90% of my gankers in IC are NBs.
The process is simple:
Get attacked and CCed. Usually dead before break free.
Unlike other players, I don't have automatic CC break software so I have to see it to react.
I cannot "learn to play" if I cannot move.
Doesn't matter if my DPS is bigger than theirs. Doesn't matter if I can heal myself.
If I use a pot to heal myself while CCed and survive, I cannot use a detection pot. Dead again.
Only if the NB makes a mistake do I actually get to fight. Sometime I see a NB ganking
another player and I have time to prepare. Then I can at least last a few seconds before
I die.
Ice comet is useless against NBs. So is radiant opression and soul strike.
Velocious curse and crystal shards are avoidable. What does that leave me?
Maybe I can light attack them to death.
So you want my Magica Sorc and Templar to waste a spot on steel tornado.
Very kind of you. What should I drop?
And lets get this straight. Your massive stealth advantage is negated for 12 seconds if
I drink a pot. Then you have a free 33 seconds to kill me. So sorry to inconvenience you.
90% of my gankers in IC are NBs.
The process is simple:
Get attacked and CCed. Usually dead before break free.
Unlike other players, I don't have automatic CC break software so I have to see it to react.
I cannot "learn to play" if I cannot move.
Doesn't matter if my DPS is bigger than theirs. Doesn't matter if I can heal myself.
If I use a pot to heal myself while CCed and survive, I cannot use a detection pot. Dead again.
Only if the NB makes a mistake do I actually get to fight. Sometime I see a NB ganking
another player and I have time to prepare. Then I can at least last a few seconds before
I die.
Ice comet is useless against NBs. So is radiant opression and soul strike.
Velocious curse and crystal shards are avoidable. What does that leave me?
Maybe I can light attack them to death.
So you want my Magica Sorc and Templar to waste a spot on steel tornado.
Very kind of you. What should I drop?
And lets get this straight. Your massive stealth advantage is negated for 12 seconds if
I drink a pot. Then you have a free 33 seconds to kill me. So sorry to inconvenience you.
"Sorry but doesnt take more than a second to break free. In this meta there is no way to die in that amount of time. There are no more one shots from stealth. So, unless it takes you like 5 seconds to break free, then there is no way you are dieing before you break free. Also,........"
Wrong. Wrong. Wrong.
I have a single button break free. I push it when I drop face first to the ground after being hit by a NB.
I am almost always dead before I break free. This has happened at least a hundred times since IC started.
My combat logger agrees with me. Less than two seconds to death. 4-5 major attacks averaging 6k-9k damage each.
End of story.
My ping averages about 80 msec and my frame rate is a healthy 80 fps. I have a reasonably fast computer
so those are not the culprits.
I have only been killed by a non-NB once like that since IC started. I always have a chance against Templars, Sorcs and Dragon Knights. And yes, some NBs do not have the rotation (or macro) perfected yet. So if it is me, why does it ONLY happen against NBs?
I will try giving up 10% of my magica to have a chance. Part of me says I should not have to.
"Sorry but doesnt take more than a second to break free. In this meta there is no way to die in that amount of time. There are no more one shots from stealth. So, unless it takes you like 5 seconds to break free, then there is no way you are dieing before you break free. Also,........"
Wrong. Wrong. Wrong.
I have a single button break free. I push it when I drop face first to the ground after being hit by a NB.
I am almost always dead before I break free. This has happened at least a hundred times since IC started.
My combat logger agrees with me. Less than two seconds to death. 4-5 major attacks averaging 6k-9k damage each.
End of story.
My ping averages about 80 msec and my frame rate is a healthy 80 fps. I have a reasonably fast computer
so those are not the culprits.
I have only been killed by a non-NB once like that since IC started. I always have a chance against Templars, Sorcs and Dragon Knights. And yes, some NBs do not have the rotation (or macro) perfected yet. So if it is me, why does it ONLY happen against NBs?
I will try giving up 10% of my magica to have a chance. Part of me says I should not have to.
