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New Gear Set - Losing Spell Damage Instead of Gaining it

  • HenryIvan
    HenryIvan
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    Ezareth wrote: »
    remilafo wrote: »
    It's a bug.. perform a full skill reset and it will fix.

    I had it also. This is what happens when core skills get changed a zos dies not provide a free reset.
    My suspicion is the issue is caused by dual wield and if that's wrong whatever the reset fixes it

    Close thread.

    Not the case. I'm not using Dual Wield or 2 hander.
    im not using duel wield either but ill try a full respec and see if it works hope its worth the gold

  • HenryIvan
    HenryIvan
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    did the respec wasted over 5k in gold for nothing ty
  • Kildayen
    Kildayen
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    DrogoKong wrote: »
    did the respec wasted over 5k in gold for nothing ty

    I was just about to try that. Thanks for the heads up.
  • HenryIvan
    HenryIvan
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    this is bs zos wont even respond to this issue and its seriously effecting my gameplay
  • Furor
    Furor
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    Instead of doing gear comparisons could you please compare them to a blank character? This way you can see exactly what is broken instead of doing +x -y +z and trying to figure out which variable is off...
    Furor Darkblade - VR16 Nightblade - Daggerfall Covenant
  • Kildayen
    Kildayen
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    Furor wrote: »
    Instead of doing gear comparisons could you please compare them to a blank character? This way you can see exactly what is broken instead of doing +x -y +z and trying to figure out which variable is off...

    What do you mean by blank character? No skills and champion points?

    It still shouldn't matter because it is just some armor being changed. Im using the same weapons, same skills on bar, same zone, same champion points, same mundus stone etc...
  • HenryIvan
    HenryIvan
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    here is screen shots of 2 of my vets and it displays there stats and gear also I have over 120 cp into each toon

    https://imageshack.com/i/p7XpZnZFp
    https://imageshack.com/i/p3cHMzJcp
    https://imageshack.com/i/paVvEy3Jp
    https://imageshack.com/i/paoFtdnQp
    https://imageshack.com/i/p71Zsk7Cp
    https://imageshack.com/i/p34vsjdmp
    https://imageshack.com/i/p84bmcq7p
    https://imageshack.com/i/p7AbmHtep

    I am losing a lot of weapon/spell damage and physical/spell resistance
    Edited by HenryIvan on November 6, 2015 8:34PM
  • Furor
    Furor
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    Kildayen wrote: »
    Furor wrote: »
    Instead of doing gear comparisons could you please compare them to a blank character? This way you can see exactly what is broken instead of doing +x -y +z and trying to figure out which variable is off...

    What do you mean by blank character? No skills and champion points?

    It still shouldn't matter because it is just some armor being changed. Im using the same weapons, same skills on bar, same zone, same champion points, same mundus stone etc...

    No just simply a naked one. I'd also suggest doing this testing outside of Wrothgar as some reports of bugged stats has been circulating.

    You're using 1 set of gear as your baseline for comparison instead of just using a naked character. And yes, in theory it shouldn't matter. But since it doesn't work in theory welcome to the world of debugging! And the best way to do that is to start at a 0 sum baseline :smile:

    This way you can find out if the +299 is actually granting +299... Etc etc etc
    Edited by Furor on November 6, 2015 8:43PM
    Furor Darkblade - VR16 Nightblade - Daggerfall Covenant
  • Kildayen
    Kildayen
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    Furor wrote: »
    Kildayen wrote: »
    Furor wrote: »
    Instead of doing gear comparisons could you please compare them to a blank character? This way you can see exactly what is broken instead of doing +x -y +z and trying to figure out which variable is off...

    What do you mean by blank character? No skills and champion points?

    It still shouldn't matter because it is just some armor being changed. Im using the same weapons, same skills on bar, same zone, same champion points, same mundus stone etc...

    No just simply a naked one. I'd also suggest doing this testing outside of Wrothgar as some reports of bugged stats has been circulating.

