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Shield Breaker - But Wait, There's More!

  • Sharee
    Sharee
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    Teargrants wrote: »
    Sharee wrote: »
    Teargrants wrote: »
    Sharee wrote: »
    ToRelax wrote: »
    bowmanz607 wrote: »
    Amica wrote: »
    Just change the damage of the shield breaker set.. by half the amount. Still viable but not as OP, especially when you have light and heavy attacks macro-ed on a Naga or R.A.T 9 mouse. But NOOOO zos would not take that into consideration. I understand that one of the bosses they are working on for future content relies on this set but for the love of god it needs halving imo.

    Yes i did roll a sorc at last and im a little bias in my opinion. But even when im on my nb i think its sickening how op the set is.

    It started on half the damage it is now on the pts and the set was useless.also, you should never take into account something like macros when designing the game. They are not allowed and should not be considered in how the game operates. Please tell me how this set is op. Here are the two secnarios.

    0layer using shield breaker spams light attacks. Player spamming dies to any competent player because light attacks doing 2k damage will not kill you. If it does then you are a horrible player and deserve to die.

    Scenario 2,
    Player uses the set situationall. Basically uses it as an execute. So now instead of a player using shields until healing ward pop and gets you back to full health, the player dies to shield breaker just like a player would die to any execute. This is the only counter to op shields.

    Shields already take execute damage when you're in execute range.

    The damage a shielded player in execute range takes is increased, but so is the shield value of healing ward, by the same ratio. So they cancel each other out, effectively making a healing ward user un-executable.

    On top of that, any execute hitting healing ward is guaranteed not to crit.
    They will keep executing you, and if they break through your healing ward in 6 seconds, you will have to recast it - meaning you will not get the big burst heal, and most likely remain in execute range. The only way out is combining healing ward with other shields/heals/dmg mitigation over those 6 seconds to keep healing ward from being depleted.

    That doesn't change the fact you are unexecutable as long as you keep healing ward up. Any extra damage you would take thanks to being in execute range will be absorbed by extra shielding you also get thanks to being in execute range.

    As long as you take care to never let the shield drop completely, you can just continue fighting as if you weren't low on HP and in execute range, effectively ignoring the execute mechanic, until you get healed in some way, either through some other heal source or by breaking contact with enemy for 6 seconds.
    Uhm no you can't. It will take about 2 executes max for them to break your healing ward, that gives you at most 1 out of every 2 GCD to cast another shield (which you will have to do if you don't want to be killed as soon as you get CC'd w/ Healing Ward depleted) or dps. Have you ever tried healing up from execute range, while a good 2 hand user is on you, w/ a build that relies on Healing Ward? It's not an easy thing to do w/o LOS, and definitely not "fighting as if you weren't low on HP".

    I said, "as long as you take care to never let the shield drop completely" you can continue fighting as if you were not at low HP.

    Sure, you have to refresh the shield often against someone with high damage output, but you are doing that when at high HP as well, only with hardened ward instead of healing ward(don't tell me you are letting you shields drop).
    If it takes 2 executes to break healing ward, then it takes 2 normal attacks to break hardened ward. Either way, you are going though the same motions, only the shield type changes.
  • Speely
    Speely
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    While countering this set is generally doable, it's just poor design, period. Fixing an issue by creating specific kryptonite for it is sort of inexcusably lazy and inelegant. I don't think the set is OP... It's just sloppy and dumb.

    A more important thing to consider: Once you reach certain CP totals, there are passives you automatically get that grant you damage shields when you drink a potion or block. Think about that. You can no longer drink potions or block around ppl wearing a certain set. This is a huge red flag that should let ZOS know that the very design of the set runs counter to the makeup of the other mechanics in the game. It just doesn't.... belong.

    Additionally, consider the (very narrow) chances of griefing. Get a DK alt to go spam shields around "allies" and coordinate their enemy friends to come spam LAs to soak up AP. Granted, this is a far-fetched outcome, but the very fact that it's possible to hurt your allies should tell ZOS that perhaps this set is ill-designed in a fundamental fashion.
  • Yonkit
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    Speely wrote: »
    While countering this set is generally doable, it's just poor design, period. Fixing an issue by creating specific kryptonite for it is sort of inexcusably lazy and inelegant. I don't think the set is OP... It's just sloppy and dumb.