"Sorry but doesnt take more than a second to break free. In this meta there is no way to die in that amount of time. There are no more one shots from stealth. So, unless it takes you like 5 seconds to break free, then there is no way you are dieing before you break free. Also,........"
Wrong. Wrong. Wrong.
I have a single button break free. I push it when I drop face first to the ground after being hit by a NB.
I am almost always dead before I break free. This has happened at least a hundred times since IC started.
My combat logger agrees with me. Less than two seconds to death. 4-5 major attacks averaging 6k-9k damage each.
End of story.
My ping averages about 80 msec and my frame rate is a healthy 80 fps. I have a reasonably fast computer
so those are not the culprits.
I have only been killed by a non-NB once like that since IC started. I always have a chance against Templars, Sorcs and Dragon Knights. And yes, some NBs do not have the rotation (or macro) perfected yet. So if it is me, why does it ONLY happen against NBs?
I will try giving up 10% of my magica to have a chance. Part of me says I should not have to.
Oh it's less than 90 seconds...personal experience, all dependent upon when my stamina runs out.a.skelton92 wrote: »You can tell 90% of the ESO community are fresh off the latest FPS and or Runescape. Has no one here EVER played any other MMO? There is always a rogue class and said class always has the ability to vanish when the going gets tough.. Its like when you get those people that say "mages are cowards" because they apparently "run away" in a fight (kiting).. Certain classes play this way or have certain spells because if they stood toe to toe with you; you would probably tear them a new ass.
Exactly. Try going toe to toe without cloak with a stamina DK, Magicka Sorc or even a well built stamina sorc and see how long a NB would last
90% of my gankers in IC are NBs.
The process is simple:
Get attacked and CCed. Usually dead before break free.
Unlike other players, I don't have automatic CC break software so I have to see it to react.
I cannot "learn to play" if I cannot move.
Doesn't matter if my DPS is bigger than theirs. Doesn't matter if I can heal myself.
If I use a pot to heal myself while CCed and survive, I cannot use a detection pot. Dead again.
Only if the NB makes a mistake do I actually get to fight. Sometime I see a NB ganking
another player and I have time to prepare. Then I can at least last a few seconds before
I die.
Ice comet is useless against NBs. So is radiant opression and soul strike.
Velocious curse and crystal shards are avoidable. What does that leave me?
Maybe I can light attack them to death.
So you want my Magica Sorc and Templar to waste a spot on steel tornado.
Very kind of you. What should I drop?
And lets get this straight. Your massive stealth advantage is negated for 12 seconds if
I drink a pot. Then you have a free 33 seconds to kill me. So sorry to inconvenience you.
Every single issue your having can be countered by slotting radiant magelight. Damage from stealth CUT BY 56%. Stun from stealth negated. Reveals hidden and stealth enemies. One skill. One skill slotted to counter an entire classes playstyle. If your having that much of a problem with Nightblades it's well worth it.
And slot Total Dark on your magicka templar to counter magicka nightblades. even their melee attack Concealed Weapon is considered a single target spell.
The only way that is possible is if you aren't running any defense, and your health is just to low. Do you run with battle level on? Do you use any shields? You have to try different strategies. The reason you are only dieing to NB's is because you thought about how to fight other classes, but it seems you haven't put any thought into how to fight NB's."Sorry but doesnt take more than a second to break free. In this meta there is no way to die in that amount of time. There are no more one shots from stealth. So, unless it takes you like 5 seconds to break free, then there is no way you are dieing before you break free. Also,........"
Wrong. Wrong. Wrong.
I have a single button break free. I push it when I drop face first to the ground after being hit by a NB.
I am almost always dead before I break free. This has happened at least a hundred times since IC started.
My combat logger agrees with me. Less than two seconds to death. 4-5 major attacks averaging 6k-9k damage each.
End of story.
My ping averages about 80 msec and my frame rate is a healthy 80 fps. I have a reasonably fast computer
so those are not the culprits.
I have only been killed by a non-NB once like that since IC started. I always have a chance against Templars, Sorcs and Dragon Knights. And yes, some NBs do not have the rotation (or macro) perfected yet. So if it is me, why does it ONLY happen against NBs?
