timidobserver wrote: »timidobserver wrote: »timidobserver wrote: »cschwingeb14_ESO wrote: »Grats for wasting our time in rounds 1-6, and also for shutting down new content for a ?week? Are the people in charge of this at least embarrassed? Both in making the change and testing the change.
EDIT: It is completable, by kiting the boss in round 7 while enraged through the entire encounter. Sounds impossible for melee anyway.
Just got my second maelstrom weapon. The first was a Bow with defending. The second was...a Bow with...defending. Can we change this into an RNG thread now
I'll raise you my bow with defending!
I beat the stage 7 boss all the time by interrupting his scream every time. It doesn't really make the encounter more difficult, just a little longer.
Ask a stamina melee character how he feels about that "not any more difficult" I am sure you play sorc LOL
I have to agree that I find it hard to to take seriously anything that Sorc player has to say about Maelstrom.
It has nothing to do with being a sorc, there is just no reason to take any damage at all in that fight if you're ranged as everything is avoidable or reflectable.
And as I said, screw snipe, spam venom arrow, you'll do less damage but as I said, with this bug it will take a little longer to kill him. Big deal.
I run vMSA with sword and board and don't shield stack, I use Hardened Ward only so your sorc comments are irrelevant.
It doesn't really matter. It is just kind of hard to take a Sorc seriously that is going on about how easy it is. Yes, it is easy for you, your class is the easy mode class for Maelstrom. It is harder for someone built around melee damage to deal with the boss if the mechanics were inadvertently broken in an update....
There is no such thing as "Built around melee damage". I have a stamina character too. I have to change my build out on my sorc for different stages and fights, sometimes in the middle of 2 stages. Trying to tell me that equipping a freaking bow and dropping venom arrow on your bar makes the fight any more difficult for you is ridiculous. I 1 shot it last night and the only time I took damage at all was from the adds when I reflected the attack from one add the other hit me and then I'd kill both. The boss did 0 damage to me the entire fight, it's a joke fight.
100% of my damage to the boss was crushing shock....no different than venom arrow. Get out of here with that "Sorc EZmode" garbage, most of the Sorcs I know haven't/can't even complete it. I'm sure once enough good players figure out how to beat it with your class and post detailed instructional videos, you'll be able to do it too.
Nice you have a stamina character. Looking at the leaderboards and your signature, I see a completion on your Sorc before the hotfix, but I don't see your NB on there.
Looking at the leaderboards since they wiped them, it's not that hard to figure out that the entire ordeal of Maelstrom is significantly easier on a Sorc. As of 12:25 PM 11/17/2015 there are 21 Sorc completions, 1 Templar completion, 2 DK completions, 6 NB completions. There are currently double the amount of Sorc completions to every single other class in the game combined. The realistic person would draw the conclusion that Sorcs have an easier time in Maelstrom. The silly person would draw the conclusion that it has anything at all to do with good players, bad players, and waiting video tutorials.
im under no pretense, vMA is easier on sorcs.
though i would argue its just as easy on mag nb.
i would also argue its not much more difficult on a mag temp
i have completed vMA on my sorc like 3-4 time and on my temp once. the fastest time i got on my sorc was 1:58, i know not very impressive.
on my temp, my very first try i finished in 3 hours. my very first time on my sorc took me 3 hour as well. now that theyve patched it i can run it more when i have time.
the point is, once you run it enough times with a class youll learn how to deal with the mechanics with that class. While doing it i was literally laughing at how quickly i was killing things with just sweeps. Ive learn that i can have rapid regen up and sweeps and just heal through the deadroth on that last boss on my sorc i just shielded through it. each class has a way to deal with the mechanics. (at least temp and sorc lets not talk about dk here ;P)
youre saying its significantly easier for sorcs i disagree.
timidobserver wrote: »cschwingeb14_ESO wrote: »Grats for wasting our time in rounds 1-6, and also for shutting down new content for a ?week? Are the people in charge of this at least embarrassed? Both in making the change and testing the change.
EDIT: It is completable, by kiting the boss in round 7 while enraged through the entire encounter. Sounds impossible for melee anyway.
Just got my second maelstrom weapon. The first was a Bow with defending. The second was...a Bow with...defending. Can we change this into an RNG thread now
I'll raise you my bow with defending!
I beat the stage 7 boss all the time by interrupting his scream every time. It doesn't really make the encounter more difficult, just a little longer.
Ask a stamina melee character how he feels about that "not any more difficult" I am sure you play sorc LOL
I have to agree that I find it hard to to take seriously anything that Sorc player has to say about Maelstrom.
It has nothing to do with being a sorc, there is just no reason to take any damage at all in that fight if you're ranged as everything is avoidable or reflectable.
And as I said, screw snipe, spam venom arrow, you'll do less damage but as I said, with this bug it will take a little longer to kill him. Big deal.
I run vMSA with sword and board and don't shield stack, I use Hardened Ward only so your sorc comments are irrelevant.
timidobserver wrote: »timidobserver wrote: »timidobserver wrote: »timidobserver wrote: »cschwingeb14_ESO wrote: »Grats for wasting our time in rounds 1-6, and also for shutting down new content for a ?week? Are the people in charge of this at least embarrassed? Both in making the change and testing the change.
EDIT: It is completable, by kiting the boss in round 7 while enraged through the entire encounter. Sounds impossible for melee anyway.
Just got my second maelstrom weapon. The first was a Bow with defending. The second was...a Bow with...defending. Can we change this into an RNG thread now
I'll raise you my bow with defending!
I beat the stage 7 boss all the time by interrupting his scream every time. It doesn't really make the encounter more difficult, just a little longer.
Ask a stamina melee character how he feels about that "not any more difficult" I am sure you play sorc LOL
I have to agree that I find it hard to to take seriously anything that Sorc player has to say about Maelstrom.
It has nothing to do with being a sorc, there is just no reason to take any damage at all in that fight if you're ranged as everything is avoidable or reflectable.
