Hmm yeah, I think it's the expert mage passive that now gives them a bonus to weapon damage? They might need to downplay that if sorcs were given a DD ability, true.nordickittyhawk wrote: »sorcs have stupid high weapon dmg if you had DD stam skill it would be broken and Zos would take atleast 30% of your weapon dmg...
Heh yeah, I got to VR4 and just couldn't go any further unfortunately. I was running around as a ball of electricity wrecking blow the crap out of everything. I hated what I had becomeEmma_Eunjung wrote: »OP has a point, but he really should have leveled his Stam Sorc up to VR16 so he can see the other 20 things wrong with them, LOL.
Hmm yeah, I think it's the expert mage passive that now gives them a bonus to weapon damage? They might need to downplay that if sorcs were given a DD ability, true.nordickittyhawk wrote: »sorcs have stupid high weapon dmg if you had DD stam skill it would be broken and Zos would take atleast 30% of your weapon dmg...
There's also a lot a Nightblade can do in a 6 second burstnordickittyhawk wrote: »Death stroke is a really cheap ulti as well but its only 6 seconds longi mean there is alot they can add to nightblades in PvE but PvP there pretty much fine as they are the vanishing get in and then get out class.
Definitely, and I think this is important. I guess my main assessment was just that Nightblade is designed a lot better than any other class, and when I roll a new character why I would choose them pretty much every time.nordickittyhawk wrote: »Just remeber there trying to keep classes seprate as possible.
Yeah, I didn't like the reliance on weapon trees so early on in the game as a stam sorc, because my class ones levelled faster, but there was nothing I could really use.I can guess Stam Sorcs don't have it easy: Mag Sorcs still have Crystal Frag, Velo Curse and Hardened Ward while Stam Sorcs have even less class-wise.
There's also a lot a Nightblade can do in a 6 second burstnordickittyhawk wrote: »Death stroke is a really cheap ulti as well but its only 6 seconds longi mean there is alot they can add to nightblades in PvE but PvP there pretty much fine as they are the vanishing get in and then get out class.
And with 50 ultimate they can keep it up almost constantly.
Definitely, and I think this is important. I guess my main assessment was just that Nightblade is designed a lot better than any other class, and when I roll a new character why I would choose them pretty much every time.nordickittyhawk wrote: »Just remeber there trying to keep classes seprate as possible.
Oh, I hope you didn't take my post the wrong way. I'm definitely not calling out for nerfs. Nightblade is perfect the way it is and I wouldn't change a thing. All I'm saying is every class should have been designed this way from the beginning, with a great balance between stamina and magicka and useful class abilities to get you started.nordickittyhawk wrote: »So yeah we are the best but we dont need a nerf everyone else needs a buff or more options... If it aint broke dont fix it
Heh yeah, I got to VR4 and just couldn't go any further unfortunately. I was running around as a ball of electricity wrecking blow the crap out of everything. I hated what I had becomeEmma_Eunjung wrote: »OP has a point, but he really should have leveled his Stam Sorc up to VR16 so he can see the other 20 things wrong with them, LOL.
Hidden in my big blob of text in the OP was this. No nerfs, just alterations to lacking classes to try and get everyone on equal footing, whether you're a stam or magicka build.dodgehopper_ESO wrote: »Basically, I'm of the opinion all classes should be as good as Nightblade and Sorc right now, I don't want to see them tear these two down, but just build up the other two to catch up.
Hidden in my big blob of text in the OP was this. No nerfs, just alterations to lacking classes to try and get everyone on equal footing, whether you're a stam or magicka build.dodgehopper_ESO wrote: »Basically, I'm of the opinion all classes should be as good as Nightblade and Sorc right now, I don't want to see them tear these two down, but just build up the other two to catch up.
Oh, I hope you didn't take my post the wrong way. I'm definitely not calling out for nerfs. Nightblade is perfect the way it is and I wouldn't change a thing. All I'm saying is every class should have been designed this way from the beginning, with a great balance between stamina and magicka and useful class abilities to get you started.nordickittyhawk wrote: »So yeah we are the best but we dont need a nerf everyone else needs a buff or more options... If it aint broke dont fix it
Nah definitely not. I was thinking more along the lines of something similar to a DK whip, but lightning whip. It off balances you on the first hit, then turns into a Charged whip if they are off balanced dealing a little more damage and healing you a bit. There's a 5 sec cool down with the charged whip extra damage and heal (similar to flame lash).SturgeHammer wrote: »I wouldn't be opposed to a direct damage Stam ability for sorcs, but I don't want surprise attack 2.0, in fact I would prefer not to overlap with NB in any way.
dodgehopper_ESO wrote: »
Wow that sounds like Templar. Ball of light that runs around biting jabs everything...
In all seriousness, I think a morph of Mages Fury should be a melee range 'Lightning Haymaker'. It would look really good I think, but yeah no one can get higher Stam damage bonuses than a sorc now, which kills yet another area Templar had an advantage. I'm still not entirely sure how i feel about that change, but I do think it would be nice to give the Storc a stamina morph of this ability. I think crystal shards should remain as it is. Bear in mind, if they do this I really think they need to do some heavy duty rethinking of DK & Templar right now (Which is already true). I've made my thoughts clear on this in other posts, as I'm sure you're aware Alucardo. DK Could probably stand to get at least one good burst-fire damage ability. Templar could use an eclipse that actually works, and isn't just a trick used in very specific 1v1 pvp cases (which isn't even relevant in the game apart from just having a little fun and honing skills). Templar could use a higher duration Shield, Rune focus that carries longer, blinding flashes, something. Basically, I'm of the opinion all classes should be as good as Nightblade and Sorc right now, I don't want to see them tear these two down, but just build up the other two to catch up.
I'm not sure if you've read the entire thing (can't say I blame you, it's pretty long). I'm not asking for surprise attack on Sorc - that's unique to Nightblade. Just a DD ability with a small utility you can get early on, and it can be completely different from surprise attack.I will not give sorc an ability like NB surprise attack, what s the point to have classes if you want all the same????
I' ll give sorc a stamina morph of crystal fragment so a kind of projectile but istant, I see the sorc like the master ranged class so should be the master Archer or something similar but it MUST and I repeat MUST be something unique and , don t just copy paste abilities from NB or others classes too. Another good thing would be pet damage scaled to the highest stat, stamina in this case, "hunter way". Let's balance but make classes unique!
I will not give sorc an ability like NB surprise attack, what s the point to have classes if you want all the same????
I' ll give sorc a stamina morph of crystal fragment so a kind of projectile but istant, I see the sorc like the master ranged class so should be the master Archer or something similar but it MUST and I repeat MUST be something unique and , don t just copy paste abilities from NB or others classes too. Another good thing would be pet damage scaled to the highest stat, stamina in this case, "hunter way". Let's balance but make classes unique!