I will try giving up 10% of my magica to have a chance. Part of me says I should not have to.
Reading trought the whole thread took some time, but here is my take on the topic ...
I can see how OP can have trouble with cloaking NBs pretty easily because:
1. usually proposed counter, AoE's like caltrops or Steel Tornado are not the option in most scenarios inside IC because YOU DONT WANT TO PULL THE WHOLE ROOM OF NPCs or HALF OF THE DISTRICT INCLUDING THE BIG BOSS that will walk into your caltrops 20seconds after. If, of course, the said NB didn't do that already and then cloaked, timing his finishing move to secure the TVS gain whike yu are fighting the NPC yourself. Also cloak lets you "cloak-run-trought" a lot of hostile NPCs.
2. poping a potion makes your potions go on cooldown .. a lot of people hesitate to pop a detect pot, because NB's are like rats ... they go on rampage when they realize you can see them - "put them in the corner which they can't cloak way from"... they throw at you everything they have, to get rid of you .. so you will need that healing potion ready.
3. Radiant Magelight ... well .. thisone is pretty good actualy, even thought the area could be a little biger, BUT you need to have played NB to a certain extent to be able to predict their moves because the cloak WILL STILL PUT HIM OFF YOUR SCREEN for almost 1 second before the Radiant Magelight kicks in and "reveals" him again
4. NB Mark .. well yu have to be NB to have thisone ... so no point in talking about thisone at all actually
Above said and considering the way Cloak works in current state of the game, I would agree that it gives NB's a little too good Advantage .. especially in IC enviroment.
P.S.: When even @sabresandiego_ESO makes a thread about cloak needing adjusting ... it speaks of itself,
bowmanz607 wrote: »Bottom line is cloak is what makes a nb a nb. The point of a nb is to move through the world undetected. being able to weave through enemy players, both real and npc, is simply the nature of a nb. Just as a temp has ridiculous heals, a dk can tank crazy damage, and a sorc has amazing sheilds. There are counters to all of the above. Just because one class is better at accomplishing something than another class does not mean change them.
bowmanz607 wrote: »Reading trought the whole thread took some time, but here is my take on the topic ...
I can see how OP can have trouble with cloaking NBs pretty easily because:
1. usually proposed counter, AoE's like caltrops or Steel Tornado are not the option in most scenarios inside IC because YOU DONT WANT TO PULL THE WHOLE ROOM OF NPCs or HALF OF THE DISTRICT INCLUDING THE BIG BOSS that will walk into your caltrops 20seconds after. If, of course, the said NB didn't do that already and then cloaked, timing his finishing move to secure the TVS gain whike yu are fighting the NPC yourself. Also cloak lets you "cloak-run-trought" a lot of hostile NPCs.
2. poping a potion makes your potions go on cooldown .. a lot of people hesitate to pop a detect pot, because NB's are like rats ... they go on rampage when they realize you can see them - "put them in the corner which they can't cloak way from"... they throw at you everything they have, to get rid of you .. so you will need that healing potion ready.
3. Radiant Magelight ... well .. thisone is pretty good actualy, even thought the area could be a little biger, BUT you need to have played NB to a certain extent to be able to predict their moves because the cloak WILL STILL PUT HIM OFF YOUR SCREEN for almost 1 second before the Radiant Magelight kicks in and "reveals" him again
4. NB Mark .. well yu have to be NB to have thisone ... so no point in talking about thisone at all actually
Above said and considering the way Cloak works in current state of the game, I would agree that it gives NB's a little too good Advantage .. especially in IC enviroment.