    A more important thing to consider: Once you reach certain CP totals, there are passives you automatically get that grant you damage shields when you drink a potion or block. Think about that. You can no longer drink potions or block around ppl wearing a certain set. This is a huge red flag that should let ZOS know that the very design of the set runs counter to the makeup of the other mechanics in the game. It just doesn't.... belong.

    Additionally, consider the (very narrow) chances of griefing. Get a DK alt to go spam shields around "allies" and coordinate their enemy friends to come spam LAs to soak up AP. Granted, this is a far-fetched outcome, but the very fact that it's possible to hurt your allies should tell ZOS that perhaps this set is ill-designed in a fundamental fashion.

    @Speely I actually killed my sorc friend on accident doing that, he let his shields drop cause we were fighting like half a dozen shield breaker spammers, I accidently tapped igneous for the heal buff to myself, he was in range of the shield, 2s later, he was dead.
    Has an Alter Ego in the form of a very large quadrupedal black & white Bear.
  • Speely
    Speely
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    Yonkit wrote: »
    Speely wrote: »
    While countering this set is generally doable, it's just poor design, period. Fixing an issue by creating specific kryptonite for it is sort of inexcusably lazy and inelegant. I don't think the set is OP... It's just sloppy and dumb.

    A more important thing to consider: Once you reach certain CP totals, there are passives you automatically get that grant you damage shields when you drink a potion or block. Think about that. You can no longer drink potions or block around ppl wearing a certain set. This is a huge red flag that should let ZOS know that the very design of the set runs counter to the makeup of the other mechanics in the game. It just doesn't.... belong.

    Additionally, consider the (very narrow) chances of griefing. Get a DK alt to go spam shields around "allies" and coordinate their enemy friends to come spam LAs to soak up AP. Granted, this is a far-fetched outcome, but the very fact that it's possible to hurt your allies should tell ZOS that perhaps this set is ill-designed in a fundamental fashion.

    @Speely I actually killed my sorc friend on accident doing that, he let his shields drop cause we were fighting like half a dozen shield breaker spammers, I accidently tapped igneous for the heal buff to myself, he was in range of the shield, 2s later, he was dead.

    Yeah this is exactly what I am talking about in regard to the poor design of this set. It doesn't fit into the existing mechanics in a way that solves anything except making shield users suffer, when the fix should be making shields work in a sensible fashion so that they don't NEED a set that makes them liabilities. As the only mechanic that makes it possible for allies to hurt each other, I think it should certainly be reconsidered.
  • Sharee
    Sharee
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    Yonkit wrote: »
    Speely wrote: »
    While countering this set is generally doable, it's just poor design, period. Fixing an issue by creating specific kryptonite for it is sort of inexcusably lazy and inelegant. I don't think the set is OP... It's just sloppy and dumb.

    A more important thing to consider: Once you reach certain CP totals, there are passives you automatically get that grant you damage shields when you drink a potion or block. Think about that. You can no longer drink potions or block around ppl wearing a certain set. This is a huge red flag that should let ZOS know that the very design of the set runs counter to the makeup of the other mechanics in the game. It just doesn't.... belong.

    Additionally, consider the (very narrow) chances of griefing. Get a DK alt to go spam shields around "allies" and coordinate their enemy friends to come spam LAs to soak up AP. Granted, this is a far-fetched outcome, but the very fact that it's possible to hurt your allies should tell ZOS that perhaps this set is ill-designed in a fundamental fashion.

    @Speely I actually killed my sorc friend on accident doing that, he let his shields drop cause we were fighting like half a dozen shield breaker spammers, I accidently tapped igneous for the heal buff to myself, he was in range of the shield, 2s later, he was dead.

