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Give Templar's Mobility/Stronger Defense.

  • dodgehopper_ESO
    dodgehopper_ESO
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    MrGrimey wrote: »
    Give NBs a class heal

    they already have 2 ...

    More like 4 or 5: Sap essence, Siphoning Strikes, Funnel Health, Reapers Mark/Piercing mark, Soul Tether (or whatever that ulti is called). Here's a broken little trick. Locate a frog, scorpion or snake and reapers mark them. One shot them and heal up. You can apply the same trick to weak targets in pve, or targets you see about to die in pvp. The mark is also very useful as a debuff.
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  • david31741
    david31741
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    Magika Templar is all I've ever played in pvp....I run solo most of the times - running to crossed swords or most likely targets. lots of time skirting zerg looking for smaller fights - which is close to nil these days.

    /rant Sure, these days I will do AoE bombs on keep fights or the massive Zergs of Azura - but it just reminds me how much I can't stand the stack and spam game play style and how detrimental it is to the overall health of pvp. /rant off

    For the most part I can hold my own against most folks except:
    • Players with massive CP - (no longer an issue)
    • Players who exploit 2h/wrecking mechanics
    • Shield Stacking non-newb Sorcs - could do better against them but they'd run away anyway so I don't load my bar with skills to specifically kill shield stacking/runner play style sorcs. They can't kill me in a 1v1 either
    I rarely lose in a world pvp 1v1 and when I do it is usually due to fumbling something/not being warmed up/getting caught without any stamina to start a fight versus a stamina player - or just straight up out CP'd. Not meaning to sound elitist here... I attribute winning 1v1's due to being geared specifically for my play style and having played solo Templar in PVP a LOT.

    My biggest issue with Templar is the lack of Templar burst dps and reliance on Vamp for mobility. I can't kill non newbs from ranged now either due to RD damage nerf and overall dps nerf in general. I'd need to go glass cannon in order to kill with ranged due to everyone having shields/healing.

    Templar is in a wierd spot. Personally, I think with everyone having access to heals now-a-days & with the Cyro 50% healing reduction, the Templar class needs a "re-look" with that in mind. Templar was "THE healer" for so long, we can see why ZOS was careful in giving Templar DPS skills.

    Templar 1v1 pvp is challenging when you face an evenly matched player on another class.
    Edited by david31741 on November 2, 2015 11:35PM
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  • Cody
    Cody
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    MrGrimey wrote: »
    Give NBs a class heal

    they already have 2 ...

    both suck; your point?
  • Cody
    Cody
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    MrGrimey wrote: »
    Give NBs a class heal

    they already have 2 ...

    More like 4 or 5: Sap essence, Siphoning Strikes, Funnel Health, Reapers Mark/Piercing mark, Soul Tether (or whatever that ulti is called). Here's a broken little trick. Locate a frog, scorpion or snake and reapers mark them. One shot them and heal up. You can apply the same trick to weak targets in pve, or targets you see about to die in pvp. The mark is also very useful as a debuff.

    Sap essence works well when tanking a group, leeching strikes is garbage in regards to health sustain, 2% per light/heavy attack is not worth the DPS sacrifice. Strife is an HoT that heals based on 25% of damage done, not enough to sustain you. Strife is best block casted for damage as it has a very low cost, even for stamina players. the heal will only help you if your enemy does nothing but stand there and let you whale on them.

    assassins mark heals when a target is killed, it is not good for sustaining yourself in a fight. the mark is best used as a debuff or a stealth breaker of a sort if you choose piercing mark.

    Soul tether is.... meh. its not bad, but its an ultimate, and cannot be used constantly and consistently in regards to a heal. I highly doubt you will have the ultimate up every fight unless you manage to find some wolves to charge ultimate on before every single fight. Still, it can be a good heal if used correctly.
    Edited by Cody on November 3, 2015 3:36AM
  • threefarms
    threefarms
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    Make Templars stronger
  • Cody
    Cody
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    Cody wrote: »
    blinding flashes? that ability frustrated me. It affected me even if i was using ranged attacks:( I do miss it though, both flashes and Sparks. Sparks was VERY fun, and I would much prefer it to return and replace the mostly useless blade cloak

    Sparks actually was pretty cool, and a good way to set an enemy up.
    Cody wrote: »
    blinding flashes? that ability frustrated me. It affected me even if i was using ranged attacks:( I do miss it though, both flashes and Sparks. Sparks was VERY fun, and I would much prefer it to return and replace the mostly useless blade cloak

    I missed sparks as well. I actually had some fun messing around with it in pvp too. There were a few interesting DK Stam builds in pvp that I ran across that used sparks, whips, talons, and igneous/molten weapons.