    You're using 1 set of gear as your baseline for comparison instead of just using a naked character. And yes, in theory it shouldn't matter. But since it doesn't work in theory welcome to the world of debugging! And the best way to do that is to start at a 0 sum baseline :smile:

    This way you can find out if the +299 is actually granting +299... Etc etc etc

    If I'm understanding you correctly, I did do what you said. I took all of his gear off and put pieces on one at a time and looked at the numbers. The only thing I could do different is remove all of my skills and champion points and see what the stats say. I might do that and make a video of it to share.
  • HenryIvan
    HenryIvan
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    Furor wrote: »
    Kildayen wrote: »
    Furor wrote: »
    Instead of doing gear comparisons could you please compare them to a blank character? This way you can see exactly what is broken instead of doing +x -y +z and trying to figure out which variable is off...

    What do you mean by blank character? No skills and champion points?

    It still shouldn't matter because it is just some armor being changed. Im using the same weapons, same skills on bar, same zone, same champion points, same mundus stone etc...

    No just simply a naked one. I'd also suggest doing this testing outside of Wrothgar as some reports of bugged stats has been circulating.

    You're using 1 set of gear as your baseline for comparison instead of just using a naked character. And yes, in theory it shouldn't matter. But since it doesn't work in theory welcome to the world of debugging! And the best way to do that is to start at a 0 sum baseline :smile:

    This way you can find out if the +299 is actually granting +299... Etc etc etc

    okay so I removed all and put 1 set at a time on and took some shots then I put everything on and took a shot
    http://imageshack.com/a/img907/1513/4wJr44.png
    http://imageshack.com/a/img908/6970/0a5g4z.png
    http://imageshack.com/a/img910/6549/jLkNGX.png
    http://imageshack.com/a/img908/1549/Vm8gQe.png
    http://imageshack.com/a/img911/9948/DZQ35E.png

    idk whats going on exactly but up until 2 days ago my toons where hitting harder and taking more damage and now its like playing a new toon again I didn't mess with my cp as I already wasted 5k on a respec to see if it would solve the issue so I don't feel I need to waste anymore gold
    Edited by HenryIvan on November 6, 2015 9:08PM
  • Furor
    Furor
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    Kildayen wrote: »
    Furor wrote: »
    Kildayen wrote: »
    Furor wrote: »
    Instead of doing gear comparisons could you please compare them to a blank character? This way you can see exactly what is broken instead of doing +x -y +z and trying to figure out which variable is off...

    What do you mean by blank character? No skills and champion points?

    It still shouldn't matter because it is just some armor being changed. Im using the same weapons, same skills on bar, same zone, same champion points, same mundus stone etc...

    No just simply a naked one. I'd also suggest doing this testing outside of Wrothgar as some reports of bugged stats has been circulating.

    You're using 1 set of gear as your baseline for comparison instead of just using a naked character. And yes, in theory it shouldn't matter. But since it doesn't work in theory welcome to the world of debugging! And the best way to do that is to start at a 0 sum baseline :smile:

    This way you can find out if the +299 is actually granting +299... Etc etc etc

    If I'm understanding you correctly, I did do what you said. I took all of his gear off and put pieces on one at a time and looked at the numbers. The only thing I could do different is remove all of my skills and champion points and see what the stats say. I might do that and make a video of it to share.

    And when you did that was everything added up properly? Did you return to the 3011 and 3098 spell damage with the appropriate sets? Also, are you PC NA?
    Furor Darkblade - VR16 Nightblade - Daggerfall Covenant
  • Furor
    Furor
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    DrogoKong wrote: »
    Furor wrote: »
    Kildayen wrote: »
    Furor wrote: »
    Instead of doing gear comparisons could you please compare them to a blank character? This way you can see exactly what is broken instead of doing +x -y +z and trying to figure out which variable is off...

    What do you mean by blank character? No skills and champion points?

    It still shouldn't matter because it is just some armor being changed. Im using the same weapons, same skills on bar, same zone, same champion points, same mundus stone etc...

    No just simply a naked one. I'd also suggest doing this testing outside of Wrothgar as some reports of bugged stats has been circulating.