    He would be dead anyway. He may have started taking shieldbreaker damage from light attacks, but without your shield, he would be taking similar damage from the light attacks themselves instead. The overall damage wouldn't be much different.

    The whole "you should stop using shields when attacked by shieldbreaker" is a bunch of nonsense. You have the opportunity to expose yourself to 2K damage per enemy action in exchange for blocking everything else(including much higher damage sources) and making yourself immune to crits, and you deliberately pass?

    You are always better off having shields up as far as mitigating incoming damage is concerned, shieldbreaker or not. You just cannot get by without any heals anymore.
    Edited by Sharee on October 18, 2015 7:31AM
  • ToRelax
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    Sharee wrote: »
    Yonkit wrote: »
    Speely wrote: »
    While countering this set is generally doable, it's just poor design, period. Fixing an issue by creating specific kryptonite for it is sort of inexcusably lazy and inelegant. I don't think the set is OP... It's just sloppy and dumb.

    A more important thing to consider: Once you reach certain CP totals, there are passives you automatically get that grant you damage shields when you drink a potion or block. Think about that. You can no longer drink potions or block around ppl wearing a certain set. This is a huge red flag that should let ZOS know that the very design of the set runs counter to the makeup of the other mechanics in the game. It just doesn't.... belong.

    Additionally, consider the (very narrow) chances of griefing. Get a DK alt to go spam shields around "allies" and coordinate their enemy friends to come spam LAs to soak up AP. Granted, this is a far-fetched outcome, but the very fact that it's possible to hurt your allies should tell ZOS that perhaps this set is ill-designed in a fundamental fashion.

    @Speely I actually killed my sorc friend on accident doing that, he let his shields drop cause we were fighting like half a dozen shield breaker spammers, I accidently tapped igneous for the heal buff to myself, he was in range of the shield, 2s later, he was dead.

    He would be dead anyway. He may have started taking shieldbreaker damage from light attacks, but without your shield, he would be taking similar damage from the light attacks themselves instead. The overall damage wouldn't be much different.

    The whole "you should stop using shields when attacked by shieldbreaker" is a bunch of nonsense. You have the opportunity to expose yourself to 2K damage per enemy action in exchange for blocking everything else(including much higher damage sources) and making yourself immune to crits, and you deliberately pass?

    You are always better off having shields up as far as mitigating incoming damage is concerned, shieldbreaker or not. You just cannot get by without any heals anymore.

    I have Mistform as a fall back option. Gets countered by Shieldbreaker if I still have a shield and I take way more damage than without one.
    DAGON - ALTADOON - CHIM - GHARTOK
    The Covenant is broken. The Enemy has won...

    Elo'dryel - Sorc - AR 50 - Hopesfire - EP EU
  • Asmael
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    Change this set to +50 (75?)% dmg increase against shields.

    Make shields crit-able.

    Increase all shields by 15% (so you start dealing more damage to them than before by having more than 30% crit chance).

    -> You actually have to use a skill rotation to kill shield spammers with the set (instead of mashing the light attack button like a dev day 1 newbie)
    -> You can actually use a burst rotation (including a CC) and rely on crits to break through shields and hit health
    -> You do not lose DPS by making a crit-oriented build (with skills such as Surge, or just overall high crit chance / dmg)

    Problem solved.
    Edited by Asmael on October 18, 2015 8:58AM
    PC EU - Zahraji of the Void, aka "Kitty", the fluffiest salmon genocider in town.
    Poke @AsmaeI (last letter is uppercase "i") on PC EU or Asmael#9325 on Discord and receive a meow today.
  • Yonkit
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    Sharee wrote: »
    Yonkit wrote: »
    Speely wrote: »
    While countering this set is generally doable, it's just poor design, period. Fixing an issue by creating specific kryptonite for it is sort of inexcusably lazy and inelegant. I don't think the set is OP... It's just sloppy and dumb.

    A more important thing to consider: Once you reach certain CP totals, there are passives you automatically get that grant you damage shields when you drink a potion or block. Think about that. You can no longer drink potions or block around ppl wearing a certain set. This is a huge red flag that should let ZOS know that the very design of the set runs counter to the makeup of the other mechanics in the game. It just doesn't.... belong.

