mike.gaziotisb16_ESO wrote: »Some of us were already doing it in beta, js.
Dunno at which phase you joined in Beta but when I joined around December you could not progress past the first zone. Also when you had hit level 15 and had outgrown the first zone, mobs would not give you any XP. PvP was mostly dead apart from certain pre-planned events.
The reason why I'm saying this is because from where I was it was impossible to level the skills and passives to put this build together in beta. And I bet the same applies to the majority of players.
Again, I'm not saying he would be a great player now. I'm just saying you can only beat what's in front of you and he did that. Calling him terrible when he was in many ways ahead of his time seems weird to me.
Meh I won't say that DKs dont need some love but, stam DK is very competitive in the right hands.
Yeh - playing with @yuke and his snowflake builds and even he´s a competetive stam DK
But i was thinking a bit about those magica fellas. They´re in a sad state
Playing my magicka specced DK makes me more frustrated every time i do. The stam one is fine where its at, though i might as well just play the stamblade instead.
They really gotta fix a few things.
Lava_Croft wrote: »It's not related to your abilities when it comes to killing Vampires with a broken Dawnbreaker of Smiting. It's more related to why even bother calling them names when it's such a silly situation as being run over by 20 people. By your logic, anyone who runs in a group is a savage, since basically every group I've ever seen in Cyrodiil has ganged up on me (some other loner) at least once.What rage and what names? Savage is just a description of the shown behavior. If i had strong feelings about my opponents that would ultimately lead to making mistakes.
Only time i´ll get strong negative feelings about the game is when it lags or bugs out.
But i get what you mean. I always enjoyed when someone typed me: exploiter after my dawnbreaker of smiting smited their lizzardtail to oblivion
I did specify pretty precicely the situation(s - as it happend on several occasions) what would lead me to think of certain players as savages.
To be even more precise i explicitly stated that just being run over (which is pretty much my fault anyway) did not qualify for that.
Is what i´m writing really that hard to understand or are you a little special in terms of reading comprehension?
I don't see savages at all, I see a group of players who had some fun with a loner. My lonely and scaly behind has been run down by well-known guilds quite a few times while being teabagged afterwards. I don't think of them as savages at all, on the contrary, I can fully understand the fun they must have had.Lava_Croft wrote: »It's not related to your abilities when it comes to killing Vampires with a broken Dawnbreaker of Smiting. It's more related to why even bother calling them names when it's such a silly situation as being run over by 20 people. By your logic, anyone who runs in a group is a savage, since basically every group I've ever seen in Cyrodiil has ganged up on me (some other loner) at least once.What rage and what names? Savage is just a description of the shown behavior. If i had strong feelings about my opponents that would ultimately lead to making mistakes.
Only time i´ll get strong negative feelings about the game is when it lags or bugs out.
But i get what you mean. I always enjoyed when someone typed me: exploiter after my dawnbreaker of smiting smited their lizzardtail to oblivion
I did specify pretty precicely the situation(s - as it happend on several occasions) what would lead me to think of certain players as savages.
To be even more precise i explicitly stated that just being run over (which is pretty much my fault anyway) did not qualify for that.
Is what i´m writing really that hard to understand or are you a little special in terms of reading comprehension?
Celas_Dranacea wrote: »My thoughts on episode 2:
Zos please don't cave to this demand of arenas - just focus on addressing some of the great meta suggestions these community leaders have brought up. Remove aoe caps, create more incentives for small groups and generally focus on making our large scale pvp system work.
VirtualElizabeth wrote: »Celas_Dranacea wrote: »My thoughts on episode 2:
Zos please don't cave to this demand of arenas - just focus on addressing some of the great meta suggestions these community leaders have brought up. Remove aoe caps, create more incentives for small groups and generally focus on making our large scale pvp system work.
This! My love of ESO PVP is that open world element which I am afraid we will lose if Arenas become the norm for small group play. Sometimes I just want to RUNNN AWAYYYYY and I wouldn't be able to do that in the Arena I would think. Please Zos, listen to those of us who prefer solo/very small group play and improve from there.
Thanks!