    Sparks allowed me to stand up to and even beat a few people in a head on fight with my hybrid NB. Only people that could use roots and damage shields effectively could beat me. Man it was fun.
  • Enraged_Tiki_Torch
    Enraged_Tiki_Torch
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    david31741 wrote: »
    I rarely lose in a world pvp 1v1 and when I do it is usually due to fumbling something/not being warmed up/getting caught without any stamina to start a fight versus a stamina player - or just straight up out CP'd. Not meaning to sound elitist here... I attribute winning 1v1's due to being geared specifically for my play style and having played solo Templar in PVP a LOT.

    My biggest issue with Templar is the lack of Templar burst dps and reliance on Vamp for mobility. I can't kill non newbs from ranged now either due to RD damage nerf and overall dps nerf in general. I'd need to go glass cannon in order to kill with ranged due to everyone having shields/healing.

    Templar is in a wierd spot. Personally, I think with everyone having access to heals now-a-days & with the Cyro 50% healing reduction, the Templar class needs a "re-look" with that in mind. Templar was "THE healer" for so long, we can see why ZOS was careful in giving Templar DPS skills.

    Templar 1v1 pvp is challenging when you face an evenly matched player on another class.

    That is a problem for every class. If you go against a skilled opponent, they are insanely hard to kill in this meta. Doesn't matter the classes anymore because PvP is so slanted towards defense. This is partially due to CP and the removal of softcaps, particularly in regeneration. Pre-2.0, exaggerated burst replaced skill with chance. Now with the damage mitigation, you can forget about killing a skilled opponent in 1v1 outside of a mistake or someone getting a spike of poor Cyrodiil performance.
    My solution to Champion Point System here
  • Zinaroth
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    MrGrimey wrote: »
    Give NBs a class heal

    they already have 2 ...

    More like 4 or 5: Sap essence, Siphoning Strikes, Funnel Health, Reapers Mark/Piercing mark, Soul Tether (or whatever that ulti is called). Here's a broken little trick. Locate a frog, scorpion or snake and reapers mark them. One shot them and heal up. You can apply the same trick to weak targets in pve, or targets you see about to die in pvp. The mark is also very useful as a debuff.
    Cody wrote: »
    MrGrimey wrote: »
    Give NBs a class heal

    they already have 2 ...

    both suck; your point?

    This topic is about Templars, not Nightblades, please stay on topic instead of derailing it by answering on stupid rant comments like "Give NBs a class heal" or "Give Sorcs self healing". They only serve to troll. :)
  • Islyn
    Islyn
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    I admit I didn't read every post but the one thing I am having trouble understanding is if you already knew how 'Templars are' then why on earth would you roll one if you're going to complain about it.

    Use your other character or roll a sorc, like how everyone and their dog rolled a Templar at like what, 1.7 (I forget when it was that everyone who was a DK suddenly rolled templars) and do that.

    I love being a Templar healer and I have a grip on that fact that being mana based and being rusty on dps with her, my dps will be lower (10-13k on bosses posted after each so I've got witnesses lol) and that's just that. When I played on NA I used my NB for dps and my Templar for healing and tanking pledges and AA (and off tank vdsa but that's not the same)

    Maybe it is not ideal but that's how the game is, so that's how it is.

    It does suck to have to lvl another character especially for folks who used to be DK then went Templar, with the big hammer Nerfs DKs seemed to have gotten, but it's a game and that's how it is.

    I also have a question: I was away a few months, does the camo hunter/evil hunter do something to let you know you're looking at a vamp now? I seem to have missed that in some patch during my absence or I just never realised it...I refer to someone mentioning being instagibbed by camo hunter upon leaving a keep...?

    When I have pvp on my Templar I bring speed/invisibility pots and I rush in drop nova and cover the place in blazing shards and gtfo and let my group do their thing while I heal them or vamp bane/Jesus beam/etc where possible. I don't really die much in groups (5-6 people) but I do admit I cannot 1vX - I can and have killed plenty 1v1 in ic who try to gank me, but that's my limit in pvp unless they're really bad.

    Anyway...this is how things are now so we kinda have to work with it.

    All the best

    Edited to correct stupid phone autocorrects
    Edited by Islyn on November 3, 2015 9:10AM
    Member of the Old Guard - Closed Betas 2013
  • BalticBlues
    BalticBlues
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    Islyn wrote: »
    if you already knew how 'Templars are' then why on earth would you roll one.
    Because Templars did not suck in the past as they do now in 1v1 PvP.
    Islyn wrote: »
    I was away a few months
    This probably explains it.
    Islyn wrote: »
    When I have pvp on my Templar I [...] let my group do their thing
    This explains even more. Yes, Templars work well in a group. However, on your own you are now pretty much dead meat for good NBs/Sorcs. Therefore, for all of my Templar friends, the IC is a ganking nightmare.