And as I said, screw snipe, spam venom arrow, you'll do less damage but as I said, with this bug it will take a little longer to kill him. Big deal.
I run vMSA with sword and board and don't shield stack, I use Hardened Ward only so your sorc comments are irrelevant.
It doesn't really matter. It is just kind of hard to take a Sorc seriously that is going on about how easy it is. Yes, it is easy for you, your class is the easy mode class for Maelstrom. It is harder for someone built around melee damage to deal with the boss if the mechanics were inadvertently broken in an update....
There is no such thing as "Built around melee damage". I have a stamina character too. I have to change my build out on my sorc for different stages and fights, sometimes in the middle of 2 stages. Trying to tell me that equipping a freaking bow and dropping venom arrow on your bar makes the fight any more difficult for you is ridiculous. I 1 shot it last night and the only time I took damage at all was from the adds when I reflected the attack from one add the other hit me and then I'd kill both. The boss did 0 damage to me the entire fight, it's a joke fight.
100% of my damage to the boss was crushing shock....no different than venom arrow. Get out of here with that "Sorc EZmode" garbage, most of the Sorcs I know haven't/can't even complete it. I'm sure once enough good players figure out how to beat it with your class and post detailed instructional videos, you'll be able to do it too.
Nice you have a stamina character. Looking at the leaderboards and your signature, I see a completion on your Sorc before the hotfix, but I don't see your NB on there.
Looking at the leaderboards since they wiped them, it's not that hard to figure out that the entire ordeal of Maelstrom is significantly easier on a Sorc. As of 12:25 PM 11/17/2015 there are 21 Sorc completions, 1 Templar completion, 2 DK completions, 6 NB completions. There are currently double the amount of Sorc completions to every single other class in the game combined. The realistic person would draw the conclusion that Sorcs have an easier time in Maelstrom. The silly person would draw the conclusion that it has anything at all to do with good players, bad players, and waiting video tutorials.
im under no pretense, vMA is easier on sorcs.
though i would argue its just as easy on mag nb.
i would also argue its not much more difficult on a mag temp
i have completed vMA on my sorc like 3-4 time and on my temp once. the fastest time i got on my sorc was 1:58, i know not very impressive.
on my temp, my very first try i finished in 3 hours. my very first time on my sorc took me 3 hour as well. now that theyve patched it i can run it more when i have time.
the point is, once you run it enough times with a class youll learn how to deal with the mechanics with that class. While doing it i was literally laughing at how quickly i was killing things with just sweeps. Ive learn that i can have rapid regen up and sweeps and just heal through the deadroth on that last boss on my sorc i just shielded through it. each class has a way to deal with the mechanics. (at least temp and sorc lets not talk about dk here ;P)
youre saying its significantly easier for sorcs i disagree.
I am not saying it is significantly easier. The leaderboards are saying it is, unless we decide to go with the silly premise that the only good players are Sorcs. I think you are misunderstanding. I've completed Vet Maelstrom and it is doable on any class. I am only stating that a Sorc player telling us how easy it is for him to finish it is pretty much worthless. I could take a DK seriously if he were telling me how easy it is. I can't take anything a magicka Sorc has to say about Maelstrom being easy seriously.
It's like listening to a 7 feet tall guy tell a 5 feet tall guy how easy it is to dunk a basketball.
timidobserver wrote: »timidobserver wrote: »timidobserver wrote: »timidobserver wrote: »cschwingeb14_ESO wrote: »Grats for wasting our time in rounds 1-6, and also for shutting down new content for a ?week? Are the people in charge of this at least embarrassed? Both in making the change and testing the change.
EDIT: It is completable, by kiting the boss in round 7 while enraged through the entire encounter. Sounds impossible for melee anyway.
Just got my second maelstrom weapon. The first was a Bow with defending. The second was...a Bow with...defending. Can we change this into an RNG thread now
I'll raise you my bow with defending!
I beat the stage 7 boss all the time by interrupting his scream every time. It doesn't really make the encounter more difficult, just a little longer.
Ask a stamina melee character how he feels about that "not any more difficult" I am sure you play sorc LOL
I have to agree that I find it hard to to take seriously anything that Sorc player has to say about Maelstrom.
It has nothing to do with being a sorc, there is just no reason to take any damage at all in that fight if you're ranged as everything is avoidable or reflectable.
And as I said, screw snipe, spam venom arrow, you'll do less damage but as I said, with this bug it will take a little longer to kill him. Big deal.
I run vMSA with sword and board and don't shield stack, I use Hardened Ward only so your sorc comments are irrelevant.
It doesn't really matter. It is just kind of hard to take a Sorc seriously that is going on about how easy it is. Yes, it is easy for you, your class is the easy mode class for Maelstrom. It is harder for someone built around melee damage to deal with the boss if the mechanics were inadvertently broken in an update....
There is no such thing as "Built around melee damage". I have a stamina character too. I have to change my build out on my sorc for different stages and fights, sometimes in the middle of 2 stages. Trying to tell me that equipping a freaking bow and dropping venom arrow on your bar makes the fight any more difficult for you is ridiculous. I 1 shot it last night and the only time I took damage at all was from the adds when I reflected the attack from one add the other hit me and then I'd kill both. The boss did 0 damage to me the entire fight, it's a joke fight.
100% of my damage to the boss was crushing shock....no different than venom arrow. Get out of here with that "Sorc EZmode" garbage, most of the Sorcs I know haven't/can't even complete it. I'm sure once enough good players figure out how to beat it with your class and post detailed instructional videos, you'll be able to do it too.
Nice you have a stamina character. Looking at the leaderboards and your signature, I see a completion on your Sorc before the hotfix, but I don't see your NB on there.