    You're using 1 set of gear as your baseline for comparison instead of just using a naked character. And yes, in theory it shouldn't matter. But since it doesn't work in theory welcome to the world of debugging! And the best way to do that is to start at a 0 sum baseline :smile:

    This way you can find out if the +299 is actually granting +299... Etc etc etc

    okay so I removed all and put 1 set at a time on and took some shots then I put everything on and took a shot
    http://imageshack.com/a/img907/1513/4wJr44.png
    http://imageshack.com/a/img908/6970/0a5g4z.png
    http://imageshack.com/a/img910/6549/jLkNGX.png
    http://imageshack.com/a/img908/1549/Vm8gQe.png
    http://imageshack.com/a/img911/9948/DZQ35E.png

    idk whats going on exactly but up until 2 days ago my toons where hitting harder and taking more damage and now its like playing a new toon again I didn't mess with my cp as I already wasted 5k on a respec to see if it would solve the issue so I don't feel I need to waste anymore gold

    I'd honestly recommend changing some of your magicka recovery glyphs to +spell damage. On my NB I'm running around unbuffed with 9,000 health, 32k max magicka, 2800SD. And I hardly ever die...

    Are you a tank specifically? It's been my experience in ESO that being too defensive is honestly a game breaking experience because the mitigation gained isn't beneficial enough compared to the loss of damage.
    Furor Darkblade - VR16 Nightblade - Daggerfall Covenant
  • Kildayen
    Kildayen
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    ...
    Edited by Kildayen on November 6, 2015 9:24PM
  • Kildayen
    Kildayen
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    Furor wrote: »
    Kildayen wrote: »
    Furor wrote: »
    Kildayen wrote: »
    Furor wrote: »
    Instead of doing gear comparisons could you please compare them to a blank character? This way you can see exactly what is broken instead of doing +x -y +z and trying to figure out which variable is off...

    What do you mean by blank character? No skills and champion points?

    It still shouldn't matter because it is just some armor being changed. Im using the same weapons, same skills on bar, same zone, same champion points, same mundus stone etc...

    No just simply a naked one. I'd also suggest doing this testing outside of Wrothgar as some reports of bugged stats has been circulating.

    You're using 1 set of gear as your baseline for comparison instead of just using a naked character. And yes, in theory it shouldn't matter. But since it doesn't work in theory welcome to the world of debugging! And the best way to do that is to start at a 0 sum baseline :smile:

    This way you can find out if the +299 is actually granting +299... Etc etc etc

    If I'm understanding you correctly, I did do what you said. I took all of his gear off and put pieces on one at a time and looked at the numbers. The only thing I could do different is remove all of my skills and champion points and see what the stats say. I might do that and make a video of it to share.

    And when you did that was everything added up properly? Did you return to the 3011 and 3098 spell damage with the appropriate sets? Also, are you PC NA?

    Its hard to really tell without getting rid of buffs and skills. I am going to work on making a video now and will share it here when I'm finished. The numbers on the gear don't match up because of other things in the background. Plus I have to take into account the damage of my dual wield swords. When I did fully undress and put everything back on, the numbers did return the same. Old, less powerful gear gave me the higher spell damage and new more powerful gear gave me less.

    I'm PC NA
  • HenryIvan
    HenryIvan
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    Furor wrote: »
    DrogoKong wrote: »
    Furor wrote: »
    Kildayen wrote: »
    Furor wrote: »
    Instead of doing gear comparisons could you please compare them to a blank character? This way you can see exactly what is broken instead of doing +x -y +z and trying to figure out which variable is off...

    What do you mean by blank character? No skills and champion points?

    It still shouldn't matter because it is just some armor being changed. Im using the same weapons, same skills on bar, same zone, same champion points, same mundus stone etc...

    No just simply a naked one. I'd also suggest doing this testing outside of Wrothgar as some reports of bugged stats has been circulating.