    It seems that Templars now have decide to gear for fighting or healing.
    If you gear for fighting, you can sustain PvP 1v1, but you cannot sustain hard group dungeons.
    If you gear for healing, you can sustain hard group dungeons, but you cannot sustain PvP 1v1.
    There seems to be no compromise anymore. I feel that I have to pick where I suck.
    With the rarity of V16 mats, I will probably never be able to make 2 gears (for PvP and PvE).
    Edited by BalticBlues on November 3, 2015 10:13AM
  • Molag_Crow
    Molag_Crow
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    Islyn wrote: »
    I admit I didn't read every post but the one thing I am having trouble understanding is if you already knew how 'Templars are' then why on earth would you roll one if you're going to complain about it.

    Use your other character or roll a sorc, like how everyone and their dog rolled a Templar at like what, 1.7 (I forget when it was that everyone who was a DK suddenly rolled templars) and do that.

    I love being a Templar healer and I have a grip on that fact that being mana based and being rusty on dps with her, my dps will be lower (10-13k on bosses posted after each so I've got witnesses lol) and that's just that. When I played on NA I used my NB for dps and my Templar for healing and tanking pledges and AA (and off tank vdsa but that's not the same)

    Maybe it is not ideal but that's how the game is, so that's how it is.

    It does suck to have to lvl another character especially for folks who used to be DK then went Templar, with the big hammer Nerfs DKs seemed to have gotten, but it's a game and that's how it is.

    I also have a question: I was away a few months, does the camo hunter/evil hunter do something to let you know you're looking at a vamp now? I seem to have missed that in some patch during my absence or I just never realised it...I refer to someone mentioning being instagibbed by camo hunter upon leaving a keep...?

    When I have pvp on my Templar I bring speed/invisibility pots and I rush in drop nova and cover the place in blazing shards and gtfo and let my group do their thing while I heal them or vamp bane/Jesus beam/etc where possible. I don't really die much in groups (5-6 people) but I do admit I cannot 1vX - I can and have killed plenty 1v1 in ic who try to gank me, but that's my limit in pvp unless they're really bad.

    Anyway...this is how things are now so we kinda have to work with it.

    All the best

    Edited to correct stupid phone autocorrects

    I know what you mean, but... I love Templar's, I won't just abandon my first ever character... and I just like the class overall, but in PvP these days, I'm constantly on edge. It's like... all about timing now, and the wrong ability will most likely cost you your life.

    If you check my video here, look at that perfect timing on Healing Ward.... that saved me there, for a few extra seconds... :lol:



    But saying that, because Healing Ward seems to be my only defensive (along with spamming BoL when I can) then I have to time it right, for the 300%(?) stronger shield at low health. When I get low, I usually, instantly die (because of execute abilities of course...)

    I even spent all my gold and a lot of my resins/materials on a 'Bombplar Build' which I tested and tried. I was like 42.5k Health, 15k-ish Magicka, 9.9k Stam, only 1k Magicka Recovery though because I was using food and CP 15% in Bastion, etc. Wearing 5 (heavy) Reactive and 2 health increase Light set, endurance rings, neck, willpower shield & sword...

    Anyway, I tried it out for a few hours in Cyrodiil and I tried getting the 'rotation' right apart from spamming Blazing Shield until I had no resources left, I had to spam heavy attacks with the resto staff to maintain and yeah, I couldn't do it. The absorbs were too weak and blazing shield's reflected damage effect weren't working so well against certain players.

    So I went back to my usual build (in the video) and since Mobility is the current meta in PvP, it looks like that's one of the only effective build for 1vXing, I don't really know.

    I base my play from solo, in groups it obviously shines and does well... as I mainly off-heal any group/player I bump into on my journeys and I've even managed to keep a small group up as they wiped a much larger group, so it's brilliant at times.

    Templar's ftw! even in this state... by the way, I might try and get ahold of some invis/speed potions too, so thanks.
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  • WillhelmBlack
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    Blazing Spear could do with a short stun up to 4-6 players. That would be great, actually, really tanky. Even better, blinding flashes grants major evasion with stamina return for each dodged attack.
    PC EU
  • zornyan
    zornyan
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    Islyn wrote: »
    if you already knew how 'Templars are' then why on earth would you roll one.
    Because Templars did not suck in the past as they do now in 1v1 PvP.
    Islyn wrote: »
    I was away a few months
    This probably explains it.
    Islyn wrote: »
    When I have pvp on my Templar I [...] let my group do their thing
    This explains even more. Yes, Templars work well in a group. However, on your own you are now pretty much dead meat for good NBs/Sorcs. Therefore, for all of my Templar friends, the IC is a ganking nightmare.