Looking at the leaderboards since they wiped them, it's not that hard to figure out that the entire ordeal of Maelstrom is significantly easier on a Sorc. As of 12:25 PM 11/17/2015 there are 21 Sorc completions, 1 Templar completion, 2 DK completions, 6 NB completions. There are currently double the amount of Sorc completions to every single other class in the game combined. The realistic person would draw the conclusion that Sorcs have an easier time in Maelstrom. The silly person would draw the conclusion that it has anything at all to do with good players, bad players, and waiting video tutorials.
im under no pretense, vMA is easier on sorcs.
though i would argue its just as easy on mag nb.
i would also argue its not much more difficult on a mag temp
i have completed vMA on my sorc like 3-4 time and on my temp once. the fastest time i got on my sorc was 1:58, i know not very impressive.
on my temp, my very first try i finished in 3 hours. my very first time on my sorc took me 3 hour as well. now that theyve patched it i can run it more when i have time.
the point is, once you run it enough times with a class youll learn how to deal with the mechanics with that class. While doing it i was literally laughing at how quickly i was killing things with just sweeps. Ive learn that i can have rapid regen up and sweeps and just heal through the deadroth on that last boss on my sorc i just shielded through it. each class has a way to deal with the mechanics. (at least temp and sorc lets not talk about dk here ;P)
youre saying its significantly easier for sorcs i disagree.
I am not saying it is significantly easier. The leaderboards are saying it is, unless we decide to go with the silly premise that the only good players are Sorcs. I think you are misunderstanding. I've completed Vet Maelstrom and it is doable on any class. I am only stating that a Sorc player telling us how easy it is for him to finish it is pretty much worthless. I could take a DK seriously if he were telling me how easy it is. I can't take anything a magicka Sorc has to say about Maelstrom being easy seriously.
It's like listening to a 7 feet tall guy tell a 5 feet tall guy how easy it is to dunk a basketball.
I said nothing about vMSA period, only talking about that single fight. I'm not even disagreeing that it isn't easier to beat vMSA on a sorc than it is for Stamina Templars and Stamina DKs. I will disagree with people say that somehow Maelstrom arena is "Easymode" for sorcs because it is nothing but easy and it's very unforgiving of mistakes no matter what you're playing. I know some very good players who can't beat it on their sorcs because the time required to learn it is more than they are willing to spend. I think a lot of the players who are crying about "Sorc EZmode" are just players who go to the arena, die a couple hundred times and give up while complaining that another class has it easier than them. It took me a good 300 deaths to finally complete VMSA. My first clear I had 122 deaths. The beauty of vMSA however is pretty much everything in the entire arena is a matter of learning the mechanics of the fight and creating a strategy to take advantage of that.
My words earlier were "It will only take a little more time to beat the fight but is no more difficult" to which everyone started on the Sorc-hate bandwagon and the rest of this nonsense. Slot a bow, spam a single DPS ranged interupt ability and you will destroy that fight if you possess a modicum of skill. The fact that it was bugged should at most have presented a slight increase in the time required to beat the fight, not an increase in the difficulty level.
I'll beat it on my nightblade as soon as I get a couple more pieces of gear that aren't my normal group-PvP Impenetrable sets that I run on him now. I also don't have any skill points available or slotted into any PvE abilities or morphs since he has been a PvP exclusive character.
timidobserver wrote: »timidobserver wrote: »timidobserver wrote: »timidobserver wrote: »timidobserver wrote: »cschwingeb14_ESO wrote: »Grats for wasting our time in rounds 1-6, and also for shutting down new content for a ?week? Are the people in charge of this at least embarrassed? Both in making the change and testing the change.
EDIT: It is completable, by kiting the boss in round 7 while enraged through the entire encounter. Sounds impossible for melee anyway.
Just got my second maelstrom weapon. The first was a Bow with defending. The second was...a Bow with...defending. Can we change this into an RNG thread now
I'll raise you my bow with defending!
I beat the stage 7 boss all the time by interrupting his scream every time. It doesn't really make the encounter more difficult, just a little longer.
Ask a stamina melee character how he feels about that "not any more difficult" I am sure you play sorc LOL
I have to agree that I find it hard to to take seriously anything that Sorc player has to say about Maelstrom.
It has nothing to do with being a sorc, there is just no reason to take any damage at all in that fight if you're ranged as everything is avoidable or reflectable.
And as I said, screw snipe, spam venom arrow, you'll do less damage but as I said, with this bug it will take a little longer to kill him. Big deal.
I run vMSA with sword and board and don't shield stack, I use Hardened Ward only so your sorc comments are irrelevant.
It doesn't really matter. It is just kind of hard to take a Sorc seriously that is going on about how easy it is. Yes, it is easy for you, your class is the easy mode class for Maelstrom. It is harder for someone built around melee damage to deal with the boss if the mechanics were inadvertently broken in an update....
There is no such thing as "Built around melee damage". I have a stamina character too. I have to change my build out on my sorc for different stages and fights, sometimes in the middle of 2 stages. Trying to tell me that equipping a freaking bow and dropping venom arrow on your bar makes the fight any more difficult for you is ridiculous. I 1 shot it last night and the only time I took damage at all was from the adds when I reflected the attack from one add the other hit me and then I'd kill both. The boss did 0 damage to me the entire fight, it's a joke fight.
100% of my damage to the boss was crushing shock....no different than venom arrow. Get out of here with that "Sorc EZmode" garbage, most of the Sorcs I know haven't/can't even complete it. I'm sure once enough good players figure out how to beat it with your class and post detailed instructional videos, you'll be able to do it too.
Nice you have a stamina character. Looking at the leaderboards and your signature, I see a completion on your Sorc before the hotfix, but I don't see your NB on there.
