PvP Podcast (Episode 7 Uploaded)

  • Rylana
    Rylana
    ✭✭✭✭✭
    ✭✭✭✭✭
    Rylana wrote: »
    Some of us were already doing it in beta, js.

    Dunno at which phase you joined in Beta but when I joined around December you could not progress past the first zone. Also when you had hit level 15 and had outgrown the first zone, mobs would not give you any XP. PvP was mostly dead apart from certain pre-planned events.

    The reason why I'm saying this is because from where I was it was impossible to level the skills and passives to put this build together in beta. And I bet the same applies to the majority of players.

    Again, I'm not saying he would be a great player now. I'm just saying you can only beat what's in front of you and he did that. Calling him terrible when he was in many ways ahead of his time seems weird to me.

    depended on the focus groups and shards you were in, some of us got to vet ranks in november test weekend (the one after the infamous fall from the sky in the prison fiasco)

    The pvp weekend was the first time i really saw it starting to come together, by open beta it was clear everyone that played a dk was going to gravitate toward it. Thumbs just got high level early after launch. Personally I was working on two chars at the time, trying to get my crafter done first. Hell I didnt even get to vet 1 until about the third week. But by then the powerplayers specializing just for PvP and max level stuff were already v10 starting to farm emps.
    Edited by Rylana on October 28, 2015 9:35PM
    @rylanadionysis == Closed Beta Tester October 2013 == Retired October 2016 == Uninstalled @ One Tamriel Release == Inactive Indefinitely
    Ebonheart Pact: Lyzara Dionysis - Sorc - AR 37 (Former Empress of Blackwater Blade and Haderus) == Shondra Dionysis - Temp - AR 23 == Arrianaya Dionysis - DK - AR 17
    Aldmeri Dominion: Rylana Dionysis - DK - AR 25 == Kailiana - NB - AR 21 == Minerva Dionysis - Temp - AR 21 == Victoria Dionysis - Sorc - AR 13
    Daggerfall Covenant: Dannika Dionysis - DK - AR 21 == The Catman Rises - Temp - AR 15 (Former Emperor of Blackwater Blade)
    Forum LOL Champion (retired) == Black Belt in Ballista-Fu == The Last Vice Member == Praise Cheesus == Electro-Goblin
  • Derra
    Derra
    ✭✭✭✭✭
    ✭✭✭✭✭
    Rylana wrote: »
    Derra wrote: »
    Xeven wrote: »
    Derra wrote: »
    Xeven wrote: »

    DK was absurd op all the way through 1.5...

    Still no excuse for the pathetic state they´re in currently :(
    Atleast give them a 100% vaible magica gapcloser.

    Wings should have gotten the bolt escape treatment with unlimeted reflect but 50% increased cost for 4s after the effect ends.

    Meh I won't say that DKs dont need some love but, stam DK is very competitive in the right hands.

    Yeh - playing with @yuke and his snowflake builds and even he´s a competetive stam DK :blush:

    But i was thinking a bit about those magica fellas. They´re in a sad state :(

    Playing my magicka specced DK makes me more frustrated every time i do. The stam one is fine where its at, though i might as well just play the stamblade instead.

    They really gotta fix a few things.

    For grps i like a stam DK better than a NB. A DK will still bind aggro and reflect is still insanely powerful. A nightblade will dump aggro on his teammates (yeah i view some enemies as like they are npcs).
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • Lava_Croft
    Lava_Croft
    ✭✭✭✭✭
    ✭✭✭✭
    Derra wrote: »
    Lava_Croft wrote: »
    Derra wrote: »
    What rage and what names? Savage is just a description of the shown behavior. If i had strong feelings about my opponents that would ultimately lead to making mistakes.

    Only time i´ll get strong negative feelings about the game is when it lags or bugs out.

    But i get what you mean. I always enjoyed when someone typed me: exploiter after my dawnbreaker of smiting smited their lizzardtail to oblivion <3
    It's not related to your abilities when it comes to killing Vampires with a broken Dawnbreaker of Smiting. It's more related to why even bother calling them names when it's such a silly situation as being run over by 20 people. By your logic, anyone who runs in a group is a savage, since basically every group I've ever seen in Cyrodiil has ganged up on me (some other loner) at least once.

    I did specify pretty precicely the situation(s - as it happend on several occasions) what would lead me to think of certain players as savages.
    To be even more precise i explicitly stated that just being run over (which is pretty much my fault anyway) did not qualify for that.

    Is what i´m writing really that hard to understand or are you a little special in terms of reading comprehension?
    Derra wrote: »
    Lava_Croft wrote: »
    Derra wrote: »
    What rage and what names? Savage is just a description of the shown behavior. If i had strong feelings about my opponents that would ultimately lead to making mistakes.

    Only time i´ll get strong negative feelings about the game is when it lags or bugs out.

    But i get what you mean. I always enjoyed when someone typed me: exploiter after my dawnbreaker of smiting smited their lizzardtail to oblivion <3
    It's not related to your abilities when it comes to killing Vampires with a broken Dawnbreaker of Smiting. It's more related to why even bother calling them names when it's such a silly situation as being run over by 20 people. By your logic, anyone who runs in a group is a savage, since basically every group I've ever seen in Cyrodiil has ganged up on me (some other loner) at least once.

    I did specify pretty precicely the situation(s - as it happend on several occasions) what would lead me to think of certain players as savages.
    To be even more precise i explicitly stated that just being run over (which is pretty much my fault anyway) did not qualify for that.

    Is what i´m writing really that hard to understand or are you a little special in terms of reading comprehension?
    I don't see savages at all, I see a group of players who had some fun with a loner. My lonely and scaly behind has been run down by well-known guilds quite a few times while being teabagged afterwards. I don't think of them as savages at all, on the contrary, I can fully understand the fun they must have had.