    Additionally, consider the (very narrow) chances of griefing. Get a DK alt to go spam shields around "allies" and coordinate their enemy friends to come spam LAs to soak up AP. Granted, this is a far-fetched outcome, but the very fact that it's possible to hurt your allies should tell ZOS that perhaps this set is ill-designed in a fundamental fashion.

    @Speely I actually killed my sorc friend on accident doing that, he let his shields drop cause we were fighting like half a dozen shield breaker spammers, I accidently tapped igneous for the heal buff to myself, he was in range of the shield, 2s later, he was dead.

    He would be dead anyway. He may have started taking shieldbreaker damage from light attacks, but without your shield, he would be taking similar damage from the light attacks themselves instead. The overall damage wouldn't be much different.

    The whole "you should stop using shields when attacked by shieldbreaker" is a bunch of nonsense. You have the opportunity to expose yourself to 2K damage per enemy action in exchange for blocking everything else(including much higher damage sources) and making yourself immune to crits, and you deliberately pass?

    You are always better off having shields up as far as mitigating incoming damage is concerned, shieldbreaker or not. You just cannot get by without any heals anymore.
    You say this like he doesn't have any other heals slotted, and only an idiot drops his shields without someway to mitigate or heal damage. We were fighting baddies spamming light attacks with shield breaker, not people spamming wrecking blow, the minute my shield activated on him he started taking 2,000x6 damage per second, you try healing through that and I'll give you a :cookie:
    Has an Alter Ego in the form of a very large quadrupedal black & white Bear.
  • Sharee
    Sharee
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    Yonkit wrote: »
    Sharee wrote: »
    Yonkit wrote: »
    Speely wrote: »
    While countering this set is generally doable, it's just poor design, period. Fixing an issue by creating specific kryptonite for it is sort of inexcusably lazy and inelegant. I don't think the set is OP... It's just sloppy and dumb.

    A more important thing to consider: Once you reach certain CP totals, there are passives you automatically get that grant you damage shields when you drink a potion or block. Think about that. You can no longer drink potions or block around ppl wearing a certain set. This is a huge red flag that should let ZOS know that the very design of the set runs counter to the makeup of the other mechanics in the game. It just doesn't.... belong.

    Additionally, consider the (very narrow) chances of griefing. Get a DK alt to go spam shields around "allies" and coordinate their enemy friends to come spam LAs to soak up AP. Granted, this is a far-fetched outcome, but the very fact that it's possible to hurt your allies should tell ZOS that perhaps this set is ill-designed in a fundamental fashion.

    @Speely I actually killed my sorc friend on accident doing that, he let his shields drop cause we were fighting like half a dozen shield breaker spammers, I accidently tapped igneous for the heal buff to myself, he was in range of the shield, 2s later, he was dead.

    He would be dead anyway. He may have started taking shieldbreaker damage from light attacks, but without your shield, he would be taking similar damage from the light attacks themselves instead. The overall damage wouldn't be much different.

    The whole "you should stop using shields when attacked by shieldbreaker" is a bunch of nonsense. You have the opportunity to expose yourself to 2K damage per enemy action in exchange for blocking everything else(including much higher damage sources) and making yourself immune to crits, and you deliberately pass?

    You are always better off having shields up as far as mitigating incoming damage is concerned, shieldbreaker or not. You just cannot get by without any heals anymore.
    You say this like he doesn't have any other heals slotted, and only an idiot drops his shields without someway to mitigate or heal damage. We were fighting baddies spamming light attacks with shield breaker, not people spamming wrecking blow, the minute my shield activated on him he started taking 2,000x6 damage per second, you try healing through that and I'll give you a :cookie:

    And without your shield he would be taking ~1500x6 damage per second from the light attacks themselves instead, plus whatever other abilities(which could crit) they would be weaving with the light attacks on top of that.

