Teargrants wrote: »Uhm no you can't. It will take about 2 executes max for them to break your healing ward, that gives you at most 1 out of every 2 GCD to cast another shield (which you will have to do if you don't want to be killed as soon as you get CC'd w/ Healing Ward depleted) or dps. Have you ever tried healing up from execute range, while a good 2 hand user is on you, w/ a build that relies on Healing Ward? It's not an easy thing to do w/o LOS, and definitely not "fighting as if you weren't low on HP".Teargrants wrote: »They will keep executing you, and if they break through your healing ward in 6 seconds, you will have to recast it - meaning you will not get the big burst heal, and most likely remain in execute range. The only way out is combining healing ward with other shields/heals/dmg mitigation over those 6 seconds to keep healing ward from being depleted.bowmanz607 wrote: »Just change the damage of the shield breaker set.. by half the amount. Still viable but not as OP, especially when you have light and heavy attacks macro-ed on a Naga or R.A.T 9 mouse. But NOOOO zos would not take that into consideration. I understand that one of the bosses they are working on for future content relies on this set but for the love of god it needs halving imo.
Yes i did roll a sorc at last and im a little bias in my opinion. But even when im on my nb i think its sickening how op the set is.
It started on half the damage it is now on the pts and the set was useless.also, you should never take into account something like macros when designing the game. They are not allowed and should not be considered in how the game operates. Please tell me how this set is op. Here are the two secnarios.
0layer using shield breaker spams light attacks. Player spamming dies to any competent player because light attacks doing 2k damage will not kill you. If it does then you are a horrible player and deserve to die.
Scenario 2,
Player uses the set situationall. Basically uses it as an execute. So now instead of a player using shields until healing ward pop and gets you back to full health, the player dies to shield breaker just like a player would die to any execute. This is the only counter to op shields.
Shields already take execute damage when you're in execute range.
The damage a shielded player in execute range takes is increased, but so is the shield value of healing ward, by the same ratio. So they cancel each other out, effectively making a healing ward user un-executable.
On top of that, any execute hitting healing ward is guaranteed not to crit.
That doesn't change the fact you are unexecutable as long as you keep healing ward up. Any extra damage you would take thanks to being in execute range will be absorbed by extra shielding you also get thanks to being in execute range.
As long as you take care to never let the shield drop completely, you can just continue fighting as if you weren't low on HP and in execute range, effectively ignoring the execute mechanic, until you get healed in some way, either through some other heal source or by breaking contact with enemy for 6 seconds.
While countering this set is generally doable, it's just poor design, period. Fixing an issue by creating specific kryptonite for it is sort of inexcusably lazy and inelegant. I don't think the set is OP... It's just sloppy and dumb.
A more important thing to consider: Once you reach certain CP totals, there are passives you automatically get that grant you damage shields when you drink a potion or block. Think about that. You can no longer drink potions or block around ppl wearing a certain set. This is a huge red flag that should let ZOS know that the very design of the set runs counter to the makeup of the other mechanics in the game. It just doesn't.... belong.
Additionally, consider the (very narrow) chances of griefing. Get a DK alt to go spam shields around "allies" and coordinate their enemy friends to come spam LAs to soak up AP. Granted, this is a far-fetched outcome, but the very fact that it's possible to hurt your allies should tell ZOS that perhaps this set is ill-designed in a fundamental fashion.
While countering this set is generally doable, it's just poor design, period. Fixing an issue by creating specific kryptonite for it is sort of inexcusably lazy and inelegant. I don't think the set is OP... It's just sloppy and dumb.
A more important thing to consider: Once you reach certain CP totals, there are passives you automatically get that grant you damage shields when you drink a potion or block. Think about that. You can no longer drink potions or block around ppl wearing a certain set. This is a huge red flag that should let ZOS know that the very design of the set runs counter to the makeup of the other mechanics in the game. It just doesn't.... belong.
Additionally, consider the (very narrow) chances of griefing. Get a DK alt to go spam shields around "allies" and coordinate their enemy friends to come spam LAs to soak up AP. Granted, this is a far-fetched outcome, but the very fact that it's possible to hurt your allies should tell ZOS that perhaps this set is ill-designed in a fundamental fashion.
@Speely I actually killed my sorc friend on accident doing that, he let his shields drop cause we were fighting like half a dozen shield breaker spammers, I accidently tapped igneous for the heal buff to myself, he was in range of the shield, 2s later, he was dead.
While countering this set is generally doable, it's just poor design, period. Fixing an issue by creating specific kryptonite for it is sort of inexcusably lazy and inelegant. I don't think the set is OP... It's just sloppy and dumb.