    "The test of a first-rate intelligence is the ability to hold two opposed ideas in mind at the same time and still retain the ability to function."


  • VirtualElizabeth
    VirtualElizabeth
    ✭✭✭✭
    My thoughts on episode 2:


    Zos please don't cave to this demand of arenas - just focus on addressing some of the great meta suggestions these community leaders have brought up. Remove aoe caps, create more incentives for small groups and generally focus on making our large scale pvp system work.

    This! My love of ESO PVP is that open world element which I am afraid we will lose if Arenas become the norm for small group play. Sometimes I just want to RUNNN AWAYYYYY and I wouldn't be able to do that in the Arena I would think. Please Zos, listen to those of us who prefer solo/very small group play and improve from there.

    Thanks!
    @ElizabethInTamriel; @ElizabethInESO
    NA/PC
    Eleanour Masterham - Breton Templar
    Elise Masterham - Breton Magicka Nightblade
    Elinora Valen - Dunmer MagDK
    Elsa Masterham - Breton Mag Warden
  • Maulkin
    Maulkin
    ✭✭✭✭✭
    ✭✭✭
    My thoughts on episode 2:


    Zos please don't cave to this demand of arenas - just focus on addressing some of the great meta suggestions these community leaders have brought up. Remove aoe caps, create more incentives for small groups and generally focus on making our large scale pvp system work.

    This! My love of ESO PVP is that open world element which I am afraid we will lose if Arenas become the norm for small group play. Sometimes I just want to RUNNN AWAYYYYY and I wouldn't be able to do that in the Arena I would think. Please Zos, listen to those of us who prefer solo/very small group play and improve from there.

    Thanks!

    Implementing Arenas does not force you to play them. If you don't like them, don't. The majority of people who are asking for Arenas also love open PvP. It just gives them another thing to do when Cyrodiil is either too dead or too busy. A place to test themselves against other players and to try different builds that work in duels or test-lab situations but not in open world. Basically just another thing to keep people busy and sink time into the game.

    Though at this stage I just want open PvP fixed before we start discussing about Arenas. I think we were close in 1.5, but we seem so far off now. The only good think that came since, and it needs to be said, is stamina builds becoming competitive.
    Edited by Maulkin on October 28, 2015 9:51PM
    EU | PC | AD
  • Derra
    Derra
    ✭✭✭✭✭
    ✭✭✭✭✭
    Lava_Croft wrote: »
    Derra wrote: »
    Lava_Croft wrote: »
    Derra wrote: »
    What rage and what names? Savage is just a description of the shown behavior. If i had strong feelings about my opponents that would ultimately lead to making mistakes.

    Only time i´ll get strong negative feelings about the game is when it lags or bugs out.

    But i get what you mean. I always enjoyed when someone typed me: exploiter after my dawnbreaker of smiting smited their lizzardtail to oblivion <3
    It's not related to your abilities when it comes to killing Vampires with a broken Dawnbreaker of Smiting. It's more related to why even bother calling them names when it's such a silly situation as being run over by 20 people. By your logic, anyone who runs in a group is a savage, since basically every group I've ever seen in Cyrodiil has ganged up on me (some other loner) at least once.

    I did specify pretty precicely the situation(s - as it happend on several occasions) what would lead me to think of certain players as savages.
    To be even more precise i explicitly stated that just being run over (which is pretty much my fault anyway) did not qualify for that.

    Is what i´m writing really that hard to understand or are you a little special in terms of reading comprehension?
    Derra wrote: »
    Lava_Croft wrote: »
    Derra wrote: »
    What rage and what names? Savage is just a description of the shown behavior. If i had strong feelings about my opponents that would ultimately lead to making mistakes.

    Only time i´ll get strong negative feelings about the game is when it lags or bugs out.

    But i get what you mean. I always enjoyed when someone typed me: exploiter after my dawnbreaker of smiting smited their lizzardtail to oblivion <3
    It's not related to your abilities when it comes to killing Vampires with a broken Dawnbreaker of Smiting. It's more related to why even bother calling them names when it's such a silly situation as being run over by 20 people. By your logic, anyone who runs in a group is a savage, since basically every group I've ever seen in Cyrodiil has ganged up on me (some other loner) at least once.

    I did specify pretty precicely the situation(s - as it happend on several occasions) what would lead me to think of certain players as savages.
    To be even more precise i explicitly stated that just being run over (which is pretty much my fault anyway) did not qualify for that.

    Is what i´m writing really that hard to understand or are you a little special in terms of reading comprehension?
    I don't see savages at all, I see a group of players who had some fun with a loner. My lonely and scaly behind has been run down by well-known guilds quite a few times while being teabagged afterwards. I don't think of them as savages at all, on the contrary, I can fully understand the fun they must have had.

    "The test of a first-rate intelligence is the ability to hold two opposed ideas in mind at the same time and still retain the ability to function."


    That might be because you´re quite intrusive when confronted with ideas of what´s broken and what´s not - opposing your own understanding of that term - and as a result people have come to dislike you as a person.
    Edited by Derra on October 29, 2015 4:05PM
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • Soulac
    Soulac
    ✭✭✭✭✭
    ✭✭
    Gimme arenas and cat is happy.



    @Derra nub <3
    Edited by Soulac on October 29, 2015 1:25PM
    R.I.P Dawnbreaker / Auriel´s Bow
    Member of the Arena Guild and the overpowered Banana Squad.
    Nathaerizh aka Cat - Nightblade V16 - EU

    - Meow -
  • krim
    krim
    ✭✭✭✭✭
    Just came to say that Alacrity was against removing AOE caps prior to 1.6.



