runkorkoeb17_ESO wrote: »
dodgehopper_ESO wrote: »runkorkoeb17_ESO wrote: »
More like 4 or 5: Sap essence, Siphoning Strikes, Funnel Health, Reapers Mark/Piercing mark, Soul Tether (or whatever that ulti is called). Here's a broken little trick. Locate a frog, scorpion or snake and reapers mark them. One shot them and heal up. You can apply the same trick to weak targets in pve, or targets you see about to die in pvp. The mark is also very useful as a debuff.
dodgehopper_ESO wrote: »blinding flashes? that ability frustrated me. It affected me even if i was using ranged attacks:( I do miss it though, both flashes and Sparks. Sparks was VERY fun, and I would much prefer it to return and replace the mostly useless blade cloak
Sparks actually was pretty cool, and a good way to set an enemy up.blinding flashes? that ability frustrated me. It affected me even if i was using ranged attacks:( I do miss it though, both flashes and Sparks. Sparks was VERY fun, and I would much prefer it to return and replace the mostly useless blade cloak
I missed sparks as well. I actually had some fun messing around with it in pvp too. There were a few interesting DK Stam builds in pvp that I ran across that used sparks, whips, talons, and igneous/molten weapons.
david31741 wrote: »I rarely lose in a world pvp 1v1 and when I do it is usually due to fumbling something/not being warmed up/getting caught without any stamina to start a fight versus a stamina player - or just straight up out CP'd. Not meaning to sound elitist here... I attribute winning 1v1's due to being geared specifically for my play style and having played solo Templar in PVP a LOT.
My biggest issue with Templar is the lack of Templar burst dps and reliance on Vamp for mobility. I can't kill non newbs from ranged now either due to RD damage nerf and overall dps nerf in general. I'd need to go glass cannon in order to kill with ranged due to everyone having shields/healing.
Templar is in a wierd spot. Personally, I think with everyone having access to heals now-a-days & with the Cyro 50% healing reduction, the Templar class needs a "re-look" with that in mind. Templar was "THE healer" for so long, we can see why ZOS was careful in giving Templar DPS skills.
Templar 1v1 pvp is challenging when you face an evenly matched player on another class.
dodgehopper_ESO wrote: »runkorkoeb17_ESO wrote: »
More like 4 or 5: Sap essence, Siphoning Strikes, Funnel Health, Reapers Mark/Piercing mark, Soul Tether (or whatever that ulti is called). Here's a broken little trick. Locate a frog, scorpion or snake and reapers mark them. One shot them and heal up. You can apply the same trick to weak targets in pve, or targets you see about to die in pvp. The mark is also very useful as a debuff.
runkorkoeb17_ESO wrote: »
both suck; your point?
Because Templars did not suck in the past as they do now in 1v1 PvP.if you already knew how 'Templars are' then why on earth would you roll one.
This probably explains it.I was away a few months
This explains even more. Yes, Templars work well in a group. However, on your own you are now pretty much dead meat for good NBs/Sorcs. Therefore, for all of my Templar friends, the IC is a ganking nightmare.When I have pvp on my Templar I [...] let my group do their thing
I admit I didn't read every post but the one thing I am having trouble understanding is if you already knew how 'Templars are' then why on earth would you roll one if you're going to complain about it.
Use your other character or roll a sorc, like how everyone and their dog rolled a Templar at like what, 1.7 (I forget when it was that everyone who was a DK suddenly rolled templars) and do that.
I love being a Templar healer and I have a grip on that fact that being mana based and being rusty on dps with her, my dps will be lower (10-13k on bosses posted after each so I've got witnesses lol) and that's just that. When I played on NA I used my NB for dps and my Templar for healing and tanking pledges and AA (and off tank vdsa but that's not the same)
Maybe it is not ideal but that's how the game is, so that's how it is.
It does suck to have to lvl another character especially for folks who used to be DK then went Templar, with the big hammer Nerfs DKs seemed to have gotten, but it's a game and that's how it is.
I also have a question: I was away a few months, does the camo hunter/evil hunter do something to let you know you're looking at a vamp now? I seem to have missed that in some patch during my absence or I just never realised it...I refer to someone mentioning being instagibbed by camo hunter upon leaving a keep...?
When I have pvp on my Templar I bring speed/invisibility pots and I rush in drop nova and cover the place in blazing shards and gtfo and let my group do their thing while I heal them or vamp bane/Jesus beam/etc where possible. I don't really die much in groups (5-6 people) but I do admit I cannot 1vX - I can and have killed plenty 1v1 in ic who try to gank me, but that's my limit in pvp unless they're really bad.
Anyway...this is how things are now so we kinda have to work with it.