Lava_Croft wrote: »Lava_Croft wrote: »It's not related to your abilities when it comes to killing Vampires with a broken Dawnbreaker of Smiting. It's more related to why even bother calling them names when it's such a silly situation as being run over by 20 people. By your logic, anyone who runs in a group is a savage, since basically every group I've ever seen in Cyrodiil has ganged up on me (some other loner) at least once.What rage and what names? Savage is just a description of the shown behavior. If i had strong feelings about my opponents that would ultimately lead to making mistakes.
Only time i´ll get strong negative feelings about the game is when it lags or bugs out.
But i get what you mean. I always enjoyed when someone typed me: exploiter after my dawnbreaker of smiting smited their lizzardtail to oblivion
I did specify pretty precicely the situation(s - as it happend on several occasions) what would lead me to think of certain players as savages.
To be even more precise i explicitly stated that just being run over (which is pretty much my fault anyway) did not qualify for that.
Is what i´m writing really that hard to understand or are you a little special in terms of reading comprehension?I don't see savages at all, I see a group of players who had some fun with a loner. My lonely and scaly behind has been run down by well-known guilds quite a few times while being teabagged afterwards. I don't think of them as savages at all, on the contrary, I can fully understand the fun they must have had.Lava_Croft wrote: »It's not related to your abilities when it comes to killing Vampires with a broken Dawnbreaker of Smiting. It's more related to why even bother calling them names when it's such a silly situation as being run over by 20 people. By your logic, anyone who runs in a group is a savage, since basically every group I've ever seen in Cyrodiil has ganged up on me (some other loner) at least once.What rage and what names? Savage is just a description of the shown behavior. If i had strong feelings about my opponents that would ultimately lead to making mistakes.
Only time i´ll get strong negative feelings about the game is when it lags or bugs out.
But i get what you mean. I always enjoyed when someone typed me: exploiter after my dawnbreaker of smiting smited their lizzardtail to oblivion
I did specify pretty precicely the situation(s - as it happend on several occasions) what would lead me to think of certain players as savages.
To be even more precise i explicitly stated that just being run over (which is pretty much my fault anyway) did not qualify for that.
Is what i´m writing really that hard to understand or are you a little special in terms of reading comprehension?
"The test of a first-rate intelligence is the ability to hold two opposed ideas in mind at the same time and still retain the ability to function."
Just came to say that Alacrity was against removing AOE caps prior to 1.6.
Just came to say that Alacrity was against removing AOE caps prior to 1.6.
If we want removal of AOE caps just to be able to wipe zerg balls.. I dont think thats the right decision when you have 1 guy able to tank 20 just fine on alessia bridge. Again this is with 1.5 in mind.
Publius_Scipio wrote: »
Alacrity, the video game guild that imploded in ESO due to "real world" nerd disagreements and tension? Yeah, Fengrush I wouldn't even bother with that BS. Guild this and guild that, this guild spent 2 months thinking of a cool name to use (when of course yours truly would have given them even better names within minutes). This guild over here all wears skeletal polymorphs (how cute), the other guild all speak in character in TS. Etc etc blah blah etc. Guilds (most of them) a collection of jokes.
Keep up the good work Fengrush and keep it serious with the ultimate goal of getting your time with the devs. You have ascended beyond these forums and there is no need to waste your time or soil your shoes here.
Guilds..... People want to argue about skill in a video game (ESO a melee button-smasher). So if I will entertain that notion, who has the skill? The guild as a whole or the guild leader calling the shots in TS? Is it the members that put together builds like a kid puts together a Lego pirate ship and press a key when the leader tells them to? Is it the skill of the leader that memorizes a few sequences of commands to tell his group based on a handful of scenarios? Or is it simply the skill of x amount of people sticking close together and not spreading out when explosions go off and the screen starts lighting up?
And while on the subject, let's all be honest right now. The last few months of ESO it's all been about those healers spamming everything they got to keep everyone afloat. Yeah, there have always been healers in groups, but not like the current way it is. I see more heals being fired off than attacks. That's all you see, a train of people swinging around, left to right, behind a resource, etc. And as the train is chugging along you see the golden glow of heals popping off.
Publius_Scipio wrote: »
Alacrity, the video game guild that imploded in ESO due to "real world" nerd disagreements and tension? Yeah, Fengrush I wouldn't even bother with that BS. Guild this and guild that, this guild spent 2 months thinking of a cool name to use (when of course yours truly would have given them even better names within minutes). This guild over here all wears skeletal polymorphs (how cute), the other guild all speak in character in TS. Etc etc blah blah etc. Guilds (most of them) a collection of jokes.