  • Derra
    Derra
    ✭✭✭✭✭
    ✭✭✭✭✭
    krim wrote: »
    Just came to say that Alacrity was against removing AOE caps prior to 1.6.



    Prior to 1.6 with prenerf negate, unlimited reflect, dynamic ult gain was a completely different game.

    Still makes no sense to have aoe caps at all - apart from dynamic ult gen back then.
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • FENGRUSH
    FENGRUSH
    ✭✭✭✭✭
    ✭✭✭✭
    krim wrote: »
    Just came to say that Alacrity was against removing AOE caps prior to 1.6.



    Alacrity looked to The Lord FENGRUSH and saw the chance to ask for AOE cap removal and they said, "No, it cannot be."
  • krim
    krim
    ✭✭✭✭✭
    Derra wrote: »
    krim wrote: »
    Just came to say that Alacrity was against removing AOE caps prior to 1.6.



    Prior to 1.6 with prenerf negate, unlimited reflect, dynamic ult gain was a completely different game.

    Still makes no sense to have aoe caps at all - apart from dynamic ult gen back then.



    If we want removal of AOE caps just to be able to wipe zerg balls.. I dont think thats the right decision when you have 1 guy able to tank 20 just fine on alessia bridge. Again this is with 1.5 in mind.
    Edited by krim on October 29, 2015 4:26PM
  • Publius_Scipio
    Publius_Scipio
    ✭✭✭✭✭
    ✭✭✭
    FENGRUSH wrote: »
    krim wrote: »
    Just came to say that Alacrity was against removing AOE caps prior to 1.6.



    Alacrity looked to The Lord FENGRUSH and saw the chance to ask for AOE cap removal and they said, "No, it cannot be."

    Alacrity, the video game guild that imploded in ESO due to "real world" nerd disagreements and tension? Yeah, Fengrush I wouldn't even bother with that BS. Guild this and guild that, this guild spent 2 months thinking of a cool name to use (when of course yours truly would have given them even better names within minutes). This guild over here all wears skeletal polymorphs (how cute), the other guild all speak in character in TS. Etc etc blah blah etc. Guilds (most of them) a collection of jokes.

    Keep up the good work Fengrush and keep it serious with the ultimate goal of getting your time with the devs. You have ascended beyond these forums and there is no need to waste your time or soil your shoes here.

    Guilds..... People want to argue about skill in a video game (ESO a melee button-smasher). So if I will entertain that notion, who has the skill? The guild as a whole or the guild leader calling the shots in TS? Is it the members that put together builds like a kid puts together a Lego pirate ship and press a key when the leader tells them to? Is it the skill of the leader that memorizes a few sequences of commands to tell his group based on a handful of scenarios? Or is it simply the skill of x amount of people sticking close together and not spreading out when explosions go off and the screen starts lighting up?

    And while on the subject, let's all be honest right now. The last few months of ESO it's all been about those healers spamming everything they got to keep everyone afloat. Yeah, there have always been healers in groups, but not like the current way it is. I see more heals being fired off than attacks. That's all you see, a train of people swinging around, left to right, behind a resource, etc. And as the train is chugging along you see the golden glow of heals popping off.
  • Manoekin
    Manoekin
    ✭✭✭✭✭
    ✭✭
    krim wrote: »
    Derra wrote: »
    krim wrote: »
    Just came to say that Alacrity was against removing AOE caps prior to 1.6.



    Prior to 1.6 with prenerf negate, unlimited reflect, dynamic ult gain was a completely different game.

    Still makes no sense to have aoe caps at all - apart from dynamic ult gen back then.



    If we want removal of AOE caps just to be able to wipe zerg balls.. I dont think thats the right decision when you have 1 guy able to tank 20 just fine on alessia bridge. Again this is with 1.5 in mind.

    In 1.5 it wasn't an issue. In the current game though, it is. Moving forward it's going to have to happen because we're not getting 1.5 back.
  • Manoekin
    Manoekin
    ✭✭✭✭✭
    ✭✭
    FENGRUSH wrote: »
    krim wrote: »
    Just came to say that Alacrity was against removing AOE caps prior to 1.6.



    Alacrity looked to The Lord FENGRUSH and saw the chance to ask for AOE cap removal and they said, "No, it cannot be."

    Alacrity, the video game guild that imploded in ESO due to "real world" nerd disagreements and tension? Yeah, Fengrush I wouldn't even bother with that BS. Guild this and guild that, this guild spent 2 months thinking of a cool name to use (when of course yours truly would have given them even better names within minutes). This guild over here all wears skeletal polymorphs (how cute), the other guild all speak in character in TS. Etc etc blah blah etc. Guilds (most of them) a collection of jokes.

    Keep up the good work Fengrush and keep it serious with the ultimate goal of getting your time with the devs. You have ascended beyond these forums and there is no need to waste your time or soil your shoes here.

    Guilds..... People want to argue about skill in a video game (ESO a melee button-smasher). So if I will entertain that notion, who has the skill? The guild as a whole or the guild leader calling the shots in TS? Is it the members that put together builds like a kid puts together a Lego pirate ship and press a key when the leader tells them to? Is it the skill of the leader that memorizes a few sequences of commands to tell his group based on a handful of scenarios? Or is it simply the skill of x amount of people sticking close together and not spreading out when explosions go off and the screen starts lighting up?

    And while on the subject, let's all be honest right now. The last few months of ESO it's all been about those healers spamming everything they got to keep everyone afloat. Yeah, there have always been healers in groups, but not like the current way it is. I see more heals being fired off than attacks. That's all you see, a train of people swinging around, left to right, behind a resource, etc. And as the train is chugging along you see the golden glow of heals popping off.