    You're using 1 set of gear as your baseline for comparison instead of just using a naked character. And yes, in theory it shouldn't matter. But since it doesn't work in theory welcome to the world of debugging! And the best way to do that is to start at a 0 sum baseline :smile:

    This way you can find out if the +299 is actually granting +299... Etc etc etc

    okay so I removed all and put 1 set at a time on and took some shots then I put everything on and took a shot
    http://imageshack.com/a/img907/1513/4wJr44.png
    http://imageshack.com/a/img908/6970/0a5g4z.png
    http://imageshack.com/a/img910/6549/jLkNGX.png
    http://imageshack.com/a/img908/1549/Vm8gQe.png
    http://imageshack.com/a/img911/9948/DZQ35E.png

    idk whats going on exactly but up until 2 days ago my toons where hitting harder and taking more damage and now its like playing a new toon again I didn't mess with my cp as I already wasted 5k on a respec to see if it would solve the issue so I don't feel I need to waste anymore gold

    I'd honestly recommend changing some of your magicka recovery glyphs to +spell damage. On my NB I'm running around unbuffed with 9,000 health, 32k max magicka, 2800SD. And I hardly ever die...

    Are you a tank specifically? It's been my experience in ESO that being too defensive is honestly a game breaking experience because the mitigation gained isn't beneficial enough compared to the loss of damage.

    I might have too 2 days ago my v14's spell damage was above 2600 and now its pathetic my v2 stamplar weapon damage 2 days ago above 2800 now pathetic I thinks its either my cp is not being counted or my attributes idk honestly im lost here and not sure wth is going on
  • Nestor
    Nestor
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    DrogoKong wrote: »

    okay so I removed all and put 1 set at a time on and took some shots then I put everything on and took a shot
    http://imageshack.com/a/img907/1513/4wJr44.png
    http://imageshack.com/a/img908/6970/0a5g4z.png
    http://imageshack.com/a/img910/6549/jLkNGX.png
    http://imageshack.com/a/img908/1549/Vm8gQe.png
    http://imageshack.com/a/img911/9948/DZQ35E.png

    idk whats going on exactly but up until 2 days ago my toons where hitting harder and taking more damage and now its like playing a new toon again I didn't mess with my cp as I already wasted 5k on a respec to see if it would solve the issue so I don't feel I need to waste anymore gold

    You left your jewelry on. Even though your not changing that, it does not give you a true baseline to leave them on.

    I noticed just after recent patch (before Orsinium) I made a new set of gear and lost stats too. I should have gained them. So, how long ago did you make the original set of armor that you are comparing the new one too?

    Enjoy the game, life is what you really want to be worried about.

    PakKat "Everything was going well, until I died"
    Gary Gravestink "I am glad you died, I needed the help"

  • Kildayen
    Kildayen
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    Nestor wrote: »
    DrogoKong wrote: »

    okay so I removed all and put 1 set at a time on and took some shots then I put everything on and took a shot
    http://imageshack.com/a/img907/1513/4wJr44.png
    http://imageshack.com/a/img908/6970/0a5g4z.png
    http://imageshack.com/a/img910/6549/jLkNGX.png
    http://imageshack.com/a/img908/1549/Vm8gQe.png
    http://imageshack.com/a/img911/9948/DZQ35E.png

    idk whats going on exactly but up until 2 days ago my toons where hitting harder and taking more damage and now its like playing a new toon again I didn't mess with my cp as I already wasted 5k on a respec to see if it would solve the issue so I don't feel I need to waste anymore gold

    You left your jewelry on. Even though your not changing that, it does not give you a true baseline to leave them on.

    I noticed just after recent patch (before Orsinium) I made a new set of gear and lost stats too. I should have gained them. So, how long ago did you make the original set of armor that you are comparing the new one too?

    We have two different discussions going on here. I just want to make sure we all stay on the same page. I'm hoping we can all get help with this.