Keep up the good work Fengrush and keep it serious with the ultimate goal of getting your time with the devs. You have ascended beyond these forums and there is no need to waste your time or soil your shoes here.
Guilds..... People want to argue about skill in a video game (ESO a melee button-smasher). So if I will entertain that notion, who has the skill? The guild as a whole or the guild leader calling the shots in TS? Is it the members that put together builds like a kid puts together a Lego pirate ship and press a key when the leader tells them to? Is it the skill of the leader that memorizes a few sequences of commands to tell his group based on a handful of scenarios? Or is it simply the skill of x amount of people sticking close together and not spreading out when explosions go off and the screen starts lighting up?
And while on the subject, let's all be honest right now. The last few months of ESO it's all been about those healers spamming everything they got to keep everyone afloat. Yeah, there have always been healers in groups, but not like the current way it is. I see more heals being fired off than attacks. That's all you see, a train of people swinging around, left to right, behind a resource, etc. And as the train is chugging along you see the golden glow of heals popping off.
Publius_Scipio wrote: »
Alacrity, the video game guild that imploded in ESO due to "real world" nerd disagreements and tension? Yeah, Fengrush I wouldn't even bother with that BS. Guild this and guild that, this guild spent 2 months thinking of a cool name to use (when of course yours truly would have given them even better names within minutes). This guild over here all wears skeletal polymorphs (how cute), the other guild all speak in character in TS. Etc etc blah blah etc. Guilds (most of them) a collection of jokes.
Keep up the good work Fengrush and keep it serious with the ultimate goal of getting your time with the devs. You have ascended beyond these forums and there is no need to waste your time or soil your shoes here.
Guilds..... People want to argue about skill in a video game (ESO a melee button-smasher). So if I will entertain that notion, who has the skill? The guild as a whole or the guild leader calling the shots in TS? Is it the members that put together builds like a kid puts together a Lego pirate ship and press a key when the leader tells them to? Is it the skill of the leader that memorizes a few sequences of commands to tell his group based on a handful of scenarios? Or is it simply the skill of x amount of people sticking close together and not spreading out when explosions go off and the screen starts lighting up?
And while on the subject, let's all be honest right now. The last few months of ESO it's all been about those healers spamming everything they got to keep everyone afloat. Yeah, there have always been healers in groups, but not like the current way it is. I see more heals being fired off than attacks. That's all you see, a train of people swinging around, left to right, behind a resource, etc. And as the train is chugging along you see the golden glow of heals popping off.
If we want removal of AOE caps just to be able to wipe zerg balls.. I dont think thats the right decision when you have 1 guy able to tank 20 just fine on alessia bridge. Again this is with 1.5 in mind.
In 1.5 it wasn't an issue. In the current game though, it is. Moving forward it's going to have to happen because we're not getting 1.5 back.
Publius_Scipio wrote: »
Alacrity, the video game guild that imploded in ESO due to "real world" nerd disagreements and tension? Yeah, Fengrush I wouldn't even bother with that BS. Guild this and guild that, this guild spent 2 months thinking of a cool name to use (when of course yours truly would have given them even better names within minutes). This guild over here all wears skeletal polymorphs (how cute), the other guild all speak in character in TS. Etc etc blah blah etc. Guilds (most of them) a collection of jokes.
Keep up the good work Fengrush and keep it serious with the ultimate goal of getting your time with the devs. You have ascended beyond these forums and there is no need to waste your time or soil your shoes here.
Guilds..... People want to argue about skill in a video game (ESO a melee button-smasher). So if I will entertain that notion, who has the skill? The guild as a whole or the guild leader calling the shots in TS? Is it the members that put together builds like a kid puts together a Lego pirate ship and press a key when the leader tells them to? Is it the skill of the leader that memorizes a few sequences of commands to tell his group based on a handful of scenarios? Or is it simply the skill of x amount of people sticking close together and not spreading out when explosions go off and the screen starts lighting up?