Looking at the leaderboards since they wiped them, it's not that hard to figure out that the entire ordeal of Maelstrom is significantly easier on a Sorc. As of 12:25 PM 11/17/2015 there are 21 Sorc completions, 1 Templar completion, 2 DK completions, 6 NB completions. There are currently double the amount of Sorc completions to every single other class in the game combined. The realistic person would draw the conclusion that Sorcs have an easier time in Maelstrom. The silly person would draw the conclusion that it has anything at all to do with good players, bad players, and waiting video tutorials.
im under no pretense, vMA is easier on sorcs.
though i would argue its just as easy on mag nb.
i would also argue its not much more difficult on a mag temp
i have completed vMA on my sorc like 3-4 time and on my temp once. the fastest time i got on my sorc was 1:58, i know not very impressive.
on my temp, my very first try i finished in 3 hours. my very first time on my sorc took me 3 hour as well. now that theyve patched it i can run it more when i have time.
the point is, once you run it enough times with a class youll learn how to deal with the mechanics with that class. While doing it i was literally laughing at how quickly i was killing things with just sweeps. Ive learn that i can have rapid regen up and sweeps and just heal through the deadroth on that last boss on my sorc i just shielded through it. each class has a way to deal with the mechanics. (at least temp and sorc lets not talk about dk here ;P)
youre saying its significantly easier for sorcs i disagree.
I am not saying it is significantly easier. The leaderboards are saying it is, unless we decide to go with the silly premise that the only good players are Sorcs. I think you are misunderstanding. I've completed Vet Maelstrom and it is doable on any class. I am only stating that a Sorc player telling us how easy it is for him to finish it is pretty much worthless. I could take a DK seriously if he were telling me how easy it is. I can't take anything a magicka Sorc has to say about Maelstrom being easy seriously.
It's like listening to a 7 feet tall guy tell a 5 feet tall guy how easy it is to dunk a basketball.
I said nothing about vMSA period, only talking about that single fight. I'm not even disagreeing that it isn't easier to beat vMSA on a sorc than it is for Stamina Templars and Stamina DKs. I will disagree with people say that somehow Maelstrom arena is "Easymode" for sorcs because it is nothing but easy and it's very unforgiving of mistakes no matter what you're playing. I know some very good players who can't beat it on their sorcs because the time required to learn it is more than they are willing to spend. I think a lot of the players who are crying about "Sorc EZmode" are just players who go to the arena, die a couple hundred times and give up while complaining that another class has it easier than them. It took me a good 300 deaths to finally complete VMSA. My first clear I had 122 deaths. The beauty of vMSA however is pretty much everything in the entire arena is a matter of learning the mechanics of the fight and creating a strategy to take advantage of that.
My words earlier were "It will only take a little more time to beat the fight but is no more difficult" to which everyone started on the Sorc-hate bandwagon and the rest of this nonsense. Slot a bow, spam a single DPS ranged interupt ability and you will destroy that fight if you possess a modicum of skill. The fact that it was bugged should at most have presented a slight increase in the time required to beat the fight, not an increase in the difficulty level.
I'll beat it on my nightblade as soon as I get a couple more pieces of gear that aren't my normal group-PvP Impenetrable sets that I run on him now. I also don't have any skill points available or slotted into any PvE abilities or morphs since he has been a PvP exclusive character.
Less hate bandwagon, more get out of with the high and mighty attitude telling everyone how easy and when you are playing the absolute easiest class to go through Maelstrom on. Saying something "if you possess a modicum of skill" is the type of thing that I am talking about. I personally wouldn't even say something like that if I hadn't personally taken a Stam build through vMSA and used that strategy to overcome the bugged fight. Why even bring skill up when you are going through on a class that requires less skill than those that you are referring to with your statements.
The assumption that only people that gave up and can't complete the arena think that Sorcs have it easy is incorrect. I have finished Vet Maelstrom multiple times. This doesn't change my opinion that Sorcs have it easier, by varying degrees, than any other class.
timidobserver wrote: »Less hate bandwagon, more get out of with the high and mighty attitude telling everyone how easy and when you are playing the absolute easiest class to go through Maelstrom on. Saying something "if you possess a modicum of skill" is the type of thing that I am talking about. I personally wouldn't even say something like that if I hadn't personally taken a Stam build through vMSA and used that strategy to overcome the bugged fight. Why even bring skill up when you are going through on a class that requires less skill than those that you are referring to with your statements.
The assumption that only people that gave up and can't complete the arena think that Sorcs have it easy is incorrect. I have finished Vet Maelstrom multiple times. This doesn't change my opinion that Sorcs have it easier, by varying degrees, than any other class.
I'll raise you my bow with defending!
I beat the stage 7 boss all the time by interrupting his scream every time. It doesn't really make the encounter more difficult, just a little longer.
It took me a good 300 deaths to finally complete VMSA. My first clear I had 122 deaths. The beauty of vMSA however is pretty much everything in the entire arena is a matter of learning the mechanics of the fight and creating a strategy to take advantage of that.
Slot a bow, spam a single DPS ranged interrupt ability and you will destroy that fight if you possess a modicum of skill.
timidobserver wrote: »timidobserver wrote: »timidobserver wrote: »timidobserver wrote: »timidobserver wrote: »cschwingeb14_ESO wrote: »Grats for wasting our time in rounds 1-6, and also for shutting down new content for a ?week? Are the people in charge of this at least embarrassed? Both in making the change and testing the change.
EDIT: It is completable, by kiting the boss in round 7 while enraged through the entire encounter. Sounds impossible for melee anyway.
Just got my second maelstrom weapon. The first was a Bow with defending. The second was...a Bow with...defending. Can we change this into an RNG thread now
I'll raise you my bow with defending!
I beat the stage 7 boss all the time by interrupting his scream every time. It doesn't really make the encounter more difficult, just a little longer.
Ask a stamina melee character how he feels about that "not any more difficult" I am sure you play sorc LOL
I have to agree that I find it hard to to take seriously anything that Sorc player has to say about Maelstrom.
It has nothing to do with being a sorc, there is just no reason to take any damage at all in that fight if you're ranged as everything is avoidable or reflectable.
And as I said, screw snipe, spam venom arrow, you'll do less damage but as I said, with this bug it will take a little longer to kill him. Big deal.
