v2.2.4 - "Fixed an issue where a player character killed in PvP combat would still be flagged as being in combat after resurrecting or releasing to a Keep."
Not alot.. but it's a start!
mike.gaziotisb16_ESO wrote: »In this update, it has been a lot better in my experience. I don't often have good words to say, but in this case it's actually true.
Certain abilities used to not "purge" after you died (Entropy and morphs being one of them) and kept you in combat. But it's a lot better now imo