A more important thing to consider: Once you reach certain CP totals, there are passives you automatically get that grant you damage shields when you drink a potion or block. Think about that. You can no longer drink potions or block around ppl wearing a certain set. This is a huge red flag that should let ZOS know that the very design of the set runs counter to the makeup of the other mechanics in the game. It just doesn't.... belong.
Additionally, consider the (very narrow) chances of griefing. Get a DK alt to go spam shields around "allies" and coordinate their enemy friends to come spam LAs to soak up AP. Granted, this is a far-fetched outcome, but the very fact that it's possible to hurt your allies should tell ZOS that perhaps this set is ill-designed in a fundamental fashion.
@Speely I actually killed my sorc friend on accident doing that, he let his shields drop cause we were fighting like half a dozen shield breaker spammers, I accidently tapped igneous for the heal buff to myself, he was in range of the shield, 2s later, he was dead.
While countering this set is generally doable, it's just poor design, period. Fixing an issue by creating specific kryptonite for it is sort of inexcusably lazy and inelegant. I don't think the set is OP... It's just sloppy and dumb.
A more important thing to consider: Once you reach certain CP totals, there are passives you automatically get that grant you damage shields when you drink a potion or block. Think about that. You can no longer drink potions or block around ppl wearing a certain set. This is a huge red flag that should let ZOS know that the very design of the set runs counter to the makeup of the other mechanics in the game. It just doesn't.... belong.
Additionally, consider the (very narrow) chances of griefing. Get a DK alt to go spam shields around "allies" and coordinate their enemy friends to come spam LAs to soak up AP. Granted, this is a far-fetched outcome, but the very fact that it's possible to hurt your allies should tell ZOS that perhaps this set is ill-designed in a fundamental fashion.
@Speely I actually killed my sorc friend on accident doing that, he let his shields drop cause we were fighting like half a dozen shield breaker spammers, I accidently tapped igneous for the heal buff to myself, he was in range of the shield, 2s later, he was dead.
He would be dead anyway. He may have started taking shieldbreaker damage from light attacks, but without your shield, he would be taking similar damage from the light attacks themselves instead. The overall damage wouldn't be much different.
The whole "you should stop using shields when attacked by shieldbreaker" is a bunch of nonsense. You have the opportunity to expose yourself to 2K damage per enemy action in exchange for blocking everything else(including much higher damage sources) and making yourself immune to crits, and you deliberately pass?
You are always better off having shields up as far as mitigating incoming damage is concerned, shieldbreaker or not. You just cannot get by without any heals anymore.
You say this like he doesn't have any other heals slotted, and only an idiot drops his shields without someway to mitigate or heal damage. We were fighting baddies spamming light attacks with shield breaker, not people spamming wrecking blow, the minute my shield activated on him he started taking 2,000x6 damage per second, you try healing through that and I'll give you aWhile countering this set is generally doable, it's just poor design, period. Fixing an issue by creating specific kryptonite for it is sort of inexcusably lazy and inelegant. I don't think the set is OP... It's just sloppy and dumb.
A more important thing to consider: Once you reach certain CP totals, there are passives you automatically get that grant you damage shields when you drink a potion or block. Think about that. You can no longer drink potions or block around ppl wearing a certain set. This is a huge red flag that should let ZOS know that the very design of the set runs counter to the makeup of the other mechanics in the game. It just doesn't.... belong.
Additionally, consider the (very narrow) chances of griefing. Get a DK alt to go spam shields around "allies" and coordinate their enemy friends to come spam LAs to soak up AP. Granted, this is a far-fetched outcome, but the very fact that it's possible to hurt your allies should tell ZOS that perhaps this set is ill-designed in a fundamental fashion.
@Speely I actually killed my sorc friend on accident doing that, he let his shields drop cause we were fighting like half a dozen shield breaker spammers, I accidently tapped igneous for the heal buff to myself, he was in range of the shield, 2s later, he was dead.
He would be dead anyway. He may have started taking shieldbreaker damage from light attacks, but without your shield, he would be taking similar damage from the light attacks themselves instead. The overall damage wouldn't be much different.
The whole "you should stop using shields when attacked by shieldbreaker" is a bunch of nonsense. You have the opportunity to expose yourself to 2K damage per enemy action in exchange for blocking everything else(including much higher damage sources) and making yourself immune to crits, and you deliberately pass?
You are always better off having shields up as far as mitigating incoming damage is concerned, shieldbreaker or not. You just cannot get by without any heals anymore.