All the best
Edited to correct stupid phone autocorrects
BalticBlues wrote: »Because Templars did not suck in the past as they do now in 1v1 PvP.if you already knew how 'Templars are' then why on earth would you roll one.This probably explains it.I was away a few monthsThis explains even more. Yes, Templars work well in a group. However, on your own you are now pretty much dead meat for good NBs/Sorcs. Therefore, for all of my Templar friends, the IC is a ganking nightmare.When I have pvp on my Templar I [...] let my group do their thing
It seems that Templars now have decide to gear for fighting or healing.
If you gear for fighting, you can sustain PvP 1v1, but you cannot sustain hard group dungeons.
If you gear for healing, you can sustain hard group dungeons, but you cannot sustain PvP 1v1.
There seems to be no compromise anymore. I feel that I have to pick where I suck.
With the rarity of V16 mats, I will probably never be able to make 2 gears (for PvP and PvE).
Yes, we already know you are the World's best Templar.Hardly much work, I've made enough mats to craft 2 sets of v16 armor, and 6x gold v16 weapons in just a few weeks of playing IC.
BalticBlues wrote: »Yes, we already know you are the World's best Templar.Hardly much work, I've made enough mats to craft 2 sets of v16 armor, and 6x gold v16 weapons in just a few weeks of playing IC.
However, reading your constant self-adulation in this thread is getting a bit tedious.
All Templars I personally know feel they suck in PvP now.
Half of the Templars I know are now rolling a NB or Sorc because of the Templar frustrations.
But yes, all our sucker problems are certainly not about you, the Templar god in this forum.
BalticBlues wrote: »Yes, we already know you are the World's best Templar.Hardly much work, I've made enough mats to craft 2 sets of v16 armor, and 6x gold v16 weapons in just a few weeks of playing IC.
However, reading your constant self-adulation in this thread is getting a bit tedious.
All Templars I personally know feel they suck in PvP now.
Half of the Templars I know are now rolling a NB or Sorc because of the Templar frustrations.
But yes, all our sucker problems are certainly not about you, the Templar god in this forum.
What I've posted above is average for anyone that puts a few hours into the game and time manages, most people had full vr16 gear within a few days of IC dropping, it only took myself and everyone I know about 3-4 days to get enough mats to make full gear, that's not including earning *** tons of gold from opening multiple trophy vaults, and having a bit of good rng on drops helped too.
Funny that if you look at all the NB's in other threads, they all agree templars are the hardest class for them to beat, and the class they fear the most....
dodgehopper_ESO wrote: »runkorkoeb17_ESO wrote: »
More like 4 or 5: Sap essence, Siphoning Strikes, Funnel Health, Reapers Mark/Piercing mark, Soul Tether (or whatever that ulti is called). Here's a broken little trick. Locate a frog, scorpion or snake and reapers mark them. One shot them and heal up. You can apply the same trick to weak targets in pve, or targets you see about to die in pvp. The mark is also very useful as a debuff.
contact.opiumb16_ESO wrote: »BalticBlues wrote: »Yes, we already know you are the World's best Templar.Hardly much work, I've made enough mats to craft 2 sets of v16 armor, and 6x gold v16 weapons in just a few weeks of playing IC.
However, reading your constant self-adulation in this thread is getting a bit tedious.
All Templars I personally know feel they suck in PvP now.
Half of the Templars I know are now rolling a NB or Sorc because of the Templar frustrations.
But yes, all our sucker problems are certainly not about you, the Templar god in this forum.
What I've posted above is average for anyone that puts a few hours into the game and time manages, most people had full vr16 gear within a few days of IC dropping, it only took myself and everyone I know about 3-4 days to get enough mats to make full gear, that's not including earning *** tons of gold from opening multiple trophy vaults, and having a bit of good rng on drops helped too.
Funny that if you look at all the NB's in other threads, they all agree templars are the hardest class for them to beat, and the class they fear the most....
BTW with my nb i just lol in front of templars. They strike like a wet noodle compared to nb, sorcerers and stam dk. I have no fear in front of a self healing bot because you know, they just heal until they die (except the top 5 templars EU of course). The thing is, an average nb, sorcerer or dk will give me more stress to kill them than a good templar.
When you know that even top templars players rerolled NB or sorcerer (like Ab...us), it's not for nothing. This guy told me "yes, compared to a templar, nb is too easy to play, it's just my one shot build", when i told him that i found him legendary as a temp and "just" another nb now... he agreed. BTW he is a kind guy and one of the best leaders EU. If this guy is nb now while he played temp since launch, you know why
contact.opiumb16_ESO wrote: »BalticBlues wrote: »Yes, we already know you are the World's best Templar.Hardly much work, I've made enough mats to craft 2 sets of v16 armor, and 6x gold v16 weapons in just a few weeks of playing IC.