    I know you were asking DrogoKong, but I will give you my input since I'm the OP. I made all of my new gear after Orsinium. I am working on a video now.
  • Preyfar
    Preyfar
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    Nestor wrote: »
    I noticed just after recent patch (before Orsinium) I made a new set of gear and lost stats too. I should have gained them. So, how long ago did you make the original set of armor that you are comparing the new one too?
    I'm going to take one for the team, and do a full respec/wipe of all skills, stats and CP and test out a 5 piece Julianos -vs- 5 piece Kagrenac. Please hold while I science.

    UPDATE #1:
    qYK2wKA.png
    http://i.imgur.com/qYK2wKA.png

    The base stats are all correct. 214 spell power with 5X Kagrenacs (2 Heavy, 3Light, mix of VR15/16, purple) and Julianos (2 Heavy, 3 Light, mix of VR15/16, purple and gold).

    Kagrenac's gives me +214 Spell Power, Julianos +286.

    UPDATE #2:
    PsUTfmd.png
    https://i.imgur.com/PsUTfmd.png

    Added Willpower jewelry.
    Willpower Jewelry Base Spell Damage: 534
    Kagrenac's + Willpower: Spell damage went up +214 (Total Spell Power: 748)
    Julianos + Willpower: Spell damage went up +286 (Total Spell Power: 820)

    So far so good.

    UPDATE #3:
    OxhrJEw.png
    https://i.imgur.com/OxhrJEw.png

    Added 3X Magnus (2X weapon, 1X Light Armor)
    Magnus/Willpower Jewelry Base Spell damage: 2265
    Kagrenac's + Magnus/Jewelry: Spell damage went up +214 (Total Spell Power: 2479)
    Julianos + Magnus/Jewelry: Spell damage went up +286 (Total Spell Power: 2551)

    Thus far, with armor and jewelry, all sets have been reporting proper values. Changing between Kagrenac and Julianos has kept its damage buff/increase consistent.

    UPDATE #4:
    After assigning all CP, skill points, taking base armor configurations and everything else... there's no change or loss in Spell Power. While this isn't conclusive, it does show the numbers are stacking up properly. After paying 20K gold, my conclusion is that it's not the armor, but something else.

    EDIT #5:
    I know some people are speculating Orsinium's battle-leveling may have something to do with it. I did all the resting in Wayrest.

    EDIT #6 [REVISED]:
    I FOUND THE CAUSE!

    https://www.youtube.com/watch?v=-AVlaBTYkxE&feature=youtu.be

    Okay, so... with either 5X Julianos or Kagrenac's equipped, if I add a 4th piece of Magnus my spell power DOES NOT go up. See the video. Removing the 4th piece of Magnus armor doesn't affect my total spell damage, despite losing a 4th set bonus piece which SHOULD grant me additional spell damage.

    Science done! 20K gold well spent.

    EDIT #7:

    Just watched my video again. Turns out, my spell damage goes down by 2 points with the 4th piece of Magnus equipped. So it's actually subtracting total damage.
    Edited by Preyfar on November 7, 2015 12:12AM
  • Waffennacht
    Waffennacht
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    I just skimmed through, read OP.

    Just a thought, they changed the boosts from Duel Wield, they changed what Elf Born too right?

    My first thought is the change to DW could be it. I didn't read enough to find out if you already deemed this wasnt it or not.

    But I am curious on what's going on
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • HenryIvan
    HenryIvan
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    Kildayen wrote: »
    Nestor wrote: »
    DrogoKong wrote: »

    okay so I removed all and put 1 set at a time on and took some shots then I put everything on and took a shot
    http://imageshack.com/a/img907/1513/4wJr44.png
    http://imageshack.com/a/img908/6970/0a5g4z.png
    http://imageshack.com/a/img910/6549/jLkNGX.png
    http://imageshack.com/a/img908/1549/Vm8gQe.png
    http://imageshack.com/a/img911/9948/DZQ35E.png

    idk whats going on exactly but up until 2 days ago my toons where hitting harder and taking more damage and now its like playing a new toon again I didn't mess with my cp as I already wasted 5k on a respec to see if it would solve the issue so I don't feel I need to waste anymore gold

    You left your jewelry on. Even though your not changing that, it does not give you a true baseline to leave them on.