    Wrong.

    Also, the bolded part. Whatever the case, it's not you the person getting stomped on the breach just spamming light attacks last night. I can see now why you spend all of your time at the gate trolling in zone chat instead of actually PvPing.
  • Joy_Division
    Joy_Division
    ✭✭✭✭✭
    ✭✭✭✭✭
    Anazasi wrote: »
    https://youtube.com/watch?v=Cfy_z4DQ3xg

    I miss these old days we had a lot of fun.

    Stack on crown dammit :blush:
    Make Rush of Agony "Monsters only." People should not be consecutively crowd controlled in a PvP setting. Period.
  • Minno
    Minno
    ✭✭✭✭✭
    ✭✭✭✭✭
    FENGRUSH wrote: »
    krim wrote: »
    Just came to say that Alacrity was against removing AOE caps prior to 1.6.



    Alacrity looked to The Lord FENGRUSH and saw the chance to ask for AOE cap removal and they said, "No, it cannot be."

    Alacrity, the video game guild that imploded in ESO due to "real world" nerd disagreements and tension? Yeah, Fengrush I wouldn't even bother with that BS. Guild this and guild that, this guild spent 2 months thinking of a cool name to use (when of course yours truly would have given them even better names within minutes). This guild over here all wears skeletal polymorphs (how cute), the other guild all speak in character in TS. Etc etc blah blah etc. Guilds (most of them) a collection of jokes.

    Keep up the good work Fengrush and keep it serious with the ultimate goal of getting your time with the devs. You have ascended beyond these forums and there is no need to waste your time or soil your shoes here.

    Guilds..... People want to argue about skill in a video game (ESO a melee button-smasher). So if I will entertain that notion, who has the skill? The guild as a whole or the guild leader calling the shots in TS? Is it the members that put together builds like a kid puts together a Lego pirate ship and press a key when the leader tells them to? Is it the skill of the leader that memorizes a few sequences of commands to tell his group based on a handful of scenarios? Or is it simply the skill of x amount of people sticking close together and not spreading out when explosions go off and the screen starts lighting up?

    And while on the subject, let's all be honest right now. The last few months of ESO it's all been about those healers spamming everything they got to keep everyone afloat. Yeah, there have always been healers in groups, but not like the current way it is. I see more heals being fired off than attacks. That's all you see, a train of people swinging around, left to right, behind a resource, etc. And as the train is chugging along you see the golden glow of heals popping off.

    The game should have been single target priority with buffs and debuffs via potions and AOE like the original ES games.
    Then healing could have been the skill/ talent based build it deserves to be.
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • krim
    krim
    ✭✭✭✭✭
    FENGRUSH wrote: »
    krim wrote: »
    Just came to say that Alacrity was against removing AOE caps prior to 1.6.



    Alacrity looked to The Lord FENGRUSH and saw the chance to ask for AOE cap removal and they said, "No, it cannot be."

    Alacrity, the video game guild that imploded in ESO due to "real world" nerd disagreements and tension? Yeah, Fengrush I wouldn't even bother with that BS. Guild this and guild that, this guild spent 2 months thinking of a cool name to use (when of course yours truly would have given them even better names within minutes). This guild over here all wears skeletal polymorphs (how cute), the other guild all speak in character in TS. Etc etc blah blah etc. Guilds (most of them) a collection of jokes.

    Keep up the good work Fengrush and keep it serious with the ultimate goal of getting your time with the devs. You have ascended beyond these forums and there is no need to waste your time or soil your shoes here.

    Guilds..... People want to argue about skill in a video game (ESO a melee button-smasher). So if I will entertain that notion, who has the skill? The guild as a whole or the guild leader calling the shots in TS? Is it the members that put together builds like a kid puts together a Lego pirate ship and press a key when the leader tells them to? Is it the skill of the leader that memorizes a few sequences of commands to tell his group based on a handful of scenarios? Or is it simply the skill of x amount of people sticking close together and not spreading out when explosions go off and the screen starts lighting up?

    And while on the subject, let's all be honest right now. The last few months of ESO it's all been about those healers spamming everything they got to keep everyone afloat. Yeah, there have always been healers in groups, but not like the current way it is. I see more heals being fired off than attacks. That's all you see, a train of people swinging around, left to right, behind a resource, etc. And as the train is chugging along you see the golden glow of heals popping off.

    Please elaborate on this "Alacrity, the video game guild that imploded in ESO due to "real world" nerd disagreements and tension?"

    Manoekin wrote: »
    krim wrote: »
    Derra wrote: »
    krim wrote: »
    Just came to say that Alacrity was against removing AOE caps prior to 1.6.



    Prior to 1.6 with prenerf negate, unlimited reflect, dynamic ult gain was a completely different game.

    Still makes no sense to have aoe caps at all - apart from dynamic ult gen back then.



    If we want removal of AOE caps just to be able to wipe zerg balls.. I dont think thats the right decision when you have 1 guy able to tank 20 just fine on alessia bridge. Again this is with 1.5 in mind.

    In 1.5 it wasn't an issue. In the current game though, it is. Moving forward it's going to have to happen because we're not getting 1.5 back.

    We should get 1.5 back.
  • Publius_Scipio
    Publius_Scipio
    ✭✭✭✭✭
    ✭✭✭
    krim wrote: »
    FENGRUSH wrote: »
    krim wrote: »
    Just came to say that Alacrity was against removing AOE caps prior to 1.6.



    Alacrity looked to The Lord FENGRUSH and saw the chance to ask for AOE cap removal and they said, "No, it cannot be."

