Something needs to be done about endless zerg trains spamming steel tornado. Its as bad if not worse than the impulse spam of old, except impulse didn't get a low health bonus and now physical damage can't be mitigated through the CP tree. Its getting ridiculous
GuyNamedSean wrote: »I play PvP daily on Xbox and have not once seen this occur. Mind explaining what's so great about a group using Steel Tornado? I haven't touched the skill since the update because my new character doesn't use Dual Wield.
Worse than 0 bats cost DKs?This Meta is AWFUL.
This is the worst incarnation of ESO pvp by a longshot.
Teargrants wrote: »
Something needs to be done about endless zerg trains spamming steel tornado. Its as bad if not worse than the impulse spam of old, except impulse didn't get a low health bonus and now physical damage can't be mitigated through the CP tree. Its getting ridiculous
I agree with you except for the last part. Alot of people don't slot spike armor or unstoppable but it is a great way to increase your armor against physical attacks. Gotta get that major resolve buff.
GuyNamedSean wrote: »I play PvP daily on Xbox and have not once seen this occur. Mind explaining what's so great about a group using Steel Tornado? I haven't touched the skill since the update because my new character doesn't use Dual Wield.
It was Sorcs not DK. I know why you dont remebever the sorcs bats cause you never saw them. They were permanately invisibleTeargrants wrote: »
Something needs to be done about endless zerg trains spamming steel tornado. Its as bad if not worse than the impulse spam of old, except impulse didn't get a low health bonus and now physical damage can't be mitigated through the CP tree. Its getting ridiculous
GuyNamedSean wrote: »I play PvP daily on Xbox and have not once seen this occur. Mind explaining what's so great about a group using Steel Tornado? I haven't touched the skill since the update because my new character doesn't use Dual Wield.
dwemer_paleologist wrote: »GuyNamedSean wrote: »I play PvP daily on Xbox and have not once seen this occur. Mind explaining what's so great about a group using Steel Tornado? I haven't touched the skill since the update because my new character doesn't use Dual Wield.
i agree with you, i play PC and i basicly live in cryodiil and im in cryodiil on a constant basis and i myself have never seen what this thread topic is describing.
dwemer_paleologist wrote: »GuyNamedSean wrote: »I play PvP daily on Xbox and have not once seen this occur. Mind explaining what's so great about a group using Steel Tornado? I haven't touched the skill since the update because my new character doesn't use Dual Wield.
i agree with you, i play PC and i basicly live in cryodiil and im in cryodiil on a constant basis and i myself have never seen what this thread topic is describing.
dwemer_paleologist wrote: »GuyNamedSean wrote: »I play PvP daily on Xbox and have not once seen this occur. Mind explaining what's so great about a group using Steel Tornado? I haven't touched the skill since the update because my new character doesn't use Dual Wield.
i agree with you, i play PC and i basicly live in cryodiil and im in cryodiil on a constant basis and i myself have never seen what this thread topic is describing.
what game are you playing?
dwemer_paleologist wrote: »GuyNamedSean wrote: »I play PvP daily on Xbox and have not once seen this occur. Mind explaining what's so great about a group using Steel Tornado? I haven't touched the skill since the update because my new character doesn't use Dual Wield.
i agree with you, i play PC and i basicly live in cryodiil and im in cryodiil on a constant basis and i myself have never seen what this thread topic is describing.

train is a train, nerf WB/ST, they'll use something else and still win.
mike.gaziotisb16_ESO wrote: »train is a train, nerf WB/ST, they'll use something else and still win.
So... your argument is that since the train will win, we might as well make it easier for them?
Also, bad trains got absolutely murdered in versions 1 - 1.4, because of upurgeable oil catapults, ground oils and Negates, uncapped Streak, uncapped Nova etc. Since then every counter got nerfed and the only thing that keeps getting stronger is PBAoEs which is what the trains love.
Trains don't always win. Just give us the mechanics that will at least give us a chance against the bad ones

ScruffyWhiskers wrote: »1 v 1 Steel Tornado with caltrops is a nightmare for a magicka melee nb. Not saying it should be nerfed per say because I don't play any other class or flavor of a class. Maybe other classes have no problems with it. But there is no doubt its the new impulse. And the fact that it has a built in execute is really nifty...or maybe silly was the word I was looking for
Having a hard counter to your build that isn't a armor set doesn't mean it's OP, it means you should fix your build.
As for steel tornado, I agree with @MrGrimey.

At the end of the day, this is a Zerg issue, not a steel tornado issue. Nobody complains about steel tornado in a 1v1. Zergs need an adjustment/nerf, not steel tornado