    It seems that Templars now have decide to gear for fighting or healing.
    If you gear for fighting, you can sustain PvP 1v1, but you cannot sustain hard group dungeons.
    If you gear for healing, you can sustain hard group dungeons, but you cannot sustain PvP 1v1.
    There seems to be no compromise anymore. I feel that I have to pick where I suck.
    With the rarity of V16 mats, I will probably never be able to make 2 gears (for PvP and PvE).

    What even though most players have to use separate sets for both pve and pvp? How absurd to have to actually swap items to partake in completly different game play.

    FYI other classes have to do the same, want to fight a sorc on your nb? Get shieldbreaker , want to play pve? Get your basic sustain set with some dps, want to gank? Get your glass cannon gear on.

    Besides my gear as a healer is only a few pieces different from my pvp build, keep the torugs swords and armor, keep the kena piece, just swap krag/julianos for seducers/magnus/spell power cure and swap 2 spell damage jewellery for 2 cost reduction.

    Hardly much work, I've made enough mats to craft 2 sets of v16 armor, and 6x gold v16 weapons in just a few weeks of playing IC. with orsinium now here mats are even easier to get.

  • BalticBlues
    BalticBlues
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    zornyan wrote: »
    Hardly much work, I've made enough mats to craft 2 sets of v16 armor, and 6x gold v16 weapons in just a few weeks of playing IC.
    Yes, we already know you are the World's best Templar.
    However, reading your constant self-adulation in this thread is getting a bit tedious.

    All Templars I personally know feel they suck in PvP now.
    Half of the Templars I know are now rolling a NB or Sorc because of the Templar frustrations.
    But yes, all our sucker problems are certainly not about you, the Templar god in this forum.

    Edited by BalticBlues on November 3, 2015 10:55AM
  • zornyan
    zornyan
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    zornyan wrote: »
    Hardly much work, I've made enough mats to craft 2 sets of v16 armor, and 6x gold v16 weapons in just a few weeks of playing IC.
    Yes, we already know you are the World's best Templar.
    However, reading your constant self-adulation in this thread is getting a bit tedious.

    All Templars I personally know feel they suck in PvP now.
    Half of the Templars I know are now rolling a NB or Sorc because of the Templar frustrations.
    But yes, all our sucker problems are certainly not about you, the Templar god in this forum.

    What I've posted above is average for anyone that puts a few hours into the game and time manages, most people had full vr16 gear within a few days of IC dropping, it only took myself and everyone I know about 3-4 days to get enough mats to make full gear, that's not including earning *** tons of gold from opening multiple trophy vaults, and having a bit of good rng on drops helped too.

    Funny that if you look at all the NB's in other threads, they all agree templars are the hardest class for them to beat, and the class they fear the most....
  • contact.opiumb16_ESO
    contact.opiumb16_ESO
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    zornyan wrote: »
    zornyan wrote: »
    Hardly much work, I've made enough mats to craft 2 sets of v16 armor, and 6x gold v16 weapons in just a few weeks of playing IC.
    Yes, we already know you are the World's best Templar.
    However, reading your constant self-adulation in this thread is getting a bit tedious.

    All Templars I personally know feel they suck in PvP now.
    Half of the Templars I know are now rolling a NB or Sorc because of the Templar frustrations.
    But yes, all our sucker problems are certainly not about you, the Templar god in this forum.

    What I've posted above is average for anyone that puts a few hours into the game and time manages, most people had full vr16 gear within a few days of IC dropping, it only took myself and everyone I know about 3-4 days to get enough mats to make full gear, that's not including earning *** tons of gold from opening multiple trophy vaults, and having a bit of good rng on drops helped too.

    Funny that if you look at all the NB's in other threads, they all agree templars are the hardest class for them to beat, and the class they fear the most....

    BTW with my nb i just lol in front of templars. They strike like a wet noodle compared to nb, sorcerers and stam dk. I have no fear in front of a self healing bot because you know, they just heal until they die (except the top 5 templars EU of course). The thing is, an average nb, sorcerer or dk will give me more stress to kill them than a good templar.

    When you know that even top templars players rerolled NB or sorcerer (like Ab...us), it's not for nothing. This guy told me "yes, compared to a templar, nb is too easy to play, it's just my one shot build", when i told him that i found him legendary as a temp and "just" another nb now... he agreed. BTW he is a kind guy and one of the best leaders EU. If this guy is nb now while he played temp since launch, you know why
  • kendellking_chaosb14_ESO
    kendellking_chaosb14_ESO
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    MrGrimey wrote: »
    Give NBs a class heal

    they already have 2 ...

    More like 4 or 5: Sap essence, Siphoning Strikes, Funnel Health, Reapers Mark/Piercing mark, Soul Tether (or whatever that ulti is called). Here's a broken little trick. Locate a frog, scorpion or snake and reapers mark them. One shot them and heal up. You can apply the same trick to weak targets in pve, or targets you see about to die in pvp. The mark is also very useful as a debuff.