And while on the subject, let's all be honest right now. The last few months of ESO it's all been about those healers spamming everything they got to keep everyone afloat. Yeah, there have always been healers in groups, but not like the current way it is. I see more heals being fired off than attacks. That's all you see, a train of people swinging around, left to right, behind a resource, etc. And as the train is chugging along you see the golden glow of heals popping off.
Please elaborate on this "Alacrity, the video game guild that imploded in ESO due to "real world" nerd disagreements and tension?"
Publius_Scipio wrote: »Publius_Scipio wrote: »
Alacrity, the video game guild that imploded in ESO due to "real world" nerd disagreements and tension? Yeah, Fengrush I wouldn't even bother with that BS. Guild this and guild that, this guild spent 2 months thinking of a cool name to use (when of course yours truly would have given them even better names within minutes). This guild over here all wears skeletal polymorphs (how cute), the other guild all speak in character in TS. Etc etc blah blah etc. Guilds (most of them) a collection of jokes.
Keep up the good work Fengrush and keep it serious with the ultimate goal of getting your time with the devs. You have ascended beyond these forums and there is no need to waste your time or soil your shoes here.
Guilds..... People want to argue about skill in a video game (ESO a melee button-smasher). So if I will entertain that notion, who has the skill? The guild as a whole or the guild leader calling the shots in TS? Is it the members that put together builds like a kid puts together a Lego pirate ship and press a key when the leader tells them to? Is it the skill of the leader that memorizes a few sequences of commands to tell his group based on a handful of scenarios? Or is it simply the skill of x amount of people sticking close together and not spreading out when explosions go off and the screen starts lighting up?
And while on the subject, let's all be honest right now. The last few months of ESO it's all been about those healers spamming everything they got to keep everyone afloat. Yeah, there have always been healers in groups, but not like the current way it is. I see more heals being fired off than attacks. That's all you see, a train of people swinging around, left to right, behind a resource, etc. And as the train is chugging along you see the golden glow of heals popping off.
Please elaborate on this "Alacrity, the video game guild that imploded in ESO due to "real world" nerd disagreements and tension?"
Ask stripwyr
Publius_Scipio wrote: »Publius_Scipio wrote: »
Alacrity, the video game guild that imploded in ESO due to "real world" nerd disagreements and tension? Yeah, Fengrush I wouldn't even bother with that BS. Guild this and guild that, this guild spent 2 months thinking of a cool name to use (when of course yours truly would have given them even better names within minutes). This guild over here all wears skeletal polymorphs (how cute), the other guild all speak in character in TS. Etc etc blah blah etc. Guilds (most of them) a collection of jokes.
Keep up the good work Fengrush and keep it serious with the ultimate goal of getting your time with the devs. You have ascended beyond these forums and there is no need to waste your time or soil your shoes here.
Guilds..... People want to argue about skill in a video game (ESO a melee button-smasher). So if I will entertain that notion, who has the skill? The guild as a whole or the guild leader calling the shots in TS? Is it the members that put together builds like a kid puts together a Lego pirate ship and press a key when the leader tells them to? Is it the skill of the leader that memorizes a few sequences of commands to tell his group based on a handful of scenarios? Or is it simply the skill of x amount of people sticking close together and not spreading out when explosions go off and the screen starts lighting up?
And while on the subject, let's all be honest right now. The last few months of ESO it's all been about those healers spamming everything they got to keep everyone afloat. Yeah, there have always been healers in groups, but not like the current way it is. I see more heals being fired off than attacks. That's all you see, a train of people swinging around, left to right, behind a resource, etc. And as the train is chugging along you see the golden glow of heals popping off.
Please elaborate on this "Alacrity, the video game guild that imploded in ESO due to "real world" nerd disagreements and tension?"
Ask stripwyr
Ok so you are talking about the guy who everyone in the guild disagreed with so he left. Alacrity is still a guild with part of the strong core that has always been there now playing other games. Not to mention the original guild founder and leader Dyvith. Not the hand me down GM after half the core of Alacrity left ESO because of the obvious shittyness of ESO devs.
