Waffennacht wrote: »Man, people have wanted something, anything, similar since the beginning. At least when I joined the forums those threads were going.
I think its somewhere with the, "horse racing is coming and housing is coming" comments from ZoS.... a year ago
No.. just no... go play GW2, WoW, RIFT, whatever if you want that.
Cyro is big enough to get a bunch of friends together and fight it out somewhere if you really want set up fights.
No.. just no... go play GW2, WoW, RIFT, whatever if you want that.
Cyro is big enough to get a bunch of friends together and fight it out somewhere if you really want set up fights.
Nivzruo_ESO wrote: »We keep asking for it, it's prob one of the most requested things next to race & name changes, and zos even showed us a prototype of 3v3v3. Plus if ANY game should have arena it is this one.. sooo much lore behind the idea of arenas it is asinine that it was in the game on release.
Nivzruo_ESO wrote: »We keep asking for it, it's prob one of the most requested things next to race & name changes, and zos even showed us a prototype of 3v3v3. Plus if ANY game should have arena it is this one.. sooo much lore behind the idea of arenas it is asinine that it was in the game on release.
It's not because 5 people on a forum ask for it that the majority wants this, as in "most requested"... just think of all the people that thought the majority had >500CP on this forum, while in reality, the average was around 90 and only 1% (!) had >500 CP!
Forums give a very very very skewed view of things.
Vocal != majority
We have been asking over and over again. They have said "no", over and over again. Who will win ?
Only thing I ask now is the "REASON" why they dont want to implement this feature. I could die happy if I knew why they dont want to give something not that complicated that would make happy so many of us ...
Arena...as in 1v1 or 2v2? F-that. Too much resources for almost zero gain. I want 10v10v10 ir more, up to 15 tops. And I'm sorry whoever didn't like WoW battleground PvP. I felt ACCOMPLISHED when my group rolled a battleground. In real type massive combat, the other side KNOWS when *** about to go down at their keep. Now its nothing more than stealthing up to a abandoned keep, hoping to flag it before anyone notices...its *** and doesn't make sense. Give us structured pvp, with objectives...wow never had an problem in there battlegrounds with "zerging". Cause there were multiple objectives that force group splitting to win. Hell at the very least redo the *** up that IS imperial city, and give those districts to us In the form of battlegrounds, and the sewers as a large battleground. The way it should have been done in the beginning. Leave cyrodil alone, too many whiners to actually fix the trash mechanics. So just let it die. When the rest of eso finds out that new battlegrounds are SO much more fun, cyrodil will die...and they can redo that! =D see how that works?
I don't think structure is needed as much as more incentive to actually get into PVP and fight.
AP is useless, so there is no incentive for that. The rewards in Cyrodiil are hard to come by, and are often not even very good anyway due to terrible RNG. Tel Var stones are best obtained through grinding PVE mobs and avoiding players, so no incentive there either (it actually discourages players as it is more efficient and useful to avoid PVP while farming stones than to engage in it).