    Sap Essence sucks unless you're fight four plus people and that's just to heal the damage from the one you need to spam it vs large numbers.

    Leeching Strikes (Siphoning Strikes) heals you for 2% of your max health with light and heavy attacks only that's power is so far pass unless. Ever with a bow weighted now you will never get a good heal rate come it plus it still has the old 20% damage debuff.

    Strife (Funnel Health) heals for 25% of damage done unless your a magic spell damage build that will be 25% of 2k for any stamina build 500~ every two seconds is my health regen.

    Mark only matter after they die and the bug to mark insects and deer was patched months ago.

    Soul Tether you had it right is a oh sh*t stun and beautiful heal when you hit a few people great as it is it's an Ultimate. My little opinion it's the best Ultimate in the game but I can't lean on it as a heal.

    All StamBlades wouldn't run Vigor and Rally both if class heals were good.
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  • zornyan
    zornyan
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    zornyan wrote: »
    zornyan wrote: »
    Hardly much work, I've made enough mats to craft 2 sets of v16 armor, and 6x gold v16 weapons in just a few weeks of playing IC.
    Yes, we already know you are the World's best Templar.
    However, reading your constant self-adulation in this thread is getting a bit tedious.

    All Templars I personally know feel they suck in PvP now.
    Half of the Templars I know are now rolling a NB or Sorc because of the Templar frustrations.
    But yes, all our sucker problems are certainly not about you, the Templar god in this forum.

    What I've posted above is average for anyone that puts a few hours into the game and time manages, most people had full vr16 gear within a few days of IC dropping, it only took myself and everyone I know about 3-4 days to get enough mats to make full gear, that's not including earning *** tons of gold from opening multiple trophy vaults, and having a bit of good rng on drops helped too.

    Funny that if you look at all the NB's in other threads, they all agree templars are the hardest class for them to beat, and the class they fear the most....

    BTW with my nb i just lol in front of templars. They strike like a wet noodle compared to nb, sorcerers and stam dk. I have no fear in front of a self healing bot because you know, they just heal until they die (except the top 5 templars EU of course). The thing is, an average nb, sorcerer or dk will give me more stress to kill them than a good templar.

    When you know that even top templars players rerolled NB or sorcerer (like Ab...us), it's not for nothing. This guy told me "yes, compared to a templar, nb is too easy to play, it's just my one shot build", when i told him that i found him legendary as a temp and "just" another nb now... he agreed. BTW he is a kind guy and one of the best leaders EU. If this guy is nb now while he played temp since launch, you know why

    NB is the only class that never kills me, I've been ganked countless times whilst fighting mobs by nbs, so easy to predict, ambush, suprise attack, fear, spam suprise attack with the odd ambush.

    My puncturing sweeps takes a good chunk of their health, whilst healing me, along side laying down channeled focus and purifying I've got more armor than them, have multiple heals keeping me topped up, and attacks like dark flare and radiant destruction just brings their health bar down so quick.

    One important thing people forget is our main dps skill sweeps, also pulls nb's out of stealth, so the second they turn tail and run (and they all do) just hit that skill and watch as they can't escape...
  • Zinaroth
    Zinaroth
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    zornyan wrote: »
    zornyan wrote: »
    zornyan wrote: »
    Hardly much work, I've made enough mats to craft 2 sets of v16 armor, and 6x gold v16 weapons in just a few weeks of playing IC.
    Yes, we already know you are the World's best Templar.
    However, reading your constant self-adulation in this thread is getting a bit tedious.

    All Templars I personally know feel they suck in PvP now.
    Half of the Templars I know are now rolling a NB or Sorc because of the Templar frustrations.
    But yes, all our sucker problems are certainly not about you, the Templar god in this forum.

    What I've posted above is average for anyone that puts a few hours into the game and time manages, most people had full vr16 gear within a few days of IC dropping, it only took myself and everyone I know about 3-4 days to get enough mats to make full gear, that's not including earning *** tons of gold from opening multiple trophy vaults, and having a bit of good rng on drops helped too.

    Funny that if you look at all the NB's in other threads, they all agree templars are the hardest class for them to beat, and the class they fear the most....

    BTW with my nb i just lol in front of templars. They strike like a wet noodle compared to nb, sorcerers and stam dk. I have no fear in front of a self healing bot because you know, they just heal until they die (except the top 5 templars EU of course). The thing is, an average nb, sorcerer or dk will give me more stress to kill them than a good templar.

