.
timidobserver wrote: »timidobserver wrote: »timidobserver wrote: »cschwingeb14_ESO wrote: »Grats for wasting our time in rounds 1-6, and also for shutting down new content for a ?week? Are the people in charge of this at least embarrassed? Both in making the change and testing the change.
EDIT: It is completable, by kiting the boss in round 7 while enraged through the entire encounter. Sounds impossible for melee anyway.
Just got my second maelstrom weapon. The first was a Bow with defending. The second was...a Bow with...defending. Can we change this into an RNG thread now
I'll raise you my bow with defending!
I beat the stage 7 boss all the time by interrupting his scream every time. It doesn't really make the encounter more difficult, just a little longer.
Ask a stamina melee character how he feels about that "not any more difficult" I am sure you play sorc LOL
I have to agree that I find it hard to to take seriously anything that Sorc player has to say about Maelstrom.
It has nothing to do with being a sorc, there is just no reason to take any damage at all in that fight if you're ranged as everything is avoidable or reflectable.
And as I said, screw snipe, spam venom arrow, you'll do less damage but as I said, with this bug it will take a little longer to kill him. Big deal.
I run vMSA with sword and board and don't shield stack, I use Hardened Ward only so your sorc comments are irrelevant.
It doesn't really matter. It is just kind of hard to take a Sorc seriously that is going on about how easy it is. Yes, it is easy for you, your class is the easy mode class for Maelstrom. It is harder for someone built around melee damage to deal with the boss if the mechanics were inadvertently broken in an update....
There is no such thing as "Built around melee damage". I have a stamina character too. I have to change my build out on my sorc for different stages and fights, sometimes in the middle of 2 stages. Trying to tell me that equipping a freaking bow and dropping venom arrow on your bar makes the fight any more difficult for you is ridiculous. I 1 shot it last night and the only time I took damage at all was from the adds when I reflected the attack from one add the other hit me and then I'd kill both. The boss did 0 damage to me the entire fight, it's a joke fight.
100% of my damage to the boss was crushing shock....no different than venom arrow. Get out of here with that "Sorc EZmode" garbage, most of the Sorcs I know haven't/can't even complete it. I'm sure once enough good players figure out how to beat it with your class and post detailed instructional videos, you'll be able to do it too.
Nice you have a stamina character. Looking at the leaderboards and your signature, I see a completion on your Sorc before the hotfix, but I don't see your NB on there.
Looking at the leaderboards since they wiped them, it's not that hard to figure out that the entire ordeal of Maelstrom is significantly easier on a Sorc. As of 12:25 PM 11/17/2015 there are 21 Sorc completions, 1 Templar completion, 2 DK completions, 6 NB completions. There are currently double the amount of Sorc completions to every single other class in the game combined. The realistic person would draw the conclusion that Sorcs have an easier time in Maelstrom. The silly person would draw the conclusion that it has anything at all to do with good players, bad players, and waiting video tutorials.