
@GreenSoup2HoT
I respect your opinion, and appreciate your data.
The way I look at it thou.
In order for this "Epic" weapon to be effective, you have to stand in the circle of death, the whole duration.
What are the chance of that happening?
However, if they added a snare inside the damage radius, then I would have to say its worth it.
lonewolf26 wrote: »For added cc/snare on a bow see Bombard.
I'm very interested in getting this bow on live.
Scorched Earth also benefits from the damage buff, the small lingering aoe then becomes rather nasty since it has the whole volley duration plus its own to build up even more damage. You just need to do what you can to get your enemies into the aoe near the end of its duration, and in pvp many wouldn't expect the skill to hit hard.
Flattedfifth wrote: »Just because the staff people complained until they got a buff... Doesn't mean it's going to work for every other weapon.
When they take off aoe caps it could be good for defending keep entrances when combined with caltrops etc.
andypappb16_ESO wrote: »
GreenSoup2HoT wrote: »Scorched Earth also benefits from the damage buff, the small lingering aoe then becomes rather nasty since it has the whole volley duration plus its own to build up even more damage. You just need to do what you can to get your enemies into the aoe near the end of its duration, and in pvp many wouldn't expect the skill to hit hard.
Are you sure the Scorched Earth also benefits from this (tested?)? That would be rather nasty, turning this 7k addition damage to 14k.
The problem with Scorched Earth is its radius is so small compared to the other morph, unless you can lock your opponent in there with some immobilization spam, i think id rather Arrow Barrage.
Would still be nasty for a anti melee build, melee would have to think twice charging into you.