You say this like he doesn't have any other heals slotted, and only an idiot drops his shields without someway to mitigate or heal damage. We were fighting baddies spamming light attacks with shield breaker, not people spamming wrecking blow, the minute my shield activated on him he started taking 2,000x6 damage per second, you try healing through that and I'll give you aWhile countering this set is generally doable, it's just poor design, period. Fixing an issue by creating specific kryptonite for it is sort of inexcusably lazy and inelegant. I don't think the set is OP... It's just sloppy and dumb.
A more important thing to consider: Once you reach certain CP totals, there are passives you automatically get that grant you damage shields when you drink a potion or block. Think about that. You can no longer drink potions or block around ppl wearing a certain set. This is a huge red flag that should let ZOS know that the very design of the set runs counter to the makeup of the other mechanics in the game. It just doesn't.... belong.
Additionally, consider the (very narrow) chances of griefing. Get a DK alt to go spam shields around "allies" and coordinate their enemy friends to come spam LAs to soak up AP. Granted, this is a far-fetched outcome, but the very fact that it's possible to hurt your allies should tell ZOS that perhaps this set is ill-designed in a fundamental fashion.
@Speely I actually killed my sorc friend on accident doing that, he let his shields drop cause we were fighting like half a dozen shield breaker spammers, I accidently tapped igneous for the heal buff to myself, he was in range of the shield, 2s later, he was dead.
He would be dead anyway. He may have started taking shieldbreaker damage from light attacks, but without your shield, he would be taking similar damage from the light attacks themselves instead. The overall damage wouldn't be much different.
The whole "you should stop using shields when attacked by shieldbreaker" is a bunch of nonsense. You have the opportunity to expose yourself to 2K damage per enemy action in exchange for blocking everything else(including much higher damage sources) and making yourself immune to crits, and you deliberately pass?
You are always better off having shields up as far as mitigating incoming damage is concerned, shieldbreaker or not. You just cannot get by without any heals anymore.
You say this like he doesn't have any other heals slotted, and only an idiot drops his shields without someway to mitigate or heal damage. We were fighting baddies spamming light attacks with shield breaker, not people spamming wrecking blow, the minute my shield activated on him he started taking 2,000x6 damage per second, you try healing through that and I'll give you aWhile countering this set is generally doable, it's just poor design, period. Fixing an issue by creating specific kryptonite for it is sort of inexcusably lazy and inelegant. I don't think the set is OP... It's just sloppy and dumb.
A more important thing to consider: Once you reach certain CP totals, there are passives you automatically get that grant you damage shields when you drink a potion or block. Think about that. You can no longer drink potions or block around ppl wearing a certain set. This is a huge red flag that should let ZOS know that the very design of the set runs counter to the makeup of the other mechanics in the game. It just doesn't.... belong.
Additionally, consider the (very narrow) chances of griefing. Get a DK alt to go spam shields around "allies" and coordinate their enemy friends to come spam LAs to soak up AP. Granted, this is a far-fetched outcome, but the very fact that it's possible to hurt your allies should tell ZOS that perhaps this set is ill-designed in a fundamental fashion.
@Speely I actually killed my sorc friend on accident doing that, he let his shields drop cause we were fighting like half a dozen shield breaker spammers, I accidently tapped igneous for the heal buff to myself, he was in range of the shield, 2s later, he was dead.
He would be dead anyway. He may have started taking shieldbreaker damage from light attacks, but without your shield, he would be taking similar damage from the light attacks themselves instead. The overall damage wouldn't be much different.
The whole "you should stop using shields when attacked by shieldbreaker" is a bunch of nonsense. You have the opportunity to expose yourself to 2K damage per enemy action in exchange for blocking everything else(including much higher damage sources) and making yourself immune to crits, and you deliberately pass?
You are always better off having shields up as far as mitigating incoming damage is concerned, shieldbreaker or not. You just cannot get by without any heals anymore.
And without your shield he would be taking ~1500x6 damage per second from the light attacks themselves instead, plus whatever other abilities(which could crit) they would be weaving with the light attacks on top of that.
Except for some very specific scenarios(like mist form mentioned above), he was taking less damage with your shield than he would do without, even against shieldbreaker.

"We were fighting BADDIES, spamming LIGHT ATTACKS, with SHIELDBREAKER."
Only damage he was taking without shields was pitiful light attack damage, Christ's sake. People on this forum without reading comprehension. If they were intelligent enough to weave I believe I would have stated so, they were spamming light attacks, with bows, using shield breaker, not weaving, I did not call them players, I called them baddies. Baddies are not intelligent, and I'm beginning to think neither are you.