    Alacrity, the video game guild that imploded in ESO due to "real world" nerd disagreements and tension? Yeah, Fengrush I wouldn't even bother with that BS. Guild this and guild that, this guild spent 2 months thinking of a cool name to use (when of course yours truly would have given them even better names within minutes). This guild over here all wears skeletal polymorphs (how cute), the other guild all speak in character in TS. Etc etc blah blah etc. Guilds (most of them) a collection of jokes.

    Keep up the good work Fengrush and keep it serious with the ultimate goal of getting your time with the devs. You have ascended beyond these forums and there is no need to waste your time or soil your shoes here.

    Guilds..... People want to argue about skill in a video game (ESO a melee button-smasher). So if I will entertain that notion, who has the skill? The guild as a whole or the guild leader calling the shots in TS? Is it the members that put together builds like a kid puts together a Lego pirate ship and press a key when the leader tells them to? Is it the skill of the leader that memorizes a few sequences of commands to tell his group based on a handful of scenarios? Or is it simply the skill of x amount of people sticking close together and not spreading out when explosions go off and the screen starts lighting up?

    And while on the subject, let's all be honest right now. The last few months of ESO it's all been about those healers spamming everything they got to keep everyone afloat. Yeah, there have always been healers in groups, but not like the current way it is. I see more heals being fired off than attacks. That's all you see, a train of people swinging around, left to right, behind a resource, etc. And as the train is chugging along you see the golden glow of heals popping off.

    Please elaborate on this "Alacrity, the video game guild that imploded in ESO due to "real world" nerd disagreements and tension?"

    Ask stripwyr
  • krim
    krim
    ✭✭✭✭✭
    krim wrote: »
    FENGRUSH wrote: »
    krim wrote: »
    Just came to say that Alacrity was against removing AOE caps prior to 1.6.



    Alacrity looked to The Lord FENGRUSH and saw the chance to ask for AOE cap removal and they said, "No, it cannot be."

    Alacrity, the video game guild that imploded in ESO due to "real world" nerd disagreements and tension? Yeah, Fengrush I wouldn't even bother with that BS. Guild this and guild that, this guild spent 2 months thinking of a cool name to use (when of course yours truly would have given them even better names within minutes). This guild over here all wears skeletal polymorphs (how cute), the other guild all speak in character in TS. Etc etc blah blah etc. Guilds (most of them) a collection of jokes.

    Keep up the good work Fengrush and keep it serious with the ultimate goal of getting your time with the devs. You have ascended beyond these forums and there is no need to waste your time or soil your shoes here.

    Guilds..... People want to argue about skill in a video game (ESO a melee button-smasher). So if I will entertain that notion, who has the skill? The guild as a whole or the guild leader calling the shots in TS? Is it the members that put together builds like a kid puts together a Lego pirate ship and press a key when the leader tells them to? Is it the skill of the leader that memorizes a few sequences of commands to tell his group based on a handful of scenarios? Or is it simply the skill of x amount of people sticking close together and not spreading out when explosions go off and the screen starts lighting up?

    And while on the subject, let's all be honest right now. The last few months of ESO it's all been about those healers spamming everything they got to keep everyone afloat. Yeah, there have always been healers in groups, but not like the current way it is. I see more heals being fired off than attacks. That's all you see, a train of people swinging around, left to right, behind a resource, etc. And as the train is chugging along you see the golden glow of heals popping off.

    Please elaborate on this "Alacrity, the video game guild that imploded in ESO due to "real world" nerd disagreements and tension?"

    Ask stripwyr

    Ok so you are talking about the guy who everyone in the guild disagreed with so he left. Alacrity is still a guild with part of the strong core that has always been there now playing other games. Not to mention the original guild founder and leader Dyvith. Not the hand me down GM after half the core of Alacrity left ESO because of the obvious shittyness of ESO devs.
    Edited by krim on October 29, 2015 5:16PM
  • Publius_Scipio
    Publius_Scipio
    ✭✭✭✭✭
    ✭✭✭
    krim wrote: »
    krim wrote: »
    FENGRUSH wrote: »
    krim wrote: »
    Just came to say that Alacrity was against removing AOE caps prior to 1.6.



    Alacrity looked to The Lord FENGRUSH and saw the chance to ask for AOE cap removal and they said, "No, it cannot be."

    Alacrity, the video game guild that imploded in ESO due to "real world" nerd disagreements and tension? Yeah, Fengrush I wouldn't even bother with that BS. Guild this and guild that, this guild spent 2 months thinking of a cool name to use (when of course yours truly would have given them even better names within minutes). This guild over here all wears skeletal polymorphs (how cute), the other guild all speak in character in TS. Etc etc blah blah etc. Guilds (most of them) a collection of jokes.

    Keep up the good work Fengrush and keep it serious with the ultimate goal of getting your time with the devs. You have ascended beyond these forums and there is no need to waste your time or soil your shoes here.

    Guilds..... People want to argue about skill in a video game (ESO a melee button-smasher). So if I will entertain that notion, who has the skill? The guild as a whole or the guild leader calling the shots in TS? Is it the members that put together builds like a kid puts together a Lego pirate ship and press a key when the leader tells them to? Is it the skill of the leader that memorizes a few sequences of commands to tell his group based on a handful of scenarios? Or is it simply the skill of x amount of people sticking close together and not spreading out when explosions go off and the screen starts lighting up?

    And while on the subject, let's all be honest right now. The last few months of ESO it's all been about those healers spamming everything they got to keep everyone afloat. Yeah, there have always been healers in groups, but not like the current way it is. I see more heals being fired off than attacks. That's all you see, a train of people swinging around, left to right, behind a resource, etc. And as the train is chugging along you see the golden glow of heals popping off.

