Hm.. So ill probably need to farm 2 different sets of gear then huh?
timidobserver wrote: »
Got a good build set up?
timidobserver wrote: »
Got a good build set up?
hedna123b14_ESO wrote: »Kagrenacs hope gives you 224 spell damage, Hundings rage gives you 300+.
You can achieve 6k weapon damage, but maximum spell damage possible is around 4200. Bear that i mind.
Kag hope is not magicka hunding, but more of healer version of hunding. Magicka dds still have nothing equial in terms of crafting. Not sure if you guys really need it. I mean come on! ZOS should just make owerwhelming surge more available. And with good traits ofc.
You hear me ZOS? NOBODY wants that sturdy-turdy trait!
Agree with your general message but just wanted to clear something up, 5.20 is definitely not the max achievable in game. 5 piece scathing 2 piece Kena with 3 piece willpower and any v16 greatsword will yield on a sorc with 6 sorc abilities on with a Potion up and a templar using dawns wrath will give almost 4.7k spell damage which is the absolute maximum obtainable in the game..
OP is playing on an Xbox One. I don't know how the situation with trials is on that platform. Also combat prayer is nicehedna123b14_ESO wrote: »The reason not to wear a staff is because you only need a staff to heal trials. No one runs trials therefore it is useless to run a staff.
Where do those numbers come from?hedna123b14_ESO wrote: »Your CP should be as follows:
Blue First get 24 points into elfborn and 6 into spell erosion. Next max Thaumaturge.
Green: get reduce cost to 50 ppints, next max regen.
Reduce spread evenly between Elemental defender and Hardy.
Stacking healing bonuses is questionable, too. Instead of overhealing to make your set proc, you just overheal all the time.Oh_Skrivva wrote: »Spell power cure set is questionable. It teaches bad healing habits. Such as healing someone who isn't hurt. Meaning wasting heals/Mana resources and can lead to depleting your resources and you can't heal when the group needs it. I think if your trying to get one of the new gear sets, go with overwhelming surge (4 piece) so you can stack spell power and if you can dps in group runs you'll do more damage as well. So my advice would be to stack spell power if you want the new gear sets. Me I still love my 5 piece healing set, 3 piece restoration of thorn set and 2-3 piece torug (3 piece when I switch to destro bar). I've cleared all new ic vet dungeons with it (before they nerfed it). I'm planning on running same gear but now I need to farm v14 versions of the thorn set since they now drop at v14 (previously v12), and I already have v14 healer set which is max level drop already. I already replaced my torug sets to v16.
DschiPeunt wrote: »OP is playing on an Xbox One. I don't know how the situation with trials is on that platform. Also combat prayer is nicehedna123b14_ESO wrote: »The reason not to wear a staff is because you only need a staff to heal trials. No one runs trials therefore it is useless to run a staff.Where do those numbers come from?hedna123b14_ESO wrote: »Your CP should be as follows:
Blue First get 24 points into elfborn and 6 into spell erosion. Next max Thaumaturge.
Green: get reduce cost to 50 ppints, next max regen.
Reduce spread evenly between Elemental defender and Hardy.Stacking healing bonuses is questionable, too. Instead of overhealing to make your set proc, you just overheal all the time.Oh_Skrivva wrote: »Spell power cure set is questionable. It teaches bad healing habits. Such as healing someone who isn't hurt. Meaning wasting heals/Mana resources and can lead to depleting your resources and you can't heal when the group needs it. I think if your trying to get one of the new gear sets, go with overwhelming surge (4 piece) so you can stack spell power and if you can dps in group runs you'll do more damage as well. So my advice would be to stack spell power if you want the new gear sets. Me I still love my 5 piece healing set, 3 piece restoration of thorn set and 2-3 piece torug (3 piece when I switch to destro bar). I've cleared all new ic vet dungeons with it (before they nerfed it). I'm planning on running same gear but now I need to farm v14 versions of the thorn set since they now drop at v14 (previously v12), and I already have v14 healer set which is max level drop already. I already replaced my torug sets to v16.
Oh_Skrivva wrote: »Spell power cure set is questionable. It teaches bad healing habits. Such as healing someone who isn't hurt. Meaning wasting heals/Mana resources and can lead to depleting your resources and you can't heal when the group needs it. I think if your trying to get one of the new gear sets, go with overwhelming surge (4 piece) so you can stack spell power and if you can dps in group runs you'll do more damage as well. So my advice would be to stack spell power if you want the new gear sets. Me I still love my 5 piece healing set, 3 piece restoration of thorn set and 2-3 piece torug (3 piece when I switch to destro bar). I've cleared all new ic vet dungeons with it (before they nerfed it). I'm planning on running same gear but now I need to farm v14 versions of the thorn set since they now drop at v14 (previously v12), and I already have v14 healer set which is max level drop already. I already replaced my torug sets to v16.
DschiPeunt wrote: »OP is playing on an Xbox One. I don't know how the situation with trials is on that platform. Also combat prayer is nice.hedna123b14_ESO wrote: »The reason not to wear a staff is because you only need a staff to heal trials. No one runs trials therefore it is useless to run a staff.
BjornGrimmtooth wrote: »So I know that CP's make a huge difference in your overall effectiveness. But say you just hit V16 and haven't banked any other CP's besides the standard amount with leveling to V16, which crafted gear set would you suggest starting at if Im new to healing?
hedna123b14_ESO wrote: »timidobserver wrote: »
Got a good build set up?