Valindor Magnus wrote: »"Here is a thought. Don't cast a shield. Spend more pts in health. The set is single target, and only works with light and heavy attacks. Rethink your build if this is a problem"
All other classes have very good forms of healing built into their class skills
The set is just as stupid as shieldstacking/spamming is. Balance is restored.
Unless the sorcerer is an emp you've been able to get past Sorc shields for a very long time now, adding in a broken set that actually is broken in multiple respects to do this for is just catering to bad players.
Shield breaker works on annulment, annulment does not protect from physical attacks. = Broken set
Shield breaker can proc Camo Hunter THROUGH your shields and directly onto your health. = Broken set.
Teargrants wrote: »As I posted in the other thread, for those who didn't see:
Just paraphrasing what Eric Wrobel said on ESO Live about 2 minutes ago:Wow. Just wow. Not even a single acknowledgement of the Evil Hunter procing through shields w/ Shield Breaker bug, or the fact that Shield Breaker does not follow Battle Spirit damage reduction, or the fact that Shield Breaker procs on Harness Magicka w/ physical attacks.So there's been a lot of talk about Shield Breaker on the forums. I think it's a very polarizing issue. I think Shield Breaker is a lot of fun for people using it, maybe less fun for people being killed by it. [...] I think it helps because now you can't just put 3 shields on your bar and have all those shields. [...] We may look at adding ability based counters to shields as well in the future.
I guess I'm a bad that runs Sheild Breaker then. Oh well, at least I'll always have my spelling and grammar.RadioheadSh0t wrote: »I'll say it right now, if you run five piece Sheild-Breaker, you're a bad, plain and simple.
I guess I'm a bad that runs Sheild Breaker then. Oh well, at least I'll always have my spelling and grammar.RadioheadSh0t wrote: »I'll say it right now, if you run five piece Sheild-Breaker, you're a bad, plain and simple.
RadioheadSh0t wrote: »I guess I'm a bad that runs Sheild Breaker then. Oh well, at least I'll always have my spelling and grammar.RadioheadSh0t wrote: »I'll say it right now, if you run five piece Sheild-Breaker, you're a bad, plain and simple.
"A bad" is not bad grammar, a "bad" is slang for "bad player." If I say "look at all those bads running shield-breaker" that's not bad grammar, it's slang or MMO vernacular.
"Sheild" was a typo while on mobile, good for you for calling out a typo.
And yes, you are a bad for running shield breaker. Learn to play without a cheeseball broken set.
You are always better off having shields up as far as mitigating incoming damage is concerned, shieldbreaker or not. You just cannot get by without any heals anymore.
You are always better off having shields up as far as mitigating incoming damage is concerned, shieldbreaker or not. You just cannot get by without any heals anymore.
There exists no restoration staff or sorc heal that will out hps shield breaker dps. Not even close. Heals will only help you gtfo, they do not provide the option to actually fight anyone competent using shield breaker. It is a left click win button, no matter how much vomit you project on these forums.
PainfulFAFA wrote: »You are always better off having shields up as far as mitigating incoming damage is concerned, shieldbreaker or not. You just cannot get by without any heals anymore.
There exists no restoration staff or sorc heal that will out hps shield breaker dps. Not even close. Heals will only help you gtfo, they do not provide the option to actually fight anyone competent using shield breaker. It is a left click win button, no matter how much vomit you project on these forums.
Its only a win button if you let it be. Stop stacking shields and learn to use your pets.
Teargrants wrote: »His 'hint' was pretty much just "don't use shields, haha."kevlarto_ESO wrote: »ESO live 10/15/15 Eric tells you the scoop on shield breaker, might want to go over to twitch and watch his interview, but in a nut shell the dev's are happy with metrics from shield breaker and it is not going anywhere. Eric even gives hints to sorcs on how to play against shield breaker.
Teargrants wrote: »His 'hint' was pretty much just "don't use shields, haha."kevlarto_ESO wrote: »ESO live 10/15/15 Eric tells you the scoop on shield breaker, might want to go over to twitch and watch his interview, but in a nut shell the dev's are happy with metrics from shield breaker and it is not going anywhere. Eric even gives hints to sorcs on how to play against shield breaker.
excellent advice. truly outstanding advice.... are you serious?? He must be high on skooma. Yes, that's it. Those Yonkit people must have gave him skooma
Forestd16b14_ESO wrote: »Or maybe you shield stacking players can invest the time and effort into a real defense instead of a bubble. There is always that option.
Forestd16b14_ESO wrote: »Or maybe you shield stacking players can invest the time and effort into a real defense instead of a bubble. There is always that option.