Dagoth_Rac wrote: »ALSO, and this sorta peeves me off a lot... weapon damage stat on Bows and Staves got nerfed from 1401 for V16 Legendary down to 1335.
I would like to know the reason for that, because Greatswords, Mauls, etc are all 1531 weapon damage still. What's the point of using a two handed weapon when it only gives you the attack of a single handed weapon.
Weren't Greatswords and Mauls 1571 weapon damage with Imperial City patch? If they are down to 1531, sounds like they got nerfed, too. And base damage number of weapons is based on melee versus ranged, not 2H versus 1H. It is a risk/reward thing as attacking from range is safer than getting right up in enemy's face. Now, the fact that you can equip a couple daggers or a greatsword and use ranged class skills to bypass the whole risk/reward of being a melee character is a problem. But having melee do better damage than ranged is, in itself, a good thing. It is just poorly implemented in game.