    Please elaborate on this "Alacrity, the video game guild that imploded in ESO due to "real world" nerd disagreements and tension?"

    Ask stripwyr

    Ok so you are talking about the guy who everyone in the guild disagreed with so he left. Alacrity is still a guild with part of the strong core that has always been there now playing other games. Not to mention the original guild founder and leader Dyvith. Not the hand me down GM after half the core of Alacrity left ESO because of the obvious shittyness of ESO devs.

    I don't know nor is it a concern of mine. All I remember was in my infamous DC Leaders thread from a while back, Stripwyr, some others went back and forth, and yes not that I think about it, Dyvith wrote a large post there too regarding the matter. All we (the readers) garnered was that Alacrity's water was poisoned.

    I don't know about Alacrity in other games, I said "imploded in ESO". which by your own statement is rather accurate. Whether it was a hand me down GM or issues with the game itself.

    Edit: Actually come to think of it, part of the disagreement centered around a female member who some liked or didn't like. Again, if what was posted was accurate at the time.
    Edited by Publius_Scipio on October 29, 2015 5:23PM
  • krim
    krim
    ✭✭✭✭✭
    krim wrote: »
    krim wrote: »
    FENGRUSH wrote: »
    krim wrote: »
    Just came to say that Alacrity was against removing AOE caps prior to 1.6.



    Alacrity looked to The Lord FENGRUSH and saw the chance to ask for AOE cap removal and they said, "No, it cannot be."

    Alacrity, the video game guild that imploded in ESO due to "real world" nerd disagreements and tension? Yeah, Fengrush I wouldn't even bother with that BS. Guild this and guild that, this guild spent 2 months thinking of a cool name to use (when of course yours truly would have given them even better names within minutes). This guild over here all wears skeletal polymorphs (how cute), the other guild all speak in character in TS. Etc etc blah blah etc. Guilds (most of them) a collection of jokes.

    Keep up the good work Fengrush and keep it serious with the ultimate goal of getting your time with the devs. You have ascended beyond these forums and there is no need to waste your time or soil your shoes here.

    Guilds..... People want to argue about skill in a video game (ESO a melee button-smasher). So if I will entertain that notion, who has the skill? The guild as a whole or the guild leader calling the shots in TS? Is it the members that put together builds like a kid puts together a Lego pirate ship and press a key when the leader tells them to? Is it the skill of the leader that memorizes a few sequences of commands to tell his group based on a handful of scenarios? Or is it simply the skill of x amount of people sticking close together and not spreading out when explosions go off and the screen starts lighting up?

    And while on the subject, let's all be honest right now. The last few months of ESO it's all been about those healers spamming everything they got to keep everyone afloat. Yeah, there have always been healers in groups, but not like the current way it is. I see more heals being fired off than attacks. That's all you see, a train of people swinging around, left to right, behind a resource, etc. And as the train is chugging along you see the golden glow of heals popping off.

    Please elaborate on this "Alacrity, the video game guild that imploded in ESO due to "real world" nerd disagreements and tension?"

    Ask stripwyr

    Ok so you are talking about the guy who everyone in the guild disagreed with so he left. Alacrity is still a guild with part of the strong core that has always been there now playing other games. Not to mention the original guild founder and leader Dyvith. Not the hand me down GM after half the core of Alacrity left ESO because of the obvious shittyness of ESO devs.

    I don't know nor is it a concern of mine. All I remember was in my infamous DC Leaders thread from a while back, Stripwyr, some others went back and forth, and yes not that I think about it, Dyvith wrote a large post there too regarding the matter. All we (the readers) garnered was that Alacrity's water was poisoned.

    I don't know about Alacrity in other games, I said "imploded in ESO". which by your own statement is rather accurate. Whether it was a hand me down GM or issues with the game itself.

    If anything it was cleansed all you have to do is read some of trips posts.
  • Darnathian
    Darnathian
    ✭✭✭✭✭
    FENGRUSH wrote: »
    krim wrote: »
    Just came to say that Alacrity was against removing AOE caps prior to 1.6.



    Alacrity looked to The Lord FENGRUSH and saw the chance to ask for AOE cap removal and they said, "No, it cannot be."

    Back to role playing. Finally. :)
  • Ezareth
    Ezareth
    ✭✭✭✭✭
    ✭✭✭✭
    Xeven wrote: »
    People tout that guys as if he was really good? First time I've ever seen him, but all I saw in that video was the cc break reaction time of a sloth, talons, gap closer, whip, wings and standard on an absurdly op class...

    I don't see anything special or extraordinarily talented about this player. Seriously I don't think he even swapped weapons once in that entire video.

    It's hard to watch. I can't believe this is the game we all played for so long, or that people could even be impressed by this crap.




    Please shut your face. Your ignorance is showing (again)

    Murderthumbs was a freaking monster in a time when the metas were still being formed, no one understood all the core game mechanics and classes like we did today. Obviously nothing he did in that video would be possible were he not a DK but he also but together his build 100% by himself and a unique gearing setup crafted around that...and most of it was Blue!

    To put it in perspective I could have killed 3 of myself 1vX today knowing what I know today and did not know then. The information new players have access to today, things you take for granted, were simply not known then. Reactions were not honed to the degree they are today because the need for them was simply not present. I have no doubt that had he not quit the game he would have been recognized as one of the most formidable DKs out there.