    When you know that even top templars players rerolled NB or sorcerer (like Ab...us), it's not for nothing. This guy told me "yes, compared to a templar, nb is too easy to play, it's just my one shot build", when i told him that i found him legendary as a temp and "just" another nb now... he agreed. BTW he is a kind guy and one of the best leaders EU. If this guy is nb now while he played temp since launch, you know why

    NB is the only class that never kills me, I've been ganked countless times whilst fighting mobs by nbs, so easy to predict, ambush, suprise attack, fear, spam suprise attack with the odd ambush.

    My puncturing sweeps takes a good chunk of their health, whilst healing me, along side laying down channeled focus and purifying I've got more armor than them, have multiple heals keeping me topped up, and attacks like dark flare and radiant destruction just brings their health bar down so quick.

    One important thing people forget is our main dps skill sweeps, also pulls nb's out of stealth, so the second they turn tail and run (and they all do) just hit that skill and watch as they can't escape...

    You play on console. The fact that you even get to use Dark Flare in PvP says more about PvP fighting on console than it does about templar balance. AbraxusExile is a Rank 50 Grand Warlord alliance war Templar who has played since launch, just like me, albeit a lot more focused on PvP than me. Even he agrees that Templars are left in the gutter and rerolled along with so many other Templars. You've played console for a handful of months.

    We've all heard how good you are and how easy everything is to you. You've lied to further your point and refused to back anything up with evidence. Once you get counterargued you just pull up some specific scenario as if it serves to state something generally.

    It's time you move on and stop posting on this thread. We heard your opinion on the matter, but frankly, you as a player, pale compared to the countless high profile Templar players who shares the opinion that Templars are rock bottom in PvP atm. I think anyone who posted in this thread or are interested in the Templar class balancing are more inclined to listen to those guys and their experience, than what you have to say on the matter.

    We already established that PvP on the console is completely different than PvP on the PC. You're entitled to your opinion. You've voiced it. Now please stop drowning this thread with your circumstancial examples and self-praising words.
  • zornyan
    zornyan
    ✭✭✭✭✭
    What you don't have CC on pc? Jesus you guys got it hard, I mean it's impossible to imagine using something like javelin to knockback someone, and then quickly animation cancel to a dark flare for a strong initial attack....

    Noo nope no can't do that, just sit there and QQ that you get owned.

    I'm not self praising, I openly say I'm an averaged skilled player, and that there are far better players around, yet some of those players I know are templars, and do incredibly well, as in unkillable hard hitting and can take on groups of 4 players by themselves incredibly well.

    Hardly a broken useless class ...think about DK s for a moment, their only self heal has become utterly uselsss.
  • Molag_Crow
    Molag_Crow
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    ✭✭
    Zinaroth wrote: »
    zornyan wrote: »
    zornyan wrote: »
    zornyan wrote: »
    Hardly much work, I've made enough mats to craft 2 sets of v16 armor, and 6x gold v16 weapons in just a few weeks of playing IC.
    Yes, we already know you are the World's best Templar.
    However, reading your constant self-adulation in this thread is getting a bit tedious.

    All Templars I personally know feel they suck in PvP now.
    Half of the Templars I know are now rolling a NB or Sorc because of the Templar frustrations.
    But yes, all our sucker problems are certainly not about you, the Templar god in this forum.

    What I've posted above is average for anyone that puts a few hours into the game and time manages, most people had full vr16 gear within a few days of IC dropping, it only took myself and everyone I know about 3-4 days to get enough mats to make full gear, that's not including earning *** tons of gold from opening multiple trophy vaults, and having a bit of good rng on drops helped too.

    Funny that if you look at all the NB's in other threads, they all agree templars are the hardest class for them to beat, and the class they fear the most....

    BTW with my nb i just lol in front of templars. They strike like a wet noodle compared to nb, sorcerers and stam dk. I have no fear in front of a self healing bot because you know, they just heal until they die (except the top 5 templars EU of course). The thing is, an average nb, sorcerer or dk will give me more stress to kill them than a good templar.

    When you know that even top templars players rerolled NB or sorcerer (like Ab...us), it's not for nothing. This guy told me "yes, compared to a templar, nb is too easy to play, it's just my one shot build", when i told him that i found him legendary as a temp and "just" another nb now... he agreed. BTW he is a kind guy and one of the best leaders EU. If this guy is nb now while he played temp since launch, you know why

    NB is the only class that never kills me, I've been ganked countless times whilst fighting mobs by nbs, so easy to predict, ambush, suprise attack, fear, spam suprise attack with the odd ambush.

    My puncturing sweeps takes a good chunk of their health, whilst healing me, along side laying down channeled focus and purifying I've got more armor than them, have multiple heals keeping me topped up, and attacks like dark flare and radiant destruction just brings their health bar down so quick.

    One important thing people forget is our main dps skill sweeps, also pulls nb's out of stealth, so the second they turn tail and run (and they all do) just hit that skill and watch as they can't escape...