    Except for some very specific scenarios(like mist form mentioned above), he was taking less damage with your shield than he would do without, even against shieldbreaker.
    Edited by Sharee on October 18, 2015 6:35PM
  • Yonkit
    Yonkit
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    Sharee wrote: »
    Yonkit wrote: »
    Sharee wrote: »
    Yonkit wrote: »
    Speely wrote: »
    While countering this set is generally doable, it's just poor design, period. Fixing an issue by creating specific kryptonite for it is sort of inexcusably lazy and inelegant. I don't think the set is OP... It's just sloppy and dumb.

    A more important thing to consider: Once you reach certain CP totals, there are passives you automatically get that grant you damage shields when you drink a potion or block. Think about that. You can no longer drink potions or block around ppl wearing a certain set. This is a huge red flag that should let ZOS know that the very design of the set runs counter to the makeup of the other mechanics in the game. It just doesn't.... belong.

    Additionally, consider the (very narrow) chances of griefing. Get a DK alt to go spam shields around "allies" and coordinate their enemy friends to come spam LAs to soak up AP. Granted, this is a far-fetched outcome, but the very fact that it's possible to hurt your allies should tell ZOS that perhaps this set is ill-designed in a fundamental fashion.

    @Speely I actually killed my sorc friend on accident doing that, he let his shields drop cause we were fighting like half a dozen shield breaker spammers, I accidently tapped igneous for the heal buff to myself, he was in range of the shield, 2s later, he was dead.

    He would be dead anyway. He may have started taking shieldbreaker damage from light attacks, but without your shield, he would be taking similar damage from the light attacks themselves instead. The overall damage wouldn't be much different.

    The whole "you should stop using shields when attacked by shieldbreaker" is a bunch of nonsense. You have the opportunity to expose yourself to 2K damage per enemy action in exchange for blocking everything else(including much higher damage sources) and making yourself immune to crits, and you deliberately pass?

    You are always better off having shields up as far as mitigating incoming damage is concerned, shieldbreaker or not. You just cannot get by without any heals anymore.
    You say this like he doesn't have any other heals slotted, and only an idiot drops his shields without someway to mitigate or heal damage. We were fighting baddies spamming light attacks with shield breaker, not people spamming wrecking blow, the minute my shield activated on him he started taking 2,000x6 damage per second, you try healing through that and I'll give you a :cookie:

    And without your shield he would be taking ~1500x6 damage per second from the light attacks themselves instead, plus whatever other abilities(which could crit) they would be weaving with the light attacks on top of that.

    Except for some very specific scenarios(like mist form mentioned above), he was taking less damage with your shield than he would do without, even against shieldbreaker.

    And again you miss the key point.
    jesus-facepalm.jpg


    "We were fighting BADDIES, spamming LIGHT ATTACKS, with SHIELDBREAKER."

    Only damage he was taking without shields was pitiful light attack damage, Christ's sake. People on this forum without reading comprehension. If they were intelligent enough to weave I believe I would have stated so, they were spamming light attacks, with bows, using shield breaker, not weaving, I did not call them players, I called them baddies. Baddies are not intelligent, and I'm beginning to think neither are you.
    Edited by Yonkit on October 18, 2015 7:28PM
    Has an Alter Ego in the form of a very large quadrupedal black & white Bear.
  • reclaimervii.sierra117ub17_ESO
    How do i do le meme face :^()
  • Sharee
    Sharee
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    Yonkit wrote: »
    "We were fighting BADDIES, spamming LIGHT ATTACKS, with SHIELDBREAKER."

    Only damage he was taking without shields was pitiful light attack damage, Christ's sake. People on this forum without reading comprehension. If they were intelligent enough to weave I believe I would have stated so, they were spamming light attacks, with bows, using shield breaker, not weaving, I did not call them players, I called them baddies. Baddies are not intelligent, and I'm beginning to think neither are you.

    Even without any weaving the 'pitiful light attack damage' would be only slightly less than what he took from the shield breaker.

    If he, as you say, couldn't heal through 2000x6 damage per second and dropped dead in 2 seconds, he would likely not be able to heal through 1500x6 damage per second either.