I run vMSA with sword and board and don't shield stack, I use Hardened Ward only so your sorc comments are irrelevant.
It doesn't really matter. It is just kind of hard to take a Sorc seriously that is going on about how easy it is. Yes, it is easy for you, your class is the easy mode class for Maelstrom. It is harder for someone built around melee damage to deal with the boss if the mechanics were inadvertently broken in an update....
There is no such thing as "Built around melee damage". I have a stamina character too. I have to change my build out on my sorc for different stages and fights, sometimes in the middle of 2 stages. Trying to tell me that equipping a freaking bow and dropping venom arrow on your bar makes the fight any more difficult for you is ridiculous. I 1 shot it last night and the only time I took damage at all was from the adds when I reflected the attack from one add the other hit me and then I'd kill both. The boss did 0 damage to me the entire fight, it's a joke fight.
100% of my damage to the boss was crushing shock....no different than venom arrow. Get out of here with that "Sorc EZmode" garbage, most of the Sorcs I know haven't/can't even complete it. I'm sure once enough good players figure out how to beat it with your class and post detailed instructional videos, you'll be able to do it too.
Nice you have a stamina character. Looking at the leaderboards and your signature, I see a completion on your Sorc before the hotfix, but I don't see your NB on there.
Looking at the leaderboards since they wiped them, it's not that hard to figure out that the entire ordeal of Maelstrom is significantly easier on a Sorc. As of 12:25 PM 11/17/2015 there are 21 Sorc completions, 1 Templar completion, 2 DK completions, 6 NB completions. There are currently double the amount of Sorc completions to every single other class in the game combined. The realistic person would draw the conclusion that Sorcs have an easier time in Maelstrom. The silly person would draw the conclusion that it has anything at all to do with good players, bad players, and waiting video tutorials.
im under no pretense, vMA is easier on sorcs.
though i would argue its just as easy on mag nb.
i would also argue its not much more difficult on a mag temp
i have completed vMA on my sorc like 3-4 time and on my temp once. the fastest time i got on my sorc was 1:58, i know not very impressive.
on my temp, my very first try i finished in 3 hours. my very first time on my sorc took me 3 hour as well. now that theyve patched it i can run it more when i have time.
the point is, once you run it enough times with a class youll learn how to deal with the mechanics with that class. While doing it i was literally laughing at how quickly i was killing things with just sweeps. Ive learn that i can have rapid regen up and sweeps and just heal through the deadroth on that last boss on my sorc i just shielded through it. each class has a way to deal with the mechanics. (at least temp and sorc lets not talk about dk here ;P)
youre saying its significantly easier for sorcs i disagree.
I am not saying it is significantly easier. The leaderboards are saying it is, unless we decide to go with the silly premise that the only good players are Sorcs. I think you are misunderstanding. I've completed Vet Maelstrom and it is doable on any class. I am only stating that a Sorc player telling us how easy it is for him to finish it is pretty much worthless. I could take a DK seriously if he were telling me how easy it is. I can't take anything a magicka Sorc has to say about Maelstrom being easy seriously.
It's like listening to a 7 feet tall guy tell a 5 feet tall guy how easy it is to dunk a basketball.
I said nothing about vMSA period, only talking about that single fight. I'm not even disagreeing that it isn't easier to beat vMSA on a sorc than it is for Stamina Templars and Stamina DKs. I will disagree with people say that somehow Maelstrom arena is "Easymode" for sorcs because it is nothing but easy and it's very unforgiving of mistakes no matter what you're playing. I know some very good players who can't beat it on their sorcs because the time required to learn it is more than they are willing to spend. I think a lot of the players who are crying about "Sorc EZmode" are just players who go to the arena, die a couple hundred times and give up while complaining that another class has it easier than them. It took me a good 300 deaths to finally complete VMSA. My first clear I had 122 deaths. The beauty of vMSA however is pretty much everything in the entire arena is a matter of learning the mechanics of the fight and creating a strategy to take advantage of that.
My words earlier were "It will only take a little more time to beat the fight but is no more difficult" to which everyone started on the Sorc-hate bandwagon and the rest of this nonsense. Slot a bow, spam a single DPS ranged interupt ability and you will destroy that fight if you possess a modicum of skill. The fact that it was bugged should at most have presented a slight increase in the time required to beat the fight, not an increase in the difficulty level.
I'll beat it on my nightblade as soon as I get a couple more pieces of gear that aren't my normal group-PvP Impenetrable sets that I run on him now. I also don't have any skill points available or slotted into any PvE abilities or morphs since he has been a PvP exclusive character.
Less hate bandwagon, more get out of with the high and mighty attitude telling everyone how easy and when you are playing the absolute easiest class to go through Maelstrom on. Saying something "if you possess a modicum of skill" is the type of thing that I am talking about. I personally wouldn't even say something like that if I hadn't personally taken a Stam build through vMSA and used that strategy to overcome the bugged fight. Why even bring skill up when you are going through on a class that requires less skill than those that you are referring to with your statements.
The assumption that only people that gave up and can't complete the arena think that Sorcs have it easy is incorrect. I have finished Vet Maelstrom multiple times. This doesn't change my opinion that Sorcs have it easier, by varying degrees, than any other class.
In the end we really should blame ZOS for their incompetence to balance things instead of hating each other haha
timidobserver wrote: »timidobserver wrote: »timidobserver wrote: »timidobserver wrote: »timidobserver wrote: »cschwingeb14_ESO wrote: »Grats for wasting our time in rounds 1-6, and also for shutting down new content for a ?week? Are the people in charge of this at least embarrassed? Both in making the change and testing the change.
EDIT: It is completable, by kiting the boss in round 7 while enraged through the entire encounter. Sounds impossible for melee anyway.
Just got my second maelstrom weapon. The first was a Bow with defending. The second was...a Bow with...defending. Can we change this into an RNG thread now
I'll raise you my bow with defending!