P.S.: When even @sabresandiego_ESO makes a thread about cloak needing adjusting ... it speaks of itself,
1. Yes you make a point here. However, now you are talking about refining your skills as a player. You should always be able to anticipate situations such as this. From the moment you enter an area you should be thinking about all the possible scenarios you can find yourself in and moving in the appropriate direction. You should be able to understand that you aoe will hit npc. You shoudl time them and place them accordingly. IC is about balancing pve with pvp. By positioning yourself in the right areas or stepping back to be able to use your aoe is all about understanding your surroundings. I know aoe work because not only do I use them but other players use them against me. Players who know what they are doing will be able to use successfully without pulling npc. However, accidents do happen. It is important to note that IC is also not the only pvp area. So, the issues associated with using these skills in IC do not apply to outside the city where there are no npc.
2. Again this point goes to skill of the player. you state "A LOT of people hesitate to use because...." If you understand that popping a detect potion will unleash a nb furry then you have already anticipated the other players next move. you plan out your counter before you use the detect pot. be prepared to root them, cc them, use your ult, pop a sheild, etc. If you can anticipate the players movement then you have already beat them. That said, many nb will equally try to get out of range of the detect pots. A glass canon will want to run while a sustain build is more apt to stay and fight.
3. the issue mentioned in this point can be overcome with a gap closer.
4. I agree can not use this argument cause it is a NB based skill.
Bottom line is cloak is what makes a nb a nb. The point of a nb is to move through the world undetected. being able to weave through enemy players, both real and npc, is simply the nature of a nb. Just as a temp has ridiculous heals, a dk can tank crazy damage, and a sorc has amazing sheilds. There are counters to all of the above. Just because one class is better at accomplishing something than another class does not mean change them. Results like that would just make every class the same and therefore creating very little differences between the classes. What is the point of that? It is also important to remember that you can not simply look at an issue so narrowly. You can not just put these skills into context of one DLC. You must look to normal pvp and to pve scenarios. Bottle necking an issue into one area is not a good means to judge an issue. It is not good for the game as a whole when you do that.
twistedmonk wrote: »I think they just think NBs are overpowered because there are so many of them.
Stamina builds > magic builds. NBs just happen to have the 2 best magic dumps for stamina builds = cloak/fear - which is why they make the best stamina class in general
what is really overpowered/unbalanced/unfair is 2-hander/dual wield vs destro staff - lolz
bowmanz607 wrote: »twistedmonk wrote: »I think they just think NBs are overpowered because there are so many of them.
Stamina builds > magic builds. NBs just happen to have the 2 best magic dumps for stamina builds = cloak/fear - which is why they make the best stamina class in general
what is really overpowered/unbalanced/unfair is 2-hander/dual wield vs destro staff - lolz
I would say stamina hits harder, but magika will have higher sustain. Magika is also easier to learn while stamina has more technical nuances to pull off correctly.
@Lord-Otto
RADIANT MAGELIGHT I
Cast Time Instant
Target Self
Cost 183 Magicka
Summon a mote of magelight to enhance your spellcasting, granting you Major Prophecy, which increases your Spell Critical rating by 10.
The mote also reveals hidden or invisible enemies, prevents being stunned by stealth attacks, and reduces damage from stealth attacks by 50% for you and nearby allies.
While toggled, your Max Magicka is reduced by 5%.
New Effect:
Reveals hidden enemies and nearby allies take less damage from stealth attacks.
(JK)
@Lord-Otto
RADIANT MAGELIGHT I
Cast Time Instant
Target Self
Cost 183 Magicka
Summon a mote of magelight to enhance your spellcasting, granting you Major Prophecy, which increases your Spell Critical rating by 10.
The mote also reveals hidden or invisible enemies, prevents being stunned by stealth attacks, and reduces damage from stealth attacks by 50% for you and nearby allies.
While toggled, your Max Magicka is reduced by 5%.
New Effect:
Reveals hidden enemies and nearby allies take less damage from stealth attacks.
(JK)
Spoke about Magelight in this thread already but people just don't seem to wanna listen. Rather than slot a hard counter they just wanna faceroll everyone with the bars their using rather than adapt. I said already that I need CC to beat a blocking DK or shield spamming sorc or defile to kill a magicka templar I don't know why this counter is the exception to some and it's the most powerful hard counter of all.
"I don't want to use Radiant Magelight, i'd better whine on forums."
- ESO Community.