Publius_Scipio wrote: »Publius_Scipio wrote: »Publius_Scipio wrote: »
Alacrity, the video game guild that imploded in ESO due to "real world" nerd disagreements and tension? Yeah, Fengrush I wouldn't even bother with that BS. Guild this and guild that, this guild spent 2 months thinking of a cool name to use (when of course yours truly would have given them even better names within minutes). This guild over here all wears skeletal polymorphs (how cute), the other guild all speak in character in TS. Etc etc blah blah etc. Guilds (most of them) a collection of jokes.
Keep up the good work Fengrush and keep it serious with the ultimate goal of getting your time with the devs. You have ascended beyond these forums and there is no need to waste your time or soil your shoes here.
Guilds..... People want to argue about skill in a video game (ESO a melee button-smasher). So if I will entertain that notion, who has the skill? The guild as a whole or the guild leader calling the shots in TS? Is it the members that put together builds like a kid puts together a Lego pirate ship and press a key when the leader tells them to? Is it the skill of the leader that memorizes a few sequences of commands to tell his group based on a handful of scenarios? Or is it simply the skill of x amount of people sticking close together and not spreading out when explosions go off and the screen starts lighting up?
And while on the subject, let's all be honest right now. The last few months of ESO it's all been about those healers spamming everything they got to keep everyone afloat. Yeah, there have always been healers in groups, but not like the current way it is. I see more heals being fired off than attacks. That's all you see, a train of people swinging around, left to right, behind a resource, etc. And as the train is chugging along you see the golden glow of heals popping off.
Please elaborate on this "Alacrity, the video game guild that imploded in ESO due to "real world" nerd disagreements and tension?"
Ask stripwyr
Ok so you are talking about the guy who everyone in the guild disagreed with so he left. Alacrity is still a guild with part of the strong core that has always been there now playing other games. Not to mention the original guild founder and leader Dyvith. Not the hand me down GM after half the core of Alacrity left ESO because of the obvious shittyness of ESO devs.
I don't know nor is it a concern of mine. All I remember was in my infamous DC Leaders thread from a while back, Stripwyr, some others went back and forth, and yes not that I think about it, Dyvith wrote a large post there too regarding the matter. All we (the readers) garnered was that Alacrity's water was poisoned.
I don't know about Alacrity in other games, I said "imploded in ESO". which by your own statement is rather accurate. Whether it was a hand me down GM or issues with the game itself.
People tout that guys as if he was really good? First time I've ever seen him, but all I saw in that video was the cc break reaction time of a sloth, talons, gap closer, whip, wings and standard on an absurdly op class...
I don't see anything special or extraordinarily talented about this player. Seriously I don't think he even swapped weapons once in that entire video.
It's hard to watch. I can't believe this is the game we all played for so long, or that people could even be impressed by this crap.
mike.gaziotisb16_ESO wrote: »Lol that dude is terrible. He didnt even weapon swap once.
DK was absurd op all the way through 1.5...
He still wrecked most of the other DKs, so what's your point?
And I think DK was mostly fine during 1.5, minus the resource sustain thanks to a combination of Bats, Battler Roar and dynamic ult gen. All the rest of the skills and passives were balanced after under-going nerfs.
But, they kept nerfing and we have DKs where they are now.
I'm not trying to be a d***. I'm just sayin'. Player skill has definitely evolved orders of magnitude over what I just watched.
Publius_Scipio wrote: »Publius_Scipio wrote: »Publius_Scipio wrote: »
Alacrity, the video game guild that imploded in ESO due to "real world" nerd disagreements and tension? Yeah, Fengrush I wouldn't even bother with that BS. Guild this and guild that, this guild spent 2 months thinking of a cool name to use (when of course yours truly would have given them even better names within minutes). This guild over here all wears skeletal polymorphs (how cute), the other guild all speak in character in TS. Etc etc blah blah etc. Guilds (most of them) a collection of jokes.
Keep up the good work Fengrush and keep it serious with the ultimate goal of getting your time with the devs. You have ascended beyond these forums and there is no need to waste your time or soil your shoes here.
Guilds..... People want to argue about skill in a video game (ESO a melee button-smasher). So if I will entertain that notion, who has the skill? The guild as a whole or the guild leader calling the shots in TS? Is it the members that put together builds like a kid puts together a Lego pirate ship and press a key when the leader tells them to? Is it the skill of the leader that memorizes a few sequences of commands to tell his group based on a handful of scenarios? Or is it simply the skill of x amount of people sticking close together and not spreading out when explosions go off and the screen starts lighting up?