    I noticed just after recent patch (before Orsinium) I made a new set of gear and lost stats too. I should have gained them. So, how long ago did you make the original set of armor that you are comparing the new one too?

    We have two different discussions going on here. I just want to make sure we all stay on the same page. I'm hoping we can all get help with this.

    I know you were asking DrogoKong, but I will give you my input since I'm the OP. I made all of my new gear after Orsinium. I am working on a video now.

    same made all my gear sometime after orsinium for all my toons sorry Kildayen for butting in on this
  • Preyfar
    Preyfar
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    @ZOS_GinaBruno

    Gina, please see my post above. I've confirmed what some other users have reported, with proof, that in some builds Spell Damage isn't increasing, but appears to be going down. The root cause (at least in this case) is that the Magnus set is not properly applying the 4th set bonus (Spell Damage). I have attached video proof.

    http://forums.elderscrollsonline.com/en/discussion/comment/2423053/#Comment_2423053
    Edited by Preyfar on November 7, 2015 12:08AM
  • Ezareth
    Ezareth
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    Preyfar wrote: »
    Okay, so... with either 5X Julianos or Kagrenac's equipped, if I add a 4th piece of Magnus my spell power DOES NOT go up. See the video. Removing the 4th piece of Magnus armor doesn't affect my total spell damage, despite losing a 4th set bonus piece which SHOULD grant me additional spell damage.

    Science done! 20K gold well spent.

    Great work!

    This doesn't explain my issue though since I'm not using Magnus at all (only Torugs).
    Permanently banned from the forums for displaying dissent: ESO - The Year Behind
    Too Much Bolt Escape - banned for "hacking the game to create movement not otherwise permitted by in game mechanics."
    Ezareth VR16 AD Sorc - Rank 36 - Axe NA
    Ezareth-Ali VR16 DC NB - Rank 20 - Chillrend NA
    Ezareth PvP on Youtube
  • Preyfar
    Preyfar
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    Ezareth wrote: »
    Great work!

    This doesn't explain my issue though since I'm not using Magnus at all (only Torugs).
    It may not explain yours, but it definitely explain's the OP's build (4X Magnus, 5X Julianos). It at least confirms something is broken with at least one set (Magnus) in applying additional spell damage. In watching my video again, I noticed my spell damage went down by 2 when I had the 4th piece of Magnus equipped.

    Try removing your Toruq's one-by-one and checking your spell power each time?

  • Ezareth
    Ezareth
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    Preyfar wrote: »
    Ezareth wrote: »
    Great work!

    This doesn't explain my issue though since I'm not using Magnus at all (only Torugs).
    It may not explain yours, but it definitely explain's the OP's build (4X Magnus, 5X Julianos). It at least confirms something is broken with at least one set (Magnus) in applying additional spell damage. In watching my video again, I noticed my spell damage went down by 2 when I had the 4th piece of Magnus equipped.

    Try removing your Toruq's one-by-one and checking your spell power each time?

    Yeah it will be hard for me to test since I DE'd my Kagrenac set. I'll check out the Torugs though but remember my spellpower only increased less than it should have, not went down completely.
    Permanently banned from the forums for displaying dissent: ESO - The Year Behind
    Too Much Bolt Escape - banned for "hacking the game to create movement not otherwise permitted by in game mechanics."
    Ezareth VR16 AD Sorc - Rank 36 - Axe NA
    Ezareth-Ali VR16 DC NB - Rank 20 - Chillrend NA
    Ezareth PvP on Youtube
  • Swindy
    Swindy
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    OGLezard wrote: »
    Dagoth_Rac wrote: »
    Nebthet78 wrote: »
    ALSO, and this sorta peeves me off a lot... weapon damage stat on Bows and Staves got nerfed from 1401 for V16 Legendary down to 1335.
    I would like to know the reason for that, because Greatswords, Mauls, etc are all 1531 weapon damage still. What's the point of using a two handed weapon when it only gives you the attack of a single handed weapon.