    To those of us who are old schoolers we watch these videos with an old sense of nostalgia, not because they represent amazing skill, just because the game itself was far simpler and more enjoyable then. There were hosts of balance issues and problems but at least the game worked and lag was almost unheard of. I wouldn't wish to return to that time but I can still gaze upon it with fondness.
    Permanently banned from the forums for displaying dissent: ESO - The Year Behind
    Too Much Bolt Escape - banned for "hacking the game to create movement not otherwise permitted by in game mechanics."
    Ezareth VR16 AD Sorc - Rank 36 - Axe NA
    Ezareth-Ali VR16 DC NB - Rank 20 - Chillrend NA
    Ezareth PvP on Youtube
  • Ezareth
    Ezareth
    ✭✭✭✭✭
    ✭✭✭✭
    Xeven wrote: »
    Xeven wrote: »
    Lol that dude is terrible. He didnt even weapon swap once.

    DK was absurd op all the way through 1.5...

    He still wrecked most of the other DKs, so what's your point?

    And I think DK was mostly fine during 1.5, minus the resource sustain thanks to a combination of Bats, Battler Roar and dynamic ult gen. All the rest of the skills and passives were balanced after under-going nerfs.

    But, they kept nerfing and we have DKs where they are now.

    I'm not trying to be a d***. I'm just sayin'. Player skill has definitely evolved orders of magnitude over what I just watched.

    Yeah and you can buy a Subaru that could smoke an AC Cobra today but which would you rather have? Appreciate what you see for the time you see it in, not when you compared it to today's standards.

    The best DKs that we fought at the time on DC and EP couldn't even come close to kill him 1 v 1 when he *wasn't* emperor. Much of it was his build, but it was *his* build and the guy was pretty sharp (even if he was a major ass to most people). He was also a natural leader and had a sound mind for battlefield strategy.

    And Rylana he wasn't even a Dunmer and his build wasn't common like you're trying to imply. He'd get requests all the time to share his build and gearing, he even got an email from ZoS asking for him to appear in the battlemasters corner with his build.
    Permanently banned from the forums for displaying dissent: ESO - The Year Behind
    Too Much Bolt Escape - banned for "hacking the game to create movement not otherwise permitted by in game mechanics."
    Ezareth VR16 AD Sorc - Rank 36 - Axe NA
    Ezareth-Ali VR16 DC NB - Rank 20 - Chillrend NA
    Ezareth PvP on Youtube
  • Manoekin
    Manoekin
    ✭✭✭✭✭
    ✭✭
    krim wrote: »
    krim wrote: »
    FENGRUSH wrote: »
    krim wrote: »
    Just came to say that Alacrity was against removing AOE caps prior to 1.6.



    Alacrity looked to The Lord FENGRUSH and saw the chance to ask for AOE cap removal and they said, "No, it cannot be."

    Alacrity, the video game guild that imploded in ESO due to "real world" nerd disagreements and tension? Yeah, Fengrush I wouldn't even bother with that BS. Guild this and guild that, this guild spent 2 months thinking of a cool name to use (when of course yours truly would have given them even better names within minutes). This guild over here all wears skeletal polymorphs (how cute), the other guild all speak in character in TS. Etc etc blah blah etc. Guilds (most of them) a collection of jokes.

    Keep up the good work Fengrush and keep it serious with the ultimate goal of getting your time with the devs. You have ascended beyond these forums and there is no need to waste your time or soil your shoes here.

    Guilds..... People want to argue about skill in a video game (ESO a melee button-smasher). So if I will entertain that notion, who has the skill? The guild as a whole or the guild leader calling the shots in TS? Is it the members that put together builds like a kid puts together a Lego pirate ship and press a key when the leader tells them to? Is it the skill of the leader that memorizes a few sequences of commands to tell his group based on a handful of scenarios? Or is it simply the skill of x amount of people sticking close together and not spreading out when explosions go off and the screen starts lighting up?

    And while on the subject, let's all be honest right now. The last few months of ESO it's all been about those healers spamming everything they got to keep everyone afloat. Yeah, there have always been healers in groups, but not like the current way it is. I see more heals being fired off than attacks. That's all you see, a train of people swinging around, left to right, behind a resource, etc. And as the train is chugging along you see the golden glow of heals popping off.

    Please elaborate on this "Alacrity, the video game guild that imploded in ESO due to "real world" nerd disagreements and tension?"

    Ask stripwyr

    Ok so you are talking about the guy who everyone in the guild disagreed with so he left. Alacrity is still a guild with part of the strong core that has always been there now playing other games. Not to mention the original guild founder and leader Dyvith. Not the hand me down GM after half the core of Alacrity left ESO because of the obvious shittyness of ESO devs.

    I don't know nor is it a concern of mine. All I remember was in my infamous DC Leaders thread from a while back, Stripwyr, some others went back and forth, and yes not that I think about it, Dyvith wrote a large post there too regarding the matter. All we (the readers) garnered was that Alacrity's water was poisoned.

    I don't know about Alacrity in other games, I said "imploded in ESO". which by your own statement is rather accurate. Whether it was a hand me down GM or issues with the game itself.

    Edit: Actually come to think of it, part of the disagreement centered around a female member who some liked or didn't like. Again, if what was posted was accurate at the time.

    How do you get "imploded" from a quiet transition of GM's and literally no drama outside of one person? The guild stayed together throughout it's entirety in ESO, and after ESO has still stuck together. Stop trying to be a troll. If you don't know what you're talking about... how about you don't talk about it? I guess that's the end of the discussion.
  • Publius_Scipio
    Publius_Scipio
    ✭✭✭✭✭
    ✭✭✭
    Rylana wrote: »
    Especially among the triple shield stacking trollsorcs still trying to force the max magicka bolt away build from 1.6 amirite?