And while on the subject, let's all be honest right now. The last few months of ESO it's all been about those healers spamming everything they got to keep everyone afloat. Yeah, there have always been healers in groups, but not like the current way it is. I see more heals being fired off than attacks. That's all you see, a train of people swinging around, left to right, behind a resource, etc. And as the train is chugging along you see the golden glow of heals popping off.
Please elaborate on this "Alacrity, the video game guild that imploded in ESO due to "real world" nerd disagreements and tension?"
Ask stripwyr
Ok so you are talking about the guy who everyone in the guild disagreed with so he left. Alacrity is still a guild with part of the strong core that has always been there now playing other games. Not to mention the original guild founder and leader Dyvith. Not the hand me down GM after half the core of Alacrity left ESO because of the obvious shittyness of ESO devs.
I don't know nor is it a concern of mine. All I remember was in my infamous DC Leaders thread from a while back, Stripwyr, some others went back and forth, and yes not that I think about it, Dyvith wrote a large post there too regarding the matter. All we (the readers) garnered was that Alacrity's water was poisoned.
I don't know about Alacrity in other games, I said "imploded in ESO". which by your own statement is rather accurate. Whether it was a hand me down GM or issues with the game itself.
Edit: Actually come to think of it, part of the disagreement centered around a female member who some liked or didn't like. Again, if what was posted was accurate at the time.
Especially among the triple shield stacking trollsorcs still trying to force the max magicka bolt away build from 1.6 amirite?
Publius_Scipio wrote: »Especially among the triple shield stacking trollsorcs still trying to force the max magicka bolt away build from 1.6 amirite?
I know you spend most of your time helping to carry Zazebra's nuts in a golden chest into battle ahead of the Guild of Sissies army. But I want to play off of your comment. Generally speaking what is up with ESO and all this shield bull[snip]? Seriously. All these sorcs doing acrobatics around cyrodiil, posting videos of "greatness". When if you catch them with their pants down around their ankles and their shields off, you can KO them in one punch. What is the deal with shields in ESO? These sorcs (also noticing NBs act similar) don't want to really get up in your face and fight. They scratch you, and run away, and depending on the player and the level of the build, basically drain you of resources then scratch you over and over until you finally die. Am I supposed to be impressed that 4+ guys pounding on one of these super sorc builds can't even scratch the armor before the sorc leisurely takes their time sucking the resources from them? Or if the shields are dented, they just are able to pop them back up again. Is that what is impressive?
What happened to one shield at a time? I know that in Goldeneye I was only afforded one piece of body armor. I couldn't put on armored pants, socks, boxer briefs, skull cap, etc. Super Mario Brothers the star only gave you a few seconds of invincibility before wearing out. No goomba had to keep hitting me to wear me down.
What happened to wearing heavy armor makes you tanky but you take a hit on mobility and stamina (having to cary the weight of all that steel)? Medium following same pattern, and light armor giving you the greatest mobility but highest vulnerability.
mike.gaziotisb16_ESO wrote: »Lol that dude is terrible. He didnt even weapon swap once.
DK was absurd op all the way through 1.5...
He still wrecked most of the other DKs, so what's your point?
And I think DK was mostly fine during 1.5, minus the resource sustain thanks to a combination of Bats, Battler Roar and dynamic ult gen. All the rest of the skills and passives were balanced after under-going nerfs.
But, they kept nerfing and we have DKs where they are now.
I'm not trying to be a d***. I'm just sayin'. Player skill has definitely evolved orders of magnitude over what I just watched.
Yeah and you can buy a Subaru that could smoke an AC Cobra today but which would you rather have? Appreciate what you see for the time you see it in, not when you compared it to today's standards.
The best DKs that we fought at the time on DC and EP couldn't even come close to kill him 1 v 1 when he *wasn't* emperor. Much of it was his build, but it was *his* build and the guy was pretty sharp (even if he was a major ass to most people). He was also a natural leader and had a sound mind for battlefield strategy.
And Rylana he wasn't even a Dunmer and his build wasn't common like you're trying to imply. He'd get requests all the time to share his build and gearing, he even got an email from ZoS asking for him to appear in the battlemasters corner with his build.