    I think you are just trying to paint a shieldbreaker horror story here. Most likely this was a normal fight where some of the opponents had shieldbreaker, and your unshielded light armor buddy died not because you put a shield on him, but because he got focus fired.
    Edited by Sharee on October 19, 2015 6:02AM
  • KenaPKK
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    "Here is a thought. Don't cast a shield. Spend more pts in health. The set is single target, and only works with light and heavy attacks. Rethink your build if this is a problem"

    All other classes have very good forms of healing built into their class skills

    *Ahem*

    Just going to poke my nose in here and say that Nightblades in fact have just as little healing as sorcs.

    We have a HoT that scales off of post-mitigation magic damage and which doesn't even proc when the ability hits a shield, and we have Sap Essence, which is basically a HoT as well, is tiny, and relies on hitting large crowds to do any work whatsoever relative to other core heals in the game. Both require targets as well = nope. We rely on non-class heals just as much as sorcs do.

    Mkay I'm done. Carry on. :P
    Kena
    Former Class Rep
    Former Legend GM
    Theorycrafter
    Beta player

    youtube.com/@KenaPKK (inactive)
  • contact.opiumb16_ESO
    contact.opiumb16_ESO
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    Yonkit wrote: »
    olsborg wrote: »
    The set is just as stupid as shieldstacking/spamming is. Balance is restored.

    Unless the sorcerer is an emp you've been able to get past Sorc shields for a very long time now, adding in a broken set that actually is broken in multiple respects to do this for is just catering to bad players.

    Shield breaker works on annulment, annulment does not protect from physical attacks. = Broken set

    Shield breaker can proc Camo Hunter THROUGH your shields and directly onto your health. = Broken set.

    Work is intended, said ZOS. Now go QQ somewhere else m8

    Ps : no offense dude, but when ZOS say it work as intended, no matter what, they will stay like this, even if it is a broken solution (SB) for a broken mecanic (shield stacking)
    Edited by contact.opiumb16_ESO on October 19, 2015 8:38AM
  • Laggus
    Laggus
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    And yet there are still so many Sorcerers.
  • RadioheadSh0t
    RadioheadSh0t
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    Teargrants wrote: »
    As I posted in the other thread, for those who didn't see:

    Just paraphrasing what Eric Wrobel said on ESO Live about 2 minutes ago:
    So there's been a lot of talk about Shield Breaker on the forums. I think it's a very polarizing issue. I think Shield Breaker is a lot of fun for people using it, maybe less fun for people being killed by it. [...] I think it helps because now you can't just put 3 shields on your bar and have all those shields. [...] We may look at adding ability based counters to shields as well in the future.
    Wow. Just wow. Not even a single acknowledgement of the Evil Hunter procing through shields w/ Shield Breaker bug, or the fact that Shield Breaker does not follow Battle Spirit damage reduction, or the fact that Shield Breaker procs on Harness Magicka w/ physical attacks.

    The fact that he isn't even admitting it was a terrible idea, and in fact they're ADDING to that mechanic makes me shake my head so hard I pass out.

    One of the dumbest things zos has ever *intentionally* done.

    I'll say it right now, if you run five piece Sheild-Breaker, you're a bad, plain and simple.
    Aldonius Direnni - Vet Altmer Sorc (AD)
    Tyrus Telvanni - Vet Dunmer DK (AD)
    Al Donius Bundy - Vet Imperial NB (AD)
    Aldonius Brutus - Vet Orc DK (DC)
  • Valindor Magnus
    Valindor Magnus
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    On mobile so can't quote the normal way. @KenaPKK

    "*Ahem*

    Just going to poke my nose in here and say that Nightblades in fact have just as little healing as sorcs.

    We have a HoT that scales off of post-mitigation magic damage and which doesn't even proc when the ability hits a shield, and we have Sap Essence, which is basically a HoT as well, is tiny, and relies on hitting large crowds to do any work whatsoever relative to other core heals in the game. Both require targets as well = nope. We rely on non-class heals just as much as sorcs do.