Good setup to have:
5 Kagrenac's 1 Molag kena 2 torugs (use greatswords) and 3 willpower jewelry. Use the atronach stone and enchant all jewelry with spell power enchants. If you don't have Molag Kena use 3 piece torugs, the extra health won't hurt. If you can't afford to craft 5 piece Kagrenacs with 3 piece torugs, buy v14 martial Knowledge and craft 4 piece magnus.
The reason not to wear a staff is because you only need a staff to heal trials. No one runs trials therefore it is useless to run a staff, plus with an atronach stone you should not have any regen issues. You want to run greatsword, because it will give you the greatest bonus to damage (Provided you have around 40k magicka). You want the bonus to damage, because that is what you will be doing the most. All good healers nowadays dps and offheal. After you get fully decked out in Kagrenac's Molag Kena and 2 Torug's with 3 willpower, grind for scathing mage, it is the best in Slot dps set for a magicka User and since you will be doing 70-80% dps and 20-30% healing, you will need it.
My bars are set up as follows:
Bar 1: Inner light,hedna123b14_ESO wrote: »Kagrenacs hope gives you 224 spell damage, Hundings rage gives you 300+.
You can achieve 6k weapon damage, but maximum spell damage possible is around 4200. Bear that i mind.
Kag hope is not magicka hunding, but more of healer version of hunding. Magicka dds still have nothing equial in terms of crafting. Not sure if you guys really need it. I mean come on! ZOS should just make owerwhelming surge more available. And with good traits ofc.
You hear me ZOS? NOBODY wants that sturdy-turdy trait!
Agree with your general message but just wanted to clear something up, 5.20 is definitely not the max achievable in game. 5 piece scathing 2 piece Kena with 3 piece willpower and any v16 greatsword will yield on a sorc with 6 sorc abilities on with a Potion up and a templar using dawns wrath will give almost 4.7k spell damage which is the absolute maximum obtainable in the game..
Repentance (good heal and system regen for your dps), Breath of Life, Blazing Spear (main AoE dps), Mystic Orbs (helps with magicka regen)
Bar 2: Inner light, Repentance (on both bars for 10% magicka regen), Breath of Life (with how often I lag I don't want to risk being stuck on the bar swap), Puncturing sweep (main single target dps (, Radiant Oppression (execute ).
Your CP should be as follows:
Blue First get 24 points into elfborn and 6 into spell erosion. Next max Thaumaturge.
Green: get reduce cost to 50 ppints, next max regen.
Reduce spread evenly between Elemental defender and Hardy.
Let me know if I forgot anything
hedna123b14_ESO wrote: »Oh_Skrivva wrote: »Spell power cure set is questionable. It teaches bad healing habits. Such as healing someone who isn't hurt. Meaning wasting heals/Mana resources and can lead to depleting your resources and you can't heal when the group needs it. I think if your trying to get one of the new gear sets, go with overwhelming surge (4 piece) so you can stack spell power and if you can dps in group runs you'll do more damage as well. So my advice would be to stack spell power if you want the new gear sets. Me I still love my 5 piece healing set, 3 piece restoration of thorn set and 2-3 piece torug (3 piece when I switch to destro bar). I've cleared all new ic vet dungeons with it (before they nerfed it). I'm planning on running same gear but now I need to farm v14 versions of the thorn set since they now drop at v14 (previously v12), and I already have v14 healer set which is max level drop already. I already replaced my torug sets to v16.
Buffing healing lowers your dps. Since in 4 man content you dps and only offheal, you should try to buff your dps to the max. Given that, your best in Slot option for healing for healing 4 man content is 5 piece scathing, 1 piece kena, 2 piece Torug's with greatsword for weapon on both slots and 3 willpower. Enchant all armor with magicka and all jewelry with spell damage. For regen use atronach stone. If you didn't get scathing mage wear 5 piece Kagrenac's until you get it. Resto staff is not necessary for heals since you olose repentance and Breath as your main heals, with the staff being only useful for magicka regen. The destro staff is a dps loss until late you get to around 1200 CP. Sword buffs your templar attacks much more than a staff (provided you have 2 points into heavy weapons passive) and is thus a must. Any buffs to healing areally a waste, since the sets described in this paragraph are more than sufficient for buffing heal amount and provide plenty of regen for successful healing.
hedna123b14_ESO wrote: »Good setup to have:
5 Kagrenac's 1 Molag kena 2 torugs (use greatswords) and 3 willpower jewelry. Use the atronach stone and enchant all jewelry with spell power enchants. If you don't have Molag Kena use 3 piece torugs, the extra health won't hurt. If you can't afford to craft 5 piece Kagrenacs with 3 piece torugs, buy v14 martial Knowledge and craft 4 piece magnus.
The reason not to wear a staff is because you only need a staff to heal trials. No one runs trials therefore it is useless to run a staff, plus with an atronach stone you should not have any regen issues. You want to run greatsword, because it will give you the greatest bonus to damage (Provided you have around 40k magicka). You want the bonus to damage, because that is what you will be doing the most. All good healers nowadays dps and offheal. After you get fully decked out in Kagrenac's Molag Kena and 2 Torug's with 3 willpower, grind for scathing mage, it is the best in Slot dps set for a magicka User and since you will be doing 70-80% dps and 20-30% healing, you will need it.
You can achieve 6k weapon damage, but maximum spell damage possible is around 4200. Bear that i mind.
BjornGrimmtooth wrote: »So I know that CP's make a huge difference in your overall effectiveness. But say you just hit V16 and haven't banked any other CP's besides the standard amount with leveling to V16, which crafted gear set would you suggest starting at if Im new to healing?