I beat the stage 7 boss all the time by interrupting his scream every time. It doesn't really make the encounter more difficult, just a little longer.
Ask a stamina melee character how he feels about that "not any more difficult" I am sure you play sorc LOL
I have to agree that I find it hard to to take seriously anything that Sorc player has to say about Maelstrom.
It has nothing to do with being a sorc, there is just no reason to take any damage at all in that fight if you're ranged as everything is avoidable or reflectable.
And as I said, screw snipe, spam venom arrow, you'll do less damage but as I said, with this bug it will take a little longer to kill him. Big deal.
I run vMSA with sword and board and don't shield stack, I use Hardened Ward only so your sorc comments are irrelevant.
It doesn't really matter. It is just kind of hard to take a Sorc seriously that is going on about how easy it is. Yes, it is easy for you, your class is the easy mode class for Maelstrom. It is harder for someone built around melee damage to deal with the boss if the mechanics were inadvertently broken in an update....
There is no such thing as "Built around melee damage". I have a stamina character too. I have to change my build out on my sorc for different stages and fights, sometimes in the middle of 2 stages. Trying to tell me that equipping a freaking bow and dropping venom arrow on your bar makes the fight any more difficult for you is ridiculous. I 1 shot it last night and the only time I took damage at all was from the adds when I reflected the attack from one add the other hit me and then I'd kill both. The boss did 0 damage to me the entire fight, it's a joke fight.
100% of my damage to the boss was crushing shock....no different than venom arrow. Get out of here with that "Sorc EZmode" garbage, most of the Sorcs I know haven't/can't even complete it. I'm sure once enough good players figure out how to beat it with your class and post detailed instructional videos, you'll be able to do it too.
Nice you have a stamina character. Looking at the leaderboards and your signature, I see a completion on your Sorc before the hotfix, but I don't see your NB on there.
Looking at the leaderboards since they wiped them, it's not that hard to figure out that the entire ordeal of Maelstrom is significantly easier on a Sorc. As of 12:25 PM 11/17/2015 there are 21 Sorc completions, 1 Templar completion, 2 DK completions, 6 NB completions. There are currently double the amount of Sorc completions to every single other class in the game combined. The realistic person would draw the conclusion that Sorcs have an easier time in Maelstrom. The silly person would draw the conclusion that it has anything at all to do with good players, bad players, and waiting video tutorials.
im under no pretense, vMA is easier on sorcs.
though i would argue its just as easy on mag nb.
i would also argue its not much more difficult on a mag temp
i have completed vMA on my sorc like 3-4 time and on my temp once. the fastest time i got on my sorc was 1:58, i know not very impressive.
on my temp, my very first try i finished in 3 hours. my very first time on my sorc took me 3 hour as well. now that theyve patched it i can run it more when i have time.
the point is, once you run it enough times with a class youll learn how to deal with the mechanics with that class. While doing it i was literally laughing at how quickly i was killing things with just sweeps. Ive learn that i can have rapid regen up and sweeps and just heal through the deadroth on that last boss on my sorc i just shielded through it. each class has a way to deal with the mechanics. (at least temp and sorc lets not talk about dk here ;P)
youre saying its significantly easier for sorcs i disagree.
I am not saying it is significantly easier. The leaderboards are saying it is, unless we decide to go with the silly premise that the only good players are Sorcs. I think you are misunderstanding. I've completed Vet Maelstrom and it is doable on any class. I am only stating that a Sorc player telling us how easy it is for him to finish it is pretty much worthless. I could take a DK seriously if he were telling me how easy it is. I can't take anything a magicka Sorc has to say about Maelstrom being easy seriously.
It's like listening to a 7 feet tall guy tell a 5 feet tall guy how easy it is to dunk a basketball.
I said nothing about vMSA period, only talking about that single fight. I'm not even disagreeing that it isn't easier to beat vMSA on a sorc than it is for Stamina Templars and Stamina DKs. I will disagree with people say that somehow Maelstrom arena is "Easymode" for sorcs because it is nothing but easy and it's very unforgiving of mistakes no matter what you're playing. I know some very good players who can't beat it on their sorcs because the time required to learn it is more than they are willing to spend. I think a lot of the players who are crying about "Sorc EZmode" are just players who go to the arena, die a couple hundred times and give up while complaining that another class has it easier than them. It took me a good 300 deaths to finally complete VMSA. My first clear I had 122 deaths. The beauty of vMSA however is pretty much everything in the entire arena is a matter of learning the mechanics of the fight and creating a strategy to take advantage of that.
My words earlier were "It will only take a little more time to beat the fight but is no more difficult" to which everyone started on the Sorc-hate bandwagon and the rest of this nonsense. Slot a bow, spam a single DPS ranged interupt ability and you will destroy that fight if you possess a modicum of skill. The fact that it was bugged should at most have presented a slight increase in the time required to beat the fight, not an increase in the difficulty level.
I'll beat it on my nightblade as soon as I get a couple more pieces of gear that aren't my normal group-PvP Impenetrable sets that I run on him now. I also don't have any skill points available or slotted into any PvE abilities or morphs since he has been a PvP exclusive character.
Less hate bandwagon, more get out of with the high and mighty attitude telling everyone how easy and when you are playing the absolute easiest class to go through Maelstrom on. Saying something "if you possess a modicum of skill" is the type of thing that I am talking about. I personally wouldn't even say something like that if I hadn't personally taken a Stam build through vMSA and used that strategy to overcome the bugged fight. Why even bring skill up when you are going through on a class that requires less skill than those that you are referring to with your statements.
The assumption that only people that gave up and can't complete the arena think that Sorcs have it easy is incorrect. I have finished Vet Maelstrom multiple times. This doesn't change my opinion that Sorcs have it easier, by varying degrees, than any other class.