However, reading your constant self-adulation in this thread is getting a bit tedious.
All Templars I personally know feel they suck in PvP now.
Half of the Templars I know are now rolling a NB or Sorc because of the Templar frustrations.
But yes, all our sucker problems are certainly not about you, the Templar god in this forum.
What I've posted above is average for anyone that puts a few hours into the game and time manages, most people had full vr16 gear within a few days of IC dropping, it only took myself and everyone I know about 3-4 days to get enough mats to make full gear, that's not including earning *** tons of gold from opening multiple trophy vaults, and having a bit of good rng on drops helped too.
Funny that if you look at all the NB's in other threads, they all agree templars are the hardest class for them to beat, and the class they fear the most....
BTW with my nb i just lol in front of templars. They strike like a wet noodle compared to nb, sorcerers and stam dk. I have no fear in front of a self healing bot because you know, they just heal until they die (except the top 5 templars EU of course). The thing is, an average nb, sorcerer or dk will give me more stress to kill them than a good templar.
When you know that even top templars players rerolled NB or sorcerer (like Ab...us), it's not for nothing. This guy told me "yes, compared to a templar, nb is too easy to play, it's just my one shot build", when i told him that i found him legendary as a temp and "just" another nb now... he agreed. BTW he is a kind guy and one of the best leaders EU. If this guy is nb now while he played temp since launch, you know why
NB is the only class that never kills me, I've been ganked countless times whilst fighting mobs by nbs, so easy to predict, ambush, suprise attack, fear, spam suprise attack with the odd ambush.
My puncturing sweeps takes a good chunk of their health, whilst healing me, along side laying down channeled focus and purifying I've got more armor than them, have multiple heals keeping me topped up, and attacks like dark flare and radiant destruction just brings their health bar down so quick.
One important thing people forget is our main dps skill sweeps, also pulls nb's out of stealth, so the second they turn tail and run (and they all do) just hit that skill and watch as they can't escape...
contact.opiumb16_ESO wrote: »BalticBlues wrote: »Yes, we already know you are the World's best Templar.Hardly much work, I've made enough mats to craft 2 sets of v16 armor, and 6x gold v16 weapons in just a few weeks of playing IC.
However, reading your constant self-adulation in this thread is getting a bit tedious.
All Templars I personally know feel they suck in PvP now.
Half of the Templars I know are now rolling a NB or Sorc because of the Templar frustrations.
But yes, all our sucker problems are certainly not about you, the Templar god in this forum.
What I've posted above is average for anyone that puts a few hours into the game and time manages, most people had full vr16 gear within a few days of IC dropping, it only took myself and everyone I know about 3-4 days to get enough mats to make full gear, that's not including earning *** tons of gold from opening multiple trophy vaults, and having a bit of good rng on drops helped too.
Funny that if you look at all the NB's in other threads, they all agree templars are the hardest class for them to beat, and the class they fear the most....
BTW with my nb i just lol in front of templars. They strike like a wet noodle compared to nb, sorcerers and stam dk. I have no fear in front of a self healing bot because you know, they just heal until they die (except the top 5 templars EU of course). The thing is, an average nb, sorcerer or dk will give me more stress to kill them than a good templar.
When you know that even top templars players rerolled NB or sorcerer (like Ab...us), it's not for nothing. This guy told me "yes, compared to a templar, nb is too easy to play, it's just my one shot build", when i told him that i found him legendary as a temp and "just" another nb now... he agreed. BTW he is a kind guy and one of the best leaders EU. If this guy is nb now while he played temp since launch, you know why
NB is the only class that never kills me, I've been ganked countless times whilst fighting mobs by nbs, so easy to predict, ambush, suprise attack, fear, spam suprise attack with the odd ambush.
My puncturing sweeps takes a good chunk of their health, whilst healing me, along side laying down channeled focus and purifying I've got more armor than them, have multiple heals keeping me topped up, and attacks like dark flare and radiant destruction just brings their health bar down so quick.
One important thing people forget is our main dps skill sweeps, also pulls nb's out of stealth, so the second they turn tail and run (and they all do) just hit that skill and watch as they can't escape...
You play on console. The fact that you even get to use Dark Flare in PvP says more about PvP fighting on console than it does about templar balance. AbraxusExile is a Rank 50 Grand Warlord alliance war Templar who has played since launch, just like me, albeit a lot more focused on PvP than me. Even he agrees that Templars are left in the gutter and rerolled along with so many other Templars. You've played console for a handful of months.