    You play on console. The fact that you even get to use Dark Flare in PvP says more about PvP fighting on console than it does about templar balance. AbraxusExile is a Rank 50 Grand Warlord alliance war Templar who has played since launch, just like me, albeit a lot more focused on PvP than me. Even he agrees that Templars are left in the gutter and rerolled along with so many other Templars. You've played console for a handful of months.

    We've all heard how good you are and how easy everything is to you. You've lied to further your point and refused to back anything up with evidence. Once you get counterargued you just pull up some specific scenario as if it serves to state something generally.

    It's time you move on and stop posting on this thread. We heard your opinion on the matter, but frankly, you as a player, pale compared to the countless high profile Templar players who shares the opinion that Templars are rock bottom in PvP atm. I think anyone who posted in this thread or are interested in the Templar class balancing are more inclined to listen to those guys and their experience, than what you have to say on the matter.

    We already established that PvP on the console is completely different than PvP on the PC. You're entitled to your opinion. You've voiced it. Now please stop drowning this thread with your circumstancial examples and self-praising words.

    True. Console players have it way more easier. You wouldn't be able to get a Dark Flare off as much on PC than on console.
    --ϟ-- Crows_Descend - Templar - Ebonheart Pact [PS4]&[PC] [EU] --ϟ--
    YoutTube ESO Playlist
    The greatest prison that people live in, is the fear of what other people think. - David Icke
    Be your true, authentic self.

  • Molag_Crow
    Molag_Crow
    ✭✭✭✭✭
    ✭✭
    True. Console players have it way more easier. You wouldn't be able to get a Dark Flare off as much on PC than on console.

    To add on to that comment; Simply because, on PC, you have reliable graphical effects where you can track what spells and abilities are being used, a lot more clearer than on Console. On Console, the graphics/spell effects bug out for everybody every now and then, causing you to restart the game to get them back.

    When they bug out, you can't see blazing shield, eclipse, purifying ritual, crystal frags, dark flare etc etc but you can see dark flare's cast animation, of course, notifying you when to interrupt. Since console players are quite new to the game/mmo experience (I'd say a high percent of them are) then you can clearly see how many of them don't even know how to interrupt spells or block/dodge roll at the right time.
    --ϟ-- Crows_Descend - Templar - Ebonheart Pact [PS4]&[PC] [EU] --ϟ--
    YoutTube ESO Playlist
    The greatest prison that people live in, is the fear of what other people think. - David Icke
    Be your true, authentic self.

  • zornyan
    zornyan
    ✭✭✭✭✭
    True. Console players have it way more easier. You wouldn't be able to get a Dark Flare off as much on PC than on console.

    To add on to that comment; Simply because, on PC, you have reliable graphical effects where you can track what spells and abilities are being used, a lot more clearer than on Console. On Console, the graphics/spell effects bug out for everybody every now and then, causing you to restart the game to get them back.

    When they bug out, you can't see blazing shield, eclipse, purifying ritual, crystal frags, dark flare etc etc but you can see dark flare's cast animation, of course, notifying you when to interrupt. Since console players are quite new to the game/mmo experience (I'd say a high percent of them are) then you can clearly see how many of them don't even know how to interrupt spells or block/dodge roll at the right time.

    I've been playing MMO's since the late nineties, and from the few people I class as 'friends' in eso they mostly started playing about 6-7 years ago.

    The bugs with animations seems to have been fixed, and was only for a short while, but that was only beams anyway, like I said I don't just stand there and spam dark flare, that would be suicide, but timing it just right off the back of a good knockdown can result in a decent amount of damage landing at once.
  • Molag_Crow
    Molag_Crow
    ✭✭✭✭✭
    ✭✭
    zornyan wrote: »
    True. Console players have it way more easier. You wouldn't be able to get a Dark Flare off as much on PC than on console.

    To add on to that comment; Simply because, on PC, you have reliable graphical effects where you can track what spells and abilities are being used, a lot more clearer than on Console. On Console, the graphics/spell effects bug out for everybody every now and then, causing you to restart the game to get them back.

    When they bug out, you can't see blazing shield, eclipse, purifying ritual, crystal frags, dark flare etc etc but you can see dark flare's cast animation, of course, notifying you when to interrupt. Since console players are quite new to the game/mmo experience (I'd say a high percent of them are) then you can clearly see how many of them don't even know how to interrupt spells or block/dodge roll at the right time.

    I've been playing MMO's since the late nineties, and from the few people I class as 'friends' in eso they mostly started playing about 6-7 years ago.

    The bugs with animations seems to have been fixed, and was only for a short while, but that was only beams anyway, like I said I don't just stand there and spam dark flare, that would be suicide, but timing it just right off the back of a good knockdown can result in a decent amount of damage landing at once.