There is no point talking with bigheaded sorcs. They do not understand the arguments of other classes. And saying that he will do it on NB is just another joke, NB is almost as easy as Sorc haha. Sadly, he does not have another class he could test this on.
Maybe he should swap his Magicka Sorc into a Stamina Sorc, but he will argue then that his race is not optimal.
In the end we really should blame ZOS for their incompetence to balance things instead of hating each other haha
Magicka sorc with Shields to bolster *** of damage and Magicka NB with strong Selfhealing. People that think those are "not benefits" over other classes are just ... "unexperienced"
just lol, LOL
Once you have done it on a Stamina Templar we talk again. Till then i just laugh at those silly comments.
Crit-surge and the guaranteed critical heal that is Crit-charge are the Stam-sorc equivalent to shields. With a maelstrom 2 handed hammer this becomes an even larger heal.
timidobserver wrote: »Less hate bandwagon, more get out of with the high and mighty attitude telling everyone how easy and when you are playing the absolute easiest class to go through Maelstrom on. Saying something "if you possess a modicum of skill" is the type of thing that I am talking about. I personally wouldn't even say something like that if I hadn't personally taken a Stam build through vMSA and used that strategy to overcome the bugged fight. Why even bring skill up when you are going through on a class that requires less skill than those that you are referring to with your statements.
The assumption that only people that gave up and can't complete the arena think that Sorcs have it easy is incorrect. I have finished Vet Maelstrom multiple times. This doesn't change my opinion that Sorcs have it easier, by varying degrees, than any other class.I'll raise you my bow with defending!
I beat the stage 7 boss all the time by interrupting his scream every time. It doesn't really make the encounter more difficult, just a little longer.It took me a good 300 deaths to finally complete VMSA. My first clear I had 122 deaths. The beauty of vMSA however is pretty much everything in the entire arena is a matter of learning the mechanics of the fight and creating a strategy to take advantage of that.
Slot a bow, spam a single DPS ranged interrupt ability and you will destroy that fight if you possess a modicum of skill.
I know reading comprehension historically isn't your strong point but I'm willing to give it a go again regardless. What part of me offering advice to players on spamming ranged interrupt attacks on a fight that is extremely easy (for ranged DPS) to beat is high and mighty? You jumped in here with all this "advice from a sorc" garbage trying to pat yourself on the back while trying to put someone else down while accusing me of being "High and mighty"?
The fight is extremely easy for ranged DPS, even if your DPS sucks, there is no enrage timer. By interrupting the boss every time you actually increase your odds of completing the encounter because to date the riskiest part of the encounter was in trusting in that shield to be there to save you or having a mushroom spawn under it while you were trapped there. Interrupting the boss 100% of the time makes the fight a joke. His stomp has an extremely predictable attack pattern.
Nothing about the ease at which I complete this fight has anything to do with me being a sorc so once again why mention it at all?
Now I'll admit that my shields give me a great advantage in Stages 2, 3, and 8 but I wish I could swap in my Stamina Nightblade over my Sorc on the final boss. You win some and lose some and yeah sorcs have the easiest time out of all the classes, that was bound to be true for one class, it happens to be sorcs and since competition is by class it doesn't make a big deal, especially as more players get max CPs and BiS gear the encounters become almost trivial for everyone (excluding the many bugs that end up with certain death).
TotterTates wrote: »Personofsecrets wrote: »@ZOS_GinaBruno , one of my teammates is getting the bug where they sheathe their weapon over and over despite the newest patch note.
Can you also fix the chains "too high or too low" bug. Seriously, I spoke up about this issue during the IC PTS and the Wrothgar PTS. Just please get it fixed as it is unbelievably aggravating.
The Chains bug has existed for a long time (1.4ish?). It's a direct consequence of preventing DKs from chaining people down off of keep walls. It is extremely frustrating, but easily avoided by Heavy attacking the air prior to engaging a group of mobs.
Not saying this shouldn't be fixed, but this is most definitely not a priority.
Hiero_Glyph wrote: »
Crit-surge and the guaranteed critical heal that is Crit-charge are the Stam-sorc equivalent to shields. With a maelstrom 2 handed hammer this becomes an even larger heal.
They're not even close to being equivalent. In one case you have a significant buffer above your health and in the other you need to have taken damage to even gain anything from the critical hit, not to mention you must move through the area and possibly put yourself into harms way. Shields >>> Heals.
timidobserver wrote: »
Yes, I view someone that is having an easier time with Maelstrom, due to their class not their skill, to be high and mighty/arrogant if they go into a thread about a mechanic being broken and go on about how easy the fight is for anyone with a modicum of skill.
Regis_Filius wrote: »I done vMSA as a stamina dk, magicka dk, magicka sorc, magicka nb and magicka templar. my best score is 397k as a sorc. So I can say:
1) range dd > melee dd
Most of arenas came harder when I switched from range to melee. For example, 7th stage in melee argonian behemot's stomp can instantly kill you so need to keep a distance and lose dps, also in melee he can bite (stun and bleeding), it is hurt. 5th stage mobs staying in water, range dd have no problem, killing them easy, melee dd should pull them or stay in water too.
2) long control skill > short control skill
If you have Petrify (dk) or Agony (nb) some fights came more easier. Yes, crystal fragment is a good offensive and control skill but an ability to control mob for all fight is a good support.
3) combined attack and heal > separated attack and heal
Sorcs (surge), magicka nb (funnel health), magicka templars (sweeps) dont need to heal himself instead of other classes. Yes, it is not so hard to use healing ward, vigor, dragon blood etc but it takes time and resources while other classes can heal and attack at the same time.I know about Flame Lash but it means you have to stand in melee and didnt work against elite mobs and bosses.
4) shields > no shields (thx cap!)
Nothing more to say. If you have 20k shields it can save you. Heal it is good but sometimes you need more damage abosrbing, both physical and magicka.