    Weren't Greatswords and Mauls 1571 weapon damage with Imperial City patch? If they are down to 1531, sounds like they got nerfed, too. And base damage number of weapons is based on melee versus ranged, not 2H versus 1H. It is a risk/reward thing as attacking from range is safer than getting right up in enemy's face. Now, the fact that you can equip a couple daggers or a greatsword and use ranged class skills to bypass the whole risk/reward of being a melee character is a problem. But having melee do better damage than ranged is, in itself, a good thing. It is just poorly implemented in game.

    So much this........ give spell damage back to staves and take it from melee weapons......

    Thank You both.
    Just yes.
    II Swindy II

    Australian on Xbox NA (ex EU)
  • Kildayen
    Kildayen
    ✭✭✭✭✭
    I just did some more testing. I took all of my gear off and removed all of my skills. Everything adds up correctly when I do this.

    NEW SET
    5 piece Julianos = 299 spell damage
    2 V16 Magnus swords gives me 1602 spell damage not including any set bonuses
    4 piece Magnus = 129 spell damage
    3 piece Willpower with spell damage enchantments = 708 spell damage
    Total = 2738 spell damage (matches the stats on character screen)

    OLD SET
    2 V16 Magnus swords gives me 1602 spell damage not including any set bonuses
    (wearing 3 piece Magnus but gives no spell damage bonus)
    2 piece Torugs = 126 spell damage
    4 piece Martial Knowledge = 252 spell damage
    3 piece Willpower with spell damage enchantments = 708 spell damage
    Total = 2688 spell damage (matches the stats on character screen)

    The difference between both sets is 50 more spell damage for Julianos (not including other set bonuses)

    Here are the spells that I am using.
    1. Velocious Curse IV
    2. Crystal Fragments IV
    3. Structured Entropy IV
    4. Endless Fury IV
    5. Deadric Minefield IV
    6. Energy Overload IV

    Now lets look at this with one spell on the bar at a time. Using my old set:
    Velocious Curse = 2741 Spell Damage (+53)
    Crystal Fragments = 2741 Spell Damage (+53)
    Structured Entropy = 2688 Spell Damage (0)
    Endless Fury = 2741 Spell Damage (+53)
    Daedric Minefield = 2741 Spell Damage (+53)
    Energy Overload = 2741 Spell Damage (+53)

    So adding all 5 together = 265. Add that to the 2688 from the gear and you should have 2953 Spell Damage, but there are other forces working in the background. Lets break it down even more. I'm going to add all the spells on the bar at the same time.

    Old Set = 2688 Spell Damage
    + Velocious Curse (+53) = 2741 Spell Damage
    + Crystal Fragments (+53) = 2794 - [character window in game says 2795]
    + Structured Entropy (0) = 2794 - [character window in game says 2795]
    + Endless Fury (+53) = 2847 - [character window in game says 2849]
    + Deadric Minefield (+53) = 2900 - [character window in game says 2903]
    + Energy Overload (+53) = 2953 - [character window in game says 2956]

    I just discovered something that is truly baffling me. So with all the old gear on and all the spells, with normal math the total should be 2953 Spell Damage, but the character screen say 2956 Spell Damage for some reason. Thats not what bothers me. Why isn't my spell damage matching the 3098 that I had originally? I looked more and found this...

    My normal set up has restoration staff on one bar and dual wield on the other. Lets see what happens when I put the restoration staff on my off bar... MY SPELL DAMAGE JUMPS BACK TO MY ORIGINAL 3098!

    Why does equipping the staff to my off-bar add 142 Spell Damage? WTH?

    Lets try all of this with my new gear. Remember that the value without any spells on bar is 2738.
    Velocious Curse = 2792 Spell Damage (+54)
    Crystal Fragments = 2792 Spell Damage (+54)
    Structured Entropy = 2738 Spell Damage (0)
    Endless Fury = 2792 Spell Damage (+54)
    Daedric Minefield = 2792 Spell Damage (+54)
    Energy Overload = 2792 Spell Damage (+54)

    So with the new gear on, each individual spell adds 1 more damage than the old gear.