    The bugs haven't been fixed, they're still there.. I'm not talking about the bug that made Repentance & Radiant Destruction vanish. If you don't know what kind of skill/animation bugs I'm on about then you either don't PvP in Cyrodiil, you stay in Imperial City, or you keep right away from more than 10 players throughout your whole PvP experience.

    --ϟ-- Crows_Descend - Templar - Ebonheart Pact [PS4]&[PC] [EU] --ϟ--
    YoutTube ESO Playlist
    The greatest prison that people live in, is the fear of what other people think. - David Icke
    Be your true, authentic self.

  • Molag_Crow
    Molag_Crow
    ✭✭✭✭✭
    ✭✭
    It's hard to explain what happens but I know it happens to almost everyone because I've asked/heard the same thing while in large groups :p
    --ϟ-- Crows_Descend - Templar - Ebonheart Pact [PS4]&[PC] [EU] --ϟ--
    YoutTube ESO Playlist
    The greatest prison that people live in, is the fear of what other people think. - David Icke
    Be your true, authentic self.

  • zornyan
    zornyan
    ✭✭✭✭✭
    I've had issues before with certain animations disseppearing such as sweeps not displaying the spear.

    But I haven't had much of that recently, I have spent 90% of my time PvPing in the districts since IC dropped, and I don't normally group with more than 2 players, as I dislike zerging (unless AD have overnight taken the entire map again)

    But like I said, the most recent patches seem to have cured any issues I did have.
  • BalticBlues
    BalticBlues
    ✭✭✭✭✭
    ✭✭✭
    When they bug out, you can't see blazing shield, eclipse, purifying ritual, crystal frags, dark flare etc etc but you can see dark flare's cast animation, of course, notifying you when to interrupt.
    Yes, the more dense battle gets on consoles, the more effects sometimes are missing.

    When we are at it:
    Because timing is so essential for Templar skills,
    I miss a visible feedback on consoles for Templar skill buffs.


    Counting down several buff timers by yourself to reactive them at the right time is hard in tense battle where you cannot rely on effects to be visible. Therefore, a visual button feedback would be helpful. This feedback would not need to be numbers (killing a bit of the immersion).

    Suggestion: Each skill button giving you a buff (e.g. Channeled Focus) could lit up fully when the buff is activated, then the light slowly fades out from top to bottom (where the buff ends).

    Edited by BalticBlues on November 3, 2015 4:15PM
  • zornyan
    zornyan
    ✭✭✭✭✭
    When they bug out, you can't see blazing shield, eclipse, purifying ritual, crystal frags, dark flare etc etc but you can see dark flare's cast animation, of course, notifying you when to interrupt.
    Yes, the more dense battle gets on consoles, the more effects sometimes are missing.

    When we are at it:
    Because timing is so essential for Templar skills,
    I miss a visible feedback on consoles for Templar skill buffs.


    Counting down several buff timers by yourself to reactive them at the right time is hard in tense battle where you cannot rely on effects to be visible. Therefore, a visual button feedback would be helpful. This feedback would not need to be numbers (killing a bit of the immersion).

    Suggestion: Each skill button giving you a buff (e.g. Channeled Focus) could lit up fully when the buff is activated, then the light slowly fades out from top to bottom (where the buff ends).

    In other games I've played it normally just had the icon highlighted whilst the duration lasts, or even other games that don't have UI would use some kind of audible que to let you know buffs are expiring.
  • jhharvest
    jhharvest
    ✭✭✭
    .
    zornyan wrote: »
    What you don't have CC on pc? Jesus you guys got it hard, I mean it's impossible to imagine using something like javelin to knockback someone, and then quickly animation cancel to a dark flare for a strong initial attack....
    Cannot animation cancel from spell (Javelin) to spell (Dark Flare). Dark Flare cast point is 1.1s. Projectile flight is 0.3s. Enemy will dodge. Unless you run the stam morph of Javelin on your magicka Templar and the enemy doesn't CC break.
  • contact.opiumb16_ESO
    contact.opiumb16_ESO
    ✭✭✭✭
    zornyan wrote: »
    What you don't have CC on pc? Jesus you guys got it hard, I mean it's impossible to imagine using something like javelin to knockback someone, and then quickly animation cancel to a dark flare for a strong initial attack....

    Noo nope no can't do that, just sit there and QQ that you get owned.

    I'm not self praising, I openly say I'm an averaged skilled player, and that there are far better players around, yet some of those players I know are templars, and do incredibly well, as in unkillable hard hitting and can take on groups of 4 players by themselves incredibly well.

    Hardly a broken useless class ...think about DK s for a moment, their only self heal has become utterly uselsss.

    So, please dude, you are really think you are better in PVP than people who play templar SINCE BETA !? Better than top 10 templars EU ranked 50 !? clap clap clap !
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