    Mkay I'm done. Carry on. :P"

    You also have an execute that heals for like 20% max health when you get a kill with it and if you the more healing morph of mark target then you can get like what 80% max health back on a kill which is not very hard for a nightblade to do. Plus I have seen some huge heals come for funnel health and you have an ultimate that has insane healing aoe. Sorry but Sorcs still Have less viable healing options. Not saying other classes all have insane healing compared to Sorcs I'm just saying Sorcs class heals and passives aren't supposed to be our main form of defense like other classes have, of course night blades don't purely rely on class heals either but you also have cloak which has been improved not nerffed over the last couple patches. While zos gives stam builds, who don't need any more help than they get, a set that just ignores our main form of defense.

    Vehemence
  • Alucardo
    Alucardo
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    I'll say it right now, if you run five piece Sheild-Breaker, you're a bad, plain and simple.
    I guess I'm a bad that runs Sheild Breaker then. Oh well, at least I'll always have my spelling and grammar.
  • RadioheadSh0t
    RadioheadSh0t
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    Alucardo wrote: »
    I'll say it right now, if you run five piece Sheild-Breaker, you're a bad, plain and simple.
    I guess I'm a bad that runs Sheild Breaker then. Oh well, at least I'll always have my spelling and grammar.

    "A bad" is not bad grammar, a "bad" is slang for "bad player." If I say "look at all those bads running shield-breaker" that's not bad grammar, it's slang or MMO vernacular.

    "Sheild" was a typo while on mobile, good for you for calling out a typo.

    And yes, you are a bad for running shield breaker. Learn to play without a cheeseball broken set.
    Edited by RadioheadSh0t on October 19, 2015 11:53PM
    Aldonius Direnni - Vet Altmer Sorc (AD)
    Tyrus Telvanni - Vet Dunmer DK (AD)
    Al Donius Bundy - Vet Imperial NB (AD)
    Aldonius Brutus - Vet Orc DK (DC)
  • RadioheadSh0t
    RadioheadSh0t
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    .
    Edited by RadioheadSh0t on October 19, 2015 11:49PM
    Aldonius Direnni - Vet Altmer Sorc (AD)
    Tyrus Telvanni - Vet Dunmer DK (AD)
    Al Donius Bundy - Vet Imperial NB (AD)
    Aldonius Brutus - Vet Orc DK (DC)
  • Yonkit
    Yonkit
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    Alucardo wrote: »
    I'll say it right now, if you run five piece Sheild-Breaker, you're a bad, plain and simple.
    I guess I'm a bad that runs Sheild Breaker then. Oh well, at least I'll always have my spelling and grammar.

    "A bad" is not bad grammar, a "bad" is slang for "bad player." If I say "look at all those bads running shield-breaker" that's not bad grammar, it's slang or MMO vernacular.

    "Sheild" was a typo while on mobile, good for you for calling out a typo.

    And yes, you are a bad for running shield breaker. Learn to play without a cheeseball broken set.

    @Alucardo Need some aloe for that burn? :naughty:
    Has an Alter Ego in the form of a very large quadrupedal black & white Bear.
  • PainfulFAFA
    PainfulFAFA
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    Laggus wrote: »
    And yet there are still so many Sorcerers.

    All the sorc re-rolls QQing because the 1.6 Sorc meta now has a hard counter to it and they wont l2p.

    PC NA
    Aztec | AZTEC | Ahztec | Aztehk | Master of Mnem
    MagDK | Magplar | Magward | Mageblade | Stamsorc

  • Xeven
    Xeven
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    Sharee wrote: »
    You are always better off having shields up as far as mitigating incoming damage is concerned, shieldbreaker or not. You just cannot get by without any heals anymore.

    There exists no restoration staff or sorc heal that will out hps shield breaker dps. Not even close. Heals will only help you gtfo, they do not provide the option to actually fight anyone competent using shield breaker. It is a left click win button, no matter how much vomit you project on these forums.