5) direct damage > dot damage
On the vMSA it is needed some skills player usually dont use often so you should sacrifice some other skills. Therefore dk cant do much damage, it is just no place for all dots. But sorcs needs only overload to burst damage for 30-40k.
So we have: magicka sorcs are kings of vMSA. I dont want to say other classes cann't do it with good time and scores but in general the easiest run will be as a sorc.
Hiero_Glyph wrote: »
Crit-surge and the guaranteed critical heal that is Crit-charge are the Stam-sorc equivalent to shields. With a maelstrom 2 handed hammer this becomes an even larger heal.
They're not even close to being equivalent. In one case you have a significant buffer above your health and in the other you need to have taken damage to even gain anything from the critical hit, not to mention you must move through the area and possibly put yourself into harms way. Shields >>> Heals.
Shields cost a GCD, Crit-Rush does both an insane amount of damage and it heals any damage you've taken.
The issue with shields is the fact I have to recast them practically every time they take damage to keep myself out of 1-shot range. This limits the amount of damage I can do because I'm often doing nothing but recasting defensive abilities like shields and the reflect that I use. Fengrush's build allows him to stay purely offensive with heals that dont cost him constant GCDs. Yeah it doesn't quite as much as I shield for but it virtually tops off his health every time. It may be a riskier playstyle for an unskilled player but at the height of skill that Fengrush plays at it is far more powerful.
Hiero_Glyph wrote: »Hiero_Glyph wrote: »
Crit-surge and the guaranteed critical heal that is Crit-charge are the Stam-sorc equivalent to shields. With a maelstrom 2 handed hammer this becomes an even larger heal.
They're not even close to being equivalent. In one case you have a significant buffer above your health and in the other you need to have taken damage to even gain anything from the critical hit, not to mention you must move through the area and possibly put yourself into harms way. Shields >>> Heals.
Shields cost a GCD, Crit-Rush does both an insane amount of damage and it heals any damage you've taken.
The issue with shields is the fact I have to recast them practically every time they take damage to keep myself out of 1-shot range. This limits the amount of damage I can do because I'm often doing nothing but recasting defensive abilities like shields and the reflect that I use. Fengrush's build allows him to stay purely offensive with heals that dont cost him constant GCDs. Yeah it doesn't quite as much as I shield for but it virtually tops off his health every time. It may be a riskier playstyle for an unskilled player but at the height of skill that Fengrush plays at it is far more powerful.
@FENGRUSH
Care to comment on this?
Hiero_Glyph wrote: »Hiero_Glyph wrote: »
Crit-surge and the guaranteed critical heal that is Crit-charge are the Stam-sorc equivalent to shields. With a maelstrom 2 handed hammer this becomes an even larger heal.
They're not even close to being equivalent. In one case you have a significant buffer above your health and in the other you need to have taken damage to even gain anything from the critical hit, not to mention you must move through the area and possibly put yourself into harms way. Shields >>> Heals.
Shields cost a GCD, Crit-Rush does both an insane amount of damage and it heals any damage you've taken.
The issue with shields is the fact I have to recast them practically every time they take damage to keep myself out of 1-shot range. This limits the amount of damage I can do because I'm often doing nothing but recasting defensive abilities like shields and the reflect that I use. Fengrush's build allows him to stay purely offensive with heals that dont cost him constant GCDs. Yeah it doesn't quite as much as I shield for but it virtually tops off his health every time. It may be a riskier playstyle for an unskilled player but at the height of skill that Fengrush plays at it is far more powerful.
@FENGRUSH
Care to comment on this?
Its definitely riskier but in general DPS I can probably push things better because of how the build is designed. I think what holds it all back, and my general complaint on it, is that overload doesnt scale properly with stam the same way this build would with a magicka. And its really annoying that ZOS has turned a blind eye to giving a damn about stam sorc for this long - or the fact that none of the ults scale with them.https://www.youtube.com/watch?v=VHGpbcZYg98&feature=gp-n-y&google_comment_id=z12wszkicuv1urcws04cg5cxxleed5tiits0k
Here's the link to the build hes talking about!
Hiero_Glyph wrote: »Hiero_Glyph wrote: »
Crit-surge and the guaranteed critical heal that is Crit-charge are the Stam-sorc equivalent to shields. With a maelstrom 2 handed hammer this becomes an even larger heal.
They're not even close to being equivalent. In one case you have a significant buffer above your health and in the other you need to have taken damage to even gain anything from the critical hit, not to mention you must move through the area and possibly put yourself into harms way. Shields >>> Heals.
Shields cost a GCD, Crit-Rush does both an insane amount of damage and it heals any damage you've taken.
The issue with shields is the fact I have to recast them practically every time they take damage to keep myself out of 1-shot range. This limits the amount of damage I can do because I'm often doing nothing but recasting defensive abilities like shields and the reflect that I use. Fengrush's build allows him to stay purely offensive with heals that dont cost him constant GCDs. Yeah it doesn't quite as much as I shield for but it virtually tops off his health every time. It may be a riskier playstyle for an unskilled player but at the height of skill that Fengrush plays at it is far more powerful.
@FENGRUSH
Care to comment on this?
Its definitely riskier but in general DPS I can probably push things better because of how the build is designed. I think what holds it all back, and my general complaint on it, is that overload doesnt scale properly with stam the same way this build would with a magicka. And its really annoying that ZOS has turned a blind eye to giving a damn about stam sorc for this long - or the fact that none of the ults scale with them.https://www.youtube.com/watch?v=VHGpbcZYg98&feature=gp-n-y&google_comment_id=z12wszkicuv1urcws04cg5cxxleed5tiits0k
Here's the link to the build hes talking about!
No ulti in general doesnt scale correctly with Stamina. Well it works with Weapondmg/Stamina. But it doesnt work with:
Armor Penetration (as they only work with spell pene)
Mighty (as 99% of Ultis are Elemental/Magic Damage Type)
that makes all Ultis inferior to use (except the ONLY ultimate of physical dmg type which is Dragon leap)