We've all heard how good you are and how easy everything is to you. You've lied to further your point and refused to back anything up with evidence. Once you get counterargued you just pull up some specific scenario as if it serves to state something generally.
It's time you move on and stop posting on this thread. We heard your opinion on the matter, but frankly, you as a player, pale compared to the countless high profile Templar players who shares the opinion that Templars are rock bottom in PvP atm. I think anyone who posted in this thread or are interested in the Templar class balancing are more inclined to listen to those guys and their experience, than what you have to say on the matter.
We already established that PvP on the console is completely different than PvP on the PC. You're entitled to your opinion. You've voiced it. Now please stop drowning this thread with your circumstancial examples and self-praising words.
CrowsDescend wrote: »True. Console players have it way more easier. You wouldn't be able to get a Dark Flare off as much on PC than on console.
CrowsDescend wrote: »CrowsDescend wrote: »True. Console players have it way more easier. You wouldn't be able to get a Dark Flare off as much on PC than on console.
To add on to that comment; Simply because, on PC, you have reliable graphical effects where you can track what spells and abilities are being used, a lot more clearer than on Console. On Console, the graphics/spell effects bug out for everybody every now and then, causing you to restart the game to get them back.
When they bug out, you can't see blazing shield, eclipse, purifying ritual, crystal frags, dark flare etc etc but you can see dark flare's cast animation, of course, notifying you when to interrupt. Since console players are quite new to the game/mmo experience (I'd say a high percent of them are) then you can clearly see how many of them don't even know how to interrupt spells or block/dodge roll at the right time.
CrowsDescend wrote: »CrowsDescend wrote: »True. Console players have it way more easier. You wouldn't be able to get a Dark Flare off as much on PC than on console.
To add on to that comment; Simply because, on PC, you have reliable graphical effects where you can track what spells and abilities are being used, a lot more clearer than on Console. On Console, the graphics/spell effects bug out for everybody every now and then, causing you to restart the game to get them back.
When they bug out, you can't see blazing shield, eclipse, purifying ritual, crystal frags, dark flare etc etc but you can see dark flare's cast animation, of course, notifying you when to interrupt. Since console players are quite new to the game/mmo experience (I'd say a high percent of them are) then you can clearly see how many of them don't even know how to interrupt spells or block/dodge roll at the right time.
I've been playing MMO's since the late nineties, and from the few people I class as 'friends' in eso they mostly started playing about 6-7 years ago.
The bugs with animations seems to have been fixed, and was only for a short while, but that was only beams anyway, like I said I don't just stand there and spam dark flare, that would be suicide, but timing it just right off the back of a good knockdown can result in a decent amount of damage landing at once.
Yes, the more dense battle gets on consoles, the more effects sometimes are missing.CrowsDescend wrote: »When they bug out, you can't see blazing shield, eclipse, purifying ritual, crystal frags, dark flare etc etc but you can see dark flare's cast animation, of course, notifying you when to interrupt.
BalticBlues wrote: »Yes, the more dense battle gets on consoles, the more effects sometimes are missing.CrowsDescend wrote: »When they bug out, you can't see blazing shield, eclipse, purifying ritual, crystal frags, dark flare etc etc but you can see dark flare's cast animation, of course, notifying you when to interrupt.
When we are at it:
Because timing is so essential for Templar skills,
I miss a visible feedback on consoles for Templar skill buffs.
Counting down several buff timers by yourself to reactive them at the right time is hard in tense battle where you cannot rely on effects to be visible. Therefore, a visual button feedback would be helpful. This feedback would not need to be numbers (killing a bit of the immersion).
Suggestion: Each skill button giving you a buff (e.g. Channeled Focus) could lit up fully when the buff is activated, then the light slowly fades out from top to bottom (where the buff ends).
Cannot animation cancel from spell (Javelin) to spell (Dark Flare). Dark Flare cast point is 1.1s. Projectile flight is 0.3s. Enemy will dodge. Unless you run the stam morph of Javelin on your magicka Templar and the enemy doesn't CC break.What you don't have CC on pc? Jesus you guys got it hard, I mean it's impossible to imagine using something like javelin to knockback someone, and then quickly animation cancel to a dark flare for a strong initial attack....
What you don't have CC on pc? Jesus you guys got it hard, I mean it's impossible to imagine using something like javelin to knockback someone, and then quickly animation cancel to a dark flare for a strong initial attack....
Noo nope no can't do that, just sit there and QQ that you get owned.
I'm not self praising, I openly say I'm an averaged skilled player, and that there are far better players around, yet some of those players I know are templars, and do incredibly well, as in unkillable hard hitting and can take on groups of 4 players by themselves incredibly well.
Hardly a broken useless class ...think about DK s for a moment, their only self heal has become utterly uselsss.