    I know that you're convinced that this is sound design and skillful counterplay, but thats just you trying to think without the proper equipment.

    Edited by Xeven on October 20, 2015 12:27AM
  • PainfulFAFA
    PainfulFAFA
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    Xeven wrote: »
    Sharee wrote: »
    You are always better off having shields up as far as mitigating incoming damage is concerned, shieldbreaker or not. You just cannot get by without any heals anymore.

    There exists no restoration staff or sorc heal that will out hps shield breaker dps. Not even close. Heals will only help you gtfo, they do not provide the option to actually fight anyone competent using shield breaker. It is a left click win button, no matter how much vomit you project on these forums.

    Its only a win button if you let it be. Stop stacking shields and learn to use your pets.
    PC NA
    Aztec | AZTEC | Ahztec | Aztehk | Master of Mnem
    MagDK | Magplar | Magward | Mageblade | Stamsorc

  • CP5
    CP5
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    Xeven wrote: »
    Sharee wrote: »
    You are always better off having shields up as far as mitigating incoming damage is concerned, shieldbreaker or not. You just cannot get by without any heals anymore.

    There exists no restoration staff or sorc heal that will out hps shield breaker dps. Not even close. Heals will only help you gtfo, they do not provide the option to actually fight anyone competent using shield breaker. It is a left click win button, no matter how much vomit you project on these forums.

    Its only a win button if you let it be. Stop stacking shields and learn to use your pets.

    ...
  • Cody
    Cody
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    Teargrants wrote: »
    ESO live 10/15/15 Eric tells you the scoop on shield breaker, might want to go over to twitch and watch his interview, but in a nut shell the dev's are happy with metrics from shield breaker and it is not going anywhere. Eric even gives hints to sorcs on how to play against shield breaker.
    His 'hint' was pretty much just "don't use shields, haha."

    excellent advice. truly outstanding advice.... are you serious?? He must be high on skooma. Yes, that's it. Those Yonkit people must have gave him skooma
  • CP5
    CP5
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    Cody wrote: »
    Teargrants wrote: »
    ESO live 10/15/15 Eric tells you the scoop on shield breaker, might want to go over to twitch and watch his interview, but in a nut shell the dev's are happy with metrics from shield breaker and it is not going anywhere. Eric even gives hints to sorcs on how to play against shield breaker.
    His 'hint' was pretty much just "don't use shields, haha."

    excellent advice. truly outstanding advice.... are you serious?? He must be high on skooma. Yes, that's it. Those Yonkit people must have gave him skooma

    Same guy who said WoE makes people melt. I would like some of what he's having.
  • Forestd16b14_ESO
    Forestd16b14_ESO
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    Or maybe you shield stacking players can invest the time and effort into a real defense instead of a bubble. There is always that option.
  • CP5
    CP5
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    Or maybe you shield stacking players can invest the time and effort into a real defense instead of a bubble. There is always that option.

    That's like telling a templar to invest time into a real defense instead of heals.
  • RadioheadSh0t
    RadioheadSh0t
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    Or maybe you shield stacking players can invest the time and effort into a real defense instead of a bubble. There is always that option.

    What other forms of mitigation are there for a Magicka sorc?

    We have no class self-heal, our escape has been nerfed again and again, and no class got hit harder by the LA mitigation nerf than Sorcs.

    The shield-breaker set is just a lazy attempt at class balance. Maybe if it added damage to the shield and not the player it would be more balanced, but to put a set that is a counter to one class is aburd. Where is my set that allows me to go through reflect, because God knows I spent over a year in this game as a ranged sorc against perma-reflect DKs. Where's the set to go through Jabs, which is one of the strongest skills in the game?

    ZOS routinely takes short-cuts in regards to class balance, and it shows.
    Edited by RadioheadSh0t on October 20, 2015 3:01AM
    Aldonius Direnni - Vet Altmer Sorc (AD)
    Tyrus Telvanni - Vet Dunmer DK (AD)
    Al Donius Bundy - Vet Imperial NB (AD)
    Aldonius Brutus - Vet Orc DK (DC)
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