    Now I will add all to the bar while wearing new gear and compare to original.

    New Set = 2738 Spell Damage
    + Velocious Curse (+54) = 2792 Spell Damage
    + Crystal Fragments (+54) = 2846 - [character window in game says 2847]
    + Structured Entropy (0) = 2846 - [character window in game says 2847]
    + Endless Fury (+54) = 2900 - [character window in game says 2902]
    + Deadric Minefield (+54) = 2954 - [character window in game says 2957]
    + Energy Overload (+54) = 3008 - [character window in game says 3011]

    The total before equipping something in my off hand is 3011 Spell Damage. The old gear set total was 2956 Spell Damage. The difference between the two sets is 55 damage. That makes sense. Now remember that when I equipped my restoration staff to my off-hand bar with the old gear set, my Spell Damage jumped from 2956 to 3098. Lets see what happens when I equip it with my new gear.

    ABSOLUTELY NOTHING!

    So I have come to my final verdict. There is some kind of bug with my old gear that was giving me an extra 142 Spell Damage for equipping a restoration staff to my off bar. Does that mean that all this time I was getting more Spell Damage than I was supposed to, and I just didn't know it? Or am I missing something here? Is adding a weapon to your off bar supposed to add more Spell Damage to your other bar? Makes no sense.

    PS: depending on what weapon I have in my off-hand slot, my spell damage changes. I put a V14 Master sword in there and I lost 2 Spell Damage on my main hand.

    This is stupid. What the heck is going on here?
  • Kildayen
    Kildayen
    ✭✭✭✭✭
    Preyfar wrote: »
    Ezareth wrote: »
    Great work!

    This doesn't explain my issue though since I'm not using Magnus at all (only Torugs).
    It may not explain yours, but it definitely explain's the OP's build (4X Magnus, 5X Julianos). It at least confirms something is broken with at least one set (Magnus) in applying additional spell damage. In watching my video again, I noticed my spell damage went down by 2 when I had the 4th piece of Magnus equipped.

    Try removing your Toruq's one-by-one and checking your spell power each time?

    Check out my new (very long) response. It seems as though something is broken with having a weapon in your off hand. Numbers with my old set seem to be wrong, but I could be wrong. Its a very long post with lots of numbers. Let me know what you think.
  • Stalwart385
    Stalwart385
    ✭✭✭✭
    I have a friend that has the same issue with the fourth bonus of Magnus.

    He gets less spell damage with the fourth bonus on a DW setup than a 3 piece magnus with 2H.
    Edited by Stalwart385 on November 7, 2015 12:41AM
  • Kildayen
    Kildayen
    ✭✭✭✭✭
    Preyfar wrote: »
    Nestor wrote: »
    I noticed just after recent patch (before Orsinium) I made a new set of gear and lost stats too. I should have gained them. So, how long ago did you make the original set of armor that you are comparing the new one too?
    I'm going to take one for the team, and do a full respec/wipe of all skills, stats and CP and test out a 5 piece Julianos -vs- 5 piece Kagrenac. Please hold while I science.


    Okay, so... with either 5X Julianos or Kagrenac's equipped, if I add a 4th piece of Magnus my spell power DOES NOT go up. See the video. Removing the 4th piece of Magnus armor doesn't affect my total spell damage, despite losing a 4th set bonus piece which SHOULD grant me additional spell damage.

    Science done! 20K gold well spent.

    EDIT #7:

    Just watched my video again. Turns out, my spell damage goes down by 2 points with the 4th piece of Magnus equipped. So it's actually subtracting total damage.

    Make sure you check out the long post I made. Did a lot of research.
    Edited by Kildayen on November 7, 2015 12:51AM
  • Cinnamon_Spider
    Cinnamon_Spider
    ✭✭✭✭✭
    It is definitely an issue with Torugs. I just took off one of my two pieces and no change to my spell damage.
    Cinn #SorcLivesMatter
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