    I know you spend most of your time helping to carry Zazebra's nuts in a golden chest into battle ahead of the Guild of Sissies army. But I want to play off of your comment. Generally speaking what is up with ESO and all this shield bull[snip]? Seriously. All these sorcs doing acrobatics around cyrodiil, posting videos of "greatness". When if you catch them with their pants down around their ankles and their shields off, you can KO them in one punch. What is the deal with shields in ESO? These sorcs (also noticing NBs act similar) don't want to really get up in your face and fight. They scratch you, and run away, and depending on the player and the level of the build, basically drain you of resources then scratch you over and over until you finally die. Am I supposed to be impressed that 4+ guys pounding on one of these super sorc builds can't even scratch the armor before the sorc leisurely takes their time sucking the resources from them? Or if the shields are dented, they just are able to pop them back up again. Is that what is impressive?

    What happened to one shield at a time? I know that in Goldeneye I was only afforded one piece of body armor. I couldn't put on armored pants, socks, boxer briefs, skull cap, etc. Super Mario Brothers the star only gave you a few seconds of invincibility before wearing out. No goomba had to keep hitting me to wear me down.

    What happened to wearing heavy armor makes you tanky but you take a hit on mobility and stamina (having to cary the weight of all that steel)? Medium following same pattern, and light armor giving you the greatest mobility but highest vulnerability.
    Edited by Publius_Scipio on October 29, 2015 8:29PM
  • Minno
    Minno
    ✭✭✭✭✭
    ✭✭✭✭✭
    Rylana wrote: »
    Especially among the triple shield stacking trollsorcs still trying to force the max magicka bolt away build from 1.6 amirite?

    I know you spend most of your time helping to carry Zazebra's nuts in a golden chest into battle ahead of the Guild of Sissies army. But I want to play off of your comment. Generally speaking what is up with ESO and all this shield bull[snip]? Seriously. All these sorcs doing acrobatics around cyrodiil, posting videos of "greatness". When if you catch them with their pants down around their ankles and their shields off, you can KO them in one punch. What is the deal with shields in ESO? These sorcs (also noticing NBs act similar) don't want to really get up in your face and fight. They scratch you, and run away, and depending on the player and the level of the build, basically drain you of resources then scratch you over and over until you finally die. Am I supposed to be impressed that 4+ guys pounding on one of these super sorc builds can't even scratch the armor before the sorc leisurely takes their time sucking the resources from them? Or if the shields are dented, they just are able to pop them back up again. Is that what is impressive?

    What happened to one shield at a time? I know that in Goldeneye I was only afforded one piece of body armor. I couldn't put on armored pants, socks, boxer briefs, skull cap, etc. Super Mario Brothers the star only gave you a few seconds of invincibility before wearing out. No goomba had to keep hitting me to wear me down.

    What happened to wearing heavy armor makes you tanky but you take a hit on mobility and stamina (having to cary the weight of all that steel)? Medium following same pattern, and light armor giving you the greatest mobility but highest vulnerability.

    Instead of glass cannons, you had gold cannons; obviously Goldeneye was a gentleman's game of choice.

    Also that game was never suppose to have pvp and was thrown together last minute.
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • Minnesinger
    Minnesinger
    ✭✭✭✭✭
    Ezareth wrote: »
    Xeven wrote: »
    Xeven wrote: »
    Lol that dude is terrible. He didnt even weapon swap once.

    DK was absurd op all the way through 1.5...

    He still wrecked most of the other DKs, so what's your point?

    And I think DK was mostly fine during 1.5, minus the resource sustain thanks to a combination of Bats, Battler Roar and dynamic ult gen. All the rest of the skills and passives were balanced after under-going nerfs.

    But, they kept nerfing and we have DKs where they are now.

    I'm not trying to be a d***. I'm just sayin'. Player skill has definitely evolved orders of magnitude over what I just watched.

    Yeah and you can buy a Subaru that could smoke an AC Cobra today but which would you rather have? Appreciate what you see for the time you see it in, not when you compared it to today's standards.

    The best DKs that we fought at the time on DC and EP couldn't even come close to kill him 1 v 1 when he *wasn't* emperor. Much of it was his build, but it was *his* build and the guy was pretty sharp (even if he was a major ass to most people). He was also a natural leader and had a sound mind for battlefield strategy.

    And Rylana he wasn't even a Dunmer and his build wasn't common like you're trying to imply. He'd get requests all the time to share his build and gearing, he even got an email from ZoS asking for him to appear in the battlemasters corner with his build.

    Thanks for writing this. Interesting to read how the game was during its "childhood". Never saw Murderthumbs by myself. I remember Fixate and Nicolle well who were really good. The reputation was spreading that there was an AD emp who was killing zergs by himself. I think there was a thread in the Forums qqiing how it is possile that one guy kills "40?" guys and all solo...Was at least a raid but can´t say what was the number in that thread. People replied something like well it is Murder :)

    Edit. Hahaha here it is. Found it by chance. The thread says a lot about the game at that time. After this DKs have had only nerfs.

    http://forums.elderscrollsonline.com/en/discussion/99610/campaign-camped-by-one-vampire-dk-emperor

    Edited by Minnesinger on October 29, 2015 10:06PM
    A is for Atronach.
    B is for Bungler's Bane.
    C is for Comberry.
  • krim
    krim
    ✭✭✭✭✭
    I bet no one remembers this guy...

    https://www.youtube.com/watch?v=PKfjIcjdDdY


    oh this was in CLOSED BETA... lol
    Edited by krim on October 29, 2015 10:37PM
  • Rust_in_Peace
    Rust_in_Peace
    ✭✭✭✭✭
    This was like an episode of bad public access television.

    Keep it up!
    Edited by Rust_in_Peace on October 29, 2015 10:52